Mega Man RPG Prototype Community

Community  »  Search

Use the Community Search page to find specific posts, threads, or other information published to the community by our users or our staff. This is a great way to find answers to common questions or explanations for mechanics you aren't as familiar with. Just use the form below to enter any search criteria you have and then click the "Search" button at the bottom to see what results we can pull up for you.

 

Search by Keyword

Search by Username

Filter by Category

Search Options



 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on September 16th, 2014 at 5:06pm #4661
Mage Man reversed every leaf to go towards the Pawn, and Pawn goes for a punch, in which he reverses it to hit the other Pawn.
^ Top
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on September 16th, 2014 at 5:01pm #4662
Dude. Edit your posts together instead of spamming posts.
^ Top
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on September 16th, 2014 at 3:37pm #4663 ( Edited : 2014/09/16 at 3:46pm )
metal-man We made it. And just in time, there's Enker! Get him!
The 3 robots attack Enker, but Enker stops their attacks.
metal-man How did he...
enker You thought you could win? HA! I think the Master might have plans for you...
robot Well, not really. Heat Man's weak. Dispose of him.
enker Got it.
The Master uses his power to make Metal Man and Flash Man obey, and Enker disables Heat Man.

Meanwhile...
shadow-man Alright, we healed Oil Man, Time Man, and Jewel Man. I'm gonna head off. I have unfinished business. (Teleports out)

Back at Outside Cossack Citadel...
shadow-man Alright, this time I'm not chickening out. CHARGE!!! (Charges inside the building)
^ Top
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on September 16th, 2014 at 3:27pm #4664
Mage Man looks at Insanity Man. "...Yeah... you do realize that this is to-" but before he could finish, one of the Pawns hit him. "Nice shot, Pawn. Really. Besides the fact I was off guard. Alright, guys, let's do this!"
^ Top
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on September 16th, 2014 at 6:53am #4665
I really don't think I should... Really. Besides, the spriting styles don't really work. Plus... They are ENTIRE SPRITE SHEETS. And I can't show that. And I have NOTHING that I can edit it and make it an online image. So I'm gonna have to pass.
^ Top
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on September 16th, 2014 at 6:51am #4666
Sure, I'll go with my moveset.
^ Top
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on September 15th, 2014 at 9:45pm #4667 ( Edited : 2014/09/16 at 6:22pm )
Here is my take on Drill Man's true weapon, the Drill Bomb:

Attack Name:Drill Bomb
Weapon Energy:3
Weapon Type:Earth and Explode
Power:4 Damage
Accuracy:90%
Speed:4
Range:In front
Description:The user launches an explosive drill that digs into the target and explodes, causing damage that's half of the Drill Blitz.

And these are based off of Street Fighter X Mega Man:

Attack Name:Mine Sweeper
Weapon Energy:4
Weapon Type:Explode
Power:16 Damage
Accuracy:96%
Speed:4
Range:In front
Description:The user lobs a mine at the target, which explodes on target and causes damage.

Attack Name:Yoga Inferno
Weapon Energy:4
Weapon Type:Flame
Power:10 Damage
Accuracy:95%
Speed:4
Range:In front
Description:The user fires a line of fire at the target, burning the opponent.

Attack Name:Aegis Reflector
Weapon Energy:4
Weapon Type:Crystal and Copy
Power:Varies
Accuracy:Varies
Speed:Varies
Range:Varies
Description:The user uses the reflector to copy the attack that last hit the user and then fires it with double power. The copied weapon replaces this attack.

Attack Name:Hadoken
Weapon Energy:2
Weapon Type:Neutral
Power:24 Damage
Accuracy:100%
Speed:4
Range:In Front
Description:The user charges a ball of energy for one turn, then launches an energy blast that does twice the damage of the buster shot.

Attack Name:Tropical Hazzard
Weapon Energy:4
Weapon Type:Nature and Impact
Power:60 damage
Accuracy:94%
Speed:4
Range:Selectable target
Description:The user summons a watermelon that stays there until kicked to produce massive damage.

Attack Name:Soul Satellite
Weapon Energy:4
Weapon Type:Shadow and Shield
Power:-
Accuracy:-
Speed:-
Range:User
Description:The user summons 2 orbs to shield itself with for a turn. If used again, it will lengthen the protection.

Attack Name:Optic Laser
Weapon Energy:4
Weapon Type:Laser
Power:12 damage
Accuracy:100%
Speed:4
Range:Selectable target
Description:The user fires a laser at the target, causing damage.

