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Legacy: Re-Rolling

March 23rd, 2020 at 2:24am
 
Usurp
Usurp
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[Please don't lock this thread]

Story:
The gears of conflict grind once again as a interuniversal faction sets its eyes on a small desolate planet. Though it's resources have long since been mined into exhaustion, the inhabitants have yet to give up hope, wishing on the stars that something frees them from their isolated and lonely fate. Still, others are taking actions into their own hands, doing everything in their power to defend against an foe with unknown and possibly unmatched power. All the while, the skies seem to have grown ever darker. Can the ARDF and everyone else on the planet hope to stand a chance against whatever oncoming danger approaches their way? Tune into find out on: Legacy!



*ATTENTION, ALL ACTORS*
In order to join this forum and get the most out of the forum, it is highly advised you create a character by checking out the rulebook. Another thing I need to state is that this project is intended to be community driven, so any enemies, skills, weapons, equipment, or just about anything you want to create will most likely be added to the project, with credit given if desired. Also, any new data added to one of the databanks will have a |NEW!| next to it.


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If you have any questions, feel free to ask.

Finally, Legacy's purpose is the idea that anyone can be a Director and add pieces to the story. With that said, certain things may be barred, such as having characters from existing media(Mega Man's excluded from this, but even still there are things barred(see rulebook)) or things like spirits and magic. While these could have in-universe explanations, the genre of Legacy is, in a nutshell, Sci-Fi. There's nothing wrong with making a character that could fit in a fantasy setting, but it has to work some way or another. An example is deities. If you wish to introduce them, make them cosmic forces or a rare species or whatever you wish, just please not actual gods. Please understand that despite all that I don't wish to impede creation.

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Legacy: Re-Rolling
Posted by Usurp on March 23rd, 2020 at 2:24am
Viewed 4467 Times
j
 
j
29,140,275 BP
0 TP | 1684 PP
Posted on April 9th, 2021 at 2:32pm
Posted 2021/04/09 at 2:32pm
#1
MIDI sniffs some of the gas.
^ Top
RedBomber
 
RedBomber
87,648,692 BP
3 TP | 3183 PP
Posted on April 10th, 2021 at 10:15am
Posted 2021/04/10 at 10:15am
#2
A-ah! Hold still!

Meddy attempts to get Star to calm down as she heals him back to normal.
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Usurp
 
Usurp
117,087,641 BP
5 TP | 1865 PP
Posted on April 10th, 2021 at 10:57am
Posted 2021/04/10 at 10:57am
#3
As the gas enters MIDI, Dr. Woe starts to panic.
This gas isn't a freeze bomb! It's a crystal bomb! There are crystals lining the walls as I speak! You'll need to raise your temperature asap!
As Meddy restores Star, she can faintly hear the sound of sludge and metal moving. It seems to be coming from...above! Before she or anyone can react, down comes a pink blob from the ceiling. As it makes contact with the ground, a plop sound echoes.

Crystalime
HP: 30/30
LV: 1
WE: 8/8
POW: 11
AGI: 9
INT: 0
CHA: 0
STA: 9
Weapon ID: |All|
Skill ID: |2-5|
Range: 30 from all targets.

Neptune City Streets, Night

As Heat Man walks away, the neon lights come online. Though most have faded away, the inn still seems to be working just fine. A Picket Man can be seen resting on a nearby bench while a Ratton sleeps next to him. You would think that, taking this in that the place would be quiet but alas, it seems that at night that city really lives.
^ Top
Brash Buster
 
Contributor
Brash Buster
11,413,300 BP
0 TP | 1511 PP
Posted on April 10th, 2021 at 11:26am
Posted 2021/04/10 at 11:26am
#4
Inco, Glass Cliffs Outpost

As the ruckus unfolds inside the outpost, a quiet whisper bounces off the outside walls.
Sweet mercy...
Quickly covering their mouth after the near-reflex comment, the figure - portly, but also muscular - continues to creep along the cliffs surrounding the outpost, hiding themselves the best they can at their size.
(This place is looking worse all the time...the moment the sun's back, they're probably gonna spray paint me.)
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Raise the Tedd
 
Raise the Tedd
93,205,697 BP
1 TP | 1642 PP
Posted on April 10th, 2021 at 11:32am
Posted 2021/04/10 at 11:32am
#5
Star is restored by meddy, but before he can thank her, the blob descends from the ceiling, startling him and blast, he then takes a second to understand what is going on, before raising a star orbit

star-man_alt2Behind me! i'll keep this fiend at bay!

