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Found 3 Threads, 718 Posts 721 Results Total
 
TheDoc
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Posted on January 20th, 2015 at 10:21pm #461 ( Edited : 2015/01/20 at 10:25pm )
@Bt Man : Actually this is for general stuff. The Strategy category is for strategies :)

That being said, it's unnecessary to create a new thread for something like this, uraccountcrashed. You could potentially create a new thread for generic casual talk, but that's what the Xat is for. Go there next time, and if no one's there, then post in the chat thread that you're in the Xat and be patient for people. Thanks!
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TheDoc
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3 TP | 717 PP
Posted on January 16th, 2015 at 10:03pm #462 ( Edited : 2015/01/16 at 10:05pm )
@comrad269 : In-game, go to "Robots", click on the robot you want to transfer, then click on where it shows the name of his/her player (i.e Dr. Light, Dr. Wily, etc). A drop-down list should appear, letting you choose which player you want to send the robot to. That's it!
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TheDoc
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3 TP | 717 PP
Posted on January 12th, 2015 at 3:02pm #463
@Bt Man : When I said "star symbol", I meant the star that you get after reaching 1st place on the leaderboards :P .
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TheDoc
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3 TP | 717 PP
Posted on January 11th, 2015 at 10:19am #464
This month is going to be pretty easy for me, so most likely I'll be there.
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TheDoc
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3 TP | 717 PP
Posted on January 11th, 2015 at 10:17am #465
Hey, Ephra! Glad to hear you enjoy the game and welcome to the community! If you have any questions, visit this thread or shoot someone a PM.
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TheDoc
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3 TP | 717 PP
Posted on January 9th, 2015 at 2:59pm #466 ( Edited : 2015/01/10 at 12:36am )
@ZeroDXZ : "Wily's Worst Nightmare" is kinda unfair because not everyone can achieve it. Unless I'm misunderstanding you, you're supposed to get Bass's attack, defense, and speed up to 4000 while soloing Bass in Dr. Light/Dr. Cossack battles (which I'm unsure if you mean Player Battles or campaign). However, if Bass is already maxed out on stats, then the only way for someone to achieve that is to reset their entire account or start a new one, both of which are unnecessary to do just for an achievement.

"Image of the End" is similar, but I suppose you could sell 10 stars at Kalinka's shop just to get them again with Metal Man :/ .

Anyways, I decided to spice up my suggestions :D

TheDoc Challenges:
energy-boostbomb-manenergy-boost          fire-man      Betcha Thought! :)
Use an E-Tank to refill a robot's health at 5% or lower.
flash-man          flash-stopperquick-manpharaoh-manwind-manflash-stopper      Showstopper
End the battle with a Flash Stopper (killing at least 3 robots).
skull-manskull-barrier          danger-bomb          bomb-man      Nope
Throw up a Skull Barrier right before your opponent uses an ability that would've been super effective on the protected robot.
quick-man      quick-boomerang          charge-man      Quick on the Draw
Kill a robot with Quick Boomerang who's speed is higher or equal to yours.
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TheDoc
12,484,029 BP
3 TP | 717 PP
Posted on January 7th, 2015 at 11:00am #467
TheDoc Challenges:
Second to None - Gain the Star symbol on your profile.
History Repeating - In Player Battles, Defeat Wily 1 v. 8 where your 1 bot is Mega Man and Wily's 8 bots are DWNs (currently MM2-MM3).
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TheDoc
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3 TP | 717 PP
Posted on January 7th, 2015 at 12:08am #468
@Retro Pikachu : Something really random I remember to that point: in the description for the FlamData (Flame Data), Megaman.EXE makes a spelling error, saying that the data is "exremely hot!". I honestly don't why I remember that, but hey fun fact.
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TheDoc
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3 TP | 717 PP
Posted on January 6th, 2015 at 9:50pm #469
I've been thinking about making something like this but never got around to it. Now that it's here...

