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Hank J. Wimbleton
125,940,519 BP
76 TP | 2358 PP
Posted on August 21st, 2022 at 12:22am #141
UPDATE [20/8/2022]

New Content
-All (demo) robot master starts have been completed.
-Ported movement engine into game (only Cut Man works).
-Added Teleport entrance.
-Added Ready sequence.
-Added score system (code sucks lol).

Bugs
-Point tallies don't sound right but it might be because of computer performance.

Upcoming
-Finish other intro maps.
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Hank J. Wimbleton
125,940,519 BP
76 TP | 2358 PP
Posted on August 19th, 2022 at 9:29pm #142
UPDATE [19/8/2022]

Development
-Game is now being worked on again after a while (I need to stop stopping before I stop everything and then I don't stop).
-Demo is now in production.

Changes
-Reverted back to old title.
-Added (demo) stage select screen.
-Added borders.
-Game is now NES sized, which makes everything look a bit weird but it's all I can do due to size limitations.
-Added SkorBar logo.

Extras
-Movement test engine (might be updated).
-Text engine (v2, won't use text sounds or small text).
-MMRPG studio (image will be updated).

Upcoming
-Game start sequences.
-Level entrances.
-Port movement engine.
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Hank J. Wimbleton
125,940,519 BP
76 TP | 2358 PP
Posted on August 18th, 2022 at 1:10pm #143
@ZX-EXE : It basically means that the account has been banned, I've seen this with 2 accounts including that one.
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Hank J. Wimbleton
125,940,519 BP
76 TP | 2358 PP
Posted on August 7th, 2022 at 6:15pm #144 ( Edited : 2022/08/07 at 6:42pm )
Cratiér Rangé


NRAAAAAAAGH!

*fire*

grr- wait what the sh-

knocKOUT!!

FUCK! SHIT! CRAP! BITCH! MOTHER FU-

*crash*

*sigh*, thank you...

You're welcome, for now... hope he's okay...

ngghhhh...

Soren! Straighten your mind! Remember who you are!

ah, god... what happened?

You did it... you now know...

What the hell are you ta-

!

I'm sorry this happened. But you need to know that you shall not use that power throughout the rest of THIS adventure. It's of no use. Unless you want to give yourself a boost or something...

Right...

And as for you... *points at Boun* you better explain what the hell you were thinking! Why did you attack us?!

Please, please... calm down... let me explain my fault...

*points at soren*

The reason I attacked you guys was because you looked familiar to someone, and I thought you may have been in disguise and brought one of your goons or something...

wait... you don't mean...!

Oh come on, that bastard was here?! Although just to make sure, he had white glowing flaming eyes, complete black hair, a hoodie, and an all black wear right?

Indeed... when he was here, he wanted to learn about the light and dark shard, and wanted directions to them... little did I know, he was after the dark shard, and I should of known something was up with him... before he left, he attacked me, but I wasn't going to let him leave, I tried to fight back and stop him, but he was too powerful, I was just a feeble old man, and I hoped he wouldn't return... and then you two showed up, I misunderstood you two... and now I realize what must be done... I'll help you learn how to use the power of the Bound element, and hopefully you can harness the light shard... considering that there is two of him, I supposed he can use the dark shard, and you the light shard...

We understand, and we forgive you for your wrongful doings. Now we better hurry on how to use the element. Soren might not understand the gist of it due to time constraints, but hopefully with enough time, he will be able to use it...

That's kind of obvious from a mile away, maybe... but let's get to it! So what's the first lesson?

We will learn how to create matter...
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Hank J. Wimbleton
125,940,519 BP
76 TP | 2358 PP
Posted on July 23rd, 2022 at 3:43pm #145 ( Edited : 2022/07/23 at 3:49pm )
*huff* *puff* (I have to attempt to escape...)

(eggsit runnin')

*TELEPORT*

Where do you think you're going?

Nrrggghh!!

Hmmm?

Cyber, the hell are you doing? I thought we were a team!

WE ARE! YOU'RE JUST CAUSING ALL THE RUCKUS NOW!

WHY YOU LITTLE-

Hraagh!

(surprise attack)

Nyeh!
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Hank J. Wimbleton
125,940,519 BP
76 TP | 2358 PP
Posted on July 15th, 2022 at 2:54pm #146 ( Edited : 2022/07/15 at 3:00pm )
GET OVER HERE YOU OLD COOT!!!

(Ngh! He just breaks through everything I use! Nothing's working!)

