Mega Man RPG Prototype Robot Database

Robot Database ( 6 / 9 / 100 Robots ) ( Flame Core )

Robot Listing ( Flame Core )

No.11
Fire Man's Mugshot

Fire Man
Flame Core

0 1 2 3 4 5 6 7 8 9 10
Fire Man
DLN-007
Flame Core
Mega Man
Trash Incinerator Robot
Steel Mill
Freeze Wind
Water
Flame
None
106
132
84
78
Resolute Flame

The robot ignores resistances and negative multipliers when dealing Flame-type damage to targets.

No.21
Heat Man's Mugshot

Heat Man
Flame Core

0 1 2 3 4 5 6 7 8 9 10
Heat Man
DWN-015
Flame Core
Mega Man 2
Armored Flame Robot
Atomic Furnace
Water Freeze
Impact
Explode
None
92
83
148
77
Apathetic

The robot recovers lost health by taking siestas at the end of any turn it can but loses speed in the process.

No.34
Pharaoh Man's Mugshot

Pharaoh Man
Flame Core

0 1 2 3 4 5 6 7 8 9 10
Pharaoh Man
DCN-028
Flame Core
Mega Man 4
Ancient Investigator Robot
Egyptian Excavation
Time Crystal
Shadow Flame
None
None
98
91
100
111
Protect Girls

The robot's defense stat is boosted two stages for each girl bot noticed on the field.

No.49
Flame Man's Mugshot

Flame Man
Flame Core

0 1 2 3 4 5 6 7 8 9 10
Flame Man
MXN-043
Flame Core
Mega Man 6
Refinery Control Robot
???
Wind Water
Earth
None
Flame
101
81
107
111
Oil Baron

Allows the robot to equip and use Earth-type abilities as if they were an Earth-core.

No.65
Sword Man's Mugshot

Sword Man
Flame Core

0 1 2 3 4 5 6 7 8 9 10
Sword Man
DWN-059
Flame Core
Mega Man 8
Noble Swordsman Robot
???
Water Earth
None
None
Cutter
100
129
80
91
Noble Sword

Allows the robot to equip and use Cutter-type abilities as if they were a Cutter-core.

No.75
Burner Man's Mugshot

Burner Man *
Flame Core

0 1 2 3 4 5 6 7 8 9 10
Burner Man
KGN-005
Flame Core
Mega Man & Bass
Rainforest Destruction Robot
???
Freeze Water
Nature
Flame
None
91
132
63
114
Pyromaniac

The robot's attack stat is extraordinarily boosted by three stages when the Flame-type field multiplier is incredibly high.

No.83
Magma Man's Mugshot

Magma Man *
Flame Core

0 1 2 3 4 5 6 7 8 9 10
Magma Man
DLN-071
Flame Core
Mega Man 9
Geothermal Power Robot
???
Wind Freeze
Water
None
Flame
106
112
93
89
Volcanic Activity

As their volcanic powers begin to erupt, the robot decreases the Water-type field multiplier upon entering battle!

No.92
Solar Man's Mugshot

Solar Man
Flame Core

0 1 2 3 4 5 6 7 8 9 10
Solar Man
DWN-080
Flame Core
Mega Man 10
Titanic Fireball Robot
???
Water Space
Flame Freeze
None
None
100
114
104
82
Solar Sunspring

The robot's renewable solar energy reduces the cost of its team's Flame-type abilities to only one unit.

No.98
Torch Man's Mugshot

Torch Man *
Flame Core

0 1 2 3 4 5 6 7 8 9 10
Torch Man
DWN-086
Flame Core
Mega Man 11
Heated Shotokan Robot
???
Freeze Wind
Nature Shadow
None
None
101
106
95
98
Fire Safety

The robot uses its skills to remove any negative field hazards affecting it at the end of each turn.

Robot Records ( Flame Core )

  • Most Encountered
    • 1st Fire Man 63,397 Times
    • 2nd Heat Man 47,681 Times
    • 3rd Pharaoh Man 47,428 Times
    • 4th Solar Man 10,849 Times
    • 5th Flame Man 9,505 Times
  • Most Scanned
    • 1st Fire Man 5,596 Times
    • 2nd Heat Man 3,645 Times
    • 3rd Pharaoh Man 3,389 Times
    • 4th Flame Man 1,666 Times
    • 5th Solar Man 1,467 Times
  • Most Defeated
    • 1st Fire Man 49,882 Times
    • 2nd Pharaoh Man 41,321 Times
    • 3rd Heat Man 41,228 Times
    • 4th Flame Man 7,997 Times
    • 5th Solar Man 7,454 Times
  • Most Summoned
    • 1st Fire Man 78,962 Times
    • 2nd Heat Man 42,306 Times
    • 3rd Pharaoh Man 41,961 Times
    • 4th Solar Man 9,845 Times
    • 5th Sword Man 1,713 Times
  • Most Unlocked
    • 1st Fire Man 2,499 Players
    • 2nd Heat Man 1,636 Players
    • 3rd Pharaoh Man 1,196 Players
    • 4th Solar Man 336 Players
    • 5th Sword Man 8 Players
  • Most Avatars
    • 1st Fire Man 65 Players
    • 2nd Pharaoh Man 36 Players
    • 3rd Heat Man 24 Players
    • 4th Sword Man 3 Players
    • 5th Solar Man 2 Players
 

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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