Mega Man RPG Prototype Community

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Beta Skull
Beta Skull
32,419,181 BP
42 TP | 4758 PP
It is the year 20XX. And humans... No longer exist. In their place are industrial humanoid robots known as Robot Masters, and the Mechas that live alongside them in peace. However, peace doesn't always last... A threat to the world of Robot Masters looms above, and it is up to an unlikely crew of robots to save the day... But are they up to the task? Are YOU up to the task? The world's fate rests in your hands...

After the release of Retro Pikachu's remake of Tails' Lab Defense, I decided I wanted to make a new roleplay myself, in hopes of reviving the MMRPG roleplaying community. And with the release of Pokemon Mystery Dungeon: Rescue Team DX, I decided "hey, why not?"
How to Play: (Or, in other words, "Beta just copy-pasted the rules from Retro's Lab Defense lol")

Ok, so you know how PMD games would have you take one step per turn, your partner would follow behind, and all the enemies would then take a step? Yeah, no, let's toss that turn system out the window. Being only able to take one step at a time might work for a video game, but for a forum roleplay? Yeah, WAY too sluggish. So, yeah, we'll be using some different mechanics. And, ok, sure, I may have stol- er, borrowed, the mechanics of Lab Defense, but hey, if the system works, it works. And besides, I've added and removed some things to make it a bit more Mystery Dungeon-esque...

Your journeys will take place in randomly assembled maps called Mystery Dungeons. The maps will be based off of Lab Defense, however, because I'm not going to bother trying to make an entire Mystery Dungeon map on my own. Too much effort for a simple forums roleplay.

Each robot on the field can take a certain number of steps at a time. Afterwards, they can use an attack, use an item in their inventory, or they can simply just wait. However, you CANNOT move after attacking or using an item. After all players have taken their turn, the enemies will have THEIR phase.

To make a move, either leave a reply in the thread or ping me in the Roleplay channel on Discord. If you don't make a move after ~24 hours of the start of your phase, your turn will be automated. At a certain point, however, I will stop automating your turn and just plain set you on idle; Believe it or not, this rule is NOT set up to have me play the game for you.

There are two kinds of allies: Teammates and Players. Teammates are other robots who are part of your Team, and are to be controlled by you as well. Teammates will follow you to the next floor once the floor's objective is complete. You may only have 4 teammates in the dungeon at a time, with two spaces reserved for the leader and partner. That may change in the postgame, however. On the other hand, there are Players. These allies are, of course, other users and their teammates who happen to be in the same dungeon and on the same floor as you. As they are from a different team, however, they will NOT follow you to the next floor. I may or may not make some exceptions during the introduction phase.

When you gain a level, your stats will increase, and you may or may not gain a new Weapon depending on your stat boons and your core types. You will gain EXP from defeating foes and clearing missions. Defeating foes will ALSO grant your Teammates half of the EXP gained from defeating them.

While some floors will require you to find the stairs in order to progress, there are also several other objectives for you to accomplish. We'll be discussing what some of these objectives may be in the future.

Character Creation:

Are you a human being sent into our world to save us all, or just another robot who lives in the world naturally? The answer is, that's for you to decide. Either way, I'm not going to do some PMD-style quiz to determine what Robot Master you are. Why? Because just giving you a small handful of options for who you'll be is absolutely lame. Instead, you get to make the decision of who you are- and who your partner will be- for yourself. And yes, you will be required to make TWO characters instead of just one.

Here is the character sheet:

Team Name:

Name:
Icon:
HP:
WE:
ATK:
DEF:
SPD:

Core:
Subcore:
Weakness:
Resistance:

And now, an in-depth look at what these are:

Team Name- The name of your team. This has been added after the Introduction phase, because we’re not going through it again. This wasn’t a part of it to begin with for story reasons.

Name- The name of the robot, obviously.
Icon- The icon the robot you'll be using. Refer to the [robot] or [mecha] formats for use of their mugshots (custom mugs are welcome, too, through use of the [image] formatting).

