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Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on September 10th, 2014 at 4:37pm #981
I know everyone's arguing around here, but honestly I get Mikey, at least a little. You're not going to win on your first time, and you really have to try to win. I'm number #1, and I'll admit the beginning of this game is pretty difficult. It's not hard, per se, but calling it easy would be an overstatement.

So, you could say I agree with everyone here.
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Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on September 9th, 2014 at 3:34pm #982
@TheDoc : Actually, I have this one art style in MS Paint that's terrible for sprites, but could look....fine as a Powered Up version. At least, I think.
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Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on September 9th, 2014 at 2:47pm #983 ( Edited : 2014/09/09 at 3:29pm )
"I think there should be a little tab button to switch the sprites shown, for Alts and such, since we have quite a bit."

You even questioned it on what it was in Game Suggestions. Although, chances are Adrian didn't even see that and made the idea on his own. I wouldn't be surprised. The guy's a genius!

Car from you? You got until Saturday to get ME one. Clock's ticking.

Has no one noticed Roll has three alts? Think about that real quick....
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Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on September 8th, 2014 at 8:05pm #984 ( Edited : 2014/09/08 at 8:09pm )
I like celebrating, don't all of you? How about we celebrate this?
I wonder what's going on here?

I swear, someone suggested different tabs in the database before....

"Even though I'm technically supposed to be taking it easy I'm actually working on some fun tweaks to the community. Excited to share them with everyone. :)"

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Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on September 8th, 2014 at 7:49pm #985
Actually, you could say because it'd spoil the last bosses. Then again, the Killers are in the database. But actually, it could be argued it spoils nothing. Either way, the Field bios spoil that, so I dunno.
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Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on September 8th, 2014 at 7:03pm #986 ( Edited : 2014/09/08 at 7:19pm )
enkerThat sudden power drop! I can only think of Retro...Hmmp, this is my chance. Instead of reviving him, I have a more...permanent solution....

At the Sky Ridge, shortly after Ninja Man's exit.....
enker

enkerThis is it, huh? I don't see it anywhere...Ah, there it is!
enkerwily-buster

enkerWait, that's only his data....I'll absorb some of his power, the rest won't make a difference.
enkerAh, over there! Normally no robot couldn't take THIS much power, but thanks to the power of the Master, I can easily contain it.
enkercore-shadow

enkerYes, my power is rising! Hahahaha! I won't use it yet...I'll save it for a certain being....Anyway, time to look for my brothers again. In fact, what happened to Punk?
*Enker teleports out
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Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on September 7th, 2014 at 11:17pm #987
Uh, my Birthday is 913. What do I win?
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Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on September 7th, 2014 at 4:39pm #988
@TheDoc : Why do you think? Fridays are busy days cause I gotta go out clubbing! Well, not exactly, but you get the drift that I hang out with friends on Fridays. Weekends are better, but I feel a Weekday, no one does anything past 4. I definitely won't be able to make it Saturday this week, because I'll be 24 and I like to have big blowouts for my Birthday.....
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Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on September 7th, 2014 at 12:22pm #989
I've played the game from the start multiple times after each update, and I think you're just having terrible luck. The strategy here is that you find another boss to fight after losing one battle, in a cycle. A great strategy that I've used is to use your weaker characters to fight the mecha and damage the boss, repeating until the weak guys you have are all dead, use Mega Man and Mega Buster them to death. Really, I don't know why you're having so much trouble from this, I rarely ever get criticals. I think your luck is really messing you up.
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Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on September 7th, 2014 at 12:09am #990
Might as well try this. First off though, how many moves can I put into each robot(The normal 8 or start with one), and can I put moves like Proto Strike on a level 1 Proto Man?
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Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on September 6th, 2014 at 10:50pm #991
@Mikey76500 : I know what you meant, but it's basically the same. Metal Man is basically a harder Cut Man, with a harder field bonus. The game is actually quite easy if you have your copy-cores up to level 10, and Chapter 3 will give you so much EXP that it's a joke. The game does require some grinding, but after that, it's smooth sailing.
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Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on September 6th, 2014 at 10:01pm #992
THIS IS WHY YOU'RE WRONG!

