Mega Man RPG Prototype Mecha Database

Mecha Database ( 8 / 8 / 135 Mechas ) ( Water Core )

Mecha Listing ( Water Type )

No.16
Snapper's Mugshot

Snapper
Water Type

0 1 2 3 4 5 6 7 8 9 10
Snapper
SNAP-001
Water Type
Mega Man 2
Shifty Crab Mecha
Waterfall Institute
Swift Explode Electric
Impact Flame Freeze
Water
None
70
50
50
30
Crafty Crab

Allows the robot to generate multiple field hazards at once when using abilities.

No.33
Robo Fishtot's Mugshot

Robo Fishtot
Water Type

0 1 2 3 4 5 6 7 8 9 10
Robo Fishtot
FTOT-001
Water Type
Mega Man 4
Underwater Patrol Mecha
Rainy Sewers
Cutter Electric
Flame
Water
None
40
35
65
60
Stream Cleaner

The robot cleans up hazardous materials at the end of each turn in an effort to curb water pollution.

No.41
Bui Boi's Mugshot

Bui Boi
Water Type

0 1 2 3 4 5 6 7 8 9 10
Bui Boi
BUOY-001
Water Type
Mega Man 5
Ocean Buoy Mecha
???
Cutter Swift Freeze
Wind Impact
None
Water
55
30
60
55
Inflatable Aspirations

If the robot has full energy and is hit with an ability that should knock it out, it will instead endure with a sliver of health remaining.

No.49
Pelicanu's Mugshot

Pelicanu
Water Type

0 1 2 3 4 5 6 7 8 9 10
Pelicanu
PELI-001
Water Type
Mega Man 6
Meal Delivery Mecha
???
Earth Shadow Wind
Freeze Explode Cutter
None
None
30
60
30
80
Seafood Leftovers

The robot is able to recycle previously consumed items into new forms for itself and allies before each turn.

No.69
Shell'n's Mugshot

Shell'n
Water Type

0 1 2 3 4 5 6 7 8 9 10
Shell'n
SHEL-001
Water Type
Mega Man 8
Oyster Geek Mecha
???
Wind Space Shadow
Shield Electric Crystal
None
None
75
40
75
10
Pearl Filter

The robot intermittently coats irritants it finds to make beautiful shards.

No.75
Octone's Mugshot

Octone
Water Type

0 1 2 3 4 5 6 7 8 9 10
Octone
OCTN-001
Water Type
Mega Man 9
Potted Cephalapod Mecha
???
Space Explode Shield
Cutter Electric
None
Flame
80
20
90
10
Ink Sacs

Allows the robot to equip and use Earth-type abilities as if they were an Earth-core.

No.82
Piper N's Mugshot

Piper N
Water Type

0 1 2 3 4 5 6 7 8 9 10
Piper N
PIPE-001
Water Type
Mega Man 10
Pipe Fixture Mecha
???
Cutter Time Shadow
Flame Explode
None
None
80
50
60
10
Engineered Sprinkling

The robot increases the Water-type field multiplier upon entering battle as it gathers up water in the area.

No.92
Pipetto's Mugshot

Pipetto
Water Type

0 1 2 3 4 5 6 7 8 9 10
Pipetto
PITO-001
Water Type
Mega Man 11
Chemical Mixing Mecha
???
Swift Earth
Laser Shadow
None
Water
70
35
70
25
Chemical Pool

The robot boosts the Water-type field multiplier at the end of each turn.

Mecha Records ( Water Core )

  • Most Encountered
    • 1st Robo Fishtot 22,677 Times
    • 2nd Snapper 18,328 Times
    • 3rd Octone 3 Times
    • 4th Pelicanu 2 Times
    • 4th Bui Boi 2 Times
  • Most Scanned
    • 1st Snapper 1,421 Times
    • 2nd Robo Fishtot 1,167 Times
    • 3rd Pelicanu 1 Times
    • 3rd Bui Boi 1 Times
    • 3rd Piper N 1 Times
  • Most Defeated
    • 1st Robo Fishtot 20,255 Times
    • 2nd Snapper 16,821 Times
    • 3rd Pelicanu 2 Times
    • 4th Piper N 1 Times
    • 4th Pipetto 1 Times
  • Most Summoned
    • 1st Snapper 984 Times
    • 2nd Robo Fishtot 615 Times
    • 3rd Octone 1 Times
 

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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