Mega Man RPG Prototype Community

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Beta Skull
Beta Skull
32,419,181 BP
42 TP | 4758 PP
It is the year 20XX. And humans... No longer exist. In their place are industrial humanoid robots known as Robot Masters, and the Mechas that live alongside them in peace. However, peace doesn't always last... A threat to the world of Robot Masters looms above, and it is up to an unlikely crew of robots to save the day... But are they up to the task? Are YOU up to the task? The world's fate rests in your hands...

After the release of Retro Pikachu's remake of Tails' Lab Defense, I decided I wanted to make a new roleplay myself, in hopes of reviving the MMRPG roleplaying community. And with the release of Pokemon Mystery Dungeon: Rescue Team DX, I decided "hey, why not?"
How to Play: (Or, in other words, "Beta just copy-pasted the rules from Retro's Lab Defense lol")

Ok, so you know how PMD games would have you take one step per turn, your partner would follow behind, and all the enemies would then take a step? Yeah, no, let's toss that turn system out the window. Being only able to take one step at a time might work for a video game, but for a forum roleplay? Yeah, WAY too sluggish. So, yeah, we'll be using some different mechanics. And, ok, sure, I may have stol- er, borrowed, the mechanics of Lab Defense, but hey, if the system works, it works. And besides, I've added and removed some things to make it a bit more Mystery Dungeon-esque...

Your journeys will take place in randomly assembled maps called Mystery Dungeons. The maps will be based off of Lab Defense, however, because I'm not going to bother trying to make an entire Mystery Dungeon map on my own. Too much effort for a simple forums roleplay.

Each robot on the field can take a certain number of steps at a time. Afterwards, they can use an attack, use an item in their inventory, or they can simply just wait. However, you CANNOT move after attacking or using an item. After all players have taken their turn, the enemies will have THEIR phase.

To make a move, either leave a reply in the thread or ping me in the Roleplay channel on Discord. If you don't make a move after ~24 hours of the start of your phase, your turn will be automated. At a certain point, however, I will stop automating your turn and just plain set you on idle; Believe it or not, this rule is NOT set up to have me play the game for you.

There are two kinds of allies: Teammates and Players. Teammates are other robots who are part of your Team, and are to be controlled by you as well. Teammates will follow you to the next floor once the floor's objective is complete. You may only have 4 teammates in the dungeon at a time, with two spaces reserved for the leader and partner. That may change in the postgame, however. On the other hand, there are Players. These allies are, of course, other users and their teammates who happen to be in the same dungeon and on the same floor as you. As they are from a different team, however, they will NOT follow you to the next floor. I may or may not make some exceptions during the introduction phase.

When you gain a level, your stats will increase, and you may or may not gain a new Weapon depending on your stat boons and your core types. You will gain EXP from defeating foes and clearing missions. Defeating foes will ALSO grant your Teammates half of the EXP gained from defeating them.

While some floors will require you to find the stairs in order to progress, there are also several other objectives for you to accomplish. We'll be discussing what some of these objectives may be in the future.

Character Creation:

Are you a human being sent into our world to save us all, or just another robot who lives in the world naturally? The answer is, that's for you to decide. Either way, I'm not going to do some PMD-style quiz to determine what Robot Master you are. Why? Because just giving you a small handful of options for who you'll be is absolutely lame. Instead, you get to make the decision of who you are- and who your partner will be- for yourself. And yes, you will be required to make TWO characters instead of just one.

Here is the character sheet:

Team Name:

Name:
Icon:
HP:
WE:
ATK:
DEF:
SPD:

Core:
Subcore:
Weakness:
Resistance:

And now, an in-depth look at what these are:

Team Name- The name of your team. This has been added after the Introduction phase, because we’re not going through it again. This wasn’t a part of it to begin with for story reasons.

Name- The name of the robot, obviously.
Icon- The icon the robot you'll be using. Refer to the [robot] or [mecha] formats for use of their mugshots (custom mugs are welcome, too, through use of the [image] formatting).

