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Found 17 Threads, 437 Posts 454 Results Total
 
Contributor
Tobyjoey
84,671,873 BP
17 TP | 436 PP
Posted on September 12th, 2014 at 7:48pm #401 ( Edited : 2014/09/12 at 8:05pm )
[OOC: Sorry about that Chaos, got a little carried away.]

"3.716 seconds. This is how long it will take for the thrown pawn to make impact with me" Gamble Man calculated. Already using 0.893 seconds to get that time, he knew he could not set up a bomb in 2.823 seconds, so he was unsure on what he had to do. An idea popped up quickly, though. He was still prototyping the knew ability, and would never normally use something he was unsure about. Unfortunately, this was a not normal situation, so he announced with uncertainty in his voice "Card Shield!" It would take the pawn 0.634 seconds to crash into the large Queen of Hearts that hid Gamble Man. "The thrown pawn will not be knocked out, but only dazed for 15-20 seconds, so I have time to focus on the 2nd pawn." thought Gamble Man. What is it planning next?
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Contributor
Tobyjoey
84,671,873 BP
17 TP | 436 PP
Posted on September 12th, 2014 at 6:12am #402
As the Pawm is reversed and dashes towards Insanity Man, Gamble Man summons countdown bombs on the Pawn, trapping him as the timers countdown. 3. 2. 1. At the last second the Pawn managed to shove one of the timed bombs out of the way and manages to run for a few feet, only to get launched from the explosion and impact a wall with loud thump. Better than being encased in exploding bombs, Gamble Man suppo-wait. Is that Pawn getting back up?!?
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Contributor
Tobyjoey
84,671,873 BP
17 TP | 436 PP
Posted on September 11th, 2014 at 6:23pm #403 ( Edited : 2014/09/11 at 6:30pm )
@Mikey76500 : Happy birthday, Mikey! You are 27 now, right?

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Contributor
Tobyjoey
84,671,873 BP
17 TP | 436 PP
Posted on September 11th, 2014 at 5:19pm #404 ( Edited : 2014/09/11 at 5:40pm )
"Considering we have wasted time on this quite literally insane robot's nap, I say we enter now." grumbled Gamble Man.
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Contributor
Tobyjoey
84,671,873 BP
17 TP | 436 PP
Posted on September 10th, 2014 at 9:40pm #405
Gamble Man studies his company quizzically. An author with a trench coat, a magician attired in the stereotypical robe and staff, and a purple robot carrying an armadillo like shell with surprising ease. He supposed an introduction now would be the best time.

"I am DJN 002, but you can call me Gamble Man. I will address the elephant in the room. Err, courtyard. I came here expecting to only rely on a myself, as I presume you all did. I do not want petty arguments to get in the way of collaborations on challenges. Do not think for even one millisecond that I will not shift gears from being your greatest ally to your worst enemy. We have a Print Man, a Magician Man, was it, and yours truly. Who exactly are you, shell carrying robot?"

He hoped his intimidation worked, as it appeared the three robots who stood before him were equipped with strong weapons and ready for battle. This was not Gamble Man's strong suit, and he still did not know what challenges would occur behind these castle walls.
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Contributor
Tobyjoey
84,671,873 BP
17 TP | 436 PP
Posted on September 10th, 2014 at 9:39pm #406
@Mikey76500 : I know that now, but I didn't then.
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Contributor
Tobyjoey
84,671,873 BP
17 TP | 436 PP
Posted on September 10th, 2014 at 8:36pm #407
@Mikey76500 : Maybe I am just bad at rpgs, but when I started playing this game, it was INFURIATING. I am one of those people, that tries to do as many different orders on Mega Man games, so I used that knowledge here. I wasn't sure who I would go to first, but I knew it wouldn't be Cut Man. I think I tried Fire Man first, and was obliterated. Then Guts Man, then Ice Man, then Oil Man and lost to all. I eventually won against Bomb Man due to luck on him missing several Hyper Bomb, and then I see I unlock him. Great. Now I can use that to fight Guts Man, and then I don't unlock him. Wait, what? Why not? What's wrong? Was I to slow? Do I have to take out his minions first? I eventually retried all of these methods, and keep in mind his level is slowly increasing. I finally swallow my pride and look up how to unlock robot masters, and I need to destroy him with only neutral moves. What?!? Why does the game punish me for using weaknesses! What if the minion switches with the boss and I accidentally hit him? What are the points in weaknesses? HOW DO YOU USE MEGA MAN'S COPY ABILITY?!?(passes out).

