Mega Man RPG Prototype Mecha Database

No.60
Coil'n's Mugshot

Coil'n
Impact Type

0 1 2 3 4 5 6 7 8 9 10
Coil'n
COIL-001
Impact Type
Mega Man 7
Hopping Spring Mecha
???
Cutter Shield
Time
None
Freeze
50
20
75
55
Spring Cleaning

The robot uses its skills to remove any negative field hazards affecting it at the end of each turn.

Sprite Sheets Coil'nAltAlt 2 | LeftRight

Coil'n | Base Sprite Right
Coil'n | Base Sprite Left
Coil'n | Taunt Sprite Right
Coil'n | Taunt Sprite Left
Coil'n | Victory Sprite Right
Coil'n | Victory Sprite Left
Coil'n | Defeat Sprite Right
Coil'n | Defeat Sprite Left
Coil'n | Shoot Sprite Right
Coil'n | Shoot Sprite Left
Coil'n | Throw Sprite Right
Coil'n | Throw Sprite Left
Coil'n | Summon Sprite Right
Coil'n | Summon Sprite Left
Coil'n | Slide Sprite Right
Coil'n | Slide Sprite Left
Coil'n | Defend Sprite Right
Coil'n | Defend Sprite Left
Coil'n | Damage Sprite Right
Coil'n | Damage Sprite Left
Coil'n | Base2 Sprite Right
Coil'n | Base2 Sprite Left
Coil'n (2nd Gen) | Base Sprite Right
Coil'n (2nd Gen) | Base Sprite Left
Coil'n (2nd Gen) | Taunt Sprite Right
Coil'n (2nd Gen) | Taunt Sprite Left
Coil'n (2nd Gen) | Victory Sprite Right
Coil'n (2nd Gen) | Victory Sprite Left
Coil'n (2nd Gen) | Defeat Sprite Right
Coil'n (2nd Gen) | Defeat Sprite Left
Coil'n (2nd Gen) | Shoot Sprite Right
Coil'n (2nd Gen) | Shoot Sprite Left
Coil'n (2nd Gen) | Throw Sprite Right
Coil'n (2nd Gen) | Throw Sprite Left
Coil'n (2nd Gen) | Summon Sprite Right
Coil'n (2nd Gen) | Summon Sprite Left
Coil'n (2nd Gen) | Slide Sprite Right
Coil'n (2nd Gen) | Slide Sprite Left
Coil'n (2nd Gen) | Defend Sprite Right
Coil'n (2nd Gen) | Defend Sprite Left
Coil'n (2nd Gen) | Damage Sprite Right
Coil'n (2nd Gen) | Damage Sprite Left
Coil'n (2nd Gen) | Base2 Sprite Right
Coil'n (2nd Gen) | Base2 Sprite Left
Coil'n (3rd Gen) | Base Sprite Right
Coil'n (3rd Gen) | Base Sprite Left
Coil'n (3rd Gen) | Taunt Sprite Right
Coil'n (3rd Gen) | Taunt Sprite Left
Coil'n (3rd Gen) | Victory Sprite Right
Coil'n (3rd Gen) | Victory Sprite Left
Coil'n (3rd Gen) | Defeat Sprite Right
Coil'n (3rd Gen) | Defeat Sprite Left
Coil'n (3rd Gen) | Shoot Sprite Right
Coil'n (3rd Gen) | Shoot Sprite Left
Coil'n (3rd Gen) | Throw Sprite Right
Coil'n (3rd Gen) | Throw Sprite Left
Coil'n (3rd Gen) | Summon Sprite Right
Coil'n (3rd Gen) | Summon Sprite Left
Coil'n (3rd Gen) | Slide Sprite Right
Coil'n (3rd Gen) | Slide Sprite Left
Coil'n (3rd Gen) | Defend Sprite Right
Coil'n (3rd Gen) | Defend Sprite Left
Coil'n (3rd Gen) | Damage Sprite Right
Coil'n (3rd Gen) | Damage Sprite Left
Coil'n (3rd Gen) | Base2 Sprite Right
Coil'n (3rd Gen) | Base2 Sprite Left
Coil'n | Base Sprite Right
Coil'n | Base Sprite Left
Coil'n | Taunt Sprite Right
Coil'n | Taunt Sprite Left
Coil'n | Victory Sprite Right
Coil'n | Victory Sprite Left
Coil'n | Defeat Sprite Right
Coil'n | Defeat Sprite Left
Coil'n | Shoot Sprite Right
Coil'n | Shoot Sprite Left
Coil'n | Throw Sprite Right
Coil'n | Throw Sprite Left
Coil'n | Summon Sprite Right
Coil'n | Summon Sprite Left
Coil'n | Slide Sprite Right
Coil'n | Slide Sprite Left
Coil'n | Defend Sprite Right
Coil'n | Defend Sprite Left
Coil'n | Damage Sprite Right
Coil'n | Damage Sprite Left
Coil'n | Base2 Sprite Right
Coil'n | Base2 Sprite Left
Coil'n (2nd Gen) | Base Sprite Right
Coil'n (2nd Gen) | Base Sprite Left
Coil'n (2nd Gen) | Taunt Sprite Right
Coil'n (2nd Gen) | Taunt Sprite Left
Coil'n (2nd Gen) | Victory Sprite Right
Coil'n (2nd Gen) | Victory Sprite Left
Coil'n (2nd Gen) | Defeat Sprite Right
Coil'n (2nd Gen) | Defeat Sprite Left
Coil'n (2nd Gen) | Shoot Sprite Right
Coil'n (2nd Gen) | Shoot Sprite Left
Coil'n (2nd Gen) | Throw Sprite Right
Coil'n (2nd Gen) | Throw Sprite Left
Coil'n (2nd Gen) | Summon Sprite Right
Coil'n (2nd Gen) | Summon Sprite Left
Coil'n (2nd Gen) | Slide Sprite Right
Coil'n (2nd Gen) | Slide Sprite Left
Coil'n (2nd Gen) | Defend Sprite Right
Coil'n (2nd Gen) | Defend Sprite Left
Coil'n (2nd Gen) | Damage Sprite Right
Coil'n (2nd Gen) | Damage Sprite Left
Coil'n (2nd Gen) | Base2 Sprite Right
Coil'n (2nd Gen) | Base2 Sprite Left
Coil'n (3rd Gen) | Base Sprite Right
Coil'n (3rd Gen) | Base Sprite Left
Coil'n (3rd Gen) | Taunt Sprite Right
Coil'n (3rd Gen) | Taunt Sprite Left
Coil'n (3rd Gen) | Victory Sprite Right
Coil'n (3rd Gen) | Victory Sprite Left
Coil'n (3rd Gen) | Defeat Sprite Right
Coil'n (3rd Gen) | Defeat Sprite Left
Coil'n (3rd Gen) | Shoot Sprite Right
Coil'n (3rd Gen) | Shoot Sprite Left
Coil'n (3rd Gen) | Throw Sprite Right
Coil'n (3rd Gen) | Throw Sprite Left
Coil'n (3rd Gen) | Summon Sprite Right
Coil'n (3rd Gen) | Summon Sprite Left
Coil'n (3rd Gen) | Slide Sprite Right
Coil'n (3rd Gen) | Slide Sprite Left
Coil'n (3rd Gen) | Defend Sprite Right
Coil'n (3rd Gen) | Defend Sprite Left
Coil'n (3rd Gen) | Damage Sprite Right
Coil'n (3rd Gen) | Damage Sprite Left
Coil'n (3rd Gen) | Base2 Sprite Right
Coil'n (3rd Gen) | Base2 Sprite Left