Stats:
You will have a total of 25 points to spend on 5 different stats. Spend them wisely. Or don't. Your choice. Just know that you can't spend any more than 25.

HP- Health Points, also known as Energy. How much damage you take before you fall. Each point spent on this stat is 2 HP.
WE- Weapon Energy. It is the cost of your Special Weapons. Replenishes 1 WE on each turn. Each point spent on this stat is 2 WE.
ATK- Attack. Increases how much damage you deal.
DEF- Defense. Decreases how much damage you take.
SPD- Speed. Determines how far you can move. Each step is 2 SPD.

In addition to the points given to the stats, you can add one Boon and Bane to them. A Boon will add 2 extra points to the stat, and will increase its growth. It also controls what kind of passive Special Weapons you can obtain, as well as your Ability 2. A Bane will remove 2 points from that stat, and will slow down its growth. You can NOT have one over the other.

Core- Your main Core type. Determines the kind of elemental Special Weapons you can obtain, as well as your Ability 1.
Subcore- Your secondary Core type. Also determines the kind of elemental Special Weapons you can obtain, but to a lesser extent (meaning you can only obtain the buster weapons and Tier 1 weapons of this type).

Do note that you can use ANY type within Prototype EXCEPT for Copy Core, which has been replaced with Neutral. In addition, your partner cannot be the same Core or Subcore type as you.

Weakness- Attacks of this type deal more damage.
Resistance- Attacks of this type deal less damage.

You MUST have a Weakness and Resistance. Failure to apply this will cause me to assign one to you based on how I personally feel they should be.

The following is determined by your stat boon and Core type.

Weapons: Your Special Weapons that can be utilized after moving. You can only have 8 Special Weapons at a time. In addition, you will be given a singular Basic Attack that costs no Weapon Energy and take up no Special Weapon slots.
Abilities: Your special abilities that will activate under specific conditions. You will only have 2, but they can be changed through the use of specific items.

And this LAST "stat" is determined by your progression through the roleplay.

Rank: The Ranking of your Team, which can be raised by completing missions. Ranking up grants you more inventory spaces for items, increases the number of missions available for everyone, and may even gift you some other rewards.

EXAMPLE:

Team Name: Team Beta and Mega

Name: Beta Man
Icon:
HP: 5
WE: 6
ATK: 5(+)
DEF: 4(-)
SPD: 5

Core: Shadow
Subcore: Time
Weakness: Electric
Resistance: Flame

Name: Mega Man X-7
Icon: mega-man_flame
HP: 6
WE: 5(-)
ATK: 4
DEF: 5
SPD: 5(+)

Core: Flame
Subcore: Nature
Weakness: Electric
Resistance: Laser

The resulting set-up will be...

Team Beta and Mega
Rank: Plain (0/100)

Beta Man | Level: 1 (0/50)
Core: Shadow | Subcore: Time | Weakness: Electric | Resistance: Flame
HP: 10 | WE: 12 | ATK: 9 (5+2+2) (Boon) | DEF: 2 (4-2) (Bane) | SPD: 5
Abilities: Shadow Expert, ATK +2
Weapons: Shadow Shot, Time Shot, Shadow Slide

mega-man_flame Mega Man X-7 | Level: 1 (0/50)
Core: Flame | Subcore: Nature
HP: 12 | WE: 6 (10-4) (Bane) | ATK: 4 | DEF: 5 | SPD: 7 (5+2) (Boon)
Abilities: Flame Expert, Emergency SPD
Weapons: Flame Shot, Nature Shot, Fire Storm
Database

Click here to view the database.

A detailed list of basically everything you will come across in this game. There are some of which that are currently locked (kept private), and some information in the database is hidden. Right now, the Players, Weapons, Abilities, Enemies, Items, Shops, Traps, Status Effects, Weather and Dungeons databases are available.

