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Found 6 Threads, 815 Posts 821 Results Total
 
QuintAnother
17,653,577 BP
6 TP | 815 PP
Posted on March 11th, 2023 at 6:35pm #621 ( Edited : 2023/03/11 at 7:03pm )
no u

I use Quick Strike and it hss priority, so like 6 damage and it drops ur reverse module

However, you do obliterate my Mouslider and deal 29 damage to ChargeMan.
Though now you have 1/2 of your attack(3 stage drop)
^ Top
 
QuintAnother
17,653,577 BP
6 TP | 815 PP
Posted on March 11th, 2023 at 3:24pm #622
Mouslider's Charge Kick strikes for a whopping 85 damage, obliterating Ring Ring before he could even prepare his Space Shot!
His speed goes down by a stage though...
^ Top
 
QuintAnother
17,653,577 BP
6 TP | 815 PP
Posted on March 11th, 2023 at 12:21pm #623 ( Edited : 2023/03/11 at 12:30pm )
Plaza Center Station
Data uses Skull Barrier before Count can deal any damage to him.
Dang. Still can't use those weapons for some cooldown reason. Well, I have no other choice.
He uses his long-lost weapon, the **r*d*x E**s*, but it's so old it's faulty by now. Even the name isn't properly shown. deals little Time-type damage to Count, mainly just to serve as a distraction so he can get out of there rather than actually deal damage.
^ Top
 
QuintAnother
17,653,577 BP
6 TP | 815 PP
Posted on March 11th, 2023 at 12:05pm #624 ( Edited : 2023/03/11 at 12:15pm )
Oof!
I take 23 damage.

I used ChargeKick


That was close, im on literal 27 hp right now

Though i think youre dead now cuz i LITERALLY HAVE 95 SPEED LOL
^ Top
 
QuintAnother
17,653,577 BP
6 TP | 815 PP
Posted on March 11th, 2023 at 5:48am #625 ( Edited : 2023/03/11 at 12:12pm )
If the cooldown permits,
Worker Super Breaks Epsilon Snow.
Paradox Man surprisingly doesn't summon more chronos, instead using Energy Support EX.
The chronos all give Worker AP(forgot how many chronos there are)
Worker gives Duo one of his AP, who uses them to fire off a Superlaser.
Worker also uses Super Boost on Duo if possible, he then Buster Charges and works hard with all of his remaining AP.
^ Top
 
QuintAnother
17,653,577 BP
6 TP | 815 PP
Posted on March 11th, 2023 at 5:08am #626 ( Edited : 2023/03/11 at 5:21am )
They get 4 random weps from your arsenal that match the same core, plus their signature ability.
In your case, the weapons are:
Signature wep(forgot)
Space Shot
Space Buster
Astro Crush
Space Overdrive
My case:
Sig.wep.
Charge Kick
Swift Shot
Quick Strike
Swift Buster
^ Top
 
QuintAnother
17,653,577 BP
6 TP | 815 PP
Posted on March 10th, 2023 at 1:41pm #627
rollHello? I see Mr. Drenchman is already working as a janitor, but can I have a job as his assistant or something? Dad(light) said I could work to buy my own stuff if I wanted, but he's really sick nowadays and can't get money! So i wanna help him :)
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QuintAnother
17,653,577 BP
6 TP | 815 PP
Posted on March 10th, 2023 at 11:57am #628
You create a ring ring while i recover myself to full we.
I use mecha support too.

WE 6/10
^ Top
 
QuintAnother
17,653,577 BP
6 TP | 815 PP
Posted on March 10th, 2023 at 11:25am #629
Alr, swift multi x4 space multi x2, me buster charge
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QuintAnother
17,653,577 BP
6 TP | 815 PP
Posted on March 10th, 2023 at 10:09am #630
( btw i do the damage calculations)
As the Swift field multiplier greatly increases and the opposite happens to Earth and Water,

Galaxy Man charges a Space Buster!
(btw, since your skill would be useless here, cosmic intellect will let you have one more weapon slot)

ChargeMan, with his 6 WE, does another Field Support.
^ Top
 
QuintAnother
17,653,577 BP
6 TP | 815 PP
Posted on March 10th, 2023 at 4:07am #631 ( Edited : 2023/03/10 at 4:35am )
Ok. You can choose eight weapons and a hold item btw.

