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Found 31 Threads, 757 Posts 788 Results Total
 
Retrop
14,708,847 BP
31 TP | 769 PP
Posted on June 26th, 2020 at 1:45pm #41
The metall fires another shot at the tower's force field
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Retrop
14,708,847 BP
31 TP | 769 PP
Posted on June 26th, 2020 at 1:39pm #42
The metall, who is now conveniently near the tower, fires a shot at the forcefield.
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Retrop
14,708,847 BP
31 TP | 769 PP
Posted on June 26th, 2020 at 1:16pm #43
A Metall appears on the planet, seeking for a worthy challenger.
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Retrop
14,708,847 BP
31 TP | 769 PP
Posted on June 26th, 2020 at 12:58pm #44
hi so

I kinda got burned out on running this thread, and I just got extremely tired on running it. Even after my schedule cleared up, I just didn't have the resolve to continue this. I'm pretty sure the people in this game have moved onto Beta's RMMD, so yeah keep playing that because this ain't getting updated by me.

I'm leaving a link to all the abilities/passives I had planned to appear at some point, and feel free to ask me any questions on Lab Defense DX either here or on Discord. If you wanna use any of the materials I was planning to use for Lab Defense go ahead, you don't need permission or anything lol.

Thanks to all of you for playing, I do want to make a new roleplay game sometime in the future, but that won't be for a while. Have a good day y'all

Link to the Lab Defense Database

(P.S. if you want to continue Lab Defense/make your own spin on it, go ahead, just make sure you have the free time to do so for a while)
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Retrop
14,708,847 BP
31 TP | 769 PP
Posted on March 26th, 2020 at 10:59pm #45 ( Edited : 2020/03/26 at 11:00pm )
Today's Music: Love Dramatic

@RotomSlashBlast :

Expert Belt was added to your Inactive Passives. You can modify your loadout between waves.

Beta supports Fuse! +2 ATK!
P. Fuse Man fires a 28 might Time Arrow!
Metall 2 fell!
P. Fuse Man gained 21 EXP!
Link between P. Fuse and Beta grew!

@Soren :
@GrowingDarkness :

snake-man Hey! Be careful! There's a chasm below that can't be crossed without Flight!

Acid Man stayed at his current position.

Freeze Man DRK moved 2 right.

(you cannot cross tiles without Flight. The next attempt to cross these without Flight will result in falling to your doom)

@GammaGhost :

Heat Man fires with a 13 might Buster Shot!
Metall DX took 11 damage! Metall DX fell!
Heat Man gained 27 EXP!

/E/ Heat Man leveled up!
Level: 5 -> 6
WE: 9 -> 10
DEF: 7 -> 8
SPD: 4 -> 5

Pick Between:
2* Command: Roll Swing - Pushes target back 1 space. On odd turns, Power is doubled. On even turns, WE is halved. (6 WE, 8 Power, Range 1)
2* Passive: Strength against Numbers (NEW!) - If foes outnumber allies within 5 spaces of unit, unit gains +3 ATK/DEF during combat.

@Brash Buster :

Dyna Man aimed his buster at the Metall, but noticed nothing but scraps.


Enemy Phase

The Metall DX began moving onto Heat Man.

Metall 1 activates another Metall Shield!


Player Phase - Turn 3

snake-man Please don't try to walk off the edge again.
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Retrop
14,708,847 BP
31 TP | 769 PP
Posted on March 25th, 2020 at 4:03pm #46
@Beta Shadow : Beta has moved.

Hm? What's this lighter colored ground?

snake-man Ah! That ground is special and will raise the defense of those who stand on it!

@Soren : Acid Man spawned directly on the blue checkpoint, where there is no left to go to. Acid Man waits on the Checkpoint.

@GrowingDarkness :

Alright you flying piece of scrap metal, it's time for you to-

Freeze Man DRK suddenly notices the steep fall from the snake platform to the ground.

...On second thought, you live another day, metall.

(note, you cannot cross the dark Chasm tiles).

@Brash Buster :

Dyna Man's wields Quick Strike with 16 might

The Sniper Joe took 11 damage!

