Mega Man RPG Prototype Mecha Database

Mecha Database ( 8 / 8 / 135 Mechas ) ( Missile Core )

Mecha Listing ( Missile Type )

No.23
Mag Fly's Mugshot

Mag Fly
Missile Type

0 1 2 3 4 5 6 7 8 9 10
Mag Fly
MFLY-001
Missile Type
Mega Man 3
Flying Magnet Mecha
Magnetic Generator
Flame Cutter Wind
None
Electric
Earth
20
20
75
85
Screw Magnet

The robot's magnetic body has a chance of attracting small to large screws at the end of each turn.

No.38
Manta Missile's Mugshot

Manta Missile
Missile Type

0 1 2 3 4 5 6 7 8 9 10
Manta Missile
MANT-001
Missile Type
Mega Man 4
Homing Mantaray Mecha
Submerged Armory
Wind Space Shadow
Earth
Missile
None
30
65
35
70
Natatory

The robot's attack stat is boosted by one stage at the end of each turn when the Water-type field multiplier is high.

No.53
Colton's Mugshot

Colton
Missile Type

0 1 2 3 4 5 6 7 8 9 10
Colton
COLT-001
Missile Type
Mega Man 6
Catchpenny Cowboy Mecha
???
Nature Earth Laser
Swift
None
Shield
50
80
55
15
Pistolero

The robot puts effort into doing more damage when it knows the target has a weakness to one of its moves.

No.66
Dodonpa Cannon's Mugshot

Dodonpa Cannon
Missile Type

0 1 2 3 4 5 6 7 8 9 10
Dodonpa Cannon
DNPC-001
Missile Type
Mega Man 8
Rumba Cannon Mecha
???
Crystal Space Shadow
Explode Cutter Electric
None
None
80
40
70
10
Dodonpa Support

The robot boosts the Missile-type field multiplier at the end of each turn as it arms the battlefield.

No.83
Antlin G's Mugshot

Antlin G
Missile Type

0 1 2 3 4 5 6 7 8 9 10
Antlin G
ANTG-001
Missile Type
Mega Man 10
Mined Antlion Mecha
???
Missile Nature Crystal
Swift Time Wind
None
None
70
50
70
10
Doodlebug in the Dirt

The robot's defense stat is boosted by one stage at the end of each turn when the Earth-type field multiplier is high.

No.98
Covercannon's Mugshot

Covercannon
Missile Type

0 1 2 3 4 5 6 7 8 9 10
Covercannon
CVCN-001
Missile Type
Mega Man V
Mobile Cannon Mecha
???
Nature Time Earth
Shield
None
Missile
40
60
80
20
Helmet Head

This robot boosts the active robot's defense stat at the end of each turn so long as it remains on the bench.

No.121
Gachappon's Mugshot

Gachappon
Missile Type

0 1 2 3 4 5 6 7 8 9 10
Gachappon
GCHA-001
Missile Type
Mega Man 4
Gashapon Vending Mecha
???
Earth Water Impact
Time Freeze Shield
None
None
90
30
70
10
Gacha Festival

This robot provides a gachapon capsule containing stat-boosting pellets and capsules to its team - don't get addicted!

No.122
Power Muscler's Mugshot

Power Muscler
Missile Type

0 1 2 3 4 5 6 7 8 9 10
Power Muscler
PWMC-000
Missile Type
Mega Man 5
Muscle King Mecha
???
Earth Water Swift
Cutter Impact
None
Shadow
60
75
50
15
Wrestling Maniac

The robot afflicts the active target with a weakness to its own core type when standing face-to-face.

Mecha Records ( Missile Core )

  • Most Encountered
    • 1st Manta Missile 14,733 Times
    • 2nd Mag Fly 3,642 Times
    • 3rd Power Muscler 4 Times
    • 4th Colton 3 Times
    • 5th Dodonpa Cannon 2 Times
  • Most Scanned
    • 1st Manta Missile 956 Times
    • 2nd Mag Fly 432 Times
    • 3rd Colton 3 Times
    • 4th Dodonpa Cannon 1 Times
    • 4th Gachappon 1 Times
  • Most Defeated
    • 1st Manta Missile 13,811 Times
    • 2nd Mag Fly 3,373 Times
    • 3rd Dodonpa Cannon 2 Times
    • 3rd Power Muscler 2 Times
    • 4th Antlin G 1 Times
  • Most Summoned
    • 1st Mag Fly 323 Times
    • 2nd Manta Missile 280 Times
    • 3rd Antlin G 2 Times
    • 3rd Dodonpa Cannon 2 Times
    • 4th Power Muscler 1 Times
 

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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