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w-What's that?!
A-Alright everyone, stop that thing before it reaches Light Labs!
But keep your distance! If that thing gets close to you, or worse, touches you, it'll be lights out!
Acid Man leveled up!


P. Fuse Man levelled up!




The enemy has arrived! Get ready everyone!
Acid Man leveled up!
Parallel Fuse Man leveled up!
Beta Man leveled up!
Freeze Man DRK leveled up!
Alright everyone, the next batch of enemies will be showing up, but I don't know from where. Use this time to get in formation for the next wave
The next turn will not commence until all level ups have been completed and all allies have taken a turn (even if it's just "wait")
?????
!!!!!
!!!!!!
I'm sure Beta's got the situation down, I'd best return to the Labs to defend
The Link Levels Database is now open

You can still take actions, Fuse Man
Downed allies can still revive themselves. Every turn, you can choose to give yourself 1 HP, or Roll a Die
Should you choose the latter, rolling a die will grant HP based on the dice roll:
Other allies can restore HP to you through their skills and passives.
Should you reach full health, you can choose to spend your action reviving
You'll respawn at half the health you managed reach during this downed state. If you reach twice your max HP, you'll automatically revive
Even if you're down, allies on the space that you fell will be able to perform Linked Attacks and Defenses
You may be down, but you're far from out.
Don't worry Fuse Man! I'll save you!



Wait... those are two robots over the hills. What's going on?!
Sorry for the hold-up, but we were doing some holding-up ourselves.
We've set up traps and taken out some of the reinforcements, so we now have extra time to deal with these fools!
Not a moment too soon you two! Let's move out everyone! To victory!
The turn limit has been extended


Gah! I'm out of Weapon Energy! We've got enemies super close to Light Labs! Please stop them!
Once we get the chance, we'll need to defeat the boss! If we don't defeat them in time, they'll call in additional reinforcements!
If we could send someone to just take out the boss, all the other enemies will flee!
The boss is indicated by a yellow star on the map.
Clear the victory condition before the turn counter runs out!
