Mega Man RPG Prototype Community

Community  »  Search

Use the Community Search page to find specific posts, threads, or other information published to the community by our users or our staff. This is a great way to find answers to common questions or explanations for mechanics you aren't as familiar with. Just use the form below to enter any search criteria you have and then click the "Search" button at the bottom to see what results we can pull up for you.

 

Search by Keyword

Search by Username

Filter by Category

Search Options



 
RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on February 20th, 2023 at 8:02pm #141 ( Edited : 2023/02/20 at 8:09pm )
(Eidolon:) THIS IS EXACTLY WHAT I'M TALKING ABOUT! QUIT F*REGGAE'D*IN' CHEATING!

Gytha then switches in.

(Gytha:) Guess I'm filling in for this guy temporarily.

Gytha uses Galaxy Bomb on Alloy Green.
^ Top
 
RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on February 20th, 2023 at 10:00am #142
(Eidolon:) You're telling me I get a legitimate challenge this month? COOL!

Speed Booster activates again! Eidolon's Speed stat is now at 190!

(Eidolon:) Also, since those walking pieces of cannon fodder casually decided to cheat by having moves that straight-up prevent people from acting, I think I'M gonna use a cheat of my OWN!

Eidolon summons a Porable Puddle, then dives into it!

Portable Puddle | Water Type
15 WE
Description: A puddle leading underwater.  Due to divine shenanigains,  it's bigger on the inside than the outside.
Effect: Submerges the user, preventing them from being directly targeted by enemies that aren't also Submerged.  Moves that target all foes or random foes work just fine though.  The effect ends when the user uses a move, unless said move only targets the user. (Items don't count as moves in this context, by the way)

...By the way, I can't help but notice that Tunnel Fall wasn't nerfed WHATSOEVER. That's still the exact same effect pre-"nerf".
^ Top
 
RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on February 19th, 2023 at 8:06pm #143 ( Edited : 2023/02/19 at 8:07pm )
@ch4s3man : Are you paying any attention to anyone else's character sheets? Like, at all?
(EDIT:) To be fair, Meta Ranger didn't have a character sheet at the time of writing this.
^ Top
 
RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on February 19th, 2023 at 12:06am #144
(Eidolon:) ...Okay, WHEN AND HOW!?
(Eidolon:) You mooks shouldn't even be anywhere NEAR that durable!

Eidolon then uses Liquidation on Alloy Green.

Eidolon's Speed Booster activated that turn, by the way.
^ Top
 
RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on February 18th, 2023 at 4:25pm #145 ( Edited : 2023/04/15 at 11:46am )
Suddenly, Paradox Man gets a transmission.

Don't ask me how I got your frequency, it's literally not even important at the moment. What IS important, however, is the fact that I'm about to chew you the *REGGAE'D* out.
You think YOU'RE the only person here who ceased existing, or that you're the only person who suffered? Open your eyes, because there are people like that practically all over this place. The only reason I was able to avoid getting offed when the omniverese got wiped is because I literally lived outside of it. And do you know how much it took to get this place properly restored? First, we had to fight the guy who blew up the omniverse to begin with, then after we fought a bunch of crystal babies who fused into crystal teens, THEN into one big crystal adult with a TON of power at her disposal, then the world-restoring artifact got destroyed thanks to some rainbow deity who probably thought we weren't doing well enough, and that we should be focusing on fighting threats that he considers big enough, only for him to find some technicality to catch us on for each entity we fought. Then we actually decides we're worthy of having the world restored, some frog-virus thing decides to sweep it out from under the rug until we beat HIM up. For someone who recommends listening to the entire story before jumping to conclusions, you're doing a bunch of ending-based gymnastics yourself.

Anyway, now that my "Ted Talk" or whatever is over, I'd say I'm done bothering you for now, so have either a nice day or a horrible one depending on what would be more correct at the moment. Ta.