blast moves behind star,and pulls his bazooka out while keeping the makeshift torch up
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j
 
j
29,140,275 BP
0 TP | 1684 PP
Posted on April 10th, 2021 at 11:46am Edited on 2021/04/10 at 12:00pm
Posted 2021/04/10 at 11:46am Edited 2021/04/10 at 12:00pm
#6
MIDI sneezes the gas out, surprised.
The hospital P.A system comes online suddenly.
WHOEVER IS IN THE HOSPITAL, EVACUATE NOW. THIS FREEZE BOMB WAS LACED WITH QUICKLY-FREEZING CRYSTALS AND YOU COULD VERY MUCH GET STUCK AND DIE IF YOU STAY INSIDE BEFORE I MANAGE TO RAISE THE TEMPERATURE AND CLEAN UP. AND IF YOU ABSOLUTELY CAN'T GET OUT, GO OVER TO YOUR NEAREST RADIATOR, CRANK IT UP TO THE MAX AND *PRAY*.

MIDI turns the boilers' cranks *beyond* Maximum Juicy, then looks for more things that can overheat.
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RedBomber
 
RedBomber
87,648,692 BP
3 TP | 3183 PP
Posted on April 10th, 2021 at 11:54am Edited on 2021/04/10 at 12:00pm
Posted 2021/04/10 at 11:54am Edited 2021/04/10 at 12:00pm
#7
After subsequently hiding behind Star Man, Meddy hears the public announcement made from speakers above in the area.

*oh_no.mp4*
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Raise the Tedd
 
Raise the Tedd
93,205,697 BP
1 TP | 1642 PP
Posted on April 10th, 2021 at 12:15pm
Posted 2021/04/10 at 12:15pm
#8
blast and star pause,and look at each other and then look at meddy,

blast-man_alt star-man_alt2 RUN FOR IT!

blast begins to run backwards,firing buster shots at the Crystalime in order to keep it at bay
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RedBomber
 
RedBomber
87,648,692 BP
3 TP | 3183 PP
Posted on April 10th, 2021 at 12:20pm Edited on 2021/04/10 at 12:29pm
Posted 2021/04/10 at 12:20pm Edited 2021/04/10 at 12:29pm
#9
Meddy looks at the Crystalime, then the speakers, then at Blast at Star before scurrying behind the-- and she's stopping why is she stopping

Oh--right--shoot-- Guys, the boiler room is this direction!
^ Top
Raise the Tedd
 
Raise the Tedd
93,205,697 BP
1 TP | 1642 PP
Posted on April 10th, 2021 at 12:42pm
Posted 2021/04/10 at 12:42pm
#10
Blast does a 180 degrees turn and looks at meddy

blast-man_altOf course! the boiler room will be hot,the crystals wont be get us!

star-man_alt2But to do that we need to get past this horrifying slime!
^ Top
Usurp
 
Usurp
117,087,641 BP
5 TP | 1865 PP
Posted on April 13th, 2021 at 9:11pm Edited on 2021/04/13 at 9:55pm
Posted 2021/04/13 at 9:11pm Edited 2021/04/13 at 9:55pm
#11
As Blast Man runs from the slime, 3 buster shots are fired.
Damage Calculation: 17+3=20. 20-9. 11.
Dodge Calculation: 9-16=-7. Enemy only has one dodge dice as a result of it being negative.
Results: All buster shots hit the target! 33 damage was dealt! Crystalime was destroyed surprisingly easily!
received 20XP!


received 5XP!


received 5XP!

As the Crystalime explodes, a puddle is formed. There seems to be something in the middle. Meanwhile, the room starts to become clearer, allowing better sight.
Boiler Room

As MIDI looks around for forms of warmth, he finds a instructions book for the boiler along with some crystalized wrenches. Something drips from the ceiling...only for the source of it to fall onto the ground!
Crystalime decided to drop in...with another Crystalime falling on top of it!
As Taurus G continues to punch the window, the room finally started to warm up! The heat caused Crystalime to melt! STA decreased! AGI increased!


Crystalime (2x)
HP: 21/30 23/30
LV: 1
WE: 8/8
POW: 11
AGI: 9(12)(+3)(∞)
INT: 0
CHA: 0
STA: 9(6)(-3)(∞)
Weapon ID: |All|
Skill ID: |1,3|
Range: A: 0(all) B:0(all)

Woe Labs

After an long battle against a horde of Junk Golems, a exhausted Frostfire Man finds himself inside an old armory.
Vision's fading. Can't...can't-
Frostfire Man suddenly collapses.
Library

Finally.
Acorn looks to the now cleaned library.
MIDI, come in. What's your status?
^ Top
Anti-Cloud Militia
 
Anti-Cloud Militia
10,627,761 BP
5 TP | 7477 PP
Posted on April 13th, 2021 at 9:55pm
Posted 2021/04/13 at 9:55pm
#12
G's voice: Uh, hey, MIDI's not here at the moment and uh... someone or something managed to crystalize and freeze over the entire hospital's inside! So yeah, we ain't doing so hot, but slowly getting better.
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Usurp
 