Soren! Stop! You're losing control!!!

(Cyber begins to charge energy into his arm)

(Wait, is he helping me? Does this mean... that's not him and... they're just different?)

HHRAAAG!!!

Oh!!!

(dog)
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Hank J. Wimbleton
125,940,519 BP
76 TP | 2358 PP
Posted on July 11th, 2022 at 3:19pm #147 ( Edited : 2022/07/11 at 3:25pm )
Any last words?

...more than last words...

(oh... shit...)

(Red Blast thingy)

Argh! ...What?

Looks like your time is up...

Old Man...

(OOC: THIS IS NOT S.INFINITE OR ANY OTHER CHARACTER, THIS IS THE SAME SOREN)

NOW DIE!!!

(Rush attack)

(what is this... power? I can't... stop it...)

(insert dragon ball z cliffhanger quote)
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Hank J. Wimbleton
125,940,519 BP
76 TP | 2358 PP
Posted on July 1st, 2022 at 11:22am #148
Gear Plains


Ergh! Come on! Fall down already!

Still shooting at axe while dodging...

GET OVER HERE!!!

There's gotta be a way to save time... oh, wait! He's a big foe, if I can make him slam into the walls, the axe could fall down on him!

Come on buddy! Gonna act like a weak Balsa or what?

*GROWL*

Dumpster Fire


freeze-man_alt2 So... where do we start?

Forwards.

freeze-man_alt2 W-

Kill grabs DU

I SAID FORWARDS!!!

Runs

freeze-man_alt2 AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
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Hank J. Wimbleton
125,940,519 BP
76 TP | 2358 PP
Posted on June 30th, 2022 at 2:08pm #149
Cyberspace Wasteland


Man, just walking through corridors and shit is boring. Where's the fun stuff?

Sinfinite stands over a spiky parkour section

Fuck life, but also FUCK YEAH!!!!

Sinfinite does some epic parkour and literally does unnecessary things 95% of the time

Woo! That was too easy! Let's see wh-

A holographic figure stands before him...

You...

Ah, you're the piece of shit that sent me here, aren't you?

Just shut up, I don't want you to get to the end. I will do everything I can, with these leftovers, to take you down

Well why don't you come here and fight me then huh?

You are in a different universe, and me and the others have no way of travelling there, but this is the best we can do since we created this area...

Now shut your damn mouth...

*blip*

Pff... what a PCENSORED...
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Hank J. Wimbleton
125,940,519 BP
76 TP | 2358 PP
Posted on June 30th, 2022 at 1:27pm #150
Gear Plains


How the heck do we beat this guy if we can't shoot or get close to him???

Distractions of course!

I hope you're right!

Cyber tries to get behind Boun Creant so he can be busy trying to defeat Soren

Alright... come on...

Cyber is charging something...

*panting* come on, come on!

nrrrggghhh!

This ends, now!

For you at least...

SHARD WAVE!!!

A Shard Wave appears right behind Boun Creant!

*BANG*

Please be it... just... ple-

Soren is hit by Boun Creant

AGH! *oof* n-no...

While Soren falls down, he looks at Cyber, who is also down...

You will now face your downfall...

Soren is grabbed by the neck

You shall be deconstructed...

N-N-NGH!

Creant... please... stop... you have no idea... what he can do... you'll unleash his dark power...

And as if that's gonna stop me...

...

Soren is in deep thought...

A certain conscience can be heard inside of him...

So that's it? You'll just give up? Pathetic... unleash the demon within you... show him who he's messing with...

...

Gear Plains


I can't let this thing stop me! Hmm... gotta be smart...

Alphack looks around, and sees something above

Aha! The axes above, that's right! Woah!

Alphack dodges quickly from the Logitron

TIMBER!!!

Hey, rotting wood! Catch me if ya can!

Alphack starts running around in circles, hoping he can keep shooting at a Mecha Axe until it falls down

GRRRRR!!!

Dumpster Alleyway


Alright, so. I need your help in order to find the legendary Monster Drink!

freeze-man_alt2 Why can't you just buy Monster at the walk-in store right there?

BECAUSE THOSE ARE JUST REGULAR MONSTER DRINKS I WANT THE LEGENDARY ONE FOR ULTIMATE PO-

uh I mean

For ultimate history to be made... ye

freeze-man_alt2 Uh... okay then...

It's located in the Eternal Sanctum. And I need to get there!

freeze-man_alt2 That sounds cool...

