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MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on July 14th, 2014 at 6:44pm #1181
@Acting Mod Reisrat : Unless this is not something you're getting on the Wii U, then I'm afraid I won't see you in any Smash battles.

I hope your dreams provide you some Smash Kamen goodness.
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MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on July 14th, 2014 at 6:37pm #1182
If I were to recommend a Fire Emblem, it would most definitely be FE Awakening. It's just more polished, and the story works better for me. And the prospect of losing a valued team member in battle will leave a hole in your heart. Although, Fire Emblem is a RPG series that I really haven't played as much as other Tendo styles. Maybe the art style?

Anyway, I prefer them being announced than Chrom of Shulk. Chrom is too expected and Shuld is ANOTHER sword-holder. And I don't like Xenoblade all that much.
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MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on July 14th, 2014 at 6:27pm #1183
Oh. I hope you didn't actually think I cared about that, cause that would be a stupid thing to cry over. Even though I prefer to have a child-like demeanor cause it gives you a better outlook on life, I will always be an adult on what I have. No bragging rights for me sir! It's like losing a game of Monopoly. You don't care bout your loss, more so your journey, despite the fact that she haggled me out of my money. I would have won, had I not have got over-confident.

Anyway, Shadownnico should have been the one complaining, eh? Nah, he wouldn't have complained about it, or make it seem like it, as in my situation.

Why do I need to post on everything? :P

Please don't add anymore stars in my life-time. I can't get 1000 more.
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MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on July 14th, 2014 at 6:21pm #1184
I've played a few, but not enough to get me excited. When Nintendo revealed "that girl" or whatever her name was, I was pretty disappointed cause she looks way too much like a Marth clone. Considering there was 2 minutes left in the video, I was certain more were coming. While "that guy" was a character I didn't care about, the high point was good old CF. I squealed in a high voice and I said the good words our Falcon friend is known. When he was preparing his good old punch, I was saying it with him. Then he got interrupted, You can't interrupt it. First thing I'm going to do when I get my hands on Smash, is get CF and beat up "that guy" for daring to interrupt the Falcon. Gotta love the Chrom troll though. Take that, Gemtasu! He's a Final Smash!

Yes, I covered their names on purpose.
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Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on July 14th, 2014 at 5:06pm #1185
Unfortunately, I'm going to have to lock this thread. While I'm glad that you like this game, this is something you talk about in chat. Please keep threads without a real purpose/just to say you like something about this game there. Locking now.
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MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on July 14th, 2014 at 3:41pm #1186
I don't think Proto Man or Bass could ever be in it. Third-party characters are extremely hard to find and use, let alone put in the game, hence the lack of them compared to the other characters, and that taking another third-party from the same series would be a waste. My dreams of Simon Belmont having a Captain N reunion....is none no more. Cause Simon Belmont hasn't been on Nintendo on a long time. And that we're overdoing the third-party list. Also, 38 characters, going to be bigger than Brawl.

Gotta love the troll they did at the end though.

And who didn't want HIM back?
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MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on July 14th, 2014 at 3:22pm #1187
A link for you, my friends. If you already saw it, see it again.

Falcon Punch.
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Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on July 13th, 2014 at 11:16pm #1188
Plant Man is weak to Gyro Man in Mega Man: The Power Battle
Gyro Man is weak to Plant Man in Mega Man: The Power Fighters

Did you change your mind all of a sudden, Capcom?

Weakness charts are always screwy.
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Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on July 13th, 2014 at 10:24pm #1189 ( Edited : 2014/07/13 at 10:38pm )
Two? Don't you mean three? Same day as Shadownnico? :P

Nah, I don't care. Forget me, I have #1 to be remembered as, not all the Starforce! I worked pretty hard though.....

Gotcha again! I don't care! You can't believe how helpful that would have been. Least it's going to help when 5 comes around.

Trust me, it's a coming. And the amount of stars that will come will end my social life.....Forever!

No, I'll get it all eventually. With my luck, when I do get all of the 5 stars, 6 will come. Eh, I like mu 1024 for now.


EDIT: To all of you who didn't get to donate for Mighty No. 9, think again! Do you want a voice cast for the game? Anyway, donate.

I will always remember my Starforce.....
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MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on July 13th, 2014 at 5:17pm #1190
A quick question, but will Bond Man still make an appearance? If there were any time for him to appear, I would imagine it would be as a Cache number. True, 10 is a much better number in video games than 11(10 stages, 10 attacks....), but Bond Man always interested me.

Anyway, the link SpinStrike gave about early Mega Man 10 robots seems interesting. Perhaps some ideas there could provide interesting ideas.

