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Found 14 Threads, 796 Posts 810 Results Total
 
Musical
15,225,883 BP
14 TP | 796 PP
Posted on May 27th, 2016 at 7:47pm #541
WelL, so far from the singular picture and one paragraph synopsis, I can say that this show- it's made by Man on Action studios, so I'd get a chuckle was called Mega Man of Action! So, what I was saying is that Mega Man of Action seems closer and firther to the game in a few ways, firstly, I'll be comparing this to the Ruby-Spears cartoon, as it is the only Western Mega Man television series (besides maybe a season or two of the BN anime). Firstly, Mega Man of Action's (shortened to MMoA as of now, since I am lazy) Mega Man is way closer to the game's intended design than Ruby-Spears Mega Man, I think I shall compare Ruby-Spears design to how many live action movies taking place in a High School will have the cast of students be 20-somethings because of course no one wants acne-covered, hormonal children on the set, SO Mega Man in the games is supposed to be designed as a 10-12 year old child, whilist Ruby-Spears Mega Man is prolly designed as a 20-22 year old adult, BUT MMoA Mega Man, while it is different, at least it is closer to the Mega Man ingame than Ruby-Spear' attempt of the Blue Bomber.

Onto Aki Light, I know that it is the Violet Viking's alter ego, but he is a beepboop, not a flying man in tights, he does not need an alter ego, without a proper explination I feel as if the addition of "Aki Light" is just a creator shoving their OC into a show because why not! So the weird skin transformation thing sounds, okay, the use of the word "pyrotechnics" worries me, either they mean "a flourishing display," this transformation has something to do with the FLAMES OF JUSTICE, or the article writer has no idea what the def of pyrotechnics is, which is:
Pyrotechnics
1. a fireworks display.
2. a brilliant performance or display, especially of a specified skill.
"he thrilled his audience with vocal pyrotechnics"
the art of making or displaying fireworks.
Anyway, I have high hopes for this and I pray that this is atleast watchable
Also, I almost forgot, but, a show CAN be good without being fully accurate to a game, anyone who has seen Kirby: Right Back at Ya knows that this can be successfully done without being fully attached to the game, Popopo Village, Nightmare Inc., and Kirby's Star Warrior status was never mentioned in the game, but it was a ravishing show

...Sorry for rambling
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Musical
15,225,883 BP
14 TP | 796 PP
Posted on May 27th, 2016 at 12:28am #542 ( Edited : 2016/05/27 at 12:39am )
Hm, may I join?

time-man Musical!
Weapon type: Note. Three Notes per target. -4 HP per Note

time-man I came here because, well, I forgot why I am here. Maybe, Guts Man I guess?
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Musical
15,225,883 BP
14 TP | 796 PP
Posted on May 24th, 2016 at 12:04am #543 ( Edited : 2016/05/24 at 12:11am )
@TheDoc : I agree with Doc on this. In a fangame in which the point is to finish battles as quickly as possible, who's going to use a weapon that takes two turns to use, and provides mediocre damage? I say that Star Crash should be a multi hit attack, but if it disables a robot on, say the 2nd hit when the ability could hit a maximum of four times, it moves on to the next robot that switches in, maybe the weapon could be considered Shield core by lowering the target's attack, or raising the user's defense? Just spitballing here...
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Musical
15,225,883 BP
14 TP | 796 PP
Posted on May 23rd, 2016 at 8:24pm #544 ( Edited : 2016/05/23 at 8:31pm )
1. Yes, I enjoyed seeing Dramatic close calls and Doc Robot being absolutely destroyed
2. I enjoy the randomized brackets, they add interesting elements to the tournament, BUUUT in some ways you may get a bracket in which one doesn't even have a chance (Doc v. Ballade) so "A"
3. YYYYYYYYYYYYYYYAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAASSSSSSSSSSS!
4. Sure, because I'd love to see an entirely different roster this time too
5. Ring.exe WILL MAKE IT MIKEY. SHE'LL SURVIVE THE ELIMINATOR!! (also Green Biker Dude)
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Musical
15,225,883 BP
14 TP | 796 PP
Posted on May 23rd, 2016 at 8:20pm #545
1. Allergies?

2. Chocolate Chip or Macadamia Nut, which cookie is the best?

3. If you had control over the Prototype's next update, what would be add/remove/modify?

4. Oh golly, a Supervolcano is about to erupt, what would you do?

5. Favorite Disney song?

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Musical
15,225,883 BP
14 TP | 796 PP
Posted on May 22nd, 2016 at 10:29pm #546 ( Edited : 2016/05/22 at 11:30pm )
Do not worry, I didn't forget the rest of these bios, next up...