Sprite Editing by MegaBossMan / milansaponja | Original Artwork by Capcom

Battle Quotes

"Koiiiiiirun!"
"Koirunkoirunkoirun!"
"Koirun, run, koi!"
"KOIIIIIIIIIIIIIIIIIIIII?!"

Description Text

This mecha follows in the example of its hero Spring Man, and lives only to bounce around rooms in pure freedom. Hitting anyone is purely accidental. The Coil'n is terrified of children, which is a shame because kids love them.

Ability Compatibility

Start
Impact Shot IconImpact Shot Impact Type10 Damage100% Accuracy Impact Buster IconImpact Buster Impact Type30 Damage100% Accuracy
Core Match
Super Throw IconSuper Throw Impact Type14 Damage100% Accuracy Super Arm IconSuper Arm Impact / Shield30 Damage98% Accuracy Hard Knuckle IconHard Knuckle Impact / Missile32 Damage96% Accuracy Knight Crusher IconKnight Crusher Impact Type25 Damage80% Accuracy Wild Coil IconWild Coil Impact / Cutter16 Damage96% Accuracy Impact Overdrive IconImpact Overdrive Impact Type100% Accuracy Oil Slider IconOil Slider Earth / Impact25 Damage92% Accuracy Metal Press IconMetal Press Cutter / Impact22 Damage100% Accuracy Atomic Crasher IconAtomic Crasher Flame / Impact28 Damage92% Accuracy Dust Crusher IconDust Crusher Wind / Impact26 Damage94% Accuracy Charge Kick IconCharge Kick Swift / Impact45 Damage75% Accuracy Astro Crush IconAstro Crush Space / Impact40 Damage98% Accuracy Ice Wall IconIce Wall Freeze / Impact40 Damage98% Accuracy
Global Abilities
Buster Shot IconBuster Shot 12 Damage100% Accuracy Buster Charge IconBuster Charge 100% Accuracy Buster Relay IconBuster Relay 100% Accuracy Core Shield IconCore Shield Shield Type100% Accuracy Core Laser IconCore Laser Laser Type36 Damage96% Accuracy Omega Pulse IconOmega Pulse 14 Damage100% Accuracy Omega Wave IconOmega Wave 26 Damage100% Accuracy Light Buster IconLight Buster 34 Damage100% Accuracy Wily Buster IconWily Buster 32 Damage96% Accuracy Cossack Buster IconCossack Buster 36 Damage98% Accuracy Energy Boost IconEnergy Boost 20% Recovery100% Accuracy Energy Break IconEnergy Break 20% Damage100% Accuracy Energy Swap IconEnergy Swap 100% Accuracy Energy Mode IconEnergy Mode 100% Accuracy Attack Boost IconAttack Boost 100% Accuracy Attack Break IconAttack Break 100% Accuracy Attack Swap IconAttack Swap 100% Accuracy Attack Mode IconAttack Mode 100% Accuracy Defense Boost IconDefense Boost 100% Accuracy Defense Break IconDefense Break 100% Accuracy Defense Swap IconDefense Swap 100% Accuracy Defense Mode IconDefense Mode 100% Accuracy Speed Boost IconSpeed Boost 100% Accuracy Speed Break IconSpeed Break 100% Accuracy Speed Swap IconSpeed Swap 100% Accuracy Speed Mode IconSpeed Mode 100% Accuracy Field Support IconField Support 100% Accuracy Mecha Support IconMecha Support 100% Accuracy Mecha Assault IconMecha Assault 100% Accuracy Mecha Party IconMecha Party 100% Accuracy Friend Share IconFriend Share 100% Accuracy

Community Records

1 Times
3 Times
1 Times

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

MMRPG Prototype v3.8.25 by Ageman20XX | Mega Man Trademarks & Characters © Capcom 1986 - 2025
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