TheDoc Challenges:
1337 H4x0rz - Find a way to use a "Mode" ability without suffering from a decrease in stats.
Now I've Got Your Power! - Copy an ability that you don't have equipped using Copy Shot, then score a super-effective hit against an RM with the copied ability in the same battle.
Who Needs Starforce? - Win a Player Battle using only Neutral-type abilities.
One-man Army - Win a match of 1 v. 8 in Player Battles.
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TheDoc
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3 TP | 717 PP
Posted on January 1st, 2015 at 1:03pm #470
[Type here what you want to say when the mouse is placed over the image](Put the image URL here)
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TheDoc
12,484,029 BP
3 TP | 717 PP
Posted on December 26th, 2014 at 7:42pm #471 ( Edited : 2014/12/26 at 7:44pm )
The Explanation Request thread is to suggest mechanics or foundational basics that would be worth creating a new topic in order to explain. Your question is better off posted here.
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TheDoc
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Posted on December 25th, 2014 at 11:36pm #472
Merry Christmas, MMRPG! I present to you the Mega Man II GB soundtrack remade by Rushjet1! And let's be honest: it kinda needed it...
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TheDoc
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3 TP | 717 PP
Posted on December 22nd, 2014 at 4:48pm #473
This is something I think Mikey brought up iirc, but currently it's really easy to level up because the necessary xp needed to reach the next level doesn't increase as you level up: you always need 1,000 more xp. Because it's so easy to level up, you can honestly just keep doing the intro field on each campaign and reach a high enough level to defeat all 8 RMs with just the one robot (usually your starter). I repeated the intro stage to get the Mecha and Field Support (which is 9 times total), and by the end of it, my Mega Man went from Lvl. 2 to Lvl. 21, which made the MM1 bots an absolute joke.

Not sure if you're already aware of this/doing something about it, but I thought I'd voice it on the Dev thread just in case because the update is coming out soon and this has been something that, at least for me personally, has made the whole level climbing experience short-lived and less rewarding.

But enough about me, let's talk about the elemental modifiers.

Regarding Dark Structures, I'm very interested to see how difficult it's going to be to suddenly be stripped of my Starforce. I mean...I've always had my Starforce with me, so this'll be new. Also, we finally have a use for the underused Neutral abilities. I like how you worked that in there :)

From what I can see, it looks like Coreguard should balance out great. Of course, it'll be easier to see that when I actually play it, but I have high hopes that it'll nerf Starforce effectively. Now I have a bigger reason to not just farm Cores, but a variety of Cores. One thing, though: the way it is now, it's a LOT easier to get Cores than Starforce, or at least a lot quicker. I understand that there's 2x as many Cores as Starforce but still. For example, picture a single Starforce mission. If I bring along the right bots and get lucky enough, I can farm up to 5 Cores in that one mission while only getting one lone Star. Are you going to lower the Core drop rate or something? Or do you plan on keeping it the way it is?
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TheDoc
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3 TP | 717 PP
Posted on December 20th, 2014 at 7:57pm #474
@King DeDeDe : "I can't argue with the More complaining part" Was that really necessary?

@Mikey McScrooge : I'm going to have to agree with Adrian here. I understand that you have a lot of ideas and vision for the game, but you keep repeating the same things over and over to the point where I feel like you're trying to shove it down my throat. If Adrian says no to an idea, emphasizing the same point again won't help. Are you familiar with the definition of insanity? :P

At the end of day, it's Adrian's game; he's merely allowing us to play it. For free. Even with this in mind, Adrian still listens to the community and considers its opinions. If he hasn't followed suit with your ideas, it's not because he's ignoring you. When Adrian says no, just accept it and move on. Who knows, maybe you'll come up with an idea that Adrian agrees with in the future?
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TheDoc
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3 TP | 717 PP
Posted on December 14th, 2014 at 4:59pm #475 ( Edited : 2014/12/18 at 1:05pm )
Part 3/3