(Display Username irl):

freeze-man_alt2 Also... Eternal... why do I know that name... does he know? Does everyone in the game know??? Eh, *shrug*

??? ???


A portal is formed out of nowhere...
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Hank J. Wimbleton
125,940,519 BP
76 TP | 2358 PP
Posted on June 29th, 2022 at 2:53pm #151
(Boun Creant can stop projectiles O_O)

Your efforts are worthless against me, all I need to do is finish one of you!

(he point at da sorrrrrren)

shit.

(Oh wait that's right he has the creational power and I don't why wouldn't he tried to defeat him first?)

Soren you gotta figure out how to use the powers before something bad happens!

AND WHAT HAPPENS IF I CAN'T RIGHT NOW????

...let's just say you'll eventually know...

(...why does that make me feel... familiar...?)

(blast)

FU-
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Hank J. Wimbleton
125,940,519 BP
76 TP | 2358 PP
Posted on June 28th, 2022 at 1:26pm #152 ( Edited : 2022/06/28 at 1:34pm )
cratiér rangé


hhhrrrRRRAAAAGGGHHH!

(bound creation thingy im sorry fight scenes can't look epic)

ngh!

(shoots)

Shrug, take-a this!

(also shoot blah blah next post skips)

gear plains


Alpha Blast!

()

*monstrous roar*

(smak)

MMPH!

(crash)

*panting* (gee, I guess I ain't ready for this!)
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Hank J. Wimbleton
125,940,519 BP
76 TP | 2358 PP
Posted on June 27th, 2022 at 11:31pm #153 ( Edited : 2022/06/28 at 12:03am )
Part 3 - Episode Bass

DLC Description: As Dr. Wily is going along with his plan, Bass sees from afar, and knows he'll be next. Bass, enraged, went to go stop Wily's new plan from being finished, and to prove once again, he was his strongest robot. Luckily, he's got a new trick up his sleeve thanks to an upgrade he got earlier...

INTRO STAGE: Wrecked City
BOSS: Grinder Crab, Weakness: Bass Buster
ORIGIN: Mad Grinder and Yadokargo from Mega Man 7 and Mega Man 8

ROBOT MASTERS (again, some weapon names can be found in the link in part 1)

WIN.00A - Weapons Research
BOSS: Data Man, Weakness: Dimension Blade
WEAPON: Data Drain (Sucks the life out of enemies by dashing into them and gaining energy)
ORIGIN: doc-robot Doc Robot from Mega Man 3

WIN.00B - Doomsday Sanctum
BOSS: Nova Man, Weakness: Magnetic Attack
WEAPON: Nova Blast (Shoots a ball of fire that explodes into several waves)
ORIGIN: Sunstar from Mega Man V

WIN.00C - Dimensional Rift
BOSS: Universe Man, Weakness: Nova Blast
WEAPON: Dimension Blade (Short ranged attack that can be charged to pierce through enemies)
ORIGIN: quint Rockman Shadow from Mega Man and Bass: Challenger from the Future

WIN.00D - Strategy Monastery
BOSS: Ordinary Man, Weakness: Data Drain
WEAPON: Magnetic Attack (Attacks enemies that are close to the magnetism)
ORIGIN: Fan from Rockman Strategy

Treble Boost can be obtained with the same method as the normal story.

WILY STAGES

STAGE 1: Unfinished Blockade
BOSS: Dragon Dozer, Weakness: Magnetic Attack
ORIGIN: Mecha Dragon, Pico Pico Kun, guts-man Guts Dozer, and Boobeam from Mega Man 2

STAGE 2: Secret Pathway
BOSS: Gear Adapter, Weakness: Dimension Blade
ORIGIN: Jet Adapter, Power Adapter, The Double Gear System from Mega Man 6 and Mega Man 11

STAGE 3: Power Threshold (Includes Boss Rush)
BOSS 1: Wily Machine δ, Weakness: Nova Blast
ORIGIN: Wily Machine #1-6 from Mega Man 1-6
BOSS 2: Wily Capsule Δ, Weakness: Data Drain
ORIGIN: Wily Capsule #1-4, from Mega Man 4-7

STAGE 4: Nightfall Emissary
BOSS: Trio, Weakness: None
ORIGIN: Evil Robot from Mega Man 8

Ending: Bass managed to stop the Evil Robot, but Dr. Wily was no where to be found in the end... but then, Bass and Treble are taken hostage by Wily out of nowhere! It seems like his fate was justified...
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Hank J. Wimbleton
125,940,519 BP
76 TP | 2358 PP
Posted on June 27th, 2022 at 10:59pm #154
So uh... how do I learn this Bound thingy I've got?