When you are doing the designs, I would use other trends that the Robot Masters in other Mega Man games use. There's always the Heat Man bot with the eh? face and those eyes, the cool Robot Master, the cute one, the Guts Man, the Air Man, there's always a trend with these robots that I think we still need to include here. Also, can we even use Hallow Man anymore? I mean, that one fan-game made Murk Man with Hallow Man in mind, and as cool as Hallow Man looks(in that amazing style of Powered up too!), anybody who's ever played that guy's little game will assume we rip-offed the design. Anyway, I would imagine Gate would focus on virus techniques, damaging the opponent each turn, similar to the poison status in oh-so-many games. Hallow Man, if you still include to use him, I would imagine he would use cursing attacks, which I have no idea how it would work. As for Desert Man....How will he work? If you're using the one from Battle Network 3, he's just a head and two hands. For design choices, perhaps he could have some solid objects on him? More specifically, on his chest and joints. At least, what I think. Shark Man, despite being based off the navi operated by Masa, perhaps we could put some elements from Dos's design element too. Even though DOS was terrible, perhaps we could fuse the two, resulting in a more humanoid form of Shark Man. Let's face it, his hunch will make him look like Dr. Frankenstein's creepy assistant who would live in the basement, the stereotypical mad doctor assistant. For Number Man.....I hope you're basing him off your Powered Up design. Anyway, his move should be a gamble of some sort. Sometimes, it does 1 damage, sometimes it does moderate damage, and on very rare occasions, extreme damage. If he's going to be end-game, even give him a very rare chance of Insta-kill. I've played plenty of RPGs where the final enemies have a very rare instakill move, and I think we need to represent Mega Man, the harder parts. The parts when instakill spikes are at the bottom of a pit(Doc Shadow) or the boss moves at extreme speeds(Yellow Devil). I think it's OK if Number Man is near the end of the game and he gets a very rare chance of insta-kill, I mean it's not going to happen often. If it does, then you should have teammates in the back, Number Man isn't going to insta-kill everyone. Laser Man, I have no qualms with. Just include those back thingers, makes him different. Shield Man should be the Fortress of the game, nuff said. He should be the tank that takes your hit, let your stronger fighters recharge their weapon energy while he protects the team. Color Man should focus on colors and crystals and that whole shenbang. You know, that whole Rainbow stuff, whatever. Maybe give him a little crystal ball to ride.

Anyway, I'm done with my barrage of ideas.

Wait, one more. Perhaps we could give each robot a Mega-form, like Mega Evolution. In fact, we could even base those forms on the ones from Battle Network. Just call the item Mega-Disc or something, make em big and strong. Although, don't do it for Mega Man, Bass, and Proto Man. Just give them Super Adaptors, much cooler.
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MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on July 12th, 2014 at 11:25pm #1191 ( Edited : 2014/09/05 at 4:46pm )
Ok, I've been reviewing quotes. Normally, if they were mine, I'd just change em, but considering I didn't make any of these mentioned, I feel that I should post and have Adrian compare which one he prefers. Wouldn't be fair to change someone else's after all.

Shadow Man
Start: "For me to dirty my hands on a weak Ronin such as yourself...."
Taunt: "You cannot defeat your own shadow, you fool!"
Victory: "To come at me with such a obvious attack....means death!
Defeat: "Not even my Kawarimi no Jutsu could trick you....You are the better warrior."

Shade Man (I liked his quotes, but I'd find he would be more of a gentleman.....with a taste for blood oil.)
Start: "You look like a tasty morsel...Perhaps I could take a bite?"
Taunt: "The sound of my voice is simply hypnotizing, isn't it? Come here and let me feed."
Victory: "Tonight, your oil will be with much classier company..."
Defeat: "The light has come...My thirst wasn't quenched...."

Star Man (His were definitely great, but I felt it could use a little more drama.)
Start: "There are millions of stars in the universe....But only one Me!"
Taunt: "Your mind is spaced out, allow me to get your attention!
Victory: "I always knew that I was the brightest star in the universe!"
Defeat: "There's always show business, I suppose....."

And that's it.

My thirst hasn't been quenched......

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Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on July 12th, 2014 at 11:10pm #1192
Wow, didn't think I'd be so good at this. Not only is Quick Man on top of the leaderboard, but now on this list too!
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Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on July 12th, 2014 at 8:58pm #1193
Combo points for the win, as they say!
Pretty positive....
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Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on July 12th, 2014 at 8:47pm #1194
This challenge is much harder. This is my only idea on what it is.
Probably not....

From Wily's profile.
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Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on July 12th, 2014 at 8:39pm #1195 ( Edited : 2014/07/12 at 8:39pm )
Well, you can't expect me NOT to be able to get one from my bios! I mean, I made em! I memorized em! Give me a test, I'd score em all right!
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Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on July 12th, 2014 at 8:33pm #1196 ( Edited : 2014/07/12 at 8:34pm )
Uh, perhaps this?!
Maybe?

P.S: You got me there!
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0 BP
0 TP | 0 PP
Posted on January 1st, 2011 at 12:00am #1197
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Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on July 11th, 2014 at 10:37pm #1198 ( Edited : 2014/07/11 at 10:50pm )
Great, not very much went down in the Intermission, but lots happened anyway!

charge-mancharge-man I need to stop going off-rails in these conversations. I'm pretty sure that I almost train-wrecked this entire thing. Sorry bout that, gents.

By the way, the "Swear"(If you can even call it a swear) is at 20:24. It wouldn't really offend anyone though, so no big problem.
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Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on July 11th, 2014 at 7:39pm #1199
Looks fun. Can't wait to try this!
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