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Found 8 Threads, 309 Posts 317 Results Total
 
Moderator
Reisrat
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Posted on June 18th, 2014 at 2:18pm #161 ( Edited : 2014/06/18 at 3:38pm )
So we do something like

PCN-009 Gate Man
A robot designed for lab assistance work, Gate Man can generate viruses to attack for him.

Viral Orb
Sends an orb composed of viral data, dealing damage and poisoning two additional Robot Masters.

Gater
Summons a swarm of viruses to attack the enemy, attacking nine times and poisoning the enemy.

Quotes:

Start Quote: Ha ha! This madness is so liberating!
Taunt Quote: Your data will serve me well, [Robot]!
Victory Quote: Now, I can create the ultimate virus!
Defeat Quote: Was there a flaw in my viruses?


I based everything off a mix of GateMan.EXE and Gate from X6, and I'd love some X series references for the Cache Numbers. This will be reflected in the concept art I'm scribbling up.
In Paint.

EDIT: Concept art is here!
ican'tdraw.jpg
I welcome any and all proportion changes because I can't proportions.
Anyways, I included the emblems of Punk.EXE on the shoulders and GridMan.EXE in the abdominal area, seeing as Mr. Famous used them as well as GateMan.EXE. I couldn't find a way to work in KendoMan.EXE's stuff, but then, I think we should just leave him be. I left out GateMan.EXE's distinctive "dog ears" in favor of Gate's headcrest thing from his armored form.

I'm really not happy with the quotes, but I don't think GateMan.EXE ever says anything.

Also, Gate Man is listed as PCR-009 instead of PCN-009.
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Moderator
Reisrat
2,956,750 BP
8 TP | 309 PP
Posted on June 18th, 2014 at 10:08am #162
@ExtremeBomber
Why are you asking me specifically?
Anyways just do whatever, iunno.

@Topmegaplayer
Shadow Blade is a Shadow and Cutter Core attack, so any Shadow or Cutter Core Robot Masters, such as Metal Man or Skull Man can use them.
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Moderator
Reisrat
2,956,750 BP
8 TP | 309 PP
Posted on June 18th, 2014 at 10:08am #163
And that's an even more abrupt topic change.
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Moderator
Reisrat
2,956,750 BP
8 TP | 309 PP
Posted on June 18th, 2014 at 7:51am #164
There were also SP and DS in BN5, and BN6 had RV bosses. Those could be for even harder fights, maybe with the DS and RV versions drawing from part of your Star Force.
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Moderator
Reisrat
2,956,750 BP
8 TP | 309 PP
Posted on June 18th, 2014 at 7:51am #165
I think that the Robot Masters are just data copies.
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Moderator
Reisrat
2,956,750 BP
8 TP | 309 PP
Posted on June 18th, 2014 at 7:51am #166 ( Edited : 2014/06/18 at 7:54am )
I still can't keep track of your haphazard train of thought.

MM&B, I've heard is too difficult, MM5, I haven't played but really should, and That's Paradise!, I've sort of tried, but want to drag a friend along into.
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Moderator
Reisrat
2,956,750 BP
8 TP | 309 PP
Posted on June 17th, 2014 at 9:22pm #167
Yea but then you need to muck around with cropping and stuff when Puush lets you just choose an area to screenshot.
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Moderator
Reisrat
2,956,750 BP
8 TP | 309 PP
Posted on June 17th, 2014 at 6:56pm #168
Install Puush to screenshoot.
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Moderator
Reisrat
2,956,750 BP
8 TP | 309 PP
Posted on June 17th, 2014 at 5:06pm #169
Eh, the Doc Robot stages drag on too long. That's part of what's keeping me from playing it.
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Moderator
Reisrat
2,956,750 BP
8 TP | 309 PP
Posted on June 17th, 2014 at 4:55pm #170
I've barely played Mega Man 3, I mostly know stuff from Day in the Limelight 2, and that's not the most accurate source.I don't find myself listening to the music lots though, and only really remember Top Man's theme off the top of my head.

That pun wasn't planned at first.
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Posted on January 1st, 2011 at 12:00am #171
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Moderator
Reisrat
2,956,750 BP
8 TP | 309 PP
Posted on June 16th, 2014 at 5:40pm #172
That would be a mess of copyright issues, Coolbie. Capcom owns the rights, and Adrian would have to get their permission to use their sprites, characters, music, and all that other stuff. He'd also need permission from the remixer, since it's their remix, and overall it just couldn't be done.

Still want it to happen though.
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Moderator
Reisrat
2,956,750 BP
8 TP | 309 PP
Posted on June 15th, 2014 at 10:45pm #173
@Coolbie16

You lost me. I've Searched and Searched, but can't get anything out of that.
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Posted on January 1st, 2011 at 12:00am #174
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Posted on January 1st, 2011 at 12:00am #175
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Moderator
Reisrat
2,956,750 BP
8 TP | 309 PP
Posted on June 15th, 2014 at 3:03pm #176
Hey, X6 was a horrible trainwreck, and X7 changed to an RPG for no reason, but don't go hating on X8. That was great, even if it was way too hard. It's probably the only non-NES game where pelleting is even remotely effective, it has mix-and-match armor, it's got a cool soundtrack and Sigma Fortress, a decent plot twist, and even great foreshadowing for X9.

ZX I could go on about for even MORE, mind you.
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Posted on January 1st, 2011 at 12:00am #177
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Moderator
Reisrat
2,956,750 BP
8 TP | 309 PP
Posted on June 15th, 2014 at 2:52pm #178
...Dr. Coud?

I'd rather an X9 or ZX3.
Maybe with Vile as the main Biometal somehow, or Dynamo even more somehow...
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Moderator
Reisrat
2,956,750 BP
8 TP | 309 PP
Posted on June 15th, 2014 at 10:43am #179
Staying on the Top is Harder than balancing on a Magnetized Needle?
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Found 8 Threads, 309 Posts 317 Results Total
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