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Doc Top
Doc Gemini
Doc Needle
Doc Magnet
Pharaoh Man
Drill Man (
Hard Man Miniboss)
Dust Man
Dive Man
Skull Man (
Shadow Man Miniboss)
Ring Man
Toad Man (
Snake Man Miniboss)
Bright Man (
Spark Man Miniboss)
Dr. Wily?
Metall Daddy
Robot Rematches and
Cossack Catcher
Cossack Capsule
"Bass" Mk-I (Has all the Mega Man 4 weapons, and is only fought if the player does not die once through a playthrough of the game.)
Cut Man
Shadow Man Weapon: Shadow Blade (Acts similarly to the regular version, except that the blades no longer boomerang back, and instead acts more like Metal Blade. Plus, they can be thrown in 8 directions.)
Ring Man Weapon: Ricochet Ring (Throws a ring that ignores gravity, and bounces off walls. Charging the weapon up throws three rings in different directions in front of Cut Man.)
Gyro Man Weapon: Gyro Attack (Acts similar to the MM5 variant.)
Yamato Man Weapon: Yamato Spear (Shoots out a spear that can latch to walls, allowing Cut Man to jump on them.)
Jewel Man Weapon: Jewel Satellite (Acts similar to the MM9 variant, except that the crystals can be sent out in a Power Stone-like attack.)
Punk (Intro Boss)
Punk Rematch
Robot Master Refights
Wily Machine Mk. TV
Metal Man (Phase 1), Cut Man Bootleg (Phase 2)
Mega Man
Adrian
Prototype "T-Rex" Weapon: Rusty Slasher
Prototype "Crash" Weapon: Mine Barrage
Prototype "Beta" Weapon: Dusk Rapier
Prototype "Brim" Weapon: Volcano Grenade
Prototype "Alpha" Weapon: Mokushiroku
Prototype "X7" Weapon: Megaboy Buster
Prototype "Zero" Weapon: Zero Saber
Prototype "End" Weapon: Ender Warp
Prototype "Boss" Weapon: Lawful Judgement
Prototype "Toby" Weapon: Viper Stinger
Spinstrike Weakness: Lawful Judgement and Mokushiroku
Doc Weakness: Mine Barrage and Megaboy Buster
Rhythm Weakness: Zero Saber and Viper Stinger
Metal Weakness: Rusty Slashers and Dusk Rapier
Robot Master Rematches
Adrian Machine and Adrian Battle Suit Weakness: Skull Grenade and Ender Warp (first phase) None (second phase)
Guts Man and Cut Man Weakness: Skull Grenade and Megaboy Buster (respectively)
Fire Man and Ice Man Weakness: Dusk Rapier and Mine Barrage
Elec Man and Bomb Man Weakness: Rusty Slashers and Zero Saber
Beat-suit Proto Man Weakness: Mine Barrage
Power Suit Roll Weakness: Viper Stinger
Super Adaptor Mega Man Weakness: None


Infinity Skull Man,
Infinity Pharaoh Man,
Infinity Bright Man,
Infinity Dive Man