NOTICE
Currently, all databases but the Players Database is outdated due to recent changes in gameplay. Refer to Page 57, Post #3 for more details.
Current Status has been moved to the new Players Database. Please refer to it for current map placements (should be a link to the image of the floor on its respective Enemies section).
Available Missions:

Abandoned Warehouse, F3
Defeat the outlaw Space Metall!
From: Fake Man   Reward: Target Seed

Gentle Countryside, F4
Defeat the outlaw Picket Man!
From: Fake Man   Reward: Missile Core

Arctic Jungle, F4
Rescue Cutting Wheel!
From: Metal Man   Reward: Fortune Module

Current Story Mission: Electrical Tower
Robot Master Mystery Dungeon: a PMD-inspired RPG (REBOOTING)
Posted by Beta Skull on February 18th, 2020 at 12:10pm
Viewed 4461 Times
RedBomber
 
RedBomber
87,648,692 BP
3 TP | 3183 PP
Posted on March 31st, 2022 at 10:41am
Posted 2022/03/31 at 10:41am
#1
Automaaaate~!

...
...Ha! Hahahah! Ahahahahah! Hoo! Boy, oh, boy! Comedy gold!
Boss?
Yeah, yeah. Would you instantly go along with the voice of a guy you not only don't know but have no reason to trust? Don't think so, bucko.
disco_alt3 Uh huh. And at the risk of regretting to ask in the first place... Just who is this guy?
He's my old archenemy. And my summoner. We go way back. We've squared off just about 53 times!
And how many wins did you pull out of cap boy, boss?
Zero.
.
disco_alt3 ...Would it be rude to say I'm not exactly surprised by this answer?
He's the most powerful 'bot I know. As I am now, my repertoire wouldn't be enough to even make him look at me seriously.
...And if he's gone... knowing I could never beat him... knowing I could never move past him... or even beside him...
...
disco_alt3 ...
But it doesn't matter, because he won't croak. In fact, he's never lost a fight! How could someone like that be beaten by a little bit of edge?
^ Top
Beta Skull
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on April 1st, 2022 at 9:48pm
Posted 2022/04/01 at 9:48pm
#2
Gente Countryside, F1


Skull Man moves 2 spaces right. Dark Skull Man moves 3 spaces up and 1 space right.

@Jazz Plus :

...You know, I'd say that it was to be expected, but honestly, any reaction at all would go against the expectations set by his actions in the past 5 months-or-so.
Still, I suppose that's fair; How was he supposed to trust a word I say if he's never even seen my face?

Not that you're much of a trustworthy person to begin with.

I'll take that as a compliment. In the end, I suppose this is just another case of blissful ignorance... at least he's using that ignorance to not notice the threat, rather than blindingly throwing himself- and others with no relation to the situation at hand- at it with no preparation or plan... unlike SOMEONE I know.
...Speaking of which, I shall see them on the next floor. It's not as if there's anything to gain staying here.
Piplup?
Understood. We shall make way at once.

Piplup moves two spaces up and one space right. Darkrai moves 3 spaces right and picks up the Guard Module.

NEW ITEM DATA!


Guard Module
Core: Neutral
Effect: An item to be held. Prevents stat changes.
Enemy’s Turn

There are currently no enemies...
Player’s Turn


Maniacal Hideaway, F4


Aqua Fishtot moves a space right and 4 spaces down. Everyone else goes right.
Enemy’s Turn
Metall Classic’s Met Cover deactivates!

Player’s Turn


@Midgardsormr :



Objective: Rescue Cutting Wheel! (F4)
Player’s Turn

@Malware :



Objective: None.
Player’s Turn

ATTENTION: I HAVE AN ANNOUNCEMENT TO MAKE! Note: Below is blatant irony; Do NOT take ANY of it seriously.

cut-man guts-man ice-man bomb-man fire-man elec-man time-man oil-man

You see these, right? These “updated” mugs we’ve had since, what, 2016? Well, I have come to a sudden realization today.

