Mega Man RPG Prototype Ability Database

 
No.105
Flash Bomb's Icon

Flash Bomb
Explode Type

Flash Bomb
Explode
4 WE
Auto
15 Damage
Normal
82%
6,000 z / 3,000 BP
The user targets the opponent with a flash grenade, emitting a blinding explosion that can strike the enemy for up to three times! Upon three successful strikes, the target's attack stat will drop tremendously.

Sprite Sheets LeftRight

Flash Bomb | Frame 01 Sprite Right
Flash Bomb | Frame 01 Sprite Left
Flash Bomb | Frame 02 Sprite Right
Flash Bomb | Frame 02 Sprite Left
Flash Bomb | Frame 03 Sprite Right
Flash Bomb | Frame 03 Sprite Left
Flash Bomb | Frame 04 Sprite Right
Flash Bomb | Frame 04 Sprite Left
Flash Bomb | Frame 05 Sprite Right
Flash Bomb | Frame 05 Sprite Left
Flash Bomb | Frame 06 Sprite Right
Flash Bomb | Frame 06 Sprite Left
Flash Bomb | Frame 07 Sprite Right
Flash Bomb | Frame 07 Sprite Left
Flash Bomb | Frame 08 Sprite Right
Flash Bomb | Frame 08 Sprite Left
Flash Bomb | Frame 09 Sprite Right
Flash Bomb | Frame 09 Sprite Left
Flash Bomb | Frame 10 Sprite Right
Flash Bomb | Frame 10 Sprite Left
Flash Bomb | Frame 01 Sprite Right
Flash Bomb | Frame 01 Sprite Left
Flash Bomb | Frame 02 Sprite Right
Flash Bomb | Frame 02 Sprite Left
Flash Bomb | Frame 03 Sprite Right
Flash Bomb | Frame 03 Sprite Left
Flash Bomb | Frame 04 Sprite Right
Flash Bomb | Frame 04 Sprite Left
Flash Bomb | Frame 05 Sprite Right
Flash Bomb | Frame 05 Sprite Left
Flash Bomb | Frame 06 Sprite Right
Flash Bomb | Frame 06 Sprite Left
Flash Bomb | Frame 07 Sprite Right
Flash Bomb | Frame 07 Sprite Left
Flash Bomb | Frame 08 Sprite Right
Flash Bomb | Frame 08 Sprite Left
Flash Bomb | Frame 09 Sprite Right
Flash Bomb | Frame 09 Sprite Left
Flash Bomb | Frame 10 Sprite Right
Flash Bomb | Frame 10 Sprite Left

Sprite Editing by MegaBossMan / milansaponja | Original Artwork by Capcom

Robot Compatibility

Community Records

227 Players
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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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