Stats:
You will have a total of 25 points to spend on 5 different stats. Spend them wisely. Or don't. Your choice. Just know that you can't spend any more than 25.

HP- Health Points, also known as Energy. How much damage you take before you fall. Each point spent on this stat is 2 HP.
WE- Weapon Energy. It is the cost of your Special Weapons. Replenishes 1 WE on each turn. Each point spent on this stat is 2 WE.
ATK- Attack. Increases how much damage you deal.
DEF- Defense. Decreases how much damage you take.
SPD- Speed. Determines how far you can move. Each step is 2 SPD.

In addition to the points given to the stats, you can add one Boon and Bane to them. A Boon will add 2 extra points to the stat, and will increase its growth. It also controls what kind of passive Special Weapons you can obtain, as well as your Ability 2. A Bane will remove 2 points from that stat, and will slow down its growth. You can NOT have one over the other.

Core- Your main Core type. Determines the kind of elemental Special Weapons you can obtain, as well as your Ability 1.
Subcore- Your secondary Core type. Also determines the kind of elemental Special Weapons you can obtain, but to a lesser extent (meaning you can only obtain the buster weapons and Tier 1 weapons of this type).

Do note that you can use ANY type within Prototype EXCEPT for Copy Core, which has been replaced with Neutral. In addition, your partner cannot be the same Core or Subcore type as you.

Weakness- Attacks of this type deal more damage.
Resistance- Attacks of this type deal less damage.

You MUST have a Weakness and Resistance. Failure to apply this will cause me to assign one to you based on how I personally feel they should be.

The following is determined by your stat boon and Core type.

Weapons: Your Special Weapons that can be utilized after moving. You can only have 8 Special Weapons at a time. In addition, you will be given a singular Basic Attack that costs no Weapon Energy and take up no Special Weapon slots.
Abilities: Your special abilities that will activate under specific conditions. You will only have 2, but they can be changed through the use of specific items.

And this LAST "stat" is determined by your progression through the roleplay.

Rank: The Ranking of your Team, which can be raised by completing missions. Ranking up grants you more inventory spaces for items, increases the number of missions available for everyone, and may even gift you some other rewards.

EXAMPLE:

Team Name: Team Beta and Mega

Name: Beta Man
Icon:
HP: 5
WE: 6
ATK: 5(+)
DEF: 4(-)
SPD: 5

Core: Shadow
Subcore: Time
Weakness: Electric
Resistance: Flame

Name: Mega Man X-7
Icon: mega-man_flame
HP: 6
WE: 5(-)
ATK: 4
DEF: 5
SPD: 5(+)

Core: Flame
Subcore: Nature
Weakness: Electric
Resistance: Laser

The resulting set-up will be...

Team Beta and Mega
Rank: Plain (0/100)

Beta Man | Level: 1 (0/50)
Core: Shadow | Subcore: Time | Weakness: Electric | Resistance: Flame
HP: 10 | WE: 12 | ATK: 9 (5+2+2) (Boon) | DEF: 2 (4-2) (Bane) | SPD: 5
Abilities: Shadow Expert, ATK +2
Weapons: Shadow Shot, Time Shot, Shadow Slide

mega-man_flame Mega Man X-7 | Level: 1 (0/50)
Core: Flame | Subcore: Nature
HP: 12 | WE: 6 (10-4) (Bane) | ATK: 4 | DEF: 5 | SPD: 7 (5+2) (Boon)
Abilities: Flame Expert, Emergency SPD
Weapons: Flame Shot, Nature Shot, Fire Storm
Database

Click here to view the database.

A detailed list of basically everything you will come across in this game. There are some of which that are currently locked (kept private), and some information in the database is hidden. Right now, the Players, Weapons, Abilities, Enemies, Items, Shops, Traps, Status Effects, Weather and Dungeons databases are available.