Well, we will have to start with the bare minimum basics, we will try to create an object!

Hey uh-

First, we will try to make a square. Try to concentrate your mind to your finger position, and draw a box shape-

Um, excuse me uh... I assume Sensei Creant, we're not here to learn about creating things, we're just here to try and use it to fought off against evil

Evil? There is no such thing in our land, and not from where I've seen

No shit, you've been sitting in a dome for who knows how lo-

*whispering and gritted teeth* SORNSHUDIFUKUP! Anyways, you don't understand, there is someone trying to take the Dark Shard and we need to be able to use the Light Shard!

Oh please, I suppose they are trying to help take care of the Dark Shard aren't they?

(does this bozo have memory loss or smth smh)

I BEING SERIOUS HERE! SOMETHING. IS. WRO-

Cyber is punched in the face unexpectedly... by Boun Creant!

Ha! Naive as all the other evil dwellers from the past, you can't break matter, but if you so pleading need my teachings, I'll break you!

holy shit what is wrong with old people like seriously they are so fucking stupid-

QUIT RAMBLING AND STOP HIM FROM MISTAKING US!
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Hank J. Wimbleton
125,940,519 BP
76 TP | 2358 PP
Posted on June 22nd, 2022 at 9:36pm #155 ( Edited : 2022/06/27 at 11:36pm )
Part 2 of Mega Man: INCARNATED

Each of the Robot Master stages contain Lost Parts, which can recreate the Super Adaptor when playing as mega-man Mega Man, or the Magnet Beam when playing as proto-man Proto Man

WILY STAGES

STAGE 1: Defensive Gateway
BOSS: Omni Devil, Weakness: EMP Spark
ORIGIN: Yellow Devil, Ra Devil (New Yellow Devil), Dark Moon, Green Devil, Grey Devil, Twin Devil, and Block Devil from Mega Man 1, Super Rockman Adventure, Mega Man V, Mega Man 8, Mega Man and Bass: Challenger from the Future, Mega Man 9, and Mega Man 10
(Plus doc-robot Doc Robot from Mega Man 3 which formed the devil)

STAGE 2: Prototype Sanctuary
BOSS: Dark Man Σ, Weakness: Core Crusher
ORIGIN: dark-man Dark Man 1, dark-man-2 Dark Man 2, dark-man-3 Dark Man 3, and dark-man-4 Dark Man 4 from Mega Man 5
(Plus Copy Robot from Mega Man 1 to switch forms)

STAGE 3: Records Manufactory
BOSS 1: Unused Archiver, Weakness: Charging Killer
ORIGIN: proto-man Break Man, Fake Man, and Bond Man from Mega Man 3, Mega Man 9, and Concept Art
BOSS 2: Lalinde Archiver, Weakness: Genesis Strike
ORIGIN: Honey Woman (Vesper Woman), Quake Woman, and Ocean Man from Mega Man Concept Art, and Mega Man Archie Comics
BOSS 3: Reploid Archiver, Weakness: Boost Wave
ORIGIN: Zero from Mega Man X

STAGE 4: Solar Controller
BOSS: Supernova Gamma, Weakness: Hazardous Quake
ORIGIN: Gamma, and Sunstar from Mega Man 3, and Mega Man V

STAGE 5: Memory Gauntlet (Includes Boss Rush, with harder versions)
PRE-BOSS: Beta Eye, Weakness: Energy Fist (Basically Alpha Eye but he's immune to Mega Arm/Proto Buster now)
BOSS: Incarnated Golem (or Wily Machine ω), Weakness (for both phases): [Royal Crusher]{cyrstal_laser}
ORIGIN: Wily Robo Iron Golem from Mega Man IV

STAGE 6: Orbital Finale
BOSS: Wily Capsule Ω, Weakness: Super Adaptor/Magnet Beam
ORIGIN: Uses Evil Robot from Mega Man 8 to power it

Ending: Dr. Wily has been foiled again, showing how nothing can get in Mega Man's way, even if they are from his past. He will continue to fight for everlasting peace. Proto Man on the other hand, sets off to retire, as in to leave and never return. Mega Man, worried, tried to reason with him, but there were more important things to deal with. And so, Mega Man now lives peacefully for the rest of his life... right...?