Dyna Man gained 11 EXP!
Data for Sniper Joe obtained!

Commands:
Buster Shot, ATK Boost, Reposition
Passives:
Sniper's Shield

Data for Sniper's Shield obtained!
Passive
Rarity: *
Once per wave, ignores the effects of the first attack to hit this unit.

snake-man Huh, looks like this Sniper Joe forgot its shield. I doubt future Joes will make such a grievous error

@RotomSlashBlast :

The tile 4 spaces right of the Checkpoint was taken by Dyna Man. As such, P. Fuse Man was placed 3 spaces right instead.

Dyna Man assists P. Fuse Man! Attack +1!

P. Fuse Man fires a 26 might Time Arrow!

Sniper Joe fell!

The Link between Dyna Man and P. Fuse Man grew!

P. Fuse Man gain 24 EXP!

fuse-man_alt2 P. Fuse Man leveled up!
Level: 5 -> 6
HP: 8 -> 9
WE: 9 -> 10
ATK: 11 -> 12

Pick between:
2* Passive: Expert Belt (NEW!) - Supereffective attacks deal 6 extra damage.
2* Command: ATK Sacrifice (NEW!) - Reduces ATK by -5 for the rest of the wave, but restores 25% of your HP. (6 WE)

@GammaGhost : The power flight allows /E/ Heat Man to soar across the chasm, garnering the attention of the flying rebels.
ENEMY PHASE
Metall 1 activates Metall Shield!

Metall 2 moves 2 spaces right and activates a 6 might Metall Shot!

Metall 1 blocked the attack!

P. Fuse Man helped Dyna Man defend! +1 DEF!
Dyna Man took 0 damage!
Dyna Man gained 1 EXP!
The Link between Dyna Man and P. Fuse Man grew!

Beta helped P. Fuse Man defend! +1 DEF!
The defensive tile activated! +1 DEF!
Fuse Man took 0 damage!
Fuse Man gained 1 EXP!
The Link between P. Fuse Man and Beta leveled up!
Iron Bonds obtained! +2 ATK/DEF during Linked Combat instead of +1!

P. Fuse Man helped Beta defend! +2 DEF!
Beta took 0 damage!
Beta gained 1 EXP!
The Link between Beta and P. Fuse Man grew!

Metall DX 1 moved and fired a 9 might Buster Shot at E Heat Man!
Freeze Man DRK helped Heat Man defend! +1 DEF!
E Heat Man took 1 damage! +1 EXP!
The Link between /E/ Heat Man and Freeze Man DRK grew!
Player Phase - Turn 2

Various Links grew.

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Retrop
14,708,847 BP
31 TP | 769 PP
Posted on March 23rd, 2020 at 10:34am #47 ( Edited : 2020/03/23 at 10:59am )
@Soren : YOU FOOL! I ACTUALLY MADE THE MAP IN TIME FOR THIS DEADLINE! MWAHAHAHAHAHAAHA

ahem
snake-man Finally! All of you are here!

snake-man All the mechas here started rebelling, and they've taken control of the Column.

snake-man I've managed to hang onto this last Checkpoint, but until we take all the other Checkpoints, the virus mechas are controlling the facilities

snake-man I'm in no condition to fight, so I'll leave the rest to you.
Mission: Gain control of 2 checkpoints



snake-man This ought to be tough. A chasm keeps us from the other Checkpoints. If I can just get one more Checkpoint, I should be able to control the bridges between the two sides.

snake-man If you fall into the chasm.... well, we'll try and recover you in time for the next wave.

robot All players, send your commands as if you were standing on the Blue Checkpoint.
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Retrop
14,708,847 BP
31 TP | 769 PP
Posted on March 23rd, 2020 at 10:30am #48
On the Discord? Yeah!
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Retrop
14,708,847 BP
31 TP | 769 PP
Posted on March 18th, 2020 at 8:35pm #49 ( Edited : 2020/03/18 at 8:35pm )
Carl goes 1 space up (and 1 space right, if needed) to rescue to Sniper Joe.
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Retrop
14,708,847 BP
31 TP | 769 PP
Posted on March 18th, 2020 at 8:32pm #50
Hi ya'll! Sorry for the late reply. I though I'd be pretty free because school's out but I had a lot of work to make up.

