Mega Man RPG Prototype Community

Community  »  Search

Use the Community Search page to find specific posts, threads, or other information published to the community by our users or our staff. This is a great way to find answers to common questions or explanations for mechanics you aren't as familiar with. Just use the form below to enter any search criteria you have and then click the "Search" button at the bottom to see what results we can pull up for you.

 

Search by Keyword

Search by Username

Filter by Category

Search Options



Found 6 Threads, 262 Posts 268 Results Total
 
Contributor
Spinstrike
4,502,757 BP
6 TP | 262 PP
Posted on June 8th, 2014 at 2:36pm #121
Spinstrike presents: a series of MegaBossMan-related puns.

-MegaBigBossMan "MegaBoss... you say there's only room for one Snake Man... no... the world is better off... without Snake Men..."
-MegaFinalBossMan
-MegaPitBossMan
-MegaHorribleBossesMan
-MegaUndercoverBossMan
-MegaBanBossyMan

^ Top
 
Contributor
Spinstrike
4,502,757 BP
6 TP | 262 PP
Posted on June 8th, 2014 at 2:10pm #122
The update didn't come out yesterday... :(

Any chance of it coming out today, MegaBigBossMan?
^ Top
 
Contributor
Spinstrike
4,502,757 BP
6 TP | 262 PP
Posted on June 6th, 2014 at 6:54pm #123
Many fans theorize that RT-55J from Mega Man X is actually Auto, modified by Dr. Light to guard the Light Capsules. However, Auto actually makes a cameo appearance in Volt Catfish's boss intro in the Playstaton, Sega Saturn, PC, and Anniversary Collection editions of Mega Man X3.

Does this mean Auto survived an entire century when the other Classic Series robots didn't? Maybe he's tougher than he looks...
^ Top
 
Contributor
Spinstrike
4,502,757 BP
6 TP | 262 PP
Posted on June 6th, 2014 at 2:37pm #124
I am so pumped up for the update!

Hey MegaBossMan, how much longer until the hype train reaches its destination, so to speak?
^ Top
 
Contributor
Spinstrike
4,502,757 BP
6 TP | 262 PP
Posted on June 5th, 2014 at 6:59pm #125 ( Edited : 2014/06/05 at 7:01pm )
Thanks!

For the record, I'm only doing base fields. Too many fusion fields for me. :(
^ Top
 
Contributor
Spinstrike
4,502,757 BP
6 TP | 262 PP
Posted on June 4th, 2014 at 7:14pm #126
Hey MegaBossMan, would you mind if I handled mecha (and possibly field) bios? I'd like a piece of the bio pie... :D
^ Top
 
Contributor
Spinstrike
4,502,757 BP
6 TP | 262 PP
Posted on June 2nd, 2014 at 9:48am #127
@Reisrat Aren't you forgetting...

^ Top
 
Contributor
Spinstrike
4,502,757 BP
6 TP | 262 PP
Posted on May 31st, 2014 at 7:42am #128
A bit of a silly concept, but entertaining none the less. Here’s my take:

Spinstrike
“The pen is mightier than the sword!”

Bio: Spinstrike was created by a student of Dr. Light’s “Light University” project, an attempt to create a college campus for humans and robots alike. Programed with knowledge of classic literature, Spinstrike helped his creator cheat on homework and tests. Disgusted by what he saw as a misuse of his potential, Spinstrike joined Dr. Wily during his ill-fated attempt to infiltrate Light University. Following that escapade, Dr. Wily assigned Spinstrike to spread misinformation about his schemes online, hoping to mislead Mega Man and Dr. Light.

Good Trait: Knowledgeable
Bad Trait: Socially Awkward
Likes: Books
Dislikes: Censorship
^ Top
 
Contributor
Spinstrike
4,502,757 BP
6 TP | 262 PP
Posted on May 30th, 2014 at 10:16am #129 ( Edited : 2014/06/05 at 9:51am )
@Reisrat Well, the boss of the first Dr. Wily stage is a turtle-shooting HAL 9000.

As for stage enemies, I have a few theories. *Pickpockets the Speculation Device from MegaBossMan*

Needle Man-Hari Hari
Magnet Man-Mag Fly
Gemini Man-Nitron
Hard Man-Monking
Top Man-Komasaburo
Snake Man-Snakey
Spark Man-Elec'n
Shadow Man-Mechakero

*Slips the speculation device back into MegaBossMan's pocket*
^ Top
 
Contributor
Spinstrike
4,502,757 BP
6 TP | 262 PP
Posted on May 28th, 2014 at 12:47pm #130 ( Edited : 2014/05/28 at 12:49pm )
Just going to leave this here...

