Mega Man RPG Prototype Community

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Beta Skull
Beta Skull
32,419,181 BP
42 TP | 4758 PP
It is the year 20XX. And humans... No longer exist. In their place are industrial humanoid robots known as Robot Masters, and the Mechas that live alongside them in peace. However, peace doesn't always last... A threat to the world of Robot Masters looms above, and it is up to an unlikely crew of robots to save the day... But are they up to the task? Are YOU up to the task? The world's fate rests in your hands...

After the release of Retro Pikachu's remake of Tails' Lab Defense, I decided I wanted to make a new roleplay myself, in hopes of reviving the MMRPG roleplaying community. And with the release of Pokemon Mystery Dungeon: Rescue Team DX, I decided "hey, why not?"
How to Play: (Or, in other words, "Beta just copy-pasted the rules from Retro's Lab Defense lol")

Ok, so you know how PMD games would have you take one step per turn, your partner would follow behind, and all the enemies would then take a step? Yeah, no, let's toss that turn system out the window. Being only able to take one step at a time might work for a video game, but for a forum roleplay? Yeah, WAY too sluggish. So, yeah, we'll be using some different mechanics. And, ok, sure, I may have stol- er, borrowed, the mechanics of Lab Defense, but hey, if the system works, it works. And besides, I've added and removed some things to make it a bit more Mystery Dungeon-esque...

Your journeys will take place in randomly assembled maps called Mystery Dungeons. The maps will be based off of Lab Defense, however, because I'm not going to bother trying to make an entire Mystery Dungeon map on my own. Too much effort for a simple forums roleplay.

Each robot on the field can take a certain number of steps at a time. Afterwards, they can use an attack, use an item in their inventory, or they can simply just wait. However, you CANNOT move after attacking or using an item. After all players have taken their turn, the enemies will have THEIR phase.

To make a move, either leave a reply in the thread or ping me in the Roleplay channel on Discord. If you don't make a move after ~24 hours of the start of your phase, your turn will be automated. At a certain point, however, I will stop automating your turn and just plain set you on idle; Believe it or not, this rule is NOT set up to have me play the game for you.

There are two kinds of allies: Teammates and Players. Teammates are other robots who are part of your Team, and are to be controlled by you as well. Teammates will follow you to the next floor once the floor's objective is complete. You may only have 4 teammates in the dungeon at a time, with two spaces reserved for the leader and partner. That may change in the postgame, however. On the other hand, there are Players. These allies are, of course, other users and their teammates who happen to be in the same dungeon and on the same floor as you. As they are from a different team, however, they will NOT follow you to the next floor. I may or may not make some exceptions during the introduction phase.

When you gain a level, your stats will increase, and you may or may not gain a new Weapon depending on your stat boons and your core types. You will gain EXP from defeating foes and clearing missions. Defeating foes will ALSO grant your Teammates half of the EXP gained from defeating them.

While some floors will require you to find the stairs in order to progress, there are also several other objectives for you to accomplish. We'll be discussing what some of these objectives may be in the future.

Character Creation:

Are you a human being sent into our world to save us all, or just another robot who lives in the world naturally? The answer is, that's for you to decide. Either way, I'm not going to do some PMD-style quiz to determine what Robot Master you are. Why? Because just giving you a small handful of options for who you'll be is absolutely lame. Instead, you get to make the decision of who you are- and who your partner will be- for yourself. And yes, you will be required to make TWO characters instead of just one.

Here is the character sheet:

Team Name:

Name:
Icon:
HP:
WE:
ATK:
DEF:
SPD:

Core:
Subcore:
Weakness:
Resistance:

And now, an in-depth look at what these are:

Team Name- The name of your team. This has been added after the Introduction phase, because we’re not going through it again. This wasn’t a part of it to begin with for story reasons.

Name- The name of the robot, obviously.
Icon- The icon the robot you'll be using. Refer to the [robot] or [mecha] formats for use of their mugshots (custom mugs are welcome, too, through use of the [image] formatting).

Stats:
You will have a total of 25 points to spend on 5 different stats. Spend them wisely. Or don't. Your choice. Just know that you can't spend any more than 25.

