Pump Man |
DWN-074 |
Water Core |
Mega Man 10 |
Sewer Management Robot |
??? |
Electric Missile |
Flame |
None |
Water |
104 |
101 |
115 |
80 |
Neat Freak
The robot's impeccable hygiene compels it to clean-up nearby spills and hazardous materials after each turn. |
"We'll fight, Robot.. but first, please, take some hand sanitizer." |
"Gah! This stage is filthy! Nobody touch me!" |
"There we go! Nice and clean, and lemon-scented!" |
"Germs... Germs everywhere..." |
Turns out, water treatment plants are a really, really easy place to contract the Roboenza virus, and so for the first time in years... Pump Man had to take a sick week. When he was hit with Roboenza, the clean freak Pump Man drastically changed - he no longer practiced safe hygiene! Oh, and, he may or may not have caused thousands of dollars of damages to the public sanitation infrastructure. Anyway, one of Pump Man's functions is the ability to remotely isolate denser droplets of water and waste for sustainable water management - it turns out, though, that when he was sick he was able to fully utilize those droplets as an insuperable barrier! Even with that, though, Pump Man's not much of a fighter, so Mega Man was able to get him to settle down pretty quick. Cured of Roboenza, Pump Man went back to the exciting world of wastewater treatment - as a neat freak, he can't ask for more. He makes sure to clean his office hourly to disinfect it from germs, and to keep things nice and lemon-scented. He's also the head of his local community volunteer clean-up group - they spend Tuesday and Thursday evenings cleaning up graffiti. He tried to get his clean-up pal Wave Man to come hang out, but it turns out businesses don't like when you try to wipe out graffiti with a harpoon. You live, you learn.
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9,572 Times |
1,450 Times |
6,479 Times |
7,966 Times |
341 Players |
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.