NOTICE
Currently, all databases but the Players Database is outdated due to recent changes in gameplay. Refer to Page 57, Post #3 for more details.
Current Status has been moved to the new Players Database. Please refer to it for current map placements (should be a link to the image of the floor on its respective Enemies section).
Available Missions:

Abandoned Warehouse, F3
Defeat the outlaw Space Metall!
From: Fake Man   Reward: Target Seed

Gentle Countryside, F4
Defeat the outlaw Picket Man!
From: Fake Man   Reward: Missile Core

Arctic Jungle, F4
Rescue Cutting Wheel!
From: Metal Man   Reward: Fortune Module

Current Story Mission: Electrical Tower
Robot Master Mystery Dungeon: a PMD-inspired RPG (REBOOTING)
Posted by Beta Skull on February 18th, 2020 at 12:10pm
Viewed 4461 Times
Hank J. Wimbleton
 
Hank J. Wimbleton
125,940,519 BP
76 TP | 2358 PP
Posted on November 23rd, 2020 at 10:33pm
Posted 2020/11/23 at 10:33pm
#1
Sharcrop is right now paralyzed due to the range of the weapon

Soren X Moves Up
^ Top
Brash Buster
 
Contributor
Brash Buster
11,413,300 BP
0 TP | 1511 PP
Posted on November 23rd, 2020 at 10:48pm
Posted 2020/11/23 at 10:48pm
#2
Tox Man moves 3 spaces north, while Guard Hound moves 5 spaces north and uses a Buster Charge on himself...
^ Top
Usurp
 
Usurp
117,087,641 BP
5 TP | 1865 PP
Posted on November 24th, 2020 at 12:06am
Posted 2020/11/24 at 12:06am
#3
Diamond goes three right and Buster shots the Armored Rhythm.
Spade moves two right and one up.
^ Top
RedBomber
 
RedBomber
87,648,692 BP
3 TP | 3183 PP
Posted on November 24th, 2020 at 7:48am Edited on 2020/11/24 at 8:36am
Posted 2020/11/24 at 7:48am Edited 2020/11/24 at 8:36am
#4
So you're the purple robot, eh?
No doubt it's him, boss! Seems like we gotta ruffle him up!
Alright then, Aqua! Prepare attack pattern Alpha Bravo!

Triton Bubble walks three spaces upwards and does a Buster Charge. Aqua Fishtot on the other hand, moves a space down and and another left, using an Attack Boost.

Just try it, bucko! I guarantee you don't want a piece of what I am!
^ Top
Beta Skull
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on November 24th, 2020 at 11:40am Edited on 2020/11/24 at 11:45am
Posted 2020/11/24 at 11:40am Edited 2020/11/24 at 11:45am
#5
Wintry Forefront, F3

@Shattered Vanguard :

Neutral Expert boosts the power of Diamond’s attack!
Diamond uses Buster Shot on Rhythm!
3 Damage dealt!
The second attack missed...
3 Damage dealt!
Rhythm is disabled!
Diamond earns 10 EXP!
Spade earns 5 EXP!
The held (AU) ATK +2 was dropped!

NEW ROBOT DATA!

rhythm
Rhythm
Core: Neutral
Subcore: None
HP: 6 (Bane)
WE: 14 (Boon)
ATK: 5
DEF: 5
SPD: 5
Weakness: Laser
Resistance: Space

NPC Turn

Rhythm moves 2 spaces down.
Enemy’s Turn
...There are currently no enemies.

Player’s Turn


Richly Courtyard, F4

@TheHighTower :

I am going to assume you meant to say “right” since there is nowhere to go on the left.

Automated Turn

Crystal Expert boosts the power of Mondegreen’s attack!
Mondegreen uses Crystal Buster on Hammer Joe!
9 Damage dealt!
Crystal Buster’s aura boosts Mondegreen’s Defense!
Mondegreen’s defense is boosted by +2!

Neutral Expert boosts the power of Enayrk’s attack!
Enayrk uses Speed Buster on Hammer Joe!
6 Damage dealt!
Hammer Joe is disabled!
Enayrk earns 10 EXP!
Mondegreen earns 10 EXP!
The held (AU) Emergency HP is dropped!

Speed Buster’s aura boosts Enayrk’s Speed!
Enayrk’s Speed is boosted by +2!

