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Found 31 Threads, 757 Posts 788 Results Total
 
Retrop
14,708,847 BP
31 TP | 769 PP
Posted on February 9th, 2014 at 8:37pm #741 ( Edited : 2014/02/17 at 2:45pm )
Next up...
Charizard
From Pokemon Gen I
RsPN-002
Flame Dragon Robot
Type: Flame

A: 115
D: 85
S: 100

Weaknesses: Electric, Water
Resistances: Flame, Nature
Affinities: None
Immunities: Earth

Signature Attacks:

Heatwave
lv. 1
Power: 15
Speed: 3
Energy: 4
Accuracy: 95%
Description: "The user sends out a scorching wind that damages all the opponents with a 30% of lowering attack and defense by 10%!"

Fire Blast
lv. 10
Power: 30
Speed: 3
Energy: 8
Accuracy: 89%
Description: "The user scorches the opponents with flames and reduces their weapon energy by 1!"

Dragon Pulse
lv. 25
Power: 45
Select Target
Speed: 3
Energy: 8
Accuracy: 90%
Description: "The user launches a powerful ball of energy that has a 20% chance of lowering all the target's stats by 10%!"


And now his stage!

Cinnabar Island
Pokemon Gen I-IV
Main Type: Flame
Field Multipliers: Flame x2, Water x 1.2, Earth x0.7
Main Robot: [Charizard]{charizard}
Mecha: Charmander*
Description: An island covered in ashes thanks to a volcano in the background.
Music


*Here's the Mecha

Charmander
From Pokemon Gen I
Baby Charizard Mecha
Type: Flame

E: 75
A: 55
D: 30
S: 40

Weaknesses: Water, Earth
Resistances: Flame, Nature
Affinities: None
Immunities: None


Attack:

Ember
Power: 7.5
Speed: 3
Energy: 0
Accuracy: 100%
Description: "The user burns the target with a little scorch, with a 20% chance of lowering the target's defense by 5%!"
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Retrop
14,708,847 BP
31 TP | 769 PP
Posted on February 8th, 2014 at 6:08pm #742 ( Edited : 2014/02/17 at 2:45pm )
I've decided to do Red's Pokemon Sets from Pokemon Gold, Silver, and Crystal.

First up.....

Pikachu
From Pokemon Gen. I
RsPN-001*1 (Red's Pokemon Number)
Electric Mouse Robot
Type: Electric

A: 120
D: 70
S: 110

Weakness: Earth, Shield
Resistances: Wind, Cutter
Affinity: Electric
Immunity: None

Signature Attacks:

Thunderbolt
lv. 1
Power: 25
Speed: 3
Energy: 4
Accuracy: 95%
Description: "The user releases electricity to damage the target with a 10% chance of lowering their speed systems by 25%!"


Quick Attack
lv. 4
Power: 15
Speed: 5+
Energy: 4
Accuracy: 100%
Description: "The user goes at lightning speed to attack the opponent first, even if the ability speeds tie!"


Volt Tackle
lv. 20
Power: 50
Speed: 4
Energy: 8
Accuracy: 90%
Description: "The user launches and ramjet speed to hit the opponent. This attack has 33% recoil."


And the stage:
Viridian Forest*2
Pokemon Red, Blue, Green, Yellow, Fire Red, Leaf Green, Gold, Silver, Crystal, Heartgold, Soulsilver
Core Type: Electric
Field Multipliers: Electric x2, Freeze x1.5, Flame x0.5
Main Robot: Pikachu*2
Mecha: Pichu*3
Description: A forest with wild pokemon inhabiting the background.
Music

*1 I know what you're thinking: "RETRO PIKACHU YOU IDIOT, IT SHOULD BE RPN-001 INSTEAD OF RsPN-001! Y R U SUCH AN IDIOT!!!" My explanation: If you read my robot profile, I'm already RPN-001, so for Red's Pokemon it'll be RsPN-00?.

*2 If this set was implemented into the game itself, this is how you could fight me: Win against Pikachu 5 times and I will appear on the same stage to completely annihilate you :D

*3 And Here's the Mecha Profile:

Pichu
From Pokemon Gen II
Baby Pikachu Mecha
Type: Electric

Stats:
E: 50
A: 20
D: 10
S: 120

Weaknesses, Resistances, Affinities, and Immunities are the same as Pikachu's.