Attack Name:Lightning Kick
Weapon Energy:6
Weapon Type:Impact
Power:20 damage
Accuracy:100%
Speed:9
Range:In front
Description:The user charges at the opponent, causing damage on impact up to 3 times.
^ Top
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on September 15th, 2014 at 9:37pm #4668
Sure Mega Man 8 has bad voice acting, but at least it caused something funny on youtube for Mega Man. But, you know.
From Mega Man 5-Mega Man 10, along with Mega Man and Bass, Mega Man: the Wily Wars, and Mega Man V, because of lack of sprites, there won't be any sprite images for the cycles, so the cycles then may be a little boring. But I MAY try to intensify them at least a LITTLE bit in order to make them a little more interesting. And images will return when I get to the Killers.
^ Top
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on September 15th, 2014 at 7:32pm #4669
Mage Man thinks a little bit. "Hm... maybe alone..." He said. "But together, maybe we can beat him."
^ Top
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on September 15th, 2014 at 6:35pm #4670
mega-man_shadow I just could not choose.
enker quint punk ballade FINALLY! WE GET A POLL!
mega-man_shadow Good. Now can everyone be quiet and wait for a new poll?
All robot masters: Yes.
mega-man_shadow Good. I don't want to hear a single one, so follow to your word.
^ Top
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on September 15th, 2014 at 6:30pm #4671
...We knew that for... how long? A year? More or less?
^ Top
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on September 15th, 2014 at 6:22pm #4672
Finally, this place was dying.

shadow-man I'm still the best!
top-man Second place. Not bad. Thanks to all my fans!
snake-man gemini-man You gotta be kidding! STILL IN THIRD!
needle-man magnet-man WE'RE IN FOURTH!?
spark-man hard-man We still have no votes...
enker quint punk ballade Where's out poll!?
mega-man_shadow WHO LET YOU OUT OF THE CORNER!? Ugh... fine. I suggest a Mega Man Killer poll, please. And do it fast so everyone can be quiet.
bass_swift Tired of their constant complaints, too?
^ Top
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on September 15th, 2014 at 6:21pm #4673
Mage Man smiled, and reflected the burning tree back at the Pawns.
^ Top
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on September 15th, 2014 at 3:51pm #4674 ( Edited : 2014/09/15 at 4:34pm )
Can we agree that Mega Man 3's Cycle is a train wreck? Hopefully, the same won't be for Mega Man 4...
pharaoh-man pharaoh-shot ring-man As always, I start with a Cutter-type's weakness, such as the Pharaoh Shot is stronger than Ring Man.
ring-man ring-boomerang dust-man Dust Man is weak to Ring Boomerang.
mega-man mega-buster dust-man But, making him a good start if you want, he is also weak to a charged Mega Buster.
dust-man dust-crusher skull-man Dust Crusher is the way to go against Skull Man.
ring-man toad-man ring-boomerang rain-flush skull-barrier But if you want through the Skull Barrier, use the Ring Boomerang or Rain Flush on it and THEN launch the Dust Crushers.
skull-man skull-barrier dive-man Dive Man is weak to Skull Barrier...
dust-man dust-crusher dive-man ...And Dust Crusher. (And Thunder Beam in Mega Man 2: The Power Fighters)
dive-man dive-torpedo drill-man And you can use the Dive Torpedos on Drill Man.
drill-man drill-blitz toad-man Toad Man is weak to Drill Bomb. (Drill Blitz in the RPG, but I think that will become a weapon itself some time)
toad-man rain-flush bright-man Bright Man is weak to Rain Flush.
mega-man buster-shot bright-man But before that, hit him once with the Mega Buster.
bright-man bright-burst pharaoh-man And to end the cycle, use the Bright Burst. Think it's name is incorrect? Look how incorrect the name the MMKB gave it.
Well, I'm glad this wasn't as much of a train wreck than Mega Man 3...
^ Top
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on September 14th, 2014 at 9:47pm #4675 ( Edited : 2014/10/06 at 9:43pm )
Well, IDK how you could beat Air Man with only a Mega Buster, but it's fine as long as you follow these weakness tips.
Or not. I am just sharing tips. It doesn't mean you HAVE to do this.
However, these cycles are mainly based on the rpg game, so I may be inaccurate from time to time. Oh, and the full Smash Bros. 4 roster isn't really a lie. Don't believe me? Look at Smash Bros. 4-based areas EVERYWHERE!
Now, without a moment to do... A MM3 cycle! ...Er... my opinion of one base on the RPG, but I think it's kinda accurate. And if it's not, blame me if you want, but this place is my source. And the MMKB.
gemini-man gemini-laser needle-man Well, Needle Man shouldn't be messing with Gemini Man's lasers, that's for sure.
needle-man needle-cannon magnet-man Well, Magnet Man sure will get the point.
magnet-man magnet-missile hard-man Magnetic force!
hard-man Hard Man also beats himself. This'll help with the rematch... maybe.
hard-man hard-knuckle top-man Hard Knuckle on Top Man.
top-man top-spin shadow-man Shadow Man is weak to Top Spin.
shadow-man shadow-blade spark-man I forgot Spark Man's weakness... problem solved.
spark-man spark-shock snake-man I'm getting this from the rpg. You are free to correct me, all will be fixed for corrections.
Blah bah blah, mistakes, blah blah blah...
mega-man_shadow Magnet Man's cutter weakness came from the SHADOW BLADE, not the Needle Cannon!
needle-man It works for the Game Boy.
mega-man_shadow WE'RE SPEAKING OF THE NES HERE! NINTENDO! ENTERTAINMENT! SYSTEM!
Blah blah blah...
proto-man EVERYONE JUST CALM DOWN! We need to hurry here! We have already expanded the Robot Masters because of Doc Robot!
mega-man_shadow ...Your right. We need to move along, and fast!
snake-man search-snake gemini-man Search Snake > Gemini Man
Cycle starts again.
Doc Bots!
magnet-man hard-man magnet-missile hard-knuckle metal-man Hard Knuckle+Magnet Missile > Metal Man+Doc Robot
gemini-man snake-man gemini-laser search-snake quick-man Gemini Laser+Search Snake > Quick Man+Doc Robot
magnet-man spark-man magnet-missile spark-shock air-man Spark Shock+Magnet Missile > Air Man+Doc Robot
top-man hard-man top-spin hard-knuckle crash-man Hard Knuckle+Top Spin > Crash Man+Doc Robot
needle-man gemini-man needle-cannon gemini-laser flash-man Needle Cannon+Gemini Laser > Flash Man+Doc Robot
spark-man shadow-man spark-shock shadow-blade bubble-man Spark Shock+Shadow Blade > Bubble Man+Doc Robot
needle-man snake-man needle-cannon search-snake wood-man Needle Cannon+Search Snake > Wood Man+Doc Robot (Mistaken for Flash Man. Fixed.)
shadow-man top-man shadow-blade top-spin heat-man Shadow Blade+Top Spin > Heat Man+Doc Robot
Done!