If you ask me, Wood Man should have been Vulcan Raven.
^ Top
 
Contributor
Spinstrike
4,502,757 BP
6 TP | 262 PP
Posted on May 28th, 2014 at 12:31pm #131
@Reisrat Cowabunga, dude!

Sorry I haven't been as involved in the community as of late. I've been studying for finals...and playing the new version of MM8BDM.

As for Magnet Man, I think he should remain a Missile core. While an Earth core kind of makes sense, giving Mags one would leave us with only three Missile core robots. Missile is already a fairly niche type, and taking away one of its robots would just make things worse. Besides, Earth has enough robots already.
^ Top
 
Contributor
Spinstrike
4,502,757 BP
6 TP | 262 PP
Posted on May 22nd, 2014 at 6:11pm #132
@MegaBossMan MegaBigBossMan, anyone?
^ Top
 
Contributor
Spinstrike
4,502,757 BP
6 TP | 262 PP
Posted on May 4th, 2014 at 10:05pm #133 ( Edited : 2014/05/04 at 10:15pm )
May the Fourth be with you! As a Star Wars fanatic, I knew I had to do something productive for Star Wars Day. So here's a moveset for Darth Vader, Dark Lord of the Sith!

Name: Darth Vader
Designation: SLN. (Sith Lord Number) 004
Class: Imperial Enforcer Robot
Core Type: Shadow

Energy: 95
Attack: 119
Defense: 112
Speed: 74

Weaknesses: Electric, Flame
Resistances: Explode
Affinities: None
Immunities: Shadow

Quotes-
Start: “You don’t know the power of the Dark Side.”
Taunt: “There is no escape. Don’t make me destroy you.”
Victory: “I find your lack of faith…disturbing.”
Defeat: “The force is strong with this one…”

Responses (In support of KingYamato)-
Attack:
“I have you now!”
“It is useless to resist.”
“I will deal with you myself.”

Hit:
“Impressive. Most impressive.”
“Now, release your anger.”
“Your powers are weak.”

Hit by weakness:
“(Doctor) has taught you well.”
“What?!”

Affected by beneficial passive:
"Now *I* am the master.

Affected by detrimental passive:
“You have failed me for the last time, (Doctor).”

After item use:
“What is thy bidding, my master?”
“As you wish, (Doctor).”

Revived by extra life:
“Apology accepted, (Doctor).”

Signature Moves-
Name: Force Choke
Learned At: Level 1
Power: 16
Speed: 3
Energy: 4
Accuracy: 100%
Range: Front Row
Description: “The user crushes the target with the power of the Force, occasionally damaging their shields to reduce defense by 20%.

Name: Lightsaber Slash
Learned At: Level 5
Power: 24
Speed: 3
Energy: 8
Accuracy: 94%
Range: Front Row
Description: “The user slashes the target with a plasma blade to deal damage!”

Name: Lightsaber Throw
Learned At: Level 10
Power: 6
Speed: 4
Energy: 8
Accuracy: 90%
Range: Select Target
Description: “The user hurls a plasma blade at the target, striking up to three times and deal massive damage!”


Field-
Name: Death Star
First Apearance: Star Wars Episode IV: A New Hope (1977)
Primary Core Type: Shadow
Type Multipliers: Shadow x2.0, Space x1.7, Laser x1.3, Wind x0.8, Earth x0.5
Description: An interplanetary space station armed with a planet-destroying superlaser. The players battle in one of the station’s hangers, filled to the brim with TIE starfighters and Han Solo’s freighter, the Millennium Falcon. Stormtroopers stand on guard in the background, intently watching the battle.
Super Arm Block: A glossy, durasteel crate.
Music: [“Death Star”]( http://www.youtube.com/watch?v=bO0uIFuBFFk) from Star Wars for the NES

Mecha-
Name: Stormtrooper (1st/2nd/3rd Gen)
Designation: STOR-001/002/003
Class: Armored Solider Robot
Core Type: Laser

Energy: 32/57/82
Attack: 74/99/124
Defense: 37/62/87
Speed: 57/82/107

Weaknesses: Laser, Nature, Explode
Resistances: Flame, Freeze
Affinities: None
Immunities: None

Quotes-
Start: “Stop right there, Rebel scum!”
Taunt: “Look sir, droids!”
Victory: “They’ll be alright. Inform Lord Vader we have prisoners!”
Defeat: “These aren’t the droids we’re looking for…”

Ability-
Name: Stun Blast
Learned At: Level 1
Power: 8
Speed: 3
Energy: 0
Range: Target
Description: “The user fires a laser blast at the target to deal damage and occasionally reduce speed by 5%.”
^ Top
 
Contributor
Spinstrike
4,502,757 BP
6 TP | 262 PP
Posted on April 27th, 2014 at 10:58am #134
Alright, may as well cast my vote.