These things? Terrible. Ugly. Inferior. These do NOT belong in my ideal forum game. I mean, what even is a “Wily Wars”, anyways? A game from the Sega Genesis? Please, everyone knows that Sega never had their own console.

So you know what I’m gonna do? It’s quite simple.

I’m going back to the originals.



That’s right. The OGs. The beautiful mugs from the very humble beginnings of MMRPG-



...Well, after THAT- that are not only better-looking, but they also come from- or are based off of- Mega Man 3, a game that actually exists, and is TOTALLY a finished game, shut up, your Gamma’s Law is a hoax to feed more lies to the masses.

And just so that you can all see just how perfect and superior they are, I am going to add ALL 8 robots to EVERY dungeon’s spawn list, so that all of you can bask in the glory that are what should have NEVER been replaced to begin with. You’re welcome.

This April Fool’s event will end at the start of the next story mission.
^ Top
Malware
 
Malware
12,689,167 BP
9 TP | 498 PP
Posted on April 1st, 2022 at 10:01pm Edited on 2022/04/01 at 10:18pm
Posted 2022/04/01 at 10:01pm Edited 2022/04/01 at 10:18pm
#3
@Wodahs Ateb : Death man walks over and pick up the bolt
(Death man) who would leave something like this out in the open?
(Life woman) we trying to find the robot academy spookums, not bolts.
(Death man) sometimes I hate being your friend, but your right. and stop calling me spookums, its embarassing. Does anybody know where the robot academy is?
^ Top
Lushkk
 
Lushkk
77,241,340 BP
1 TP | 194 PP
Posted on April 2nd, 2022 at 4:04am Edited on 2022/04/02 at 2:25pm
Posted 2022/04/02 at 4:04am Edited 2022/04/02 at 2:25pm
#4
Hey! You there!
Huh? Me?
Of course I'm talking to you! You're here to sign up, right? And you don't have a partner?
Yeah.. and no, I don't. Why?
Well, I've got good news and bad news! Bad news is, they won't let you sign up without a partner!
Oh.. Wait, why do you look so excited?
Well, good news is, I don't have a partner either! So, how about it? Wanna team up?
Huh!? Well.. I guess I don't really have any other option, do I?
Great! Let's go then! The area's right over there!
Right, right, I'm coming... As for the paperwork...

Team Name: Team Comet Collision

Name: Parallax
Icon:

HP: 4
WE: 5
ATK: 4+
DEF: 6-
SPD: 6

Core: Electric
Subcore: Missile
Weakness: Shadow
Resistance: Cutter

Name: Tesstra
Icon:

HP: 5
WE: 6-
ATK: 4
DEF: 6
SPD: 4+

Core: Time
Subcore: Space
Weakness: Laser
Resistance: Impact
^ Top
RedBomber
 
RedBomber
87,648,692 BP
3 TP | 3183 PP
Posted on April 2nd, 2022 at 2:47pm
Posted 2022/04/02 at 2:47pm
#5
automate
^ Top
Raise the Tedd
 
Raise the Tedd
93,205,697 BP
1 TP | 1642 PP
Posted on April 2nd, 2022 at 4:33pm
Posted 2022/04/02 at 4:33pm
#6
DNA and Incinerator give each other a nod as they enter the dungeon, and instantly get to work, heading towards the item on the floor beneath the flea!
^ Top
Malware
 
Malware
12,689,167 BP
9 TP | 498 PP
Posted on April 2nd, 2022 at 4:55pm
Posted 2022/04/02 at 4:55pm
#7
@Beta Shadow : death man turns to see them locked in and notices the enemies
(death man) looks like were gonna fight are way out!
death man walks over and attacks the suzy
(life woman) If we must, I hope this isn't gonna end baddly!
life woman walks over to the suzy
^ Top
Lushkk
 
Lushkk
77,241,340 BP
1 TP | 194 PP
Posted on April 6th, 2022 at 6:45am
Posted 2022/04/06 at 6:45am
#8
You know, that intro mission was so easy I don't even remember a thing that happened in there!
I.. don't think that's a good thing.. We were supposed to be learning some important stuff in there...
Well, I mean, what's there to learn anyway? We just take missions, and then complete them! Speaking of.. where do we... take those missions?
Here, probably? Rescue.. Defeat.. How about this one?
At Gentle Countryside? Sure, let's go!
Right. Wait.. do we even know where Gentle Countryside is?
Nope! But we'll find it eventually, probably. Now c'mon! Let's go!