NPC Turn

??? moves a space down, and a space right.
Enemy’s Turn
There are currently no enemies...

Player’s Turn


Gentle Countryside, F5

@Worship :

Is that so? Alright, then, bring it!

Aqua Fishtot uses Attack Boost!
Aqua Fishtot’s Attack is boosted by +2!
Enemy’s Turn
Mega Man DS moves 4 spaces down.

Mega Man DS uses Magnet Laser on Triton Bubble!
5 Damage dealt!

NEW ROBOT DATA!


Mega Man DS
Core: Shadow
Subcore: None
HP: 12
WE: 12
ATK: 6
DEF: 6
SPD: 6

NEW WEAPON DATA!

Magnet Laser
Core: Laser
Power: 4
Range: 1-3
WE Cost: 4
Effect: A weaponized version of Magnet Beam. Range doubles if a Charge is consumed.
Obtain Conditions: Level 4+ Required.
Mega Man DS’ held Super Pellet activates!
Mega Man DS’ Attack is boosted by +2!
Mega Man DS’ Defense is boosted by +2!
Mega Man DS’ Speed is boosted by +2!
Player’s Turn


Maniacal Hideaway, F5

@Soren :

Moved.

@Brash Buster :

Moved and charged.
Enemy’s Turn
Bass DS uses Buster Charge!

Bass DS’ held Attack Capsule activates!
Bass DS’ Attack is boosted by +6!

Player’s Turn

^ Top
Anti-Cloud Militia
 
Anti-Cloud Militia
10,627,761 BP
5 TP | 7477 PP
Posted on November 24th, 2020 at 11:43am
Posted 2020/11/24 at 11:43am
#6
Bootleg Fire goes down once then left, seeing the super pellet.
^ Top
Brash Buster
 
Contributor
Brash Buster
11,413,300 BP
0 TP | 1511 PP
Posted on November 24th, 2020 at 11:53am Edited on 2020/11/24 at 12:01pm
Posted 2020/11/24 at 11:53am Edited 2020/11/24 at 12:01pm
#7
Guard Hound moves 1 space north and uses an Adhesive Shot on Bass DS!
Outta the way! You want DS Lite to kill you with a funny look?!
Tox Man uses a Shadow Slide north, protecting himself from Bass DS' next attack!
^ Top
RedBomber
 
RedBomber
87,648,692 BP
3 TP | 3183 PP
Posted on November 24th, 2020 at 12:13pm Edited on 2020/11/24 at 12:15pm
Posted 2020/11/24 at 12:13pm Edited 2020/11/24 at 12:15pm
#8
Urgh! Agh... Er...
...If... if that's all you can do, then, uh... then color me disappointed!

Rather than opting to attack in return, Triton Bubble reacts by using a Super Pellet of his own. Staying put, Aqua Fishtot initiates a Buster Charge.

(Just need a little more time... Hopefully boss can handle being on his own for a little while longer.)
Look at him. Almost half his health has been destroyed in one hit. Meanwhile his crony is behind him just standing there. This is a waste of time. I'll cancel this entire ordeal and--
Hey, now! No need to get so hasty. The battle's barely even started, much less reach it's conclusion.
Ain't nothing that needs further concluding. They're goners.
I wouldn't be sure about that. He-- they-- may surprise you.
^ Top
Usurp
 
Usurp
117,087,641 BP
5 TP | 1865 PP
Posted on November 24th, 2020 at 1:31pm
Posted 2020/11/24 at 1:31pm
#9
Diamond looks down at her buster in shock before moving three up.
Meanwhile Spade moves up two, right one, and Shadow Slides to the item to pick it up.
^ Top
RotomSlashBlast
 
RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on November 24th, 2020 at 3:10pm
Posted 2020/11/24 at 3:10pm
#10
Enayrk moves four spaces north!
Monmdegreen decides to go one space right, then one space south, picking up the item on the ground!
^ Top
Hank J. Wimbleton
 
Hank J. Wimbleton
125,940,519 BP
76 TP | 2358 PP
Posted on November 24th, 2020 at 6:17pm
Posted 2020/11/24 at 6:17pm
#11
Up
^ Top
Beta Skull
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on November 24th, 2020 at 8:55pm
Posted 2020/11/24 at 8:55pm
#12
Wintry Forefront, F3

@Shattered Vanguard :

Spade picks up the [Weapon Upgrade]{weapons!}

NPC Turn

rhythm ...Hm?