Favorite Classic Stage Music: Elec Man, Top Man, Galaxy Man

Favorite X Stage Music: Central Highway Armored Armadillo, Storm Eagle

Favorite Boss Theme: Mega Man 3, Mega Man 7, Mega Man 9

Favorite Soundtrack: Mega Man 3, Mega Man 7, Mega Man 9

Favorite Musical Name: Blues, Ballade, Tron Bonne
^ Top
 
Contributor
Spinstrike
4,502,757 BP
6 TP | 262 PP
Posted on April 25th, 2014 at 3:25pm #135 ( Edited : 2014/06/27 at 9:33am )
Seeing that me and CHAOSFANTASY's Skullgirls project has ground to a halt for the time being, I thought it was high time I boarded the self-insert bandwagon! Horary for shallowness (Kidding...)!

Name: Spinstrike
Designation: PCN. 595
Class: Metadata Author Robot
Core Type: Cutter

Energy: 105
Attack: 104
Defense: 127
Speed: 64

Weaknesses: Wind, Freeze
Resistances: Laser, Explode
Affinities: None
Immunities: None

Quotes-
Start: “Tremble before the power of literature!”
Taunt: “Don’t you know the pen is mightier than the sword?”
Victory: “All the world's a stage, and all the men and women merely players.”
Defeat: “Now is the winter of our discontent…”

Signature Moves-
Name: Occam’s Razor
Learned At: Level 1
Power: 12
Speed: 3
Energy: 4
Range: Select Target
Description: “The user slices the target with a razor-sharp blade to deal damage. After all, the simplest solution to a problem is sometimes the best…”

Name: Plot Hole
Learned At: Level 5
Power: 6
Speed: 4
Energy: 4
Range: Back Row
Description: “The user tears a hole in the fabric of the Prototype, trapping the target inside of it for 3 turns while dealing constant damage! The target cannot be sent into battle while the ability is active!”

Name: Foreshadowing
Learned At: Level 10
Power: 26
Speed: 1
Energy: 8
Range: Front Row
Description: “The user summons a large object over the target’s head, falling onto them after 5 turns to deal damage! The object varies depending on the field…”

Name: Deus Ex Machina
Learned At: Level 15
Power: 46
Speed: 1
Energy: 10
Range: Front Row
Description: “The user charges up a powerful lighting blast, which it then fires at the target after 5-10 turns!

Field-
Name: Cyberspace Hideaway
First Appearance: N/A
Primary Core Type: Cutter
Type Multipliers: Cutter x2.0, Electric x1.4, Nature x0.7, Earth x0.4
Description: Spinstrike’s secret lair, located within the deepest recesses of the Internet. Guarding by a squad of Chekov’s Guns, the Quotemaster’s massive supercomputer looms in the otherwise featureless background, displaying dialogue from Mega Man games past and present.
Super Arm Block: A white cube covered in scribblings.
Music: “Party Stronger” by Anamanaguchi [Check it out here!]( http://www.youtube.com/watch?v=u30TBfDanWA)

Mecha-
Name: Chekov’s Gun (1st/2nd/3rd Gen)
Designation: CHEK-001/002/003
Class: Returning Plot-Device Mecha
Core Type: Missile

Energy: 70/95/120
Attack: 45/70/95
Defense: 35/60/85
Speed: 40/65/90

Weaknesses: Crystal, Missile, Flame
Resistances: Shadow, Shield
Affinities: None
Immunities: None

Ability-
Name: Recurring Shot
Learned At: Level 1
Power: 16
Speed: 3
Energy: 0
Range: Front Row
Description: “The user disappears from the battle for 3 turns, then suddenly resurfaces to fire a powerful shot at the target to deal damage.”
^ Top
 
Contributor
Spinstrike
4,502,757 BP
6 TP | 262 PP
Posted on April 23rd, 2014 at 12:45pm #136
Sorry, dude. According to the MMKB, Gold BassCross is exclusive to Team ProtoMan.
^ Top
 
Contributor
Spinstrike
4,502,757 BP
6 TP | 262 PP
Posted on April 13th, 2014 at 11:31am #137
The way I see it, Bass' dash and double-jump maneuvers give him greater mobility than Mega Man, but Mega's chargeable buster gives him greater firepower than Bass' dinky little multi-directional peashooter.
^ Top
 
Contributor
Spinstrike
4,502,757 BP
6 TP | 262 PP
Posted on April 11th, 2014 at 7:50pm #138
Time for the final moveset! Repent your sins, for Double is here!