Name: Kayla
First Appearance: Megabound Chapter 1
In Universe: Megabound
Designation: CC-002 (Chosen Child)
Weaknesses: Impact
Resistances: Electric
Immunities: Space
Current Status: Getting ice cream with Adrian
Forms: 1, she's a child, no Absolute God of Hyperdeath for her

Form: Child Form
Type: Neutral
Stats Total: 200
Energy: 30
Attack: 100
Defense: 20
Speed: 50
Theme: Spider Dance

Trivia:
Good Point: Confident
Bad Point: Forgetful
Likes: Drawing
Dislikes: Old Maid, pickles
Other: (Since Alex's "Other" covered the gist of things, this will go into more personal detail now) Kayla is a girl around the age of 13 who goes as the name "NetWoman" on MMRPG. She enjoyed going on adventures with the others, but she didn't enjoy talking about herself much. Kayla is allergic to peppermint and shellfish. Her fear is sticking her arm out of the window of a moving vehicle, in fear of a car chopping her arm off. Kayla also enjoys writing, and hates tennis

Name: Terri
First Appearance: Megabound Chapter 4
In Universe: Megabound
Designation: CC-004
Weaknesses: Cutter
Resistances: Water
Immunities: Wind
Current Status: Getting ice cream with Adrian
Forms: 2, kinda

Form: Unarmed
Type: Neutral
Stats Total: 200
Energy: 40
Attack: 40
Defense: 70
Speed: 50
Theme: Death By Glamour

Form: Armed with Gavel
Type: Impact
Stats total: 300
Energy: 40
Attack: 140
Defense: 100
Speed: 20
Theme: Death By Glamour

Trivia:
Good Point: Optimist
Bad Point: Vain
Likes: Lew Enforcement
Dislikes: Chess
Other: Terri is a 20 year old adult who works as a judge in Multnomah county and is still going through law school. Bawss specializes in weaponry such as gavels. Terri dislikes birds due to a severe allergy to their feathers. Terri goes by the username "MegaBossMan" on MMRPG. His favorite color is maroon and truly doesn't understand why Alex likes magenta and not maroon.

Name: Kyle
First Appearance: Megabound Chapter 1
In Universe: Megabound
Designation: CC-003
Weaknesses: Freeze
Resistances: Flame
Immunities: Electric
Current Status: Getting ice cream with Adrian
Forms: 1

Form: Child Form
Type: [Neutral}
Stats total: 200
Energy: 53
Attack: 49
Defense: 49
Speed: 49
Theme: None

Trivia:
Good Point: Intelligent
Bad Point: Pessimist
Likes: Spicy foods
Dislikes: Monopoly
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Musical
15,225,883 BP
14 TP | 796 PP
Posted on May 21st, 2016 at 10:28pm #547 ( Edited : 2016/05/21 at 10:29pm )
@MegaBoyX7 : MegaBoi I have no idea what you are talking about.
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Musical
15,225,883 BP
14 TP | 796 PP
Posted on May 21st, 2016 at 2:42am #548 ( Edited : 2016/05/21 at 3:32am )
*Continued from last post*
Floor 13: snapper Crabby Snapper Grants Snapper Soaker
LE: 37
items: LE Capsule

Floor 14: tomahawk-man Tomahawk Man Grants rolling-cutter Rolling Cutter
LE: 64
items: Weapon Capsule, metal-blade Metal Blade!

Kidnapper Cohort Floor 3: bass_shadow Female Forte Grants bass-baroque Mace Bludgeon!
LE: 150
items: Weapon Capsule (x3), LE Capsule (x3), top-spin Light Burst!
info: Female Forte is considered the brawn for a reason. Armor made from the strongest metals, a mace that can knock a shield off a Sniper Joe, yet still being able to travel at a fast pace. When you bring down FF's LE to 75, you're LE will be fully recovered. Spinstrike knew that if you got up far enough into the tower, he'd have to step up his game. The place is riddled with Starforce, both to give his last lines of defense an advantage, and to torture Mikey.

Starforce-Powered Floor 16: quick-man_alt9 Corrupted MegaBossMan grants quick-boomerang The Law!
LE: 120
items: LE Capsule (x2), Weapon Capsule, bubble-lead Bubble Lead!