Intrigued by the two mysterious robots, Rhythm moves in closer.
Enemy’s Turn
...There are currently no enemies.

Player’s Turn


Richly Courtyard, F4

@TheHighTower :

...Again, I assume you mean right.

@RotomSlashBlast :

Mondegreen picked up the Boost All Code!

NEW ITEM DATA!


Boost All Code
Core: Neutral
Effect: Grants a +2 Stat Boost to all teammates.

NPC Turn

??? moves 2 spaces down.
Enemy’s Turn
There are currently no enemies...

Player’s Turn


Gentle Countryside, F5

@Worship :

Triton Bubble uses a Super Pellet!
Triton Bubble’s Attack is boosted by +2!
Triton Bubble’s Defense is boosted by +2!
Triton Bubble’s Speed is boosted by +2!
Enemy’s Turn

...Heh, yeah right. I can tell you’re bluffing.
...Not... that I would know from experience, obviously... I just... I see it in your face, and...
...Just... Just forget I said anything.
Mega Man DS uses Buster Charge!
Player’s Turn


Maniacal Hideaway, F5

@Brash Buster :

...I... Are you trying to make a joke? Because I don’t get it.

I do. And honestly? 4/10. Anyways...

Guard Hound uses Adhesive Shot on Bass DS!
Bass DS is glued in place!

NEW ROBOT DATA!


Bass DS
Core: Shadow
HP: 12
WE: 12
ATK: 4 (Bane)
DEF: 6
SPD: 8 (Boon)
Weakness: Laser
Resistance: Explode

@Soren :

A post with only two characters?


Enemy’s Turn

...Gluing me in place so I couldn’t go in for the charged shot... A bold strategy.
Let’s see what else you lot’s got.
Bass DS uses Shadow Shot on Guard Hound!
2 Damage dealt!
2 Damage dealt!
The third attack missed...
Player’s Turn

^ Top
Anti-Cloud Militia
 
Anti-Cloud Militia
10,627,761 BP
5 TP | 7477 PP
Posted on November 24th, 2020 at 8:57pm
Posted 2020/11/24 at 8:57pm
#13
Bootleg Fire goes towards the super capsule to pick it up.
^ Top
RedBomber
 
RedBomber
87,648,692 BP
3 TP | 3183 PP
Posted on November 24th, 2020 at 9:09pm Edited on 2020/11/24 at 9:19pm
Posted 2020/11/24 at 9:09pm Edited 2020/11/24 at 9:19pm
#14
Ah, crud. Aqua! We have to end this now!
Alright, boss, it's ready! Let's do it!!

Triton Bubble moves one space right, two up, and one left. Aqua Fishtot moves four spaces up, Both of them using their respective Charged Shots one after another!
^ Top
RotomSlashBlast
 
RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on November 24th, 2020 at 9:14pm Edited on 2020/11/24 at 9:18pm
Posted 2020/11/24 at 9:14pm Edited 2020/11/24 at 9:18pm
#15
Enayrk moves one space right!