Part 3 will involve Episode Bass...
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Hank J. Wimbleton
125,940,519 BP
76 TP | 2358 PP
Posted on June 22nd, 2022 at 7:49pm #156 ( Edited : 2022/06/22 at 9:32pm )
I've had this idea, and I am working on a level set right now. But I'm postponing it until Mega Man Maker 1.8 releases.

Name: Mega Man: INCARNATED
Players: mega-man Mega Man, proto-man Proto Man
DLC: bass Episode Bass (Play as Bass in a Prequel Story)

Description: Mega Man has defeated Dr. Wily several times, even in the most tense situations. Dr. Wily has tried many ideas but nothing seems to be working. And that's when it hit him... instead of creating new robots or taking them to go along with his plan, he could reprogram past robots that are the strongest challengers ever created, and make them even stronger! Dr. Wily then heads over to several areas, known to be the homes of each one. He successfully captures all of them and some others to create even more powerful machines if all else fails. It seems as Mega Man may be facing his greatest challenges yet, again. Which would mean he would have to reequip his ultimate Mega Arm. But luckily he won't be alone again, as Proto Man appears to sort of be a survivor and now he's equipped with a better Proto Strike system. It's up to Mega Man and/or Proto Man to save their allies and foes to stop them from taking over the world!

INTRO STAGE: Restricted Scrapyard (This is the only level made right now, you can play it by clicking on the name)
BOSS: Alpha Eye, Weakness: Mega Arm/Proto Buster
ORIGIN: Proto Eye from Mega Man: Powered Up

ROBOT MASTERS (WIN = Wily Incarnation Number, also the mugshots are basically placeholders)
Some weapon names can be found here: EMMWaIv6

WIN.001: Hunting Destination
BOSS: Killer Man, Weakness: Hazardous Quake
WEAPON: Charging Killer (Consumes projectiles and explodes on contact, splitting into Screw Crushers depending on the charge)
ORIGIN: enker Enker, punk Punk, and ballade Ballade from Mega Man: Dr. Wily's Revenge, Mega Man III, and Mega Man IV

WIN.002: False Universe
BOSS: Paradox Man, Weakness: Royal Crusher
WEAPON: Core Crusher (Summons 2 Jackhammers beside the user and create shockwaves once they hit the ground)
ORIGIN: quint Quint from Mega Man II

WIN.003: Journey Trail
BOSS: Genesis Man, Weakness: Charging Killer
WEAPON: Genesis Strike (Thunder Claw, but 3 of them. One targets, one stuns, and one pierces)
ORIGIN: buster-rod-g Buster Rod G., mega-water-s Mega Water S., and hyper-storm-h Hyper Storm H. from Mega Man: The Wily Wars - Wily Tower

WIN.004: Lanfront Leftovers
BOSS: EMP Man, Weakness: Core Crusher
WEAPON: EMP Spark (Paralyzes enemies and releases shockwaves while doing so)
ORIGIN: Ra Thor from Super Adventure Rockman

WIN.005: Naturistic Platform
BOSS: Earth Man, Weakness: Energy Fist
WEAPON: Hazardous Quake (Rumbles the Earth, causing rocks to fall down from the screen, killing enemies from above)
ORIGIN: terra Terra from Mega Man V

WIN.006: Hideaway Streets
BOSS: Boost Man, Weakness: EMP Spark
WEAPON: Boost Wave (Shoots a Treble-Bass soundwave that pierces through weak enemies. Can be charged)
ORIGIN: bass Bass and technically Treble from Mega Man 7

WIN.007: Cliff Valley
BOSS: Energy Man, Weakness: Boost Wave
WEAPON: Energy Fist (Thunder Claw and charge in one)
ORIGIN: Duo technically from Mega Man 2: The Power Fighters

WIN.008 Retaken Castle
BOSS: Royal Man, Weakness: Genesis Strike
WEAPON: Royal Crusher (Arcs and targets anything in sight)
ORIGIN: king King from Mega Man and Bass

To be continued because post is too long...
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0 BP
0 TP | 0 PP
Posted on January 1st, 2011 at 12:00am #157
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0 BP
0 TP | 0 PP
Posted on January 1st, 2011 at 12:00am #158
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Hank J. Wimbleton
125,940,519 BP
76 TP | 2358 PP
Posted on June 21st, 2022 at 7:32pm #159
For the new robot masters that have been added, you need to defeat them with neutral attacks to get them.
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