Attack:

Thundershock
Power: 12.5
Speed: 3
Energy: 0
Accuracy: 100%
Description: "The user lets out a tiny bolt of electricity with a 5% chance of lowering the target's speed by 10%!"
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Retrop
14,708,847 BP
31 TP | 769 PP
Posted on January 31st, 2014 at 11:05am #743
Click on the doctor that your using (i.e. Dr. Wily) a huge amount of times to access the player password prompt.
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0 BP
0 TP | 0 PP
Posted on January 1st, 2011 at 12:00am #744
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Retrop
14,708,847 BP
31 TP | 769 PP
Posted on January 28th, 2014 at 2:43pm #745
The only reason I'm using Metal Man is so that I can take advantage of his stunning look :D
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Retrop
14,708,847 BP
31 TP | 769 PP
Posted on January 27th, 2014 at 3:18pm #746 ( Edited : 2014/01/27 at 3:34pm )
As you know, Light Robots (MM1/MMPU/Megaman/Roll) gain 25% Defense bonus ONLY when with Light, Wily Robots (MM2/Bass/Disco) gain 25% Attack bonus ONLY when with Wily, and Cossack Robots (MM4/Protoman/Rhythym) gain 25% Speed Bonus ONLY when with Cossack. When with other players, (ex. Disco with Dr. Light) robots gain 2x E.X.P. but lose stat bonuses. While I see the advantages in these, it sort of limits the robots to either Tanks, Sweepers, or Olympic Racers.

Personally, I think that robots should have stat bonuses depending on who they are with, for instance, let's say that I want my Oil Man to have increased speed. Under normal circumstances, that isn't possible, considering that Oil Man is a Light robot, so he has to be a tank! However, if things go how I suggested, then I can train Oil Man with Cossack so that way, I can increase Oil Man's speed, which in turn, transforms Oil Man into an Olympic Racer. Basically, if I train robots under Dr. Light, than their defense gets boosted, under Dr. Wily, than attack gets boosted, and under Dr. Cossack, than speed get boosted.

Also, the way to get boosted E.X.P. could be using an item that can be purchased in the shop which can boost your e.x.p. gained.
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0 BP
0 TP | 0 PP
Posted on January 1st, 2011 at 12:00am #747
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Retrop
14,708,847 BP
31 TP | 769 PP
Posted on January 25th, 2014 at 11:00pm #748 ( Edited : 2014/02/08 at 6:08pm )
I think it's time for me to make my appearance....

Retro Pikachu
From the real world Doesn't originate from any game or series :p
RPN-001 (Retro Pikachu Number)
Viridian Champion Robot

Core Type: Electric

Stats:

A: 120
D: 80
S: 100

Weaknesses: Earth, Crystal
Resistances: Swift, Impact
Affinity: Electric
Immunity: None

Quotes:
Start: "Prepare to face the power of the Viridian Forest!!!"
Taunt: "What wrong, can't put in 110% of effort?!"
Victory: "Get some more training, than come back to fight me later"
Defeat: "Good game, you were better than me in every aspect..."

Level Up Moves:

Teamwork Strike
Level: 1
Type: Electric/Shield
Power: 7x
Speed: 3
Accuracy: 90% Select Target
Energy: 4
"The User summon every single teammate to attack the target (ex. 5 teammates mean that the attack has a base power of 7 x 6), causing major damage"


Pikachu Stampede
Level: 10
Type: [Electric/Swift]
Power: 25
Speed: 4
Accuracy: 95
Energy: 4
"The user sends a signal to all the pikachus around the world, causing them to stampede the opponent with a 40% chance to lower the target's speed by 20%!"


Nature's Wrath
Level: 15
Type: Electric/Nature
Power: 25
Speed: 3
Accuracy: 100
Energy: 8
"Mother Nature launches spiky thorns and thunderstorms on the target, reducing all stats (minus energy) by 5%!"


Mega Volt
Level: 25
Type: Electric/Laser
Power: 40
Speed: 5
Accuracy: 90
Energy: 12 (yes, not even copy core robots can use this overpowered gem)
"A huge bolt of lightning hits all the opponents (active or benched) and changes the field multipliers to only increase electric attacks to 4x". This attack is unaffected by benched multipliers."

AND NOW HIS MY STAGE:

Viridian Forest
First Appearance: Viridian Forest
Primary Core: Electric
Field Multipliers:
Electric x2.0, Nature x1.7, Damage x1.2, Flame x0.5
Main Robot: Retro Pikachu
Mecha: Met
Description: "The champion of the Viridian Forest lurks in this forest, along with a lot of pikachus. Are you ready to fight not only Retro Pikachu, but the user of Nature itself?!"
Music: Red's Theme - B2W2
Ideal Background: Here
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Retrop
14,708,847 BP
31 TP | 769 PP
Posted on January 25th, 2014 at 10:42pm #749
I found the video on youtube, so I thought that it was fake at first. However, a video search later, I found out that the video was 100% real, I knew that my dreams had come true :D.