   Hello, excuse me, don't let her in on this, but how do I get out of this agreement where I'm apparently this prankster's "partner in crime" or whatever? The last time I tried to turn her down, she did this thing where she emits this air of terror and it's extremely scary.
^ Top
Brash Buster
 
Contributor
Brash Buster
11,413,300 BP
0 TP | 1511 PP
Posted on November 24th, 2020 at 9:24pm
Posted 2020/11/24 at 9:24pm
#16
Guard Hound moves 1 space north and unleashes a Speed Buster on Bass DS!
Tox Man moves 1 space north. If he can, he uses the Energy Pellet on Guard Hound! Otherwise, he uses an Earth Shot on Bass DS!
^ Top
Hank J. Wimbleton
 
Hank J. Wimbleton
125,940,519 BP
76 TP | 2358 PP
Posted on November 24th, 2020 at 11:34pm Edited on 2020/11/24 at 11:36pm
Posted 2020/11/24 at 11:34pm Edited 2020/11/24 at 11:36pm
#17
Sharcrop and Soren X: Up 2, Left 2

Sharcrop: Earth Shot

Soren X: Freeze Shot
^ Top
Beta Skull
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on November 25th, 2020 at 5:39pm
Posted 2020/11/25 at 5:39pm
#18
Wintry Forefront, F3

Automated Turn

Diamond moves a space to the right.

Diamond has reached Rhythm!



MISSION COMPLETE!

rhythm Hello, there! Are you here to rescue me?
rhythm I kinda got lost around here... This place has turned into a Mystery Dungeon just the other night, and I wanted to do some research on this strange phenomenon, and find out the secrets behind a Mystery Dungeon’s creation... Though, I guess I lost track of where the exit was.
rhythm I must say, though, I’ve never seen robots like you two before... Where did you come from?
rhythm ...Sorry, that’s probably a bit of a prying question to ask so suddenly, is it? Here...

Spade earns 32 EXP!
Diamond earns 32 EXP!
Spade’s team receives 15 Bolts!
Spade’s team receives a Super Pellet!

rhythm ...You two aren’t the only peculiar robots I’ve seen around here. Earlier, I’ve seen a Weapon Copy robot that sports different colors than what is normally seen from Copy Bots... If you find him, mind telling me what you find out about him?

Spade’s team moves on to the next floor!
Richly Courtyard, F4

@TheHighTower :

...You know, you don’t really have the speed to pick it up (you are one short)...

...But you know what? I honestly feel kinda bad for you; You never complete any missions yourself, so you hardly get any EXP at all. So, I’m going to be nice. But just this once.

Bootleg Fire Man picks up the Super Pellet!

@RotomSlashBlast :

Enayrk has reached ???!



MISSION COMPLETE!

...Sorry, but I’m afraid that isn’t my place to say.
Besides, the mere fact that you said no, and she refused your refusal simply means that she is just too stubborn to let it go... Some robots are just like that, sometimes...
...Like my stepbrother, for instance. I guarantee you that other team with the Aqua Man and Fire Man is here to “rescue” me, because I am “in danger”... Why can’t he just accept the fact that I am capable of going off on my own?
...So, if you have to deal with someone like that, too, then I guess you deserve my sympathies... somewhat. Here...

Enayrk earns 32 EXP!
Mondegreen earns 32 EXP!
Tepid Man earns 16 EXP!
Bootleg Fire Man earns 16 EXP!
Enayrk’s team receives 15 Bolts!
Enayrk’s team receives a Super Pellet!

Bootleg Fire Man has reached Level 2!
HP: 10 > 11
WE: 10 > 11
ATK: 5 > 6
DEF: 5 > 6
SPD: 5 > 6
Weapon Get: Buster Charge!
Weapon Get: Flame Buster!

...Come to think of it, a strange, purple robot who passed by here kinda looked just like him... I wonder what that’s all about...

Enayrk’s team moves on to the next floor!
Tepid Man’s team moves on to the next floor!
Gentle Countryside, F5

@Worship :

Water Expert boosts the power of Triton Bubble’s attack!
Triton Bubble uses Water Buster on Mega Man DS!
12 Damage dealt!

Swift Expert boosts the power of Aqua Fishtot’s attack!
Aqua Fishtot uses Swift Buster on Mega Man DS!
17 Damage dealt!
Mega Man DS is disabled!
Aqua Fishtot earns 24 EXP!
Triton Bubble earns 12 EXP!