Edit: I combined and shortened the cycle and doc robot posts.
^ Top
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on September 14th, 2014 at 8:49pm #4676
Mage Man grinned. "Now's my chance for a REAL attack!" He said, then launched two Mage Fireballs, one at each Pawn that charged at him.
^ Top
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on September 14th, 2014 at 8:25pm #4677
Here are quotes to my newest addition: Ninja Man's Shadow Star Form!

Energy: 110
Attack: 100
Defense: 115
Speed: 120
(All his stats are raised by 10)

Quotes:
Start-I knew I might use this form on someone as strong as you
Taunt-Oh, come on! Is that the best you got?
Victory-Really? This was a waste of starforce!
Defeat-You beaten me in my strongest form? How...?

Bonus: Taunt, Victory, and Defeat images:

Taunt bass_shadow
Victory star-2 bass_swift star-2
Defeat star bass_swift star (The reason the stars became neutral-type is because the powers vanished from the field stars)
A guide to Proto Man
Here's a list of Proto Man's moves besides of Buster Shot:
Proto Buster proto-man proto-buster oil-man
Proto Strike proto-man proto-strike elec-man
Proto Shield proto-man proto-shield time-man Unlike the RPG, instead of helping with defense, Proto Man instead dashes towards the opponent, damaging on contact or his shield. Also, you can't cause any damage on the front side, but yet you can hit Proto Man on the back, making him drop his shield. Mega Man and Bass can pick up the shield before Proto Man does, but it will allow you to do the Proto Shield attack only ONCE before it becomes dropped again, but you can just pick it up over and over as Mega Man or Bass until Proto Man does.
On the other side, until Proto Man DOES pick it up, he can still use the attack, but it will do no damage and he will be vulnerable. When facing him... USE THIS AS AN ADVANTAGE. proto-man guts-man
^ Top
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on September 11th, 2014 at 9:45pm #4678
Mage Man seems annoyed by the tactics of Pawn. Gah! If he doesn't stop jumping on Print Man, then I'd end up burning him! I gotta keep him away from Print Man... He waits. Pawn jumps off of Print Man, but before jumping again, Mage Man uses Mage Reverse on him, making him go the other way, practically towards Insanity Man.
^ Top
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on September 11th, 2014 at 9:10pm #4679
Mage Man waited for an opening... the moment he was away from Print Man, he was to use Mage Fireball to defeat Pawn.
^ Top
MMRPG Prototype v3.8.25 by Ageman20XX | Mega Man Trademarks & Characters © Capcom 1986 - 2025
This fangame was created by and his team. It is not affiliated with or endorsed by Capcom.
« Back to Home | Cookie Policy | Data API | Contact & Feedback | Play the Prototype »