Name: Double
Designation: LZN. 008
Class: Shape-Shifting Nun Robot
Core Type: Copy

Energy: 110
Attack: 110
Defense: 110
Speed: 70

Weaknesses: Space, Crystal
Resistances: Time
Affinities: Shadow
Immunities: None

Quotes-
Start: "Repent, for your death is nigh."
Taunt: "To fight is futile, for Aeon has foretold our victory."
Victory: "I am merely an instrument of her will."
Defeat: "Forgive me...masters..."

Signature Moves-
Flesh Step
Learned At: Level 1
Power: 20
Accuracy: 95%
Speed: 3
Energy: 4
Range: Front
Description: "The user approaches the foe and stomps on their feet. This weapon only does Copy damage the first time; each time after, it will use the type of the foe it previously hit."
(e.g., Double hits Cut Man with Flesh Step; Cut Man receives Copy while Flesh Step takes on Cutter damage. Double later hits Bright Man with Flesh Step; Bright Man receives Cutter damage while Flesh Step takes on Time damage.)

Luger Replica
Learned At: Level 5
Power: 30
Accuracy: 100%
Speed: 4
Energy: 8
Range: Select
Description: "Transforming briefly into the form of a certain someone, the user brandishes a revolver and fires a shot at the target."

[Nightmare Legion]{copy }
Learned At: Level 15
Power: 25
Accuracy: 96%
Speed: 2
Energy: 10
Range: Front
Description: "The user transforms into every member on their team, and strikes the target over and over again, doing a different type of damage depending on the Core Type of the people they turn into!"
(e.g., Double uses Nightmare Legion while on a team with Wood Man, Time Man, Roll, and Pharaoh Man, in that order. First she would turn into Pharaoh Man and deal Fire damage; then Roll, dealing Neutral; Time, Time Man; and Wood Man, Nature; then she would deliver the final blow herself with Copy damage.)

Bonus: Republican Double’s quotes-
Start: "HEY HEY HEY, I'M A REPUBLICAN!"
Taunt: "IT'S A PARTY! A REPUBLICAN PARTY!"
Victory: "VOTE REPUBLCIAN, PUNK!"
Defeat: "REPUBLICAN DOUBLE...FOR DLC..."

Oh...did I say last moveset? Me and CHAOSFANTASY are working on a second set as we speak! MWAH HA HA!!!
^ Top
 
Contributor
Spinstrike
4,502,757 BP
6 TP | 262 PP
Posted on April 11th, 2014 at 3:44pm #139 ( Edited : 2014/04/11 at 7:57pm )
Nurse Valentine to the OR, please! Nurse Valentine to the OR!

Name: Valentine
Designation: LZN. 007
Class: Ninjutsu Nurse Robot
Core Type: Shadow

Energy: 95
Attack: 100
Defense: 81
Speed: 124

Weaknesses: Time, Explode
Resistances: Shadow
Affinities: None
Immunities: None

Quotes-
Start: "This may sting...a bit."
Taunt: "Tell me where it hurts~..."
Victory: "Everyone has a weakness."
Defeat: "This...isn't over...!"

Signature Moves-
Vial Hazard
Learned At: Level 1
Power: 6 Damage
Accuracy: 90%
Speed: 4
Energy: 4
Range: Select
Description: “The user throws a colored syringe at the target, dealing damage and occasionally lowers a random stat by 15%!

Anesthesia
Learned At: Level 5
Power: N/A
Accuracy: 95%
Speed: 3
Energy: 8
Range: Front Row
Description: “The user sends out a puff of chloroform to knock out their opponent, leaving them unable to attack on their next turn!”

EGK Flatliner
Learned At: Level 10
Power: 12
Accuracy: 86%
Speed: 5
Energy: 8
Range: Front Row
Description: “The user repeatedly slashes the target up to four times for massive damage!”

Rebirth Ex Machina
Learned At: Level 15
Power: 26 Dammage
Accuracy: 100%
Speed: 3
Energy: 10
Range: All
Description: “The user sends out an electric shock to damage all robots on the opposing team, with a 30% chance of reviving any defeated allies!”
^ Top
Found 6 Threads, 262 Posts 268 Results Total
MMRPG Prototype v3.8.25 by Ageman20XX | Mega Man Trademarks & Characters © Capcom 1986 - 2025
This fangame was created by and his team. It is not affiliated with or endorsed by Capcom.
« Back to Home | Cookie Policy | Data API | Contact & Feedback | Play the Prototype »