Mega Man RPG Prototype Ability Database

 
No.78
Crystal Mind's Icon

Crystal Mind
Crystal Type

Crystal Mind
Crystal
4 WE
Auto
-
Slow (-5)
100%
6,000 z / 3,000 BP
The user enters a trance-like meditative state and stays there until the end of the turn. Once the user has completed their meditation, all of their stats are raised either one or two stages depending on whether or not they took damage!

Sprite Sheets LeftRight

Crystal Mind | Frame 01 Sprite Right
Crystal Mind | Frame 01 Sprite Left
Crystal Mind | Frame 02 Sprite Right
Crystal Mind | Frame 02 Sprite Left
Crystal Mind | Frame 03 Sprite Right
Crystal Mind | Frame 03 Sprite Left
Crystal Mind | Frame 04 Sprite Right
Crystal Mind | Frame 04 Sprite Left
Crystal Mind | Frame 05 Sprite Right
Crystal Mind | Frame 05 Sprite Left
Crystal Mind | Frame 06 Sprite Right
Crystal Mind | Frame 06 Sprite Left
Crystal Mind | Frame 07 Sprite Right
Crystal Mind | Frame 07 Sprite Left
Crystal Mind | Frame 08 Sprite Right
Crystal Mind | Frame 08 Sprite Left
Crystal Mind | Frame 09 Sprite Right
Crystal Mind | Frame 09 Sprite Left
Crystal Mind | Frame 10 Sprite Right
Crystal Mind | Frame 10 Sprite Left
Crystal Mind | Frame 01 Sprite Right
Crystal Mind | Frame 01 Sprite Left
Crystal Mind | Frame 02 Sprite Right
Crystal Mind | Frame 02 Sprite Left
Crystal Mind | Frame 03 Sprite Right
Crystal Mind | Frame 03 Sprite Left
Crystal Mind | Frame 04 Sprite Right
Crystal Mind | Frame 04 Sprite Left
Crystal Mind | Frame 05 Sprite Right
Crystal Mind | Frame 05 Sprite Left
Crystal Mind | Frame 06 Sprite Right
Crystal Mind | Frame 06 Sprite Left
Crystal Mind | Frame 07 Sprite Right
Crystal Mind | Frame 07 Sprite Left
Crystal Mind | Frame 08 Sprite Right
Crystal Mind | Frame 08 Sprite Left
Crystal Mind | Frame 09 Sprite Right
Crystal Mind | Frame 09 Sprite Left
Crystal Mind | Frame 10 Sprite Right
Crystal Mind | Frame 10 Sprite Left

Sprite Editing by Ageman20XX / AdrianMarceau | Original Artwork by Capcom

Robot Compatibility

Community Records

389 Players
^ Top

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

MMRPG Prototype v3.8.25 by Ageman20XX | Mega Man Trademarks & Characters © Capcom 1986 - 2025
This fangame was created by and his team. It is not affiliated with or endorsed by Capcom.
« Back to Home | Cookie Policy | Data API | Contact & Feedback | Play the Prototype »