Team Comet Collision departs for Gentle Countryside!
^ Top
RotomSlashBlast
 
RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on May 26th, 2022 at 9:43am Edited on 2022/05/26 at 9:51am
Posted 2022/05/26 at 9:43am Edited 2022/05/26 at 9:51am
#9
OH SNAP I JUST REMEMBERED THIS WAS A THING.

Sadly, I also kinda forgot what I was gonna do this turn, so uhh...

Enyark moves 4 spaces north and one right, then fires an Adhesive Shot at the Spine.

Mondegreen moves two spaces north and three right, then uses Swift Shot on the Spine if it's still alive.
^ Top
Beta Skull
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on May 30th, 2022 at 5:38pm
Posted 2022/05/30 at 5:38pm
#10
With the Storm of Alts fluttering in the wind... RMMD is BACK.

...Again.

Also, reminder: The Legacy Mug Takeover April Fools’ event is set to end at the start of the next story mission, so the MM1 Robot Masters will still spawn. I might’ve also added something for those familiar with the MMRPG World 2016 build and the old 2012 legacy build...

Abandoned Warehouse, F1


@RotomSlashBlast :

Enayrk uses Adhesive Shot on Spine!
Spine is glued in place!

Mondegreen uses Swift Shot on Spine!
1 Damage dealt!
The second attack missed...
1 Damage dealt!
Enemy’s Turn
Spine uses Spine Slide on Mondegreen!
1 Damage dealt!
Player’s Turn


Gente Countryside, F1


@Jazz Plus :

Piplup moves up 2 spaces and left 1 space.

Piplup has reached the stairs!
Nightmare Force moves on to the next floor!

Automated Turn

Skull Man moves 2 spaces up and 1 space right.
Enemy’s Turn

There are currently no enemies...
Player’s Turn

Team Comet Collision has arrived!


Maniacal Hideaway, F4


Aqua Fishtot moves 2 spaces down, 2 spaces right, and 1 space up.

Aqua Fishtot has reached the stairs!



Team Bubble moves on to the next floor!
Arctic Jungle, F1


@prototedd :

Moved.
Enemy’s Turn
Ice Man moves a space right and 5 spaces down. Shield Attacker moves a space down. Blader and Adhering Suzy move 4 spaces down.

...You, uh, gonna move forward? Or, uh... Do anything?
I can only move 2 spaces at a time and they are at an odd distance’s reach.
oh.
Player’s Turn



...So, yeah, apparently I messed up two of the enemies on the map, so I replaced them with the appropriate ones in accordance with the Players Database.
Richly Courtyard, F1


@Malware :

Unfortunately, Death Man does not have enough speed to reach the Bolt on this turn.
Enemy’s Turn

flipping-suzy OH, LOOK AT THAT. ANOTHER PAIR OF THIEVES THINKING THAT THEY CAN JUST STEAL WHATEVER THEY WANT.
https://legacy.mmrpg-world.net/2015/rpg-prototype-2k15/i/r/bomb-man/mr40.png Dude, those Bolts don’t belong to anyone.
flipping-suzy REALLY. SO WE’RE JUST EXPECTED TO BELIEVE THAT EVERY ITEM AROUND HERE JUST APPEARED FROM OUT OF NOWHERE LIKE MAGIC?
https://legacy.mmrpg-world.net/2015/rpg-prototype-2k15/i/r/bomb-man/mr40.png Basically.
flipping-suzy ...YEAH, NO.
??? moves 2 spaces right. Guts Man moves a space up. Fire Man moves a space left. Bomb Man moves 3 spaces right, as does Flipping Suzy.
Player’s Turn


Maniacal Hideaway, F5




https://legacy.mmrpg-world.net/2015/rpg-prototype-2k15/i/r/fire-man_alt/mr40.png So, you've made it all the way here... A shame that you've walked straight into the fires of the Flames of Injustice! FIIIIIIIIIIIIIRE!!!