HP- Health Points, also known as Energy. How much damage you take before you fall. Each point spent on this stat is 2 HP.
WE- Weapon Energy. It is the cost of your Special Weapons. Replenishes 1 WE on each turn. Each point spent on this stat is 2 WE.
ATK- Attack. Increases how much damage you deal.
DEF- Defense. Decreases how much damage you take.
SPD- Speed. Determines how far you can move. Each step is 2 SPD.

In addition to the points given to the stats, you can add one Boon and Bane to them. A Boon will add 2 extra points to the stat, and will increase its growth. It also controls what kind of passive Special Weapons you can obtain, as well as your Ability 2. A Bane will remove 2 points from that stat, and will slow down its growth. You can NOT have one over the other.

Core- Your main Core type. Determines the kind of elemental Special Weapons you can obtain, as well as your Ability 1.
Subcore- Your secondary Core type. Also determines the kind of elemental Special Weapons you can obtain, but to a lesser extent (meaning you can only obtain the buster weapons and Tier 1 weapons of this type).

Do note that you can use ANY type within Prototype EXCEPT for Copy Core, which has been replaced with Neutral. In addition, your partner cannot be the same Core or Subcore type as you.

Weakness- Attacks of this type deal more damage.
Resistance- Attacks of this type deal less damage.

You MUST have a Weakness and Resistance. Failure to apply this will cause me to assign one to you based on how I personally feel they should be.

The following is determined by your stat boon and Core type.

Weapons: Your Special Weapons that can be utilized after moving. You can only have 8 Special Weapons at a time. In addition, you will be given a singular Basic Attack that costs no Weapon Energy and take up no Special Weapon slots.
Abilities: Your special abilities that will activate under specific conditions. You will only have 2, but they can be changed through the use of specific items.

And this LAST "stat" is determined by your progression through the roleplay.

Rank: The Ranking of your Team, which can be raised by completing missions. Ranking up grants you more inventory spaces for items, increases the number of missions available for everyone, and may even gift you some other rewards.

EXAMPLE:

Team Name: Team Beta and Mega

Name: Beta Man
Icon:
HP: 5
WE: 6
ATK: 5(+)
DEF: 4(-)
SPD: 5

Core: Shadow
Subcore: Time
Weakness: Electric
Resistance: Flame

Name: Mega Man X-7
Icon: mega-man_flame
HP: 6
WE: 5(-)
ATK: 4
DEF: 5
SPD: 5(+)

Core: Flame
Subcore: Nature
Weakness: Electric
Resistance: Laser

The resulting set-up will be...

Team Beta and Mega
Rank: Plain (0/100)

Beta Man | Level: 1 (0/50)
Core: Shadow | Subcore: Time | Weakness: Electric | Resistance: Flame
HP: 10 | WE: 12 | ATK: 9 (5+2+2) (Boon) | DEF: 2 (4-2) (Bane) | SPD: 5
Abilities: Shadow Expert, ATK +2
Weapons: Shadow Shot, Time Shot, Shadow Slide

mega-man_flame Mega Man X-7 | Level: 1 (0/50)
Core: Flame | Subcore: Nature
HP: 12 | WE: 6 (10-4) (Bane) | ATK: 4 | DEF: 5 | SPD: 7 (5+2) (Boon)
Abilities: Flame Expert, Emergency SPD
Weapons: Flame Shot, Nature Shot, Fire Storm
Database

Click here to view the database.

A detailed list of basically everything you will come across in this game. There are some of which that are currently locked (kept private), and some information in the database is hidden. Right now, the Players, Weapons, Abilities, Enemies, Items, Shops, Traps, Status Effects, Weather and Dungeons databases are available.

NOTICE
Currently, all databases but the Players Database is outdated due to recent changes in gameplay. Refer to Page 57, Post #3 for more details.
Current Status has been moved to the new Players Database. Please refer to it for current map placements (should be a link to the image of the floor on its respective Enemies section).
Available Missions:

Abandoned Warehouse, F3
Defeat the outlaw Space Metall!
From: Fake Man   Reward: Target Seed

Gentle Countryside, F4
Defeat the outlaw Picket Man!
From: Fake Man   Reward: Missile Core

