Mega Man RPG Prototype Community

Community  »  Search

Use the Community Search page to find specific posts, threads, or other information published to the community by our users or our staff. This is a great way to find answers to common questions or explanations for mechanics you aren't as familiar with. Just use the form below to enter any search criteria you have and then click the "Search" button at the bottom to see what results we can pull up for you.

 

Search by Keyword

Search by Username

Filter by Category

Search Options



 
Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on April 13th, 2016 at 6:37pm #441 ( Edited : 2016/04/13 at 10:33pm )
@Adrian Marceau : Well, uh, don't mind if I do! As in make a haphazard decision without any express permission!

In order to gather Community reception about the "Dark Comet" event mentioned in comment #14, a Straw Poll has been created! Please feel free to vote if you're interested in putting in your input!

Only 3 overall options in order to keep things relatively simple, but I'm sure that if anyone really felt the need they can always discuss what they think about the "Dark Comet" in great detail. As mentioned above, if you are unaware of what the event is, you can read Adrian's post marked #14, specifically in response to TailsMK4.
......
Actually, now that I begin to think about it, I'd love to try out a weekly-reception sort of thing in regards to what's been revealed in this thread! Granted, I don't want to start something and quickly lose steam on it, hehe....Sorry, just typing to myself!

EDIT: Due to the new pages system in the Community unfortunately, I've been getting reports that a few PMs have been broken, one of mine included. From what I'm aware of, the results of this have been pages from a PM being cut out entirely or even the entire page not being able to be viewed. Adrian, would you mind if you were able to look into this issue? :S
^ Top
 
Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on April 13th, 2016 at 11:10am #442
Quick Man
Hmmmmm....Enker
^ Top
 
Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on April 12th, 2016 at 10:21pm #443 ( Edited : 2016/04/12 at 10:23pm )
Well, I figured I might as well share this.
FFFFFF
^ Top
 
Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on April 12th, 2016 at 7:20am #444
Time Man
Quick Man
Enker
Tornado Man
^ Top
 
Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on April 11th, 2016 at 12:05am #445
Villllllllllllllllle
^ Top
 
Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on April 10th, 2016 at 10:37pm #446
I'm, uh, unfortunately a little late in typing out my response despite being part of the staff myself, but hey, save the mods for last! That's how that phrase goes, right? :? Terrible jokes aside, I'm so glad that we were finally able to ease everyone regarding development and get the point across that the MMRPG site isn't dead! Granted, perhaps I could've been doing a lot more to help getting that point out, but in any case I feel like this thread did a wonderful job regarding that. Much better than anything I could've done, haha!

Hey, the sprites are officially getting released now! Woohoo! Judging from the reactions in Chat today it's great to see that everyone seems to like Slash Man and come back to the game to find him, and I hope that the other sheets that'll be added throughout the following weeks will bring back the same reaction! Just remember, if you don't like the sprites, I'll always be here to throw your rocks at! Just don't chuck 'em too hard and I'll harbor no hard feelings, alright?

Honestly in my own personal refined opinion, I think the Starforce resistance mechanic ROCKS! It gives the motivation to collect your stars in order to surpass and stand a chance to outside challengers, but also bringing the Player Battle system back to balance a bit if you happen to even out with someone else. It favors stats in that circumstance, and I absolutely love that. As much as a process grinding Starforce is, grinding stats is an entirely other process altogether but because it's a new focus the players that put the hard work behind it and they're rewarded. I think the only problem I've come across with the system is that there appears to be a bug where evening out the Starforce also completely weakens Elemental moves. I know that sounds like common sense, but moves like Bright Burst will only do a measly total of 8 damage points, even with close stats and a Bass Crush in hand. Honestly it might be a problem on my part where possibly I didn't notice some other factor, but neutral moves seem to be doing proper amounts with damage that can result up to 100, which makes the elemental moves that should be doing a bit more than something like Wily Buster and then do such small amounts of damage is confuzzling.

Moving on, I really like core-throwing. That's it. There's nothing that I can point out that I dislike about it. I think it's a viable option for players getting into a game where Starforce isn't there to catch them when they fall. Really, the only thing I can do with this paragraph is just praise the idea, but that's problematic because hey, how is that helpful? The thing is, it's just so simple and it's a great option for when you don't have as many options as you normally do. Experienced players will find it works because it sells for a hefty price, but for new players it doesn't have that price boost and yet it can be used in a way that's pretty helpful. And because it's an item, it doesn't discourage choosing between that and a regular move. I really want to try to find something to criticize with this, but I like it so much that I really can't. Even in a narrative sense it's sorta funny. Enemy approaching you? Just chuck whatever's closest to you!

