Prototype Subspace |
Neutral Type |
Mega Man RPG |
MM10 Dr. Wily's Fortress 5 (Sega Genesis) |
None |
None |
Experience x 2.0 |
Sprite Editing by Ageman20XX / AdrianMarceau | Original Artwork by Capcom
This critical area of the prototype's memory is normally inaccessible and as such remains largely unexplored. How our heroes end up here is anyone's guess. Prototype Subspace is said to contain the deepest records of all robot history in a indecipherably complex large language model responsible for much of the prototype's simulative functionality. It would be terrible if that power fell into the wrong hands.
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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.