Cut Man |
DLN-003 |
Cutter Core |
Mega Man |
Giant Scissor Robot |
Abandoned Warehouse |
Impact Flame |
Missile |
None |
None |
98 |
108 |
82 |
112 |
Moxie Blade
The robot's mettle automatically boosts their attack stat any time they successfully inflict a knockout in battle. |
"May the sharpest mind win!" |
"I ain't your ordinary Robot Master... I'm a cut above the rest!" |
"What can I say? Ol' Cut Man's still cutting-edge, HAH!" |
"W-well, I guess I wasn't sharp enough!... heheh, not funny?" |
Cut Man was designed to be a lumber-felling robot, his tool of trade being his signature cutters - hard to miss, given they sit on his head. However, those cutters happen to be his weapon of trade too, his signature technique being the "Rolling Cutter" attack. Cut Man also later developed the "Rising Cutter", an attack in which he releases a hilariously oversized pair of scissors to rise from the ground and sever enemies in twain. You'd expect someone working with such hazards to be pretty responsible, someone who takes his duty with great responsibility. That doesn't describe Cut Man. He's really just an overgrown child with a tendency to make horrible, horrible, horrible puns - puns most people wish he'd really just cut it out with. They thankfully don't have to listen very long; Cut Man's a robot with a busy schedule, with requests coming his way the whole world over. And what would you expect? Cut Man's function boils down to "cut stuff", so from hedge-trimming to hair-cutting to chopping lumber, he's got a lot of areas to cover.
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83,500 Times |
5,995 Times |
71,506 Times |
102,288 Times |
3,742 Players |
147 Players |
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.