Out of all these, the "Future of Prototype" is probably packed with the most new information out of the bunch. I don't want to just reiterate what Adrian's already said--You can read that in the actual thread--But I am looking entirely forward to the future of Prototype. As mentioned above, I've already played around with the Admin panel and the ease of adding new content into the game now is absolutely astounding. Also really looking forward to the user-generated content. I feel like it works within the context of Prototype, and giving the players the ability to create their own sandbox, create the missions they want, and possibly even sharing it to other users of the Community. I'm really looking forward to the contributions of the Community when that day comes!

Ooh, and I should mention, while Rain Flush ignoring Starforce is a welcome change and I'm excited to see how we can apply that idea to future moves, the own-user damage is a bit buggy at the moment. For example, when Toad Man uses it, he himself will be damaged despite his immunity to it. I know it's being tweaked though, so it's completely understandable.....Oh and thanks Ender for mentioning Strike Man! A bad move as an administrator on my part for not reporting it sooner! >_< Uh....If anyone's still mad about that, you can always throw your rocks at me to relieve stress?

.......Hmmm, maybe next time when I'm writing up a post, I should try easing off in turning it into an essay. In any case, I feel like it's only fair to thank Adrian for all the work he's done on the project so far. Thanks to the Community members as well though for continuing to be present and being patient regarding the Update, and for being a great source of motivation and reception! I mean it!

^ Top
 
Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on April 10th, 2016 at 12:20am #447
Vile
Galaxy Man
^ Top
 
Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on April 9th, 2016 at 12:19am #448
As much as I love the Stardroids, and Jupiter definitely wins in design, King actually takes my vote :(

Vile

Galaxy Man

Napal It's Cut Man
^ Top
 
Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on April 8th, 2016 at 12:12am #449
Elec Man Elec Man Elec Man Elec Man

Saying it more than once counts as extra votes, right?
^ Top
 
Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on April 7th, 2016 at 12:16am #450
Elec Man
Air Man
^ Top
 
Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on April 6th, 2016 at 12:06am #451 ( Edited : 2016/04/06 at 12:08am )
Elec Man
Gyro Man
Roll.exe
Air Man
^ Top
 
Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on April 5th, 2016 at 12:13am #452
Higsby, please and thank you.
^ Top
 
Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on April 4th, 2016 at 12:17am #453
Higsby
Duo
^ Top
 
Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on April 3rd, 2016 at 12:48am #454
Higsby
Skull Man
Mega Man X
Duo
^ Top
 
Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on April 2nd, 2016 at 12:29pm #455 ( Edited : 2016/04/08 at 7:55pm )
1. Peanut butter or jelly--Which one stands supreme?
2. I don't recall ever hearing your opinion properly on this, so what are your overall thought on Prototype?
3. What type of games do you like to play? Any favorites?
4. Are there any user-created projects or events in the Prototype community you've been enjoying lately? Things like BCA, Mike's tournament, etc....
5. How do you feel about all the bio work you've done for Prototype?
6. How did that Pokemon run requiring the strawpoll go?
7. If you could throw a rock at anyone without any hard feelings, who would you throw it at?
^ Top
 
Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on April 2nd, 2016 at 12:16pm #456 ( Edited : 2016/04/02 at 12:42pm )
1. Axle the Red
2. Bright Man
3. Gate
4. Iris
5. Lan Hikari
6. MegaMan [SF]
7. Metal Man.EXE
8. Omega
9. Quint
10. Ring.EXE
11. Signas
12. Dr. Weil
13. Zero [MMX]
14. Zero.EXE
^ Top
 
Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on March 29th, 2016 at 7:52pm #457
1. What Robot Master would you like to see be added to Prototype?
2. What are your thoughts on the other portions of the Mega Man franchise? Like X or Battle Network?
3. How's college life going currently?
4. Scorpions or tarantulas; which one is more spooky?
5. Do you still tend to find yourself playing 8-bit Deathmatch?
^ Top
 
Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on March 28th, 2016 at 1:09am #458
1.What are your thoughts on the new Mega Man cartoon that's rumored to be produced by Man of Action?
2. What was your first foray into the Mega Man series?
3. If you could create the plot of the next Mega Man Classic game, what would it be?
4. What are your thoughts on Virtual Console and similar programs?
5. Who would you consider your closest ally in the Prototype community?
^ Top
 
Administrator
MegaBossMan
83,360,573 BP
55 TP | 1823 PP
Posted on March 26th, 2016 at 5:16pm #459
In this pay-per-view event, Cut Man, the ever-cherished host of Cut's Corner, meets his counterpart in this week's update! Check it out here! Because I don't have a clue where you'd find it elsewhere!

Jaws of Death
It's Hard Evidence
Hard Man
Two's Company
You Spin Me Round and Round
Top Man
^ Top
MMRPG Prototype v3.8.25 by Ageman20XX | Mega Man Trademarks & Characters © Capcom 1986 - 2025
This fangame was created by and his team. It is not affiliated with or endorsed by Capcom.
« Back to Home | Cookie Policy | Data API | Contact & Feedback | Play the Prototype »