To sum up what happened after that, I spent about the next 1-2 hour(s) running around the house yelling "MEGA MAN IS IN SMASH! MEGA MAN IS IN SMASH :D :D :D :D :D :D :D!!!!!!!!!!!!"

On a scale of one to ten (ten being happiest), I would give it OKKUSENMAN!!!!
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Retrop
14,708,847 BP
31 TP | 769 PP
Posted on January 25th, 2014 at 10:41pm #750
I was bored one day, so I decided to look around for other Mega Man fan games by typing "Mega Man RPG." After about two seconds of research, I came across this game.
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Retrop
14,708,847 BP
31 TP | 769 PP
Posted on January 25th, 2014 at 4:20pm #751 ( Edited : 2014/01/25 at 10:52pm )
Xerneas
From Pokemon Gen 6 (Pokemon X/Y)
NPN-716 (National Pokedex Number)
Life Reindeer Robot

Core Type: Crystal

Stats:
A: 131
D: 75
S: 94

Weakness: Cutter, Laser
Resistances: Impact, Shadow
Affinity: none
Immunity: Flame

Level Up Moves:

Geomancy
Level: 1
Type: Crystal
Power: ---
Speed: 4
Accuracy: ---
"The user forfeits a turn to charge up energy, then [after one turn] brings the energy into itself to boost Attack by 50%, Speed by 40%, and Defense by 30%!"


Moonblast
Level: 10
Power: 30
Speed: 3
Accuracy: 100
Energy: 4
"The user channels energy from the moon, which has a 20% chance to lower the target's defense by 30%!"

Sorry, no quotes or stage for the Pokemon.... :(
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Retrop
14,708,847 BP
31 TP | 769 PP
Posted on January 22nd, 2014 at 3:31pm #752
Shame that he still only has 3 votes and is in a tie with Elec Man...
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Retrop
14,708,847 BP
31 TP | 769 PP
Posted on January 22nd, 2014 at 2:52pm #753
Wow MegaBossMan, thanks for "advertising" my survey! I really appreciate it! Anyway, I may as well ask some questions :D.

1. What is your favorite Mega Man game?

2. What other franchises do you like outside of any Mega Man series?

3. Do you have Pokemon X, Y, Both, or neither.
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0 BP
0 TP | 0 PP
Posted on January 1st, 2011 at 12:00am #754
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0 BP
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Posted on January 1st, 2011 at 12:00am #755
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0 BP
0 TP | 0 PP
Posted on January 1st, 2011 at 12:00am #756
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Retrop
14,708,847 BP
31 TP | 769 PP
Posted on January 19th, 2014 at 12:45am #757 ( Edited : 2014/01/19 at 12:48am )
@Chaos_Fantazy

Actually, I think that Roll's resistance to wind is a reference to Roll's theme song: Where the Wind Blows (Or Kaze Yo Tsutaete)
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Retrop
14,708,847 BP
31 TP | 769 PP
Posted on January 15th, 2014 at 2:36pm #758
*This Post has parts that include the game. Read the website part of my suggestion here (read this part first, as the website part adds onto this).*

I Was thinking, what if we, the fans, could create our own sprites skins for the game?

Basically, an extra skin could be applied onto our robot masters, and wouldn't do anything special besides changing the appearance of the Robot Master. For instance, people can decide whether to use the ORIGINAL Metal Man sprites, or we could use the V2/V3 Metal Man sprites.

Of course, the sprites would need to be examined by Adrian and his staff before letting it be an official skin, but it would be nice to see extra skins for those who don't really like how some robot masters look.
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Retrop
14,708,847 BP
31 TP | 769 PP
Posted on January 15th, 2014 at 2:35pm #759
*This Post has parts that include the website. Read the part that includes the game here(read the game part first, as this adds on to that part).*

*Continuing on from the game post*

What if we could use the extra skins for our avatars. For instance: Do you prefer Metal Man V1, or Metal Man V2/V3?

That would add EVEN MORE customization to the website besides the avatars and color change. What do you think?

P.S. Being able to customize the background of the banner would be nice as well
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Found 31 Threads, 757 Posts 788 Results Total
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