MISSION COMPLETE!
^ Top
Beta Skull
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on November 25th, 2020 at 5:56pm Edited on 2020/11/25 at 5:57pm
Posted 2020/11/25 at 5:56pm Edited 2020/11/25 at 5:57pm
#19
...Y...You... If the others were here, I would’ve-
...
...I’m sorry. Were you expecting a reward for your efforts?
So, you managed to clear one dungeon, all on your own. Big whoop. You managed surpassed the expectations that were set by merely one team before you. (And perhaps Team MKII as well, but... Well, you know.)
Don’t try and fool me. I know what this is all about, for EVERYONE who was in Soul’s little possy. This is nothing more than an attempt to escape the Chaos Zone. Don’t pretend that it isn’t at least the SLIGHTEST bit of the truth.
...But, despite the fact that I have no true interest in this world- Far from, in fact- ...The truth still remains that you have chosen the wrongest world to escape to.
Face it. This world... It is harsh. Unforgiving, to the point of punishing even the slightest mistake. I doubt that you will be capable of going any further than you already have.
...But you know what? Team Prototype has had their fair share of surprising moments. So, go ahead... See if you can prove me- Prove them- all wrong.
It’s the one thing you long for, is it not?

...Huh? ...I think I just kinda zoned out there for a moment.
Ah, forget it. I’m gonna go find the others. This place isn’t Secret Hideout material, anyways.

Mega Man DS warps away.

...FOR CLEARING A STORY MISSION, YOU RECEIVE MORE EXPERIENCE THAN YOU WOULD ANY OTHER MISSION. ALL TEAMS WHO PARTICIPATE ALSO WOULD HAVE RECEIVED AN ITEM OR MORE, BUT UNFORTUNATELY, NO ADDITIONAL PRIZE COMES TO MIND FOR THIS ONE.

Triton Bubble earns 54 EXP!
Aqua Fishtot earns 54 EXP!

Aqua Fishtot has reached Level 4!
HP: 8 > 9
ATK: 8 > 10
DEF: 9 > 10
SPD: 10 > 11
Maniacal Hideaway, F5

@Brash Buster :

...I mean, the Energy Pellet move is valid, yes. But, the issue is... Bass DS is going to die this round. So, uh... I’m going to have you not do that, simply so that the pellet is not wasted. Ok?

Neutral Expert boosts the power of Guard Hound’s attack!
Guard Hound uses Speed Buster on Bass DS!
13 Damage dealt!

@Soren :

Unfortunately, Soren X can only move 3 spaces at a time... At the moment, anyways.

Sharcrop uses Earth Shot on Bass DS!
1 Damage dealt!
The second attack missed...
1 Damage dealt!

Freeze Expert boosts the power of Soren X’s attack!
Soren X uses Freeze Shot on Bass DS!
1 Damage dealt!
Bass DS is disabled!
Soren X earns 24 EXP!
Sharcrop earns 12 EXP!
Tox Man earns 12 EXP!
Guard Hound earns 12 EXP!

Soren X has reached Level 3!
HP: 11 > 12
WE: 7 > 8
ATK: 6 > 7
DEF: 7 > 8
SPD: 7 > 8
Weapon Get: Damage Breaker!

NEW WEAPON DATA!

Damage Breaker
Core: Damage
Power: -
Range: 1
WE Cost: 4
Effect: Halves the Power of a single enemy’s attacks.



MISSION COMPLETE!

(I-impossible... How... How did I lose...!? I’m supposed to be the strongest, it!)
...
...Tch. You only won because I held back. Hear me now; The next time we meet, I will not be making the same mistake.

Bass DS warps away.
^ Top
Anti-Cloud Militia
 
Anti-Cloud Militia
10,627,761 BP
5 TP | 7477 PP
Posted on November 25th, 2020 at 5:58pm Edited on 2020/11/25 at 6:07pm
Posted 2020/11/25 at 5:58pm Edited 2020/11/25 at 6:07pm
#20
(OOC: Jesus Devil Mega's kinda scary...)
aqua-man_alt Well... this is happening... Now c'mon! Shiw us who the criminal is already! I'm dyin to level up!
fire-man_alt2 Fi-i-i-i-ire?
^ Top

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