Long story short, narrowly beat Bomb Man by luck, complain on how to unlock robot masters, still think this is a great game with an amazing community, not beginner friendly imo.
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Contributor
Tobyjoey
84,671,873 BP
17 TP | 436 PP
Posted on September 8th, 2014 at 7:37pm #408
I guess I will just do another Oil Slider.
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Contributor
Tobyjoey
84,671,873 BP
17 TP | 436 PP
Posted on September 7th, 2014 at 9:33pm #409
Wow, talk about a glasss cannon. Switch to Knight Man and use Oil Slider.
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Contributor
Tobyjoey
84,671,873 BP
17 TP | 436 PP
Posted on September 7th, 2014 at 1:03pm #410
@TailsMK4 : Its fine, Tails. Do whatever you need.
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Contributor
Tobyjoey
84,671,873 BP
17 TP | 436 PP
Posted on September 7th, 2014 at 12:22am #411
I will switch to Snake Man and use Attack Boost.
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Contributor
Tobyjoey
84,671,873 BP
17 TP | 436 PP
Posted on September 6th, 2014 at 5:06pm #412 ( Edited : 2014/09/06 at 5:10pm )
Oh yeah, forgot about the Water resistance. Oh well. Switch to Dive Man and spam Needle Cannon until either I win, Dive Man dies, or he runs out of weapon energy.
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Contributor
Tobyjoey
84,671,873 BP
17 TP | 436 PP
Posted on September 6th, 2014 at 5:04pm #413
@Mikey76500 : Welcome to the prototype! Hope you stay and feel free to join any discussions.
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Contributor
Tobyjoey
84,671,873 BP
17 TP | 436 PP
Posted on September 6th, 2014 at 11:55am #414
Because Met A is so low, switch to Wave Man and have him use Rain Flush.
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Contributor
Tobyjoey
84,671,873 BP
17 TP | 436 PP
Posted on September 6th, 2014 at 12:17am #415
Progress! Another Needle Cannon, if you don't mind.
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Contributor
Tobyjoey
84,671,873 BP
17 TP | 436 PP
Posted on September 5th, 2014 at 11:35pm #416
Knight Man, why do you have to be so weak! I am sick of Oil Slide, switch to Dive Man and Needle Cannon.
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Contributor
Tobyjoey
84,671,873 BP
17 TP | 436 PP
Posted on September 5th, 2014 at 9:29pm #417
I edited some stuff on my post, like who the doctor was that made him and some grammar mistakes.
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Contributor
Tobyjoey
84,671,873 BP
17 TP | 436 PP
Posted on September 5th, 2014 at 8:19pm #418
Knight Man will use the Mega Buster.
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Contributor
Tobyjoey
84,671,873 BP
17 TP | 436 PP
Posted on September 5th, 2014 at 7:52pm #419 ( Edited : 2014/09/05 at 9:31pm )
"If the information I have received is correct, then the odds of me doing well are 307 to 11. This should be over faster than a game of Blackjack when I'm dealing."

Entering the competition we have... Gamble Man! We are not sure who his creator is, but it is rumored it was the same person who submitted
Flame Man to the 1st Annual Robot Tournament.Gamble Man was originally made for calculating statistics, but it is no secret that he spends time in the nearest casino, enjoying using his calculations to beat the system. What he does with all that zenny is not known. What is known is that his creator modified him so he could compete in these events. Gamble Man is fickle in his decision making, but when he has made one, he pursues it. He can get hard to get close to, but once you do, it is hard not to like him. Gamble Man has a bit of a dark sense of humor and can be cocky.

Good Point: Calculating
Bad Point: Fickle
Likes: Cutting the deck
Dislikes: Luck based decisions
Abilities: He can make decisions quickly, calculate odds, and can move swiftly.
Weaknesses: He does not account for luck, and he is not very creative.
Weaponry: He is equipped with a Mega Buster and can execute attacks based off of numbers and gambling.
Type: Shadow
Design: An orange robot with a short but sturdy stature, similar to the likes of Heat Man and Dust Man. He has black stripes on him, and a few red decorations. His right hand is a buster, while his left is... well, a hand.
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Found 17 Threads, 437 Posts 454 Results Total
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