Nah, just kidding. Anyway, the game has a tutorial, check the strategy section, there's a guide. Anyway, the game is hard unless you train the copy cores. Up 10 levels and they get extreme power of Op status.

The game does have difficulty options, it's Dr. Light, Wily, and Cossack stories. Each one is harder.

That other stuff isn't random, it actually has a mathematical program that calculates criticals and damage.

While I'm here, why not have a pratice room in which you decide both attacks from each side. It wouldn't count for Exp or Bp, just a pratice room.
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Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on September 6th, 2014 at 9:58pm #993
@Mikey76500 : Check the credits tab. Also, Gravity Man already has been completed. I'm also a higher up.

And X7.....Don't get me started.
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Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on September 6th, 2014 at 4:48pm #994
@Retro Pikachu : While I admit that necroposting isn't all that appreciated, I also feel that it's nice to bring up old topics and see how much things have changed. Although, the amount of topics being brought back up were too much, and while necroposting isn't bad, it also shouldn't be done too much.
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Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on September 6th, 2014 at 4:02pm #995 ( Edited : 2014/09/06 at 4:04pm )
@Mikey76500 : You leave it here, as long as it's a suggestion. Keep in mind this is a Prototype, so not completed yet. And if one of them is why Mega Man 5 isn't here, we're getting to that.

Besides that, welcome and have fun!

I'm about to be 24, so I'll be dust in 6. Maybe 7, if I eat right.
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Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on September 5th, 2014 at 7:55pm #996
@TailsMK4 : There's a meeting going on right now, but it's focusing on RP threads.
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Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on September 5th, 2014 at 7:21pm #997 ( Edited : 2014/09/09 at 2:59pm )
"Interesting....This King's challenge sounds pretty fun, and I don't have anything to do! Well, wonder where I enter in this thing? If this King deserves a herald, he'll get the damn best herald I can be! Hehehehe!"

Entry Form
Name: Insanity Man
Designation: DHN:043(Dr. Headly Number)
Type: Cutter
Design: A purple-ish robot with a sly smile on his face and a glimmer of insanity in his eyes. He has a fairly large body with a shell on his back, only being outsized by robots like Guts Man. He has adjustable hands that he changes by switching it by using some sort of tool that he keeps with him at all times. When scared or startled, he will roll into an armadillo type shell, but it isn't very effective besides for rolling away quickly or providing some defense.

Although not being originally dubbed this name, Insanity Man was a failed Robot Master, made some time after "Proto Man"'s attack of the world and Dr. Light. After having a problem with his electrical brain, he was cast out and left to wander the world. After finding Dr. Wily's castle, he likes to stick around, although Wily never uses him and actually doesn't want him there, giving him repressed feelings of loneliness. He has the Range Slash, an attack that slashes all enemies around his location, although the damage dealt is fairly weak. If electrically-charged, it can home in to any robot that has a metal alloy, including himself. Even though he may seem innocent at times, he'll soon go into a chaotic craze of destruction, enjoying the pains he causes in this mode. He is extremely fast with a great offense, but he can't take a hit very well. He'll sometimes slow down so he can taunt the opponent, but this could end up being a wrong move in the field of battle......

Accepted!
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Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on September 5th, 2014 at 6:48pm #998 ( Edited : 2014/09/05 at 6:49pm )
@MetaKirbSter : Hey Kirb, I love your posts, but edit next time please? Especially if it isn't all that important, because even though Pepsi is a pretty good soda, it doesn't merit a comment.


Also, my offer to move the date to a lesser-frantic day still stands.
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Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on September 5th, 2014 at 4:51pm #999
needle-manD'oh, what's wrong with me? Awww....
I always did see Needle Man as the "Dopey" Robot.

I never had a problem with Wily 7 because a few Etanks will fix you up, plus he's pretty predictable. Boombeam trap though is only hard because you have to have full Crash Bombs, and if you miss....

And Yellow Devil can eat my shorts.
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