Arctic Jungle, F4
Rescue Cutting Wheel!
From: Metal Man   Reward: Fortune Module

Current Story Mission: Electrical Tower
Robot Master Mystery Dungeon: a PMD-inspired RPG (REBOOTING)
Posted by Beta Skull on February 18th, 2020 at 12:10pm
Viewed 4461 Times
RotomSlashBlast
 
RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on July 26th, 2021 at 8:52pm
Posted 2021/07/26 at 8:52pm
#1
Enayrk attacks the Suzy again, and Mondegreen moves to shoot some Crystal Shots at the Spine.
^ Top
Usurp
 
Usurp
117,087,641 BP
5 TP | 1865 PP
Posted on July 26th, 2021 at 10:13pm Edited on 2021/07/27 at 12:20am
Posted 2021/07/26 at 10:13pm Edited 2021/07/27 at 12:20am
#2
You know...I'm gonna be honest when I say that I don't remember doing that.
Maybe because you were blinded with rage?
Like he is now?
That wasn't cool Diamond.
What do you mean Diamond?...!
Heart!
Come on! Anyone could of seen that coming.
Spade quietly snickers to herself.
I didn't mean it like that.
Spade turns to DS.
Well...sorry about blinding ya if I did. Here, I'll just finish ya of-
Wait!
Huh?
His DEF's off the charts!
...*sighs*
You could try firing off Cutter Shots in hope that a critical could damage him enough.
Proto, you may not be Null, but you're annoying like him.
Don't worry. Just do your thing. I just remembered something.
...?
Diamond casts Resonating Diamond on Spade, moving to Spade if necessary before Spade fires a series of Cutter Shots at Proto Man DS.
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Pokeepoo
 
Pokeepoo
6,858,545 BP
5 TP | 328 PP
Posted on July 27th, 2021 at 12:12am Edited on 2021/07/27 at 12:14am
Posted 2021/07/27 at 12:12am Edited 2021/07/27 at 12:14am
#3
Beta, can you automate the characters here for me? i'm running out of ideas for my characters.


Edit: Oh wait! i could use a stardroid and a dark man member!
^ Top
Beta Skull
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on November 13th, 2021 at 8:25pm
Posted 2021/11/13 at 8:25pm
#4


Clock Citadel, F1


@TheHighTower :

Bootleg Fire Man picks up the Shaken Cure!

NEW ITEM DATA!


Shaken Cure
Core: Impact
Effect: An item to be consumed. Cures the user of Shaken.

Water Expert boosts the power of Tepid Man’s attack!
Tepid Man uses Water Balloon on Time Man!
3 Damage dealt!
Time Man is disabled!
Tepid Man earns 10 EXP!
Bootleg Fire Man earns 5 EXP!
The held Power Drive was dropped!
Enemy’s Turn
WARNING! Enemy Clock Man 3 has spawned!

Player’s Turn


Wintry Forefront, F5


@Radiated Wraith :

Diamond uses Resonating Diamond on Spade!
Spade’s stats are now doubled!

Spade uses Cutter Shot on Proto Man DS!
The first attack missed...
4 Damage dealt!
Proto Man DS is disabled!
Spade earns 24 EXP!
Diamond earns 12 EXP!



MISSION COMPLETE!

proto-man-ds (Finally, I can see again...)
proto-man-ds Well, I guess our plans to find a secret hideout were a bust... Ah, whatever.
proto-man-ds Before I go, a tip for the future: Don’t just go and assume someone’s identity just because they look like someone you know.

Proto Man DS leaves the scene.

Spade earns 54 EXP!
Diamond earns 54 EXP!

Well, out of the dungeon you go. Finally, no more tutorial levels! I wish you luck in getting out of this place; I’ll prepare to fish out some old assets in the meantime.
Abandoned Warehouse, F1


@RotomSlashBlast :

Neutral Expert boosts the power of Enayrk’s attack!
Enayrk uses Buster Shot on Adhering Suzy!
1 Damage dealt!
1 Damage dealt!
Adhering Suzy is disabled!
Enayrk earns 9 EXP!
Mondegreen earns 5 EXP!

Crystal Expert boosts the power of Mondegreen’s attack!
Mondegreen uses Crystal Shot on Spine!
The first attack missed...
1 Damage dealt!
The third attack missed...
Enemy’s Turn

Spine moves one space down.