Objective: Defeat the Outlaw Fire Man!
Player’s Turn
^ Top
Jazz Plus
 
Jazz Plus
3,032,700 BP
3 TP | 121 PP
Posted on May 30th, 2022 at 6:01pm Edited on 2022/05/30 at 6:01pm
Posted 2022/05/30 at 6:01pm Edited 2022/05/30 at 6:01pm
#11
Gentle Countryside, F2




Feels good to be back... Hopefully Beta Shadow doesn’t go on yet another hiatus anytime soon.

Darkrai looks over to Piplup.

I would hope that you won’t be rusty, but our opponent doesn’t appear to be any much of a threat.
https://legacy.mmrpg-world.net/2015/rpg-prototype-2k15/i/r/oil-man_alt2/mr40.png Hey! You’d better watch yourself, slick, ‘cuz one slip-up and you’re done for!
That, we shall see.
Player’s Turn
^ Top
Malware
 
Malware
12,689,167 BP
9 TP | 498 PP
Posted on May 30th, 2022 at 6:06pm
Posted 2022/05/30 at 6:06pm
#12
(death man) We are lost and the door is broken, IF YOU AIN'T GONNA HELP US THEN STAY OUT ARE WAY!
death man walks closer to the suzi
(life woman) SPOOKUMS, NO!
life woman follows death man
(life woman) I'm so sorry, we are just trying to find the academy
^ Top
RotomSlashBlast
 
RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on May 30th, 2022 at 6:40pm
Posted 2022/05/30 at 6:40pm
#13
Mondegreen moves one space north and four spaces right to pick up the seed on the ground.
Enayrk just heads to the stairs so neither of them have to deal with such a tanky enemy.
^ Top
Lushkk
 
Lushkk
77,241,340 BP
1 TP | 194 PP
Posted on May 30th, 2022 at 7:19pm Edited on 2022/06/10 at 12:22pm
Posted 2022/05/30 at 7:19pm Edited 2022/06/10 at 12:22pm
#14
This should be the place...
Should be the place? Do I have remind you what happened last time* you said that?
Well, no, but this place is closer to the icon and looks a lot more gentle-y and countryside-y than that freaky forest* so..

Suddenly, er.. Whatever happens when someone enters a mystery dungeon.. happens?(I'm assuming something happens since if not some of the MDs would just be a random warzone/criminal hideout with "floors" in the middle of a relatively chill area. Alternatively, they just find an entrance somewhere.)

Huh. Looks like we're here.
Finally! Time to kick some bu-
..Why are there two Skull Men here?
..According to my scanners, they're also part of the Robot Academy.
Oh. That's.. good?
Wait, I thought you said there wasn't anyone else here!
Huh?! But- Oh. Looks like this part either isn't supposed to show everyone.. or it's outdated.
Huh..
Yeah.. Well, uh.. This is going to cause some.. complications. Maybe we should look somewhere else?
What?! NO! I did not run through that field of eyeballs* just to bail as soon as we got here! We're going in, no excuses! (Besides, if this place is already occupied, then the other dungeons probably are too.)
I guess you have a point.. Alright, I'll grab that pellet, you head for the stairs behind.. umm.. "Skull Man".

Parallax moves 2 spaces left and 1 space up and picks up the Weapon Pellet.

Wait, why am I the one going for the stairs?
Because.. you're closer to them?
Oh. Right.

Er, excuse me?
Tesstra moves 3 spaces up.(If she can't move through Skull Man then she only moves up 1 space.)

