Mega Man RPG Prototype Community

Community  »  Search

Use the Community Search page to find specific posts, threads, or other information published to the community by our users or our staff. This is a great way to find answers to common questions or explanations for mechanics you aren't as familiar with. Just use the form below to enter any search criteria you have and then click the "Search" button at the bottom to see what results we can pull up for you.

 

Search by Keyword

Search by Username

Filter by Category

Search Options



Found 17 Threads, 437 Posts 454 Results Total
 
Contributor
Tobyjoey
84,671,873 BP
17 TP | 436 PP
Posted on October 5th, 2014 at 3:06pm #381
Quick question, what program are all of you guys using?
^ Top
 
Contributor
Tobyjoey
84,671,873 BP
17 TP | 436 PP
Posted on September 30th, 2014 at 6:52pm #382 ( Edited : 2014/09/30 at 6:52pm )
fire-man It's 'bout time someone chose the right robot! The flames of justice now burn even brighter!

crash-man Ah, another who has a healthy fear and respect for my Crash Bombs. Good choice.

gemini-man Another vote? Excellent, now there is one for each of us. gemini-man

ring-man This is an honor! I won't disappoint you, just you wait and see.

gravity-man Thank you, my good man. I'll prove that just as I went down, I will come back up! Wait, is that backwards?

I can't do 6-10, as my favorites are not present.
^ Top
 
Contributor
Tobyjoey
84,671,873 BP
17 TP | 436 PP
Posted on September 29th, 2014 at 9:14pm #383
"Wait, no! I wasn't ready!" shrieked Gamble Man. Mage Man's Mage Reverse worked on flying the lance back. A little too well, unfortunately, as just before the lance was reflected, it snagged a part of Gamble's should pad, causing him to go reflected with the lance, hanging by the shoulder. As he was held up like a token of war, he saw Insanity, still full of rage, Mage, appearing shocked by the sudden movement, and Print, who seemed to crack a slight smile while observing what Gamble was planning. Gamble seemed to be nervously fidgeting with something while Knight admired his "catch". Just before Gamble broke free of the long, sharp weapon of Knight's choice, he snickered "You are strong Knight, but let us test your reflexes." Knight sat on his horse a little confused as the bomb Gamble attached to his armored back while caught on the lance exploded, Gamble just barely escaping the explosion radius.
^ Top
 
Contributor
Tobyjoey
84,671,873 BP
17 TP | 436 PP
Posted on September 25th, 2014 at 7:44pm #384
@MegaBossMan : Hope she feels better soon.
As for myself, there isn't anything that special in my life. Gotta get up at 5-5:30 ish for school, get out and home at 3:15-3:45 ish, spend Tuesdays and most of Wednesdays at my Dad's, don't have a job or any extracurricular activities, just living my life.
^ Top
 
Contributor
Tobyjoey
84,671,873 BP
17 TP | 436 PP
Posted on September 25th, 2014 at 3:25pm #385
Get in your basements, 'cause here comes Tornado Man!

Good Point: Agile
Bad Point: Head in the Clouds
Likes: Cirrus Clouds
Dislikes: Thunder

"A storm is coming. Are you ready?"
^ Top
 
Contributor
Tobyjoey
84,671,873 BP
17 TP | 436 PP
Posted on September 25th, 2014 at 12:38pm #386
@Mikey76500 : I'm coming.
^ Top
 
Contributor
Tobyjoey
84,671,873 BP
17 TP | 436 PP
Posted on September 24th, 2014 at 9:15pm #387
Gamble Man stated "If that is really what you want, Knight. Keep in mind you asked us to do this." as he launched a count bomb at the horse's front left leg. The robotic steed covered in an iron casing simply kicked the bomb back, which detonated on one of the fine red banners. "Humph. Figured that would be to easy. "That horse is prepared for attacks that would separate him from his rider. Perhaps we need overwhelm the horse?" pondered Gamble Man.
^ Top
 
Contributor
Tobyjoey
84,671,873 BP
17 TP | 436 PP
Posted on September 24th, 2014 at 2:15pm #388
Hey there to you to, LEGOman2.0! Hope you enjoy your stay.
^ Top
 
Contributor
Tobyjoey
84,671,873 BP
17 TP | 436 PP
Posted on September 22nd, 2014 at 6:12pm #389
"First the garden, and now that window. King must not have even the smallest ounce of respect for his own possessions. Perhaps that just shows how rich he really is?" thought Gamble Man as he caught his breath. And did he just mention Knight Man? He remembered that Flame Man often talked about that robot. Very defensive, Gamble remembered he said. Perhaps this horseback riding opponent would be as well?
^ Top
 
Contributor
Tobyjoey
84,671,873 BP
17 TP | 436 PP
Posted on September 22nd, 2014 at 6:05am #390
"Wait!" exclaimed Gamble Man. As he bolts forwards, he shouts in between gasps "W-Would you st-top that!"
^ Top
 
Contributor
Tobyjoey
84,671,873 BP
17 TP | 436 PP
Posted on September 22nd, 2014 at 6:00am #391
@Adrian Marceau : Hey, you know what they say. To er is to human, to argh is to pirate. Wait, I think I got that wrong. Everybody makes mistakes and this is a prototype, a work in progress. It means a lot you temporarily came back from your brake to tell us this.
^ Top
 