WARNING! Enemy Flea has spawned!
Player’s Turn


Maniacal Hideaway, F3


...You know, I could automate this turn, but since it’s been so long, I’m just gonna throw a bone.


@Pokeepoo :

Well, unless you want me to plop your team into a random dungeon, I’m afraid there isn’t anything to automate. You were idle for too long, and got removed from your tutorial level. So, either pick a dungeon, or I pick for you.

Also, you cannot make a second team since you technically never actually cleared a mission, and you are not allowed to create a second team unless you’ve done so.

...Speaking of which, I will count Brash’s recently completed mission towards the counter for missions we need to complete until it’s time to kick Yellow Devil’s . (Because, spoiler alert, that plotpoint has not changed.)

The next story event will occur after the completion of 2 more missions!

And on the topic of Brash, I shall go ahead and repeat the question: Would you like to continue on through the dungeon, or would you like to leave for a different dungeon?



Ok Beta, you’ve posted once. Question is, can you manage to do it more regularly instead of leaving it to die again?
^ Top
Anti-Cloud Militia
 
Anti-Cloud Militia
10,627,761 BP
5 TP | 7477 PP
Posted on November 13th, 2021 at 8:26pm Edited on 2021/11/13 at 8:30pm
Posted 2021/11/13 at 8:26pm Edited 2021/11/13 at 8:30pm
#5
Tepid goes one spot down to collect the item, while Bootleg Fire goes towards the direction of the bolt..
^ Top
Brash Buster
 
Contributor
Brash Buster
11,413,300 BP
0 TP | 1511 PP
Posted on November 13th, 2021 at 10:04pm
Posted 2021/11/13 at 10:04pm
#6
Yes, I would like to leave the dungeon. I apologize for not answering last update.
Hey, you want it fast as much as we do, he's the fastest we have. He doesn't even slobber.
...
Anyway, have fun with the Core and the random thugs you're standing around.
Tox Man warps out.
Is...is he usually like that?
Guard Hound turns to Gunner and nods as they follow Tox Man out.
^ Top
Dan
 
Dan
12,543,871 BP
4 TP | 55 PP
Posted on November 16th, 2021 at 8:43pm
Posted 2021/11/16 at 8:43pm
#7
I do not know how to play a PMD game.
^ Top
Beta Skull
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on November 16th, 2021 at 8:48pm
Posted 2021/11/16 at 8:48pm
#8
@Dan : Good news, then, it hardly plays like one!

and by hardly i mean probably not at all
^ Top
Usurp
 
Usurp
117,087,641 BP
5 TP | 1865 PP
Posted on November 17th, 2021 at 1:59pm
Posted 2021/11/17 at 1:59pm
#9
...
As Spade opens her eyes, she sees Diamond sitting in a office chair, looking at a newspaper.
*yawn*
...Oh! Finally!
Come in Heart! Come in! We're back! What's the update on getting us out of here?
Spade contuines to try and contact Heart while Diamond looks at the newspaper with confusion.
...
...Do they... do they know?
(...I haven't seen the plaza/whatever it's called in a while, what are all the options?)
^ Top
Beta Skull
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on November 17th, 2021 at 2:35pm
Posted 2021/11/17 at 2:35pm
#10
The options for the plaza are either go into a different dungeon or visit the shops. Currently, only Auto's Shop and Reggae's Shop are open, though that is subject to change after completing the next chapter (defeating the Yellow Devil).

Alas, I do not any NPCs to talk to... Yet. We'll see in the future.
^ Top
Raise the Tedd
 
Raise the Tedd
93,205,697 BP
1 TP | 1642 PP
Posted on November 17th, 2021 at 2:44pm Edited on 2021/11/21 at 2:21pm
Posted 2021/11/17 at 2:44pm Edited 2021/11/21 at 2:21pm
#11
Alright, time to throw my hat into the ring

Team Name: Spacetime Wanderers

Name: DNA man
Icon: metal-man_alt2
HP: 5
WE: 6
ATK: 4
DEF: 6
SPD: 4

Core: neutral
Subcore: nature
Weakness: space
Resistance: flame

Name: Incinerator man
Icon: dust-man_alt3
HP: 5
WE: 5
ATK: 7
DEF: 6
SPD: 3

Core: flame
Subcore: wind
Weakness: water
Resistance: cutter

Not sure about the other parts though yet-
^ Top
RedBomber
 
RedBomber
87,648,692 BP
3 TP | 3183 PP
Posted on November 17th, 2021 at 2:58pm
Posted 2021/11/17 at 2:58pm
#12
automate







