Mega Man RPG Prototype Community

Community  »  Search

Use the Community Search page to find specific posts, threads, or other information published to the community by our users or our staff. This is a great way to find answers to common questions or explanations for mechanics you aren't as familiar with. Just use the form below to enter any search criteria you have and then click the "Search" button at the bottom to see what results we can pull up for you.

 

Search by Keyword

Search by Username

Filter by Category

Search Options



Found 8 Threads, 309 Posts 317 Results Total
 
Moderator
Reisrat
2,956,750 BP
8 TP | 309 PP
Posted on October 14th, 2014 at 3:56pm #21
Eh, Mewtwo had great throws, so Tournament players used him a good bit. I barely do though, so eh.
^ Top
 
Moderator
Reisrat
2,956,750 BP
8 TP | 309 PP
Posted on October 8th, 2014 at 10:14pm #22
Oh yea, those too. Also, the Wonderswan games.

I still refuse to vote due to lack of "I wanted a different Mega Man who hasn't gotten to be in a fighting game whaaaaaa" options.
I mean X specifically because Mega Man was in Marvel VS Capcom 1, X series Zero was in MvC3 and some other ones, MegaMan.EXE was in Onimusha Blade Warriors, along with Zero series Zero, and Volnutt was in Tatsunoku VS Capcom.
^ Top
 
Moderator
Reisrat
2,956,750 BP
8 TP | 309 PP
Posted on October 8th, 2014 at 5:52pm #23
Legends 1 was on 64, the Gameboy had the portable Mega Man games, there was Mega Man Xtreme on GBC, and nothing on Virtual Boy, I think. X7CM was on Gamecube, as well.
^ Top
 
Moderator
Reisrat
2,956,750 BP
8 TP | 309 PP
Posted on October 7th, 2014 at 11:03pm #24
There's no "I would rather get X" option aaauuugh.

Or a "Why doesn't Aile get to be in the Final Smash?" one but eeeh.
^ Top
 
Moderator
Reisrat
2,956,750 BP
8 TP | 309 PP
Posted on October 3rd, 2014 at 8:48pm #25
Joes.
Joes everywhere.
The most beautiful sight I can imagine.
^ Top
 
Moderator
Reisrat
2,956,750 BP
8 TP | 309 PP
Posted on October 1st, 2014 at 4:46pm #26
I refuse to vote due to lack of an "X is cooler than both" option.

Harumph.
^ Top
 
Moderator
Reisrat
2,956,750 BP
8 TP | 309 PP
Posted on September 23rd, 2014 at 5:48pm #27 ( Edited : 2014/09/23 at 5:49pm )
I don't understand the connection between whoever this Clash Man jerk is and the color silver. Does Clash Man have mind powers? Is that the connection?

Yea, percentage increases are always better at staying relevant. I think the static boosts need a bit more of a bonus to them.
^ Top
 
Moderator
Reisrat
2,956,750 BP
8 TP | 309 PP
Posted on September 23rd, 2014 at 5:44pm #28
My secret is revealed! Now everyone knows I have huge eyes!

Nah, Tarsier is just the name I usually use.
^ Top
 
Moderator
Reisrat
2,956,750 BP
8 TP | 309 PP
Posted on September 22nd, 2014 at 7:39pm #29
I think the overflow should be reduced some, with Tails' maths. With the score balls, it'll make the gap between the top ranks and the lower ones even bigger. Without them, it's the worst kind of cash; meaningless cash.

On the other hand, ranking is just bragging rights anyways.
^ Top
 
Moderator
Reisrat
2,956,750 BP
8 TP | 309 PP
Posted on September 21st, 2014 at 8:55pm #30
Probably misloaded, MBM. I blame ISPs.

I'm very much looking forward to green Crash Man.
^ Top
 
Moderator
Reisrat
2,956,750 BP
8 TP | 309 PP
Posted on September 21st, 2014 at 6:27pm #31
Good translations were usually outside of the budget. See also Antipode.
^ Top
 
Moderator
Reisrat
2,956,750 BP
8 TP | 309 PP
Posted on September 20th, 2014 at 5:12pm #32
Another guarded an extra life, the last one I completely forget. And yea, I'd love to have the Dark Man group in. Where would they go in a non-Bonus Field, though? If the missions were divided into stages, I'd say they'd go before the Robot Master, and after a Mecha fight.

Also, Smash isn't most fighting games, and the Dark Men are full-on boss fights from what I remember.
^ Top
 
Moderator
Reisrat
2,956,750 BP
8 TP | 309 PP
Posted on September 20th, 2014 at 4:32pm #33
It'll be dead until people hang around. The problem is that people don't want to hang around in an empty chat, leaving if there's nobody in there. Then when other people check on it, they see there's nobody in, and leave too.
^ Top
 
Moderator
Reisrat
2,956,750 BP
8 TP | 309 PP
Posted on September 20th, 2014 at 4:26pm #34
If they don't correspond, the Mecha Support feels less unique. With it being one of the few things differentiating capped Robot Masters right now, duplicate Supports would make them even more identical.

Besides, Sniper Joes are more of a mini-boss type enemy, guarding boss doors in MM1 and whatnot. There's nowhere for minibosses to really go right now, though.
^ Top
 
Moderator
Reisrat
2,956,750 BP
8 TP | 309 PP
Posted on September 19th, 2014 at 10:59pm #35
Joe Mode confirmed for next update.

Yea, I'd love to be able to call in Joes, but they really don't correspond to anyone specific.
^ Top
 
Moderator
Reisrat
2,956,750 BP
8 TP | 309 PP
Posted on September 16th, 2014 at 3:53pm #36
Hey. Great avatar, it seems familiar.

And yea, this probably is one of the best browser games I've found.
^ Top
 
Moderator
Reisrat
2,956,750 BP
8 TP | 309 PP
Posted on September 16th, 2014 at 6:48am #37
If you're implying Aile isn't pretty cool and that Geo is then you're absolutely wrong you jerk.
^ Top
 
Moderator
Reisrat
2,956,750 BP
8 TP | 309 PP
Posted on September 15th, 2014 at 6:48am #38
Ooh, there's a guide to force the unlock. You could check there.
^ Top
 
Moderator
Reisrat
2,956,750 BP
8 TP | 309 PP
Posted on September 15th, 2014 at 6:48am #39
Still better than X6 though.

And yea, the Doc Robot stages go on way too long.
^ Top
Found 8 Threads, 309 Posts 317 Results Total
MMRPG Prototype v3.8.25 by Ageman20XX | Mega Man Trademarks & Characters © Capcom 1986 - 2026
This fangame was created by and his team. It is not affiliated with or endorsed by Capcom.
« Back to Home | Cookie Policy | Data API | Contact & Feedback | Play the Prototype »