proto-man_explode Sorry to rain on your parade, but that's not gonna happen.
robot Ah, Proto Man! This is an opportunity I cannot pass up. Punk, forget Drill Man and capture Proto Man. I need that core!
proto-man_explode I don't think so. BIG BANG STRIKE!!!
The mass of energy crashed into the unprepared Punk, who flew onto his back. The Master's shadow started to fade...
robot What!? But how are you this powerful-...No, the Starforce!
Proto Man gave his classic wry smile.
robot He's slipping through my fingers again!? NOOOOOOO!-
The Master's enraged shout dissipated along with the shadow. Proto Man grasped his chest.
drill-man Proto Man, wha-....how-.....Why are you here?
Proto Man steadied himself.
proto-man_explode Gotta be careful how much I use that...Anyways, I was watching you and Punk battle, but-
drill-man And you only NOW decided to do something!?
proto-man_explode Let me finish. I didn't help at first because I was unsure of who I could trust. After I saw your reaction to the Master, I knew you were against him. Hopefully, that means I can trust you...
drill-man Who IS the Master? Why does he need your core?
proto-man_explode Your guess is as good as mine. Judging by the means he's using to get it, though, it can't be good.
drill-man I figured that much out myself.
Drill Man looks over at Skull Man, exhausted from battling the Evil Energy (EE), and Dive Man, still unconscious from Punk's blow.
drill-man I'm going to take these guys back to Cossack's lab. You coming?
proto-man_explode Sounds like a good idea. I can get some repairs and perhaps see if he knows anything of value about the Master.
And with that, Proto Man, Drill Man, Skull Man, and Dive Man teleported towards Cossack's lab.

P.S: For the record, these guys aren't going to be involved in anything until next season (although I can't really say that about Proto Man because I don't have authority over him), so please don't start anything new with them or include them in anything until then. Plz and thx :)
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TheDoc
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3 TP | 717 PP
Posted on December 14th, 2014 at 4:58pm #476
Part 2/3

Drill Man shot two more dud drills at Punk, to which Punk expanded his shoulder guard into a shield and deflected the drills, then threw the shield at Drill Man. Fast as lightning, Drill Man slid under the shield and shot a dud drill point-blank underneath it, denting the inside and sending it flying. Punk scowled and charged at Drill Man with his other shoulder shield.
drill-man That can't end well. Time to change tactics.
Drill Man somersaulted out of his slide and leaped over Punk, firing off a couple of explosive drills before burrowing into the ground. Punk whirled around and smacked the drills out of the way before they could explode, which flew into a nearby pile of rubble. Punk minimized his shoulder shield and held out his shieldless arm. The other shoulder flew back to Punk, carried by darkness, and reattached itself to Punk. Punk stood still for a moment, looking around cautiously. Then, without warning, Punk leaped and deployed into ball form as Drill Man shot out of the ground. Giving Drill Man no time to recover, Punk jettisoned himself at Drill Man. Drill Man held up his arms in an X formation and caught the spinning spikes on his drills, grinding metal on metal and turning the drills red-hot.
drill-man This ridiculous power! You can't be serious!
Drill Man detonated his drills and dove back into the ground, digging out of the way just before Punk slammed into the ground. Punk bounced back up and suspended himself in mid-air, causing Drill Man to lose track of him. Drill Man poked his head out and looked up to see Punk spinning in mid-air.
drill-man You've gotta be kidding me. How-
Without warning, Punk started firing his spikes at Drill Man, giving Drill Man barely any time to burrow back underground. As Drill Man dug, Punk continued his barrage of spikes, some of which dug into the ground and found their target.
drill-man UMPH! He can shoot me underground!?
Drill Man continued digging as fast as he could, zig-zagging every which way, but the relentless spikes tracked him no matter which way he went.
drill-man Dang it! I can't keep this up, but I can't go above ground because he'll ram into anything he sees...wait a second...
Drill Man shot a dud drill up out of the ground and dug away from it. As soon as Punk saw it, he shot himself towards it. The dented shoulder from before hadn't deployed into ball form correctly and had left a chink; the drill caught the chink and tore straight through, causing the shoulder to fly off.
punk WHA-
Punk undeployed and faceplanted into the ground seconds before Drill Man shot up and drilled straight into Punk.
punk GAAAAAAAAAAAAAAHHHHHHHHH!
*music stops*
Punk went into the air and thudded on the ground as Drill Man fell to his knees in exhaustion, dirt-covered spikes scattered across his frame.
drill-man What....just happened?
punk You....think you're.....better? I'll....destroy-
drill-man Aw, give it a rest, will ya? You're so vengeful all the time..

"I know. That's why I like Punk."