^ Top
Dan
 
Dan
12,543,871 BP
4 TP | 55 PP
Posted on November 17th, 2021 at 3:22pm
Posted 2021/11/17 at 3:22pm
#13
I still don't get how to play.
^ Top
Beta Skull
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on November 21st, 2021 at 12:19pm Edited on 2021/11/21 at 1:16pm
Posted 2021/11/21 at 12:19pm Edited 2021/11/21 at 1:16pm
#14
Clock Citadel, F1


@TheHighTower :

Tepid Man picks up the Power Drive!

NEW ITEM DATA!


Power Drive
Core: Weapons
Effect: An item to be held. Recovers +2 WE to the holder on each turn instead of +1 WE.
Enemy’s Turn
Clock Man 3 moves 4 spaces right.
Clock Man 3 uses Time Shot on Tepid Man!
The first attack missed...
The second attack missed...
2 Damage dealt!
Player’s Turn


Maniacal Hideaway, F3


@RedBomber :

If you insist.

Automated Turn

Aqua Fishtot moves 3 spaces right, 1 space up, and another space right.
Aqua Fishtot picks up the Life Pellet!

Triton Bubble moves 1 space down and 2 spaces right.

Ambience uses Buster Shot on Metal Man!
2 Damage dealt!
The second attack missed...
2 Damage dealt!
Enemy’s Turn

...You know, I could eliminate this traitor here-and-now...
...But I always enjoy popping the bubbles of weak and pathetic Bubble Man models.

Metal Man moves 2 spaces left and 1 space up.
Disco moves 3 spaces left.

Cutter Expert boosts the power of Metal Man’s attack!
Metal Man uses Metal Blade on Triton Bubble!
3 Damage dealt!

What the...!? That should’ve ripped you to shreds!
Player’s Turn


@The wind :

Alas, I did the math, and apparently you went over 1 point of the max stats for Incinerator Man. Fortunately, however, that is a simple fix: I just deducted a point from his Attack stat (which ultimately shouldn’t affect anything).

Also, for future reference, from this point forward, all new teams will start off as the level equal to the (rounded) AVERAGE of all current team members. In this case, the average level is ~3.

In any case, Tedd, you may either buy items from a shop, go to a dungeon, or wait until the next story event... Or perhaps even strike a conversation with either Wraith’s team or Brash’s? (Wraith and Brash may also choose the same options if they desire... As well as Pokee as soon as they decide to stop being idle.)
^ Top
Anti-Cloud Militia
 
Anti-Cloud Militia
10,627,761 BP
5 TP | 7477 PP
Posted on November 21st, 2021 at 1:13pm
Posted 2021/11/21 at 1:13pm
#15
Tepid Man then tries to use his Water Balloon on Clock Man 3! While Bootleg Fire moves up two spaces.
^ Top
Raise the Tedd
 
Raise the Tedd
93,205,697 BP
1 TP | 1642 PP
Posted on November 21st, 2021 at 2:23pm
Posted 2021/11/21 at 2:23pm
#16
The two robots started as any exploration team should! by walking into the place that gives exploration!

DNA is holding what looks to be some sort of map of the area, while incinerator follows behind him, Grumbling.

dust-man_alt3 Are you SURE we are going the right way?

DNA looked up from the map, and scanned the surrounding area

metal-man_alt2 I do believe that we've reached our destination, the plaza!

The two look around the area, staying quiet for a short amount of time.

metal-man_alt2 It's a little... odd, but! if we want to find the others we'll have to work from here.