Contributor
Tobyjoey
84,671,873 BP
17 TP | 436 PP
Posted on September 21st, 2014 at 7:03pm #392 ( Edited : 2014/09/21 at 7:05pm )
Never mind, just saw it.
^ Top
 
Contributor
Tobyjoey
84,671,873 BP
17 TP | 436 PP
Posted on September 21st, 2014 at 3:18pm #393 ( Edited : 2014/09/21 at 3:19pm )
Congrats! A winner is you.
^ Top
 
Contributor
Tobyjoey
84,671,873 BP
17 TP | 436 PP
Posted on September 21st, 2014 at 11:18am #394 ( Edited : 2014/09/21 at 11:25am )
@MegaBossMan : Wait, now I need to use strategies and stop exploiting weaknesses? MegaBossMan, why would you do this? I thought we were friends! Err, friendly acquaintances. In all seriousness, this is a cool addition that encourages us to make strategies for all robots, not just a few.
^ Top
 
Contributor
Tobyjoey
84,671,873 BP
17 TP | 436 PP
Posted on September 20th, 2014 at 4:58pm #395 ( Edited : 2014/09/20 at 5:07pm )
Upon hearing the Pawn's words, Gamble Man hopped back to the ground. "Alright. 1 challenge down, who knows how many left to go." mumbled Gamble Man. "Are we ready to go?" asked Gamble Man. Insanity Man seemed saddened that the show was over, Mage Man seemed calm and collected, almost as if he was used to this kind of thing, and Print Man looked to be rather upset, but Gamble Man wasn't sure why. Then again, Gamble Man was never good at reading emotions.
^ Top
 
Contributor
Tobyjoey
84,671,873 BP
17 TP | 436 PP
Posted on September 17th, 2014 at 8:12pm #396 ( Edited : 2014/09/17 at 9:51pm )
[OOC: Just waring you guys, I will be absent on Tuesdays and most of Wednesdays, so don't wait up for me.]

Gamble Man looked at the two Pawns lying on the ground after the explosion. Feeling rather satisfied with the results from these battles, Gmable Man looked at the others. "Um, do you need any help, Mage Man? You, Print Man?" inquired Gamble Man. His words fell upon deaf audio sensors as Print Man and Mage Man were engaged in combat with the Pawns. "I guess they are handling themselves. They'll let me know if they need anything." thought Gamble Man. As he created 3 count bombs to use as platforms and jumped up to the where Insanity Man was sitting he asked "Care to spare any of that popcorn?"
^ Top
 
Contributor
Tobyjoey
84,671,873 BP
17 TP | 436 PP
Posted on September 14th, 2014 at 9:33pm #397
Being rather ticked off by the collision with his card shield, Gamble Man marched towards the Pawn that was thrown at him that was just now waking up, attached a count bomb to it, and angrily yelled "Hey, I think you forgot something!" and threw the Pawn towards the one that had originally thrown him, causing the bomb to detonate on impact.
^ Top
 
Contributor
Tobyjoey
84,671,873 BP
17 TP | 436 PP
Posted on September 14th, 2014 at 8:56pm #398 ( Edited : 2014/09/14 at 9:32pm )
To copy follow the footsteps of MegaBossMan on doing a Mario game, I will talk about my favorite, Super Mario World! Where to even begin? The graphics naturally look better with the transition from NES to SNES, and they use these upgrades well to make some colorful and nice looking levels. The music is very good and iconic, but not something I would go out of my way to listen to. It has a nice length, with 7 main map segments, a secret world, another secret world hidden within the secret world, and secret exits with shortcuts thrown through out it. As for game-play, this game has the best control in my opinion. You aren't to heavy, not to floaty, not to slippery, not to stiff, its great. The level design is very good with secrets hidden everywhere, and several things including Yoshi Coins, 1-Up Minigames, and secret exits give you incentive to explore. There have been several gameplay mechanic changes, but the two most famous are Yoshi and the Cape Feather. Yoshi gives you a second jump, the ability to swallow enemies, step on some things that would normally hurt you, and special powerups depending on what shells you eat. The other large change would be the Cape Feather, which is my favorite powerup which lets you fly. There are two was to fly, you can slow your descent, and you can do a twirl attack with it. The Fire Flower and Invincibility Star come back as well. Oh, did I mention there is multiplayer? This game is all around amazing with my only complaints being that the
P-Balloon seems a little unnecessary and some of the Special World (the second secret world) levels can be annoying, to say the least (specifically Tubular and Awesome). All around, I'd say the game gets:



Over All: 9.2 out of 10. If ever given the opportunity, play this game!
^ Top
 
Contributor
Tobyjoey
84,671,873 BP
17 TP | 436 PP
Posted on September 13th, 2014 at 3:36pm #399
Happy Birth Day, MegaBossMan! Here's to many more!
^ Top
Found 17 Threads, 437 Posts 454 Results Total
MMRPG Prototype v3.8.25 by Ageman20XX | Mega Man Trademarks & Characters © Capcom 1986 - 2025
This fangame was created by and his team. It is not affiliated with or endorsed by Capcom.
« Back to Home | Cookie Policy | Data API | Contact & Feedback | Play the Prototype »