*Referring to an unspecified event that happened on the way here that I will likely never elaborate on.
^ Top
Raise the Tedd
 
Raise the Tedd
93,205,697 BP
1 TP | 1642 PP
Posted on May 31st, 2022 at 7:05pm Edited on 2022/05/31 at 7:18pm
Posted 2022/05/31 at 7:05pm Edited 2022/05/31 at 7:18pm
#15
DNA man moves one space to the right and picks up the item!

Incinerator man moves up and to the right and attacks the big eye! With...flame shot it think??
^ Top
RedBomber
 
RedBomber
87,648,692 BP
3 TP | 3183 PP
Posted on May 31st, 2022 at 8:37pm Edited on 2022/05/31 at 8:38pm
Posted 2022/05/31 at 8:37pm Edited 2022/05/31 at 8:38pm
#16
You're on, buster! But not even your "Flames of Injustice" can stack up to the righteous Bubble Team!
disco_alt3 *sigh* We're really doing this, huh...
Hey! No time to be sardonic! Let's get with the program, already!
Aye aye, boss!
disco_alt3 Hch. Yeah, whatever.

Triton Bubble wastes no time moving a space left and charging up for Water Buster, as Aqua Fishtot moves a space down and two right (or however many spaces right needed to do the following) and bashes Skeleton Joe 2 with Quick Strike. Ambience moves a space down and charges up a Disco Buster. Pierrobot moves a space down and also attacks Skeleton Joe 2 with Metal Blade.
^ Top
Bulba413
 
Bulba413
15,374,520 BP
1 TP | 60 PP
Posted on June 2nd, 2022 at 6:41pm Edited on 2022/06/04 at 5:29pm
Posted 2022/06/02 at 6:41pm Edited 2022/06/04 at 5:29pm
#17
Huh. I haven't really done anything like this before, but this seems fun. I'll give it a shot.
proto-man_crystal Ugh...Where am I?
bubble-man Hi! Who are you?
proto-man_crystal I...Don't quite know. Uh. Call me Pop Kid, I guess. God, my head hurts...
bubble-man Well, I'm Lake Man, Leader of the Seaside Fighters! And...Currently the only member.
proto-man_crystal Huh. Well. Would you mind if I joined? I've got amnesia and don't have anywhere else to go.
bubble-man Oh! Sure! I'm super happy about this! Welcome to the team!
proto-man_crystal So. What do we do?
bubble-man Well, I found you on the way to a Mystery Dungeon, so why not follow me there? I'll show you how exploring them works!
proto-man_crystal Uh, alright.
Team Name: Seaside Fighters

Name:Pop Kid
Pronouns: They/them (If you misgender them I will cry)
Icon:proto-man_crystal
HP:5
WE:5
ATK:9 (+)
DEF:2 (-)
SPD:4

Core:Neutral
Subcore:Shield
Weakness:Shadow, Spikes
Resistance:Swift

Name:Lake Man
Pronouns: He/him
Icon:bubble-man
HP:5
WE:5
ATK:3 (-)
DEF: 5
SPD: 7 (+)

Core: Water
Subcore: Ice
Weakness: Cutter
Resistance: Flame
^ Top
Malware
 
Malware
12,689,167 BP
9 TP | 498 PP
Posted on June 2nd, 2022 at 7:32pm
Posted 2022/06/02 at 7:32pm
#18
@Bulba413 : dude you want a sub core so you can use multiple abilities
^ Top
Bulba413
 
Bulba413
15,374,520 BP
1 TP | 60 PP
Posted on June 2nd, 2022 at 7:35pm
Posted 2022/06/02 at 7:35pm
#19
@Malware : Oh. There.
^ Top
Malware
 
Malware
12,689,167 BP
9 TP | 498 PP
Posted on June 2nd, 2022 at 7:45pm
Posted 2022/06/02 at 7:45pm
#20
@Bulba413 : smart move, to use abilites you have to have a corresponding core just like in the prototype
^ Top

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