DNA puts his hand to his chin/mouthguard/mask thingy, looking at everything

metal-man_alt2 But where do we go now... we should head into one of these dungeons to establish our selves but we should also prepare for combat by heading to the shop... but theres also other teams around here maybe we sh-

Without saying anything, incinerator walks away from his ally, and heads over to (what i assume is) Heart and spade, After a few seconds DNA notices this and runs over to join

dust-man_alt3 Hello. We're new here, and you guys are explorers correct? Could you lend us a hand in figuring out this place?
^ Top
Pokeepoo
 
Pokeepoo
6,858,545 BP
5 TP | 328 PP
Posted on November 21st, 2021 at 5:36pm
Posted 2021/11/21 at 5:36pm
#17
Imma send the shattering mirrors and the skull bros to the same spot, to defeat an outlaw.
^ Top
RedBomber
 
RedBomber
87,648,692 BP
3 TP | 3183 PP
Posted on December 11th, 2021 at 7:38pm
Posted 2021/12/11 at 7:38pm
#18
auto, mate
^ Top
Beta Skull
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on December 12th, 2021 at 4:51pm
Posted 2021/12/12 at 4:51pm
#19
gdi beta stop letting the thread die and do something with it

Clock Citadel, F1


@TheHighTower :

Water Expert boosts the power of Tepid Man’s attack!
Tepid Man uses Water Balloon on Clock Man 3!
6 Damage dealt!
6 Damage dealt!
Clock Man 3 is disabled!
Tepid Man earns 16 EXP
Bootleg Fire Man earns 8 EXP
OVERKILL BONUS! 5 Bolts received!
The held Barrier Circuit was dropped.
Enemy’s Turn
Beak uses Laser Shot on Tepid Man!
1 Damage dealt!
1 Damage dealt!
The third attack missed...
Player’s Turn


Maniacal Hideaway, F3


@RedBomber :

Automated Turn

Water Expert boosts the power of Triton Bubble’s attack!
Triton Bubble uses Water Shot on Metal Man!
5 Damage dealt!
5 Damage dealt!
Metal Man is disabled!
Triton Bubble earns 12 EXP
Aqua Fishtot earns 6 EXP
Ambience earns 6 EXP
OVERKILL BONUS! 3 Bolts received!
The held (BC) Defense Buster was dropped!

Aqua Fishtot moves 2 spaces right and 3 spaces down.
Ambience moves 3 spaces down.
Enemy’s Turn
Disco moves 3 spaces up.

Player’s Turn


@Pokeepoo :

Well, here’s the one that hasn’t been taken yet.

Gente Countryside, F1




And for the record, I did not forget about Shattering Mirrors. If you want to add another team, you have to clear ONE MISSION first.

Objective: Defeat the outlaw Picket Man! (F4)
Player’s Turn

So, you finally took back the old mantle, I see.
Huh? You...? What do you want with me?
I heard that Beta Shadow wants to keep this thread afloat... Perhaps I can do something to help with that.
...Disregarding the fact that doing so wouldn’t guarantee a thing, I fail to see a reason why I should allow you to participate.
If it’s about the whole “restricted to Mega Man Classic series characters” thing, I’ll let it be known that I will be in the robotic shell the entire time, so it’ll almost be like-
That’s not the problem. The main issue is the fact that you’re... You. How can I know for sure that you can be trusted not to do any harm?
...Ah, of course. You and Beta Shadow are being defensive about the game, its story, and its rules because of the whole... “MKII Virus” fiasco. I can assure you, I intend to be on my best behavior.
And how much of that “best behavior” is actually harmless?
...You know too well how to deal with the likes of me.
You aren’t the FIRST Darkrai I had to work with.
Ah, yes, of course. Darkrai Classic, the one before me. The fool who so desperately wanted to crush a certain purple-recolor freak that he turned to ruining holidays to get his attention. (No, I will not give context on that.)
I shall reiterate: I have NO intention of causing any trouble or harm.

...Do you even have a partner? Last I checked, the only member of your “Nightmare Force” that remains left you a long time ago.
...Hmph. Indeed, Shadow Mewtwo has shown no interest in returning to the team. That, combined with Type: Null still being lost to the Void, provides me with no current allies... But that is something I can arrange by next week.
...Fine. But don’t bother coming back here if you end up empty-handed.
Oh, believe me: I don’t plan to disappoint.
^ Top
Anti-Cloud Militia
 
Anti-Cloud Militia
10,627,761 BP
5 TP | 7477 PP
Posted on December 12th, 2021 at 5:25pm
Posted 2021/12/12 at 5:25pm
#20
Tepid goes up to the barrier circut and picks it up, while Bootleg Fire goes left as far as he can.
^ Top

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