A familiar figure appeared next to the fallen robot. Drill Man's face contorted.
drill-man YOU WORTHLESS-
robot Worthless? You know, I would've offered you a chance to serve me, but after insulting me not once, but TWICE, I've decided you're better off ground to dust!
drill-man Anything's better than being a slave to a worm like you!
robot THAT DOES IT! I'll silence you for good!
The Master summoned Punk's shoulder shield, fixed it in an instant, and reattached it to Punk.
robot And now for the finishing touches!
robot    field-support-2punkfield-support-2                  drill-man    skull-man            dive-man

punk NNGH.....GRRRRRRR.
drill-man No....no way. I can't take him again...I need a miracle again...
robot Oh? Where's that bravado I saw earlier? No matter how many miracles you wish for, power is all that matters in the end! Now, witness MY power!
And then, a whistle is heard as someone teleported in between Punk and Drill Man.
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TheDoc
12,484,029 BP
3 TP | 717 PP
Posted on December 14th, 2014 at 4:56pm #477 ( Edited : 2014/12/14 at 9:19pm )
Part 1/3

bass-baroquepunkbass-baroque                  drill-man    skull-man            dive-man

Vs. Corrupted Punk
punk GRRRRRRRRR...
Punk started spinning up wicked fast, darkness slowly forming around him.
drill-man No cooldown, just like last time, and he's even stronger now. This is gonna be tricky.
Drill Man readied himself, waiting for the peak of the spin. Suddenly, Punk shot towards Drill Man. Drill Man took the chance and vaulted over him, firing off a couple of Drill Bombs ahead of Punk. As Punk uncurled, the bombs slammed him in the chest and exploded.
punk GYAAA!.....rrrrrRRRRAAAAAAAAAAAAAAA!!!
Drill Man landed back on his feet as Punk spun up again, this time slightly bouncing up and down.
drill-man Uh-oh, what's he doing?....
Punk started bouncing higher and higher, and as he reached the peak of his last jump, he flew downwards at Drill Man like lightning, giving Drill Man barely any time to lunge out of the way. Punk rebounded up upon hitting the ground and flew at Drill Man again, this time giving him no chance to recover. Drill Man frantically detonated his bombs in front of him and blew himself out of the way into a boulder.
drill-man OOF! That could've gone better. I can't just keep dodging; he'll wear me out eventually....Maybe I can break the ball mechanism?
Jumping to his feet, Drill Man dodged Punk's third attack, this time firing two dud drills into Punk's spinning spikes. The first glanced off a spike, leaving barely a scratch. The second one hit in between the spikes and wedged itself in the ball.
drill-man I need to push that one in further before the spinning flings it out.
Punk attacked again, but even though Drill Man dodged him with ease, the drill flew out before Drill Man had a chance to even aim.
drill-man Dang it! Maybe if I try again?
Drill Man tried three more times; each time the drills would either glance off or not make a deep enough indent to make any difference. After a fourth try, Drill Man started feeling hopeless as Punk mercilessly continued his smash-and-rebound onslaught.
drill-man There's just no way I can put enough power behind my drills to do ANYTHING to this guy. I can't win at this rate; he's going to wear me down doing the same thing over and over and over.
Out of the corner of his eye, Drill Man spotted Skull Man wrestling with himself and Dive Man defeated on the ground.
drill-man *exhales sharply* I can't just give up here. As long as there's even a small chance, I have to keep fighting, or we're all dead.
Turning back to the raging Punk with newfound determination, Drill Man shot a flurry of explosive drills. They exploded against the ball without any effect. As Punk was about to hit, Drill Man yelled and shot the big drill from his head at Punk, which exploded and sent Drill Man flying. Punk's trajectory was thrown off-course and Punk awkwardly rebounded sideways into a nearby boulder of rubble. Drill Man slowly got up with his head-drill back.
drill-man Oh man.....I forgot how much of a headache that gives me. Makes me feel like I'm shooting my core out
Drill Man looked over at Punk, who was holding his head and getting up, too.
punk Aw man, I have the worst case of vertigo right now...
Punk looked up slightly dazed, but as soon as he saw Drill Man, his anger returned, darkness forming around him once more.
punk YOU....YOU'RE SO ANNOYING! JUST DIE!!!
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TheDoc
12,484,029 BP
3 TP | 717 PP
Posted on December 14th, 2014 at 4:23pm #478
I'm going to have to leave early because my family's going out to eat today, though I'm unsure of the time. Perhaps 7:00ish? Either way, much to my chagrin, I'm not going to able to stay the entire time, so just a heads-up.
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0 BP
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Posted on January 1st, 2011 at 12:00am #479
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Found 3 Threads, 718 Posts 721 Results Total
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