Welcome to the mecha database. Here you can find detailed information on all 6 Explode Type support mechas that appear or will appear in the prototype, including each mecha's base stats, weaknesses, resistances, affinities, immunities, signature abilities, battle quotes, sprite sheets, and more. Click any of the mugshots below to scroll to a mecha's summarized database entry and click the more link to see its full page with sprites and extended info. If you wish to reset the mecha type filter, please click here.
Killer Bullet |
KBUL-001 |
Explode Type |
Mega Man |
Industrial Bomb Mecha |
Pipe Station |
Electric Flame |
Water |
None |
Earth |
20 |
110 |
10 |
60 |
Killer Influence
This robot boosts the active robot's attack stat at the end of each turn so long as it remains on the bench. |
Bombardier |
BMBD-001 |
Explode Type |
Mega Man 5 |
Aerial Bombardment Mecha |
??? |
Flame Earth |
Swift |
None |
Time |
30 |
100 |
20 |
50 |
Complete Annihilation
The robot puts effort into doing more damage when it knows the target has a weakness to one of its moves. |
Bomb Sleigh |
BMSL-001 |
Explode Type |
Mega Man 7 |
Sleigh Payload Mecha |
??? |
Water Time Shadow |
Laser Freeze Explode |
None |
None |
50 |
25 |
45 |
80 |
Christmas Spirit
The robot's speed stat is boosted by one stage at the end of each turn when the Freeze-type field multiplier is high. |
Bikky Bomb |
BKMB-001 |
Explode Type |
Mega Man V |
Bombastic Lottery Mecha |
??? |
Time Space Impact |
Freeze Wind Crystal |
None |
None |
70 |
60 |
50 |
20 |
Lucky Slots
The robot's adept timekeeping skills prevent priority moves from working as long as they're still on the field. |
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.