Usurp
117,087,641 BP
5 TP | 1865 PP
Posted on April 13th, 2021 at 10:04pm
Posted 2021/04/13 at 10:04pm
#13
A moment of silence comes from the other end before a response.
The same hospital as Regals, correct?
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Anti-Cloud Militia
 
Anti-Cloud Militia
10,627,761 BP
5 TP | 7477 PP
Posted on April 13th, 2021 at 10:16pm
Posted 2021/04/13 at 10:16pm
#14
G's Voice: Yup. Meaning we kinda have a major problem.
^ Top
Brash Buster
 
Contributor
Brash Buster
11,413,300 BP
0 TP | 1511 PP
Posted on April 14th, 2021 at 12:54am Edited on 2021/04/14 at 12:55am
Posted 2021/04/14 at 12:54am Edited 2021/04/14 at 12:55am
#15
Inco, Glass Cliffs

The heavy figure continues to scour the cliffs...
^ Top
Raise the Tedd
 
Raise the Tedd
93,205,697 BP
1 TP | 1642 PP
Posted on April 14th, 2021 at 2:06am
Posted 2021/04/14 at 2:06am
#16
Blast steps forward in order investigate what ever was in the centre of the puddle
^ Top
j
 
j
29,140,275 BP
0 TP | 1684 PP
Posted on April 14th, 2021 at 3:13am Edited on 2021/04/14 at 3:20am
Posted 2021/04/14 at 3:13am Edited 2021/04/14 at 3:20am
#17
MIDI: I'm in the boiler room, fighting off some weird sentient crystal blob things? And, now that you mention it, I'm not liking the frequency of bad things happening to the only hospital in town. What is this, the third time today?

Acorn can hear the sounds of the Bodge Buster being fired at one of the Crystallimes.
(ooc: midi can't not be there to pick up his calls because he IS his radio, but it would make sense that this is a call between the entire team
also, afaik midi and taurus are not in the same room, taurus is one level higher in a room with actual windows)
^ Top
Anti-Cloud Militia
 
Anti-Cloud Militia
10,627,761 BP
5 TP | 7477 PP
Posted on April 14th, 2021 at 1:18pm
Posted 2021/04/14 at 1:18pm
#18
Taurus G then tries to open more windows.
^ Top
Usurp
 
Usurp
117,087,641 BP
5 TP | 1865 PP
Posted on April 14th, 2021 at 2:23pm Edited on 2021/04/14 at 2:56pm
Posted 2021/04/14 at 2:23pm Edited 2021/04/14 at 2:56pm
#19
Maybe that hospital's cursed or something. ...Backup's coming soon gentlemen. Just hold on.
Acorn turns off his transceiver.
Gyro, Dust. We've got trouble. The rest of the squad is trapped in a hospital that froze over. You guys have any exploring or flame-based tools on you?
Hallway

Blast upon inspecting the puddle received a weapon chip!
|Weapon Chip: Crystal Spikes|
New Entry:
Weapon Chip. Weapon Chips allow you to learn new weapons. However, if a weapon chip does not match your Core, then you need to go to an Chipsmith in order to learn the move.
Windowed Room

By the time Taurus finishes, all the smoke flies into the sky, causing a low fog to engulf the outside area of the hospital. Thankfully, it seems warm enough outside for the smoke to not leave crystals.
Boiler Room

Damage Calculations: 5+5=10. Bodge Buster rolled four times before landing an enemies favored roll, resulting in the attack to occur frice. 10-6=4.
Dodge Calculations: 12-15=-3. No extra die added.
Results: Three of the four attacks hit the enemy! Crystalime A took 9 damage.
Crystalime A waits from Crystalime B to hop off before rolling [Roll] into MIDI.
Damage Calculations: 4+11=14. 14-15=0.
Dodge Calculations: Meh.
Results: The Crystalime harmlessly rolled into MIDI with a squishy sound.


Crystalime (2x)
HP: 9/30 23/30
LV: 1
WE: 5/8 8/8
POW: 11
AGI: 9(12)(+3)(∞)
INT: 0
CHA: 0
STA: 9(6)(-3)(∞)
Weapon ID: |All|
Skill ID: |1,3|
Range: A: 0 B:0

Glass Cliffs

As Concrete Man tiptoes among the cliffs, he sees in the distance a city. He also spots a cave entrance nearby, though it seems barricaded by a few rotting wooden planks.
^ Top
Anti-Cloud Militia
 
Anti-Cloud Militia
10,627,761 BP
5 TP | 7477 PP
Posted on April 14th, 2021 at 2:56pm
Posted 2021/04/14 at 2:56pm
#20
g Welp, time to find more windows.
^ Top

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