Lab Defense DX will return March 23rd. Sorry for the second delay, but I can guarantee that it'll be up by then.
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Retrop
14,708,847 BP
31 TP | 769 PP
Posted on March 15th, 2020 at 10:11pm #51 ( Edited : 2020/03/15 at 10:15pm )
proto-man_electric Carl, you can take hits better. Go to that Sniper Joe please

met ...

Carl moves 1 space left and 2 spaces up and fires at the Enemy with a Buster Shot!

Retro stands his ground and fires at the enemy with Electric Shot!
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Retrop
14,708,847 BP
31 TP | 769 PP
Posted on March 15th, 2020 at 9:33pm #52 ( Edited : 2020/03/15 at 9:44pm )
proto-man_electric Alright, from here on out, we're striking it rich! All will bow to Team Retro!

met ...!

proto-man_electric What do you mean you're the leader?! I'm clearly the leader!

met ...

proto-man_electric So what if I was the one who got shot?! I'm taller than you!!

met .!.

proto-man_electric Coin flip you say? Fine, we'll do it. Heads I'm leader, tails you're-

The coin lands on tails

proto-man_electric ...

met ^.^

proto-man_electric ....Let's just... go to the Abandoned Warehouse... more people there to block shots for me...

Team Carl heads to the Abandoned Warehouse

(for the record, Retro is still the leader, but Carl gets the team name)
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Retrop
14,708,847 BP
31 TP | 769 PP
Posted on March 14th, 2020 at 7:40pm #53
Carl moves 3 spaces right and 1 space down to fire his Defense Buster

proto-man_electric Oy, I don't take kindly to getting shot in the face!

proto-man_electric How about I repay the favor!

Retro moves 3 spaces right and fires Electric Buster
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Retrop
14,708,847 BP
31 TP | 769 PP
Posted on March 13th, 2020 at 5:07pm #54
After a bit a small hiatus due to Homework overload and Theatre practice, I can return to working on Lab Defense!

Lab Defense will return March 16th. You won't spawned into Snake Man's map until you enter a command, so I won't have to automate 7 inactive players or anything.

Uhhhh.... That's it. If you have any suggestions for Lab Defense shoot 'em in the Discord. See ya then!
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Retrop
14,708,847 BP
31 TP | 769 PP
Posted on March 13th, 2020 at 12:37pm #55
Both Carl and Retro move 3 spaces up, and both of them activate Buster Charge.
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Retrop
14,708,847 BP
31 TP | 769 PP
Posted on March 12th, 2020 at 10:27pm #56
proto-man_electric Ugh.... My head hurts

proto-man_electric Next time I see that son-of-a-gun...

Carl moves 3 spaces up while Retro trails behind and moves 1 space right
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Retrop
14,708,847 BP
31 TP | 769 PP
Posted on March 11th, 2020 at 6:50pm #57
proto-man_electric Ha! You wish to face me? I bet you can't even take out a Metall!

proto-man_electric Carl!

Carl moves 4 spaces up and activates Adhesive Shot to immobilize Ninja Man.

proto-man_electric You, on the other hand...

Retro, not seeing a purpose in attacking the robot targeted by everyone else, moves two spaces right.
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Retrop
14,708,847 BP
31 TP | 769 PP
Posted on March 10th, 2020 at 9:11pm #58
Retro obtained Rolling Cutter

proto-man_electric I suppose these pests aren't exactly wrong on their assessments

proto-man_electric All the more reason to take 'em out

met !!

Retro and Carl move up and activate Attack and Defense Boost.
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Retrop
14,708,847 BP
31 TP | 769 PP
Posted on March 9th, 2020 at 11:48pm #59
proto-man_electric oh hey, free kill

Retro and Carl move 2 spaces right and fire their respective buster shots.
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Found 31 Threads, 757 Posts 788 Results Total
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