Mega Man RPG Prototype Ability Database

 
No.249
Item Swap's Icon

Item Swap
Neutral Type

Item Swap
Neutral
8 WE
Auto
-
Normal
100%
12,000 z / 6,000 BP
The user triggers an exploit in the prototype's code to instantly swap their held item with the target! When used by a support robot, this ability will swap with allies instead of the enemy!

Sprite Sheets LeftRight

Item Swap | Frame 01 Sprite Right
Item Swap | Frame 01 Sprite Left
Item Swap | Frame 02 Sprite Right
Item Swap | Frame 02 Sprite Left
Item Swap | Frame 03 Sprite Right
Item Swap | Frame 03 Sprite Left
Item Swap | Frame 04 Sprite Right
Item Swap | Frame 04 Sprite Left
Item Swap | Frame 05 Sprite Right
Item Swap | Frame 05 Sprite Left
Item Swap | Frame 06 Sprite Right
Item Swap | Frame 06 Sprite Left
Item Swap | Frame 07 Sprite Right
Item Swap | Frame 07 Sprite Left
Item Swap | Frame 08 Sprite Right
Item Swap | Frame 08 Sprite Left
Item Swap | Frame 09 Sprite Right
Item Swap | Frame 09 Sprite Left
Item Swap | Frame 10 Sprite Right
Item Swap | Frame 10 Sprite Left
Item Swap | Frame 01 Sprite Right
Item Swap | Frame 01 Sprite Left
Item Swap | Frame 02 Sprite Right
Item Swap | Frame 02 Sprite Left
Item Swap | Frame 03 Sprite Right
Item Swap | Frame 03 Sprite Left
Item Swap | Frame 04 Sprite Right
Item Swap | Frame 04 Sprite Left
Item Swap | Frame 05 Sprite Right
Item Swap | Frame 05 Sprite Left
Item Swap | Frame 06 Sprite Right
Item Swap | Frame 06 Sprite Left
Item Swap | Frame 07 Sprite Right
Item Swap | Frame 07 Sprite Left
Item Swap | Frame 08 Sprite Right
Item Swap | Frame 08 Sprite Left
Item Swap | Frame 09 Sprite Right
Item Swap | Frame 09 Sprite Left
Item Swap | Frame 10 Sprite Right
Item Swap | Frame 10 Sprite Left

Sprite Editing by Ageman20XX / AdrianMarceau | Original Artwork by Capcom

Robot Compatibility

Community Records

134 Players
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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

MMRPG Prototype v3.8.25 by Ageman20XX | Mega Man Trademarks & Characters © Capcom 1986 - 2025
This fangame was created by and his team. It is not affiliated with or endorsed by Capcom.
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