Starforce-Powered Floor 17: time-man Upgraded MusicalKitty Grants hard-knuckle Crescendo Crushers
LE: 160
items: LE Capsule (x2), Weapon Capsule (x3), fire-storm Fire Storm!
info: Hm, seems like Spinstrike upgraded MusicalKitty and Net Woman after their defeats. Like last time, you are fully healed when MusicalKitty reaches 75 LE, doesn't seem as difficult as Female Forte due to a few LE and Weapon upgrades, but is still a challenge. You have just now noticed your very large arsenal of weapons, give yourself a pat on the back.

Starforce-Powered Floor 18: proto-man_shadow bright-man SSN and Bright Man Clones Grants copy-shot Phantom Morph! and danger-bomb Starforce Shatter
LE: 120 (N} 170 (Mikey}
items: LE Capsule (x4), Weapon Capsule (x3)
info: Spinstrike thinks he can fool you with copies of his hostages. When Mikey's LE reaches 85, your LE is fully replenished

Starforce-Powered Floor 19: rhythm_alt2 Upgraded Net Woman
LE: 250
items: LE Capsule (x6), Weapon Capsule (x4)
info: The final fight before Spinstrike himself. Net Woman now has an orbiting shield made up of destructable pieces of trash that replenishes occasionally. Net Woman also has data of all obtainable Weapons so far, watch out for that. Don't lefy your LE drop too low, if your LE hits 4 LE or under, Net Woman replenishes 20 LE.


You've done it. At 26* different special weapons, 66* LE and each shot of your regular attacks inflicting 21* LE of damage. You defeated the Final Boss, you walk up the final floor to see SSN and Mikey paralyzed in the middle of the room. You run closer to them, but wait, who's that behind you...?
*If you got every item

WARNING! FINAL BOSS FLOOR: top-man Spinstrike!
LE: 380 (Form 1) 120 (Form 2) 86 (Form 3} 32 (Form 4 *Cue "This isn't even my final form!*) 13 (Form 5}
info: Woah, is this guy even beatable? If he didn't occasionally drop healing items when hit, then yes. Like Female Forte and Musical, defeating one of Spinstrike's forms fully replenishes your LE. Spinstrike can use every weapon in the tower, and likes throwing as many tops as he can into the mix. Every form he reaches, Spinstrike gains a more threatening appearance (until after Form 3, where he gets weaker) and his attacks do more damage. From form 2 onward, Spinstrike can summon a bed of spikes from the ground to lower the player's LE to 1, there's usually a "!" sign that appears over the spot they are about to appear in, so don't panic.

After Spinstrike is defeated, he abandons the area. The player walks outside to see Ender, MegaBoy, Boss, MusicalKitty, Female Forte, and Net Woman standing by Boss' car. You all get in, and Boss starts driving... Until there's a big group of Battons in the road...

Uh oh
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Musical
15,225,883 BP
14 TP | 796 PP
Posted on May 21st, 2016 at 1:26am #549 ( Edited : 2016/05/21 at 3:25pm )
I know, it's odd. You may be saying "Musical this is quite a weird premise for a game? Are you okay?"
Firstly, no I am not okay. Secondly, I got inspiration from a small theory I made in the Chat Room Here so yeah, this didn't come out of no where.

Playable Characters mega-man_shadow Beta Man. Uses Shadow Rapier mega-man MegaBoy (Unlocked after beating MegaBoy) Uses MegaBoy Buster ring-man_alt9 Ender (Unlocked after beating Ender) rhythm_alt2 Net Woman (Unlocked after beating Net Woman) time-man MusicalKitteh (Unlocked after beating MusicalKitty) bass_shadow Female Forte (unlocked after beating Female Forte)
Oh no! SSN and Mikey have been kidnapped! You are Beta Man, you look for any evidence on where SSN and Mikey are, and who kidnapped them. You almost die from lack of rest, but you find something on MusicalKitty's computer, she never clears her history, so that's both a good and bad thing for Beta. Musical appeared to have recently searched "How to kidnap SSN and Mikey and take them to the Nightmare Tower when you are working with Net Woman, Female Forte, and Spinstrike." Wait! Musical did the kidnapping? Along with Netwoman? AND FEMALE FORTE AND SPINSTRIKE? Well, you guess that makes sense. You travel to the Nightmare Tower, but not alone, MegaBoy and Ender came too, Boss was the only person who knew how to drive, so he also accompanied you and your cohorts. Boss slams the breaks, there seems to be cat-like mechas blocking the road! Musical's work, most likely...

Intro Stage: Sumatran Father (with four Sumatrans)

You did that easily, you see the Nightmare Tower in its glory. You walk closer to the tower, you turn your back, MegaBoy's gone, eh, he does that, you shrug it off. You turn around, Ender's missing, and Boss too! You guess that you'll do this alone.

