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j
29,140,275 BP
0 TP | 1684 PP
Posted on October 20th, 2021 at 8:04am #441
Rouxls is back to being puzzled.
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j
29,140,275 BP
0 TP | 1684 PP
Posted on October 20th, 2021 at 7:22am #442


* Smells like if someone's breathing into your nostrils.
Rouxls appears puzzled.
* Thy words... Thou speakst as if thou're a Darknere...?!
* But... in the Light World... and with such a Grotesck Forme*... How?
After his confusion wears off(or rather, is suppressed for the moment), Rouxls appears even more aggravated. Braving the storm, he yells:
* And why art thou Attackeing every Bystandere, instead of Juste the One who actually didth thou wrong?!?!

*Kaard is only used to seeing sentient versions of inanimate objects in Dark Worlds, and none he met looked like monsters.
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j
29,140,275 BP
0 TP | 1684 PP
Posted on October 20th, 2021 at 1:51am #443
Rouxls barely parries each of the blades, sending them flying everywhere, most of them hitting a pineapple and making it explode with nobody in the blast range.
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j
29,140,275 BP
0 TP | 1684 PP
Posted on October 19th, 2021 at 1:36pm #444
Rouxls uses the flat side of his saber to send the fruits back at the Blender Monster, with a hearty * AHA! each time he hits one.
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j
29,140,275 BP
0 TP | 1684 PP
Posted on October 19th, 2021 at 1:19pm #445
The chat window in the pretty dated UI reads:
Q5U4EX7YY2E9N: Hello
Q5U4EX7YY2E9N: Have I Reached Terry Jomon
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j
29,140,275 BP
0 TP | 1684 PP
Posted on October 19th, 2021 at 11:15am #446
At his place, Terry finds his PC on, and in the corner of the screen there's... an open AIM* chat window?
*AOL Instant Messenger, one of the first instant messaging programs in the world, and as a consequence it is extremely old.
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j
29,140,275 BP
0 TP | 1684 PP
Posted on October 19th, 2021 at 5:38am #447
As the Blender Monster rampages through Allegrotropolis, it's eventually noticed by... these guys.
* ...What is that Monstere?!
* ...No matter, it is oure Dutye as Heroes to Defeateth it!
* POSTHASTE!
A large, polished rock slab falls atop the Blender Monster.The cause is revealed to be a tall blue man rushing across the street, blade in hand.
* Freteth not, Citizense! I shalt subdue this foul Beaste!

♫ ROUXLS is dealt in, oblivious to the presence of other fighters!
OOC: When you see a musical note in my posts, it's probably a link to a song. A battle theme in this case.
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j
29,140,275 BP
0 TP | 1684 PP
Posted on October 18th, 2021 at 12:36pm #448
Mighty stares suspiciously at the radar.
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j
29,140,275 BP
0 TP | 1684 PP
Posted on October 18th, 2021 at 7:11am #449 ( Edited : 2021/10/18 at 7:17am )
Is this like a test of my patience or something? 'cause I'm this close to failing.
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j
29,140,275 BP
0 TP | 1684 PP
Posted on October 18th, 2021 at 1:53am #450
Jerry goes back to his workstation to sketch out some pathways across SciLab comps. And probably figure out a name for the whole thing.
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j
29,140,275 BP
0 TP | 1684 PP
Posted on October 16th, 2021 at 4:50pm #451
An awkward silence fills the air. PlugMan coughs.
Jerry: Well, uh, I guess I'll wait a bit to get this rolling internally, then probably ask someone to help me push it? I'd probably get laughed off if I tried myself.
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j
29,140,275 BP
0 TP | 1684 PP
Posted on October 16th, 2021 at 12:02pm #452
Jerry: Sweet. So, should I go contact the authorities to try and negotiate some rails, free board and board-free areas set up or should I leave that to someone with an actual reputation?
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j
29,140,275 BP
0 TP | 1684 PP
Posted on October 16th, 2021 at 11:30am #453
Jerry: Sure, but in that case we should still push for more infrastructure being built by the time the demonstrations start so that they can actually USE the board they buy.
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j
29,140,275 BP
0 TP | 1684 PP
Posted on October 16th, 2021 at 10:55am #454
Jerry: Sounds good, I could whip up a little skate park for Navis to try it out! Still, the main thing to make it sell is to make it be able to take you to important places faster, so... try pushing for two-way or free movements roads parallel with the main paths Navis walk in the Net?
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j
29,140,275 BP
0 TP | 1684 PP
Posted on October 16th, 2021 at 10:25am #455 ( Edited : 2021/10/16 at 10:53am )
Jerry: Well, we only have this one prototype of the board, and a couple for the various objects in this here disk, but I can safely say that they're bug-free.
PlugMan: I'll vouch for that. I haven't come into a near-death scenario while performing intensive playtesting for a whole month now!
Jerry: So, the only thing we're missing is the processing power to make more boards, someone to build the infrastructure, and actual visuals. This is 90% placeholder graphics.
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j
29,140,275 BP
0 TP | 1684 PP
Posted on October 16th, 2021 at 10:00am #456
The price was only high because whoever was in charge of the production was also an idiot. I mean, I, with no experience in constructing that kind of stuff, managed to shove everything into one item, leave room for customizations, and we'd still have a good profit if we sold them for 5000z each.
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j
29,140,275 BP
0 TP | 1684 PP
Posted on October 16th, 2021 at 3:41am #457
Jerry: 'cause it was handled by idiots. You had to buy the board in 3 parts, assemble them, and the roads all had only one lane and extremely cryptic routes that were basically useless in day-to-day life. Plus the Net was generally shoddily constructed back around the time when the big tournaments and space meteor missile guy were a thing.
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j
29,140,275 BP
0 TP | 1684 PP
Posted on October 14th, 2021 at 7:24am #458
Aside from covering a giant, impractical bulge on the floor, the carpet gains a subtle pattern reminiscent of worms.
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j
29,140,275 BP
0 TP | 1684 PP
Posted on October 14th, 2021 at 7:11am #459
The piece of the wall somehow lands so that the portrait is facing upwards. It's all stuck to the floor now.
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