Charge Man


Hold item: Attack Diverter
Weapons:
Buster Charge
Charge Kick
Swift Overdrive
Energy Mode
Mecha Support
Field Support
Swift Buster
Quick strike

Since i have the least speed(i think), i use Field Support to double Swift moves's power, and halve Earth and Water's.

So now your turn.
^ Top
 
QuintAnother
17,653,577 BP
6 TP | 815 PP
Posted on March 9th, 2023 at 8:08pm #632 ( Edited : 2023/03/10 at 4:04am )
Paradox man receives 3 AP from the chronos, he creates one, buster charges( breaking the consecutive penalty) and creates another.
The two give ap to duo and worker.
Worker first uses Energy Support EX, then Motivation( taking away 900 HP) to get 3 more AP, he then uses those ap to fire a total of 4 Neutral Overdrives plus( now deals flat damage equal to the HP ur missing)
Duo uses Energy Restoring on himself and Galaxy Bomb on Gamma Angel.
^ Top
 
QuintAnother
17,653,577 BP
6 TP | 815 PP
Posted on March 9th, 2023 at 1:36pm #633 ( Edited : 2023/03/09 at 1:45pm )
Add the following to my worker pls:
Motivation
Light_neutral
0 WE X HP
The user lowers their own HP by any amount they desire, and for every 400 HP they lose, they may choose to either recover 40 WE, or get an extra AP.

This also allows them to gift AP to allies.

Also the Neutral overdrive and this:
Scavenge
The user looks for items. This gives him a 30% chance to find a random item(has to either be consumable or from Nitron P shop). Items who cost crown coins or have the 'disappear after raid' property can't be found. Also for every CONSECUTIVE use the chances drop by 1% and stay like that till the end of the raid.
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QuintAnother
17,653,577 BP
6 TP | 815 PP
Posted on March 9th, 2023 at 11:41am #634
You currently only have 5 WE,
while I have 7.
I'll say some things tho:
Fire Breath is 3 because ssme core, not two. It halves the we cost.
Firescales is not 3, first use is 2, seconf is 3, third is 2 again and so on.
You can still choose a weapon to halve its we cost again, for example:
I chose Shadow Dash, so from a whoppin 8 WE i go to 2 WE(4 because same core and 2 because i chose it)
So you didn't choose a weapon yet.

Anyways, ShadowMan decides to simply throw another smokebomb.
It's almost impossible for him to be hit now.
WE 5/10
^ Top
 
QuintAnother
17,653,577 BP
6 TP | 815 PP
Posted on March 9th, 2023 at 4:40am #635
1. Items and zenny are linked, but I don't see what else could be linked.
2. Umm, no. But you can get money to buy more character slots here.
3.The amount you bet is the amount you win instantly. And sibce you can use that... I think it is?
^ Top
 
QuintAnother
17,653,577 BP
6 TP | 815 PP
Posted on March 8th, 2023 at 8:47pm #636 ( Edited : 2023/03/09 at 11:47am )
Ah sorry, I've mistaken TRBF's Heroic Dive in my attack with a damage HE dealt.
That said p man summon 2 chronos with time saver.
2 chronos give ap to duo and worker.
Worker super boost duo and buster charge himself. If he dont have we he just work hard.
Duo buster charge himself and use a Machgun at Jewel bro.






Also, for the calculations on the Super Break, just multiply damage by 6 cuz super break took 5/6 from defense
^ Top
 
QuintAnother
17,653,577 BP
6 TP | 815 PP
Posted on March 8th, 2023 at 8:18pm #637
(ok not do the damage calculations but... why did u ignore my superlaser?)
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QuintAnother
17,653,577 BP
6 TP | 815 PP
Posted on March 8th, 2023 at 5:02am #638 ( Edited : 2023/03/08 at 1:23pm )
Missed again(got another tails)

ShadowMan decides to charge weapons to restore 4 WE.

(btw the we cost of ur moves plis)
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QuintAnother
17,653,577 BP
6 TP | 815 PP
Posted on March 8th, 2023 at 4:46am #639
Worker puts a Super Break on the Gamma Jewel who just came, while Duo fires his Super Laser afterwards!
Paradox Man is recovering...
^ Top
Found 6 Threads, 815 Posts 821 Results Total
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