Now, onto the gameplay. The game could be considered one level, as the whole game takes place in the tower. The game could be considered as a metroidvania game, in the sense that if you missed an item on a floor, you can always go back. To make this easier on me, here's the items in the tower and what they do:
energy-capsule LE Capsule: raises Maximum LE by 2, starting LE is 10
weapon-capsule Weapon Capsule: raises Attack by 1, starting Attack is 1
laser-trident Optional Weapon: Found in random places, grants the player a Special Weapon
So, every floor is like a shorter RM stage, lots of mechas, and a big baddie at the end of the floor (it can either be a mecha, Robot Master, or one of the MMRPG users. Remember not all Bosses give weapons so, GAME, NOW, GO!!!

Floor 1: met Met Auntie
LE: 12
Items: LE Capsule

Floor 2: crystal-man Crystal Man (MM5 Redux) Grants Crystal Reflector
LE: 18
Items: LE Capsule, Weapon Capsule

Floor 3: batton Dracuton Grants Batton Drain
LE: 16
Items: LE Capsule, laser-trident Laser Trident!

Floor 4: fire-man Fire Man Grants Fire Storm
LE: 22
Items: Weapon Capsule

Kidnapper Cohort Floor 1: time-man MusicalKitty Grants ice-breath Pocket Glitter!
LE: 50
Items: LE Capsule, Weapon Capsule, oil-shooter Mood Drainer!
Info: One of the kidnappers. She's very fast and can withstand a lot compared to other Bosses encountered, compared to the other cohorts, she's quite frail...

Floor 6: ring-ring Jupiter's Ring Ring
LE: 26
Items: LE Capsule

Floor 7: ring-man_alt9 Corrupted Ender Grants ring-boomerang Ender Ring
LE: 43
Items: LE Capsule, star-crash Star Crash!

Floor 8: fan-fiend Whirlwind Fiend Grants Power Fan
LE: 28
Items: LE Capsule (x2)

Floor 9: gemini-man Gemini Man
LE: 35
Items: Weapon Capsule, [gemini-laser Gemini Laser!]{laser-crystal}

Kidnapper Cohort Floor 2: rhythm_alt2 Net Woman Grants thunder-strike Net Wave!
LE: 85
Items: LE Capsule, Weapon Capsule, gyro-attack Gigavolt Storm!
info: NetWoman is the brains of this operation. She uses both Net Wave ang Gigavolt Storm

Floor 11: killer-bullet Great Bullet
LE: 25
items: Weapon Capsule, hyper-bomb Hyper Bomb!

Floor 12: mega-man_space Corrupted MegaBoy Grants buster-shot MegaBoy Buster
LE: 64
items: LE Capsule, mega-slide Mega Slide!
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Musical
15,225,883 BP
14 TP | 796 PP
Posted on May 20th, 2016 at 11:21pm #550
@DaCrashBomber : I added information about Alto and Requiem's fusion like what Ender did.
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Musical
15,225,883 BP
14 TP | 796 PP
Posted on May 20th, 2016 at 12:19pm #551
Chatging... 100%!

roll_alt3 BOOM!!

Cino fires a large burst of glitter and confetti at the Destructor!
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Musical
15,225,883 BP
14 TP | 796 PP
Posted on May 19th, 2016 at 11:20pm #552
roll_alt3 Great idea Ender! I bet colourful attacks will knock him off guard!

Cino prepares her Glitter Buster and charges 59%
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Musical
15,225,883 BP
14 TP | 796 PP
Posted on May 19th, 2016 at 12:46am #553 ( Edited : 2016/05/20 at 11:21pm )
So, um, I guess I'll try this... Hm how about Musi- nope, what's this? CALL THE POLICE, SHE'S MIXING IT UP THIS TIME!!

Name: roll_alt2 Alto
Summary: Alto and Requiem were made by Dr. Sharma mainly for her to have friends to talk to. However, Requiem loved combat, and got jealous of Sharma's other robots having all of the glory. Dr. Sharma then changed her into the equivalent of a Super Fighting Robot, but unfortunately due to using a Support Bot base to make Super Fighting Robot Requiem, she got stuck with neutral core, but was luckily outfitted with a Shadow Core. Although Alto was made with a Super Fighting Robot base, he doesn't enjoy combat as much as Requiem.
Number: DSL-01A (Doctor Sharma's leaders_
Core: Cutter/Space
Moves: Ring Orbiter (An orbiting shield made up of rings similar to that of the planet Jupiter, only has defensive capabilities) Buster Shot Energy Leech (drains target's LE and the user recovers about half of the damage done) Defense Leech (The user drains the target's defense, and defense is boosted by about half of the damage done Swiss Army Knife (A short ranges slicing attack that lowers defense Faux Buster(the buster shot does not affect the opponent if hit, but is used to keep the target on their toes. Does not miss, rapid fire. The opponent may find out eventually that these shots don't really do anything)
Overdrive: Robot Ressurect (if Requiem has fallen in battle, this will revive her to full LE)
Items: E-Tank W-Tank Defense Capsule

