Welcome to the field database. Here you can find detailed information on all 16 Neutral Type battle fields that appear or will appear in the prototype, including each field's robot masters, mechas, stats, sprite sheets, and more. Click any of the icons below to scroll to an field's summarized database entry and click the more link to see its full page with sprites and extended info. If you wish to reset the field type filter, please click here.
| Gentle Countryside |
| Neutral Type |
| Mega Man 2 |
| MM7 Opening Stage (Ruined Street) V1) |
| None |
| Met |
| Experience x 2.0 |
| Maniacal Hideaway |
| Neutral Type |
| Mega Man 2 |
|
MM4 Dr. Wily's Fortress 1 (Sega Genesis) |
| None |
| Met |
| Experience x 2.0 |
| Wintry Forefront |
| Neutral Type |
| Mega Man 4 |
|
MM4 Dr. Cossack's Fortress 1 (Sega Genesis) |
| None |
| Met |
| Experience x 2.0 |
| Light Laboratory |
| Neutral Type |
| Mega Man 3 |
|
MM9 Special Stage (Sega Genesis) |
| Mega Man Roll |
| Sniper Joe Met |
| Experience x 2.0 Recovery x 1.5 |
| Wily Castle |
| Neutral Type |
| Mega Man |
|
MM1 Dr. Wily's Fortress 1 (Sega Genesis) |
| Bass Disco |
| Skeleton Joe Met |
| Experience x 2.0 Damage x 1.5 |
| Cossack Citadel |
| Neutral Type |
| Mega Man 4 |
|
MM4 Dr. Cossack's Fortess 2 (Sega Genesis) |
| Proto Man Rhythm |
| Crystal Joe Met |
| Experience x 2.0 Recovery x 1.5 Damage x 1.5 |
| Prototype Subspace |
| Neutral Type |
| Mega Man RPG |
| MM10 Dr. Wily's Fortress 5 (Sega Genesis) |
| None |
| None |
| Experience x 2.0 |
| Robot Museum |
| Neutral Type |
| Mega Man 7 |
| MM3 Boss Theme (Sega Genesis) |
| Doc Robot |
| Sniper Joe Skeleton Joe Crystal Joe |
| Experience x 2.0 |
| Hunter Compound |
| Neutral Type |
| Mega Man 10 |
|
MM10 Special Stage 1 - Enker (Sega Genesis) |
| None |
| Mouslider Picket Man |
| Experience x 2.0 Cutter x 1.2 Explode x 1.2 Shield x 1.2 |
| Royal Palace |
| Neutral Type |
| Mega Man & Bass |
| MM&B King's Fortress (Sega Genesis) |
| King |
| Pyre Fly Flea |
| Experience x 3.0 |
| Genesis Tower |
| Neutral Type |
| Mega Man: The Wily Wars |
| MM6 Mr. X's Fortress (Sega Genesis) |
| None |
| Beak |
| Experience x 2.5 |
| Final Destination |
| Neutral Type |
| Mega Man RPG Prototype |
|
MM9 Special Stage (Sega Genesis) |
| ??? |
| ??? |
| Recovery x 2.0 Experience x 2.0 |
| Final Destination II |
| Neutral Type |
| Mega Man RPG Prototype |
|
MM9 Dr. Wily's Fortress 1 (Sega Genesis) |
| ??? |
| ??? |
| Damage x 2.5 Experience x 2.5 |
| Final Destination III |
| Neutral Type |
| Mega Man RPG Prototype |
|
MM9 Dr. Wily's Fortress 2 (Sega Genesis) |
| ??? |
| ??? |
| Experience x 3.0 Recovery x 1.5 Damage x 1.5 |
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.