The transmission then cuts off.
^ Top
 
RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on February 18th, 2023 at 10:11am #146
@ch4s3man : Oh don't worry, it's not just a case where I only use two characters ever. I just felt like using Eidolon again while I think of some more strategies.
^ Top
 
RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on February 17th, 2023 at 9:13pm #147
As Calx gets forcibly yeeted out, Eidolon switches back in, equppied with a Speed Booster!

(Eidolon:) I'm back and I'm as mad as HELL, *REGGAE'D*holes!

Eidolon then uses Vitality Discharge!
^ Top
 
RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on February 17th, 2023 at 6:18pm #148
Calx uses Oil Shooter+ on Alloy Green.
^ Top
 
RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on February 15th, 2023 at 10:35pm #149 ( Edited : 2023/02/16 at 12:01pm )
Calx uses Junk Shield again, assuming it's not already up. If it is, he uses Defense Support instead.

Also, shouldn't Aftershock Quake's second hit have taken place by now?
^ Top
 
RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on February 15th, 2023 at 3:06pm #150
That... doesn 't really fix Tunnel Fall, though. Maybe dropping the accuracy to at most 50% would help?
^ Top
 
RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on February 14th, 2023 at 10:20pm #151
^ Top
 
RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on February 14th, 2023 at 8:38pm #152
Okay, Calx didn't get targeted this turn, does this mean the Junk Shield's gonna stay up until he gets attacked, or...?

...Either way, methinks Tunnel Fall and Fired Up are kinda OP. Tunnel Fall is a move that's practically a "haha nope you don't get to move" button (since Inactive may as well be the exact same effect as disabling an enemy) that almost always hits, and for quite a low WE cost, while Fired Up eliminates debuffs from the entire team at a measly 5 WE when factoring in Primary STAB. I'd also harp on Hurricane Winds, but the only reason it's so OP is because it's on a fast character.

Anyway, Calx uses Scrap Coffin on Alloy Red. Again.
^ Top
 
RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on February 13th, 2023 at 7:38pm #153
Calx follows up by setting up a Junk Shield.
^ Top
 
RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on February 12th, 2023 at 11:13pm #154
Calx decides that Alloy Red's next in line for a debuff, and uses Scrap Coffin on him too!
^ Top
 
RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on February 10th, 2023 at 6:59pm #155 ( Edited : 2023/02/11 at 5:09pm )
You're not going to avoid it twice in a row, that's for sure.

Calx does Scrap Coffin again, and Earth Power, both targeting Alloy Yellow.

Also, since Calx still had his Defense Booster equipped, that activates.
^ Top
 
RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on February 9th, 2023 at 6:59pm #156 ( Edited : 2023/02/10 at 10:57am )
(Eidolon:) OH, GO SCREW YOURSELF! REALLY!? YOU'RE JUST GONNA SUMMON A TORNADO EVERY TIME SOMETHING DOESN'T GO YOUR WAY!?

Eidolon yells a bunch more obscenities as he gets yeeted away from the battlefield.

Calx is switched in soon after, and uses Scrap Coffin on Alloy Yellow!
^ Top
 
RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on February 8th, 2023 at 10:24pm #157
>Bugzzy: Quickly, use the Pinpoint Kick over and over!
^ Top
 
RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on February 8th, 2023 at 9:55pm #158
(Eidolon:) The only reason it dealt so little hurt was because I timed it improperly.
(Eidolon:) Another thing; I'm only using 5% of my power!

Eidolon then uses Foam Machinegun on Alloy Red, and fires 5 times!
^ Top
 
RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on February 7th, 2023 at 8:40pm #159
(Eidolon:) Yeah, you aren't like the others at all; because you're WEAKER than them!

Eidolon uses Brine, once again targeting Alloy Red!
^ Top
MMRPG Prototype v3.8.25 by Ageman20XX | Mega Man Trademarks & Characters © Capcom 1986 - 2025
This fangame was created by and his team. It is not affiliated with or endorsed by Capcom.
« Back to Home | Cookie Policy | Data API | Contact & Feedback | Play the Prototype »