Name: bass_shadow Requiem
Number: DSL-01B
Core: Shadow/Neutral
Moves: Requiem's Morning Star (a chained weapon the pierces through enemy armor, too bad it's very heavy, so the swing is quite slow...) Cobalt Buster (a Charging buster that does more damage than Mega Man's buster, but takes more time to charge} Shadow Seeker (A shadow with short-mid range that homes to the target's direction) Melancholy Missile (a missile with no offensive properties, but if it hits, the target's defense is greatly lowered
Overdrive: Lavender Nightmare (Requiem will slam her morning star on the ground. Holes will open up in the battlefield and start shooting bursts of blue flames at the targets)
Items: Energy Pellet Attack Capsule [Weapon Capsule]{weapon}

Fusion: Interlude: Requiem and Alto fuse together, creating a tall robot with five yellow eyes. She has three arms and wears red armor, seemingly made of silk. Her appearance is spider-like, and can shoot a rapid-fire stream of buster shots from her mouth. Her three arms control different types of attacks, one controls support moves, one controls short ranged attacks, and the last controls ling ranged attacks. Energy Leech inflicts more damage and leeches off 100% of the damage dealt to recover the user's LE, rather than 50%. Requiem's Morning Star can move faster, and Faux Buster inflicts minor damage, but can only be blocked to nullify damage.
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Musical
15,225,883 BP
14 TP | 796 PP
Posted on May 18th, 2016 at 11:30pm #554
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

Someone COMMENTED on my story on Wattpad and it wAsnT Spaghetti! I'll just leave what I said to my friend

Omigod sOmeone commented on Homeward Bound, and she actually gave constructed criticism! You have no idea how much I want to cry tears of joy right now!
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Musical
15,225,883 BP
14 TP | 796 PP
Posted on May 17th, 2016 at 4:34pm #555
roll_alt3 I love where this battle is going!

Cino shot a small, diamond-shaped energy shot, and her body lit up, then bathed the area in light

...

The Pro-Destructor side of the battlefield was covered in ice!
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Musical
15,225,883 BP
14 TP | 796 PP
Posted on May 10th, 2016 at 7:43pm #556
time-man Gasp! I'm fighting Crash Man! Well I hope he already knows who the winner of that battle is!
gemini-man_alt2 Supernova Man? Well, okay...
rhythm_alt3 Oh, Espresso, I think Beta messed up with the match-ups because Espresso's probably weaker than Bubble Man!
disco ...
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Musical
15,225,883 BP
14 TP | 796 PP
Posted on May 8th, 2016 at 3:05pm #557
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Musical
15,225,883 BP
14 TP | 796 PP
Posted on May 8th, 2016 at 2:17pm #558 ( Edited : 2016/05/17 at 4:34pm )
Musical is charging... 100%!
Mocha is charging.... 100%!

time-man Now let's show everyone our SUPER DEATH ATTACK IF DOOM!
rhythm_alt3 I'll be the one starting this!

Mocha walked to the center of the battlefield, a blizzard roaring around her. Musical walked to the opposite side of the field, with note-shaped projectiles floating around him. Musical and Mocha walked to each other, the blizzard and notes intensifying each step. By the time Mocha and Musical were three feet from each other, the entire battlefield was covered in ice.
One foot from each other, they both stated glowing. Three inches, they were just white silhouettes. They emerged into one form, they had three bright cyan eyes, four arms in black, cloth sleeves, and they wore violet armor that covered most of their body. The form was only a few inches taller than Musical, but they stood in a more threatening stature.

roll_alt3 Hello world! This is Cino speaking!
Cino created four yellow diamond-shaped blasts of solar energy, and sent them to the Pro Destructor side at high speeds.
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Musical
15,225,883 BP
14 TP | 796 PP
Posted on May 6th, 2016 at 9:29pm #559
@ChaosShurikenGSX :
*points at guide and makes an angry child sound*
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Found 14 Threads, 796 Posts 810 Results Total
MMRPG Prototype v3.8.25 by Ageman20XX | Mega Man Trademarks & Characters © Capcom 1986 - 2025
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