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Contributor
Beta Skull
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Posted on December 8th, 2015 at 3:30pm #3941
Ah, Retro...
Only one question for you.
Is the Roleplay Character Retro Pikachu still siding with Wily, or is he pretty much against everyone?
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Contributor
Beta Skull
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42 TP | 4758 PP
Posted on December 7th, 2015 at 6:48pm #3942
@Retro Sneasel : Granted, but it gets stolen the next day.
I wish for a thing, but not the Dr. Suess one.
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on December 7th, 2015 at 3:57pm #3943 ( Edited : 2015/12/07 at 4:00pm )
@Brimscrooge : Sounds like something Bubble Man would do for revenge for calling him weak, but I guess it was only possible thanks to Toad Man, hahahahaha!
bubble-man Grr...
...I should probably corrupt Retro's wish and make my own now, huh?

@Retro Sneasel : Granted! All your food is replaced by edible sushi.
I wish for an apple.
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on December 7th, 2015 at 7:15am #3944
@MerryBossClaus : Granted! However, they aren't of who you intended.
I wish for raining soda.
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on December 6th, 2015 at 1:36pm #3945 ( Edited : 2015/12/06 at 1:38pm )
Napalm Man
Proto Man

THE BANDWAGON IS REAL.
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on December 5th, 2015 at 2:22pm #3946
This thread makes a return!
For those of you who remember this thread, this was originally used for just robot masters. Well, you can now officially add mechas to the mix! I'll add them to my other groups in the future.
Also, I want to get this clear: ITEMS DON'T COUNT AS ROBOTS. I saw that at least two groups included the use of items. I just wanted to make it clear that items are not for use in the thread for those of you who does it.
I MIGHT consider removing the "no alts" rule, but we may see.
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on December 4th, 2015 at 4:16pm #3947
@TinyTailsMK4 : Granted! By gaining an illness from another world, you gained immunity from the illnesses on Earth!
I wish I could go to the moon.
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on December 3rd, 2015 at 7:06am #3948
@TisTheSeasonJoey : Granted, but your body forces you to say it every ten seconds.
I wish for a book.
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on December 2nd, 2015 at 3:56pm #3949
@MerryBossClaus : Granted! But you don't get to see it.
I wish for a list of wish ideas I can use.
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on December 2nd, 2015 at 3:32pm #3950
@Carologist : GRANTED! You said you wanted to be able to control R and G, right?
I wish for my head injuries to go away. (Thanks for that, Kirb.)
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on December 1st, 2015 at 9:57pm #3951
@Tobyjolly : Granted, but you get a brutally hot summer.
I wish for a rock.
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on December 1st, 2015 at 7:28pm #3952 ( Edited : 2016/06/25 at 8:56pm )
Here are the cards from the new starter sets:

Name: Buster Rod G
Core: Swift
Health: 120
Power: 2nd Chance
Power Description: If Buster Rod G is defeated while the opponent has full health or higher, Buster Rod G is instantly revived with 50 health.
Attack 2: Buster Rod
Attack 2 Description: Buster Rod G strikes the target with a extendable rod to deal 30 Damage
Attack 3: Spinning Rod
Attack 3 Description: Buster Rod G spins around his Buster Rod for a turn. All contact-based attacks come with a recoil of 10 Health and all buster-based attacks do nothing.
Resistance: Swift
Weakness: Water

Name: Mega Water S
Core: Water
Health: 110
Power: Outsmart
Power Description: If an attack is contact-based, flip 2-3 coins. If the coin lands on heads at least twice, Mega Water S dodges the attack. If the coin lands on tails at least twice, the move hits.
Attack 2: Mega Water
Attack 2 Description: Flip a coin. If heads, the opponent's next attack misses unless if it is Water-Core.
Attack 3: Harpoon
Attack 3 Description: Mega Water S shoots out a harpoon to damage the opponent to deal 30 Damage.
Resistance: Water
Weakness: Wind

Name: Buster Rod
Core: Swift and Wind
Description: Gives the single use of Buster Rod. The user strikes the target with an expendable rod to deal 30 Damage.

Name: Water Core
Core: Water
Description: Doubles the damage of the next attack, as long as it is water.

Name: Water Shield
Core: Water and Shield
Description: Protects the user from Wind-, Freeze-, and Water-Core attacks for a turn.

Name: Rockman Shadow
Core: Shadow and Copy
Health: 110
Power: Copy Chip
Power Description: When Copy Shot is used, the attack does full damage of the original.
Attack 2: Rock Laser
Attack 2 Description: Rockman Shadow shoots a powerful laser from his buster to deal 20 Damage.
Attack 3: Rock Blade
Attack 3 Description: Rockman Shadow attacks with a saber that is formed from his buster to deal 30 Damage.
Resistance: Shadow
Weakness: Cutter

Name: Hyper Storm H
Core: Wind
Health: 200
Power: Thick Armor
Power Description: Buster-Based attacks do nothing.
Attack 2: Hyper Storm
Attack 2 Description: Flip a coin. If heads, the opponent's next attack misses unless it is Wind-Core.
Attack 3: Hyper Stomp
Attack 3 Description: Hyper Storm H crushes the opponent with his mass to deal 30 Damage.
Resistance: Wind
Weakness: Swift

Name: Hyper Storm
Core: Wind and Water
Description: Gives the temporary use of Hyper Storm. Flip a coin. If heads, the opponent's next attack misses unless it is Wind-Core.

Name: Shadow Cloak
Core: Shadow
Description: If the previous attack was Shadow- or Space-Core, the opponent's next attack misses.
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on December 1st, 2015 at 6:15pm #3953 ( Edited : 2015/12/01 at 7:27pm )
Name: Beta Man 3: Evil Man Strikes Back

Players: Beta Man (New Weapon List: Beta Buster, Beta Blast (A ball made of shadows that explodes), and Shadow Rapier mega-man_shadow MegaBoy (Beat the game) mega-man_flame Zero (Beat Hard Mode) bass_flame
Description: Beta Man, previously known as Bt Man, has recently had an upgrade so he could be prepared for more villains. And not a moment too soon, because Evil Man and his evil clones of the 3rd-gen robots have arrived, and they are more powerful than ever! Once again, Beta Man calls upon MegaBoy for help, not knowing that Zero, too, is after Evil Man.

Robot Master 1: Evil Needle Man (Weapon: Needle Blitz- Shoots multiple needles in multiple directions rapidly.) needle-man_alt9
Robot Master 2: Evil Magnet Man (Weapon: Magnet Blast- Similar to his magnetic field, but when the magnet connects, it explodes.) magnet-man_alt9
Robot Master 3: Evil Gemini Man (Weapon: Gemini Clone- When alone, Gemini Man summons a clone that takes only one hit. The clone fires Gemini Lasers.) gemini-man_alt9
Robot Master 4: Evil Hard Man (Weapon: Hard Punch- Shoots out two Hard Knuckles, then shoots out a bigger one that is similar to the Mega Fist.) hard-man_alt9
Robot Master 5: Evil Top Man (Weapon: Explosive Top- While spinning on his path, he summons three tops that stands still and then explodes.) top-man_alt9
Robot Master 6: Evil Snake Man (Weapon: Exploding Snake- The third Search Snake is slightly bigger and, when it hits Beta Man/MegaBoy/Zero, it explodes/) snake-man_alt9
Robot Master 7: Evil Spark Man (Weapon: Giga Spark- Launches a bigger version of the Spark Shock after shooting the originals. Does much more damage than the regular Spark Shock.) spark-man_alt9
Robot Master 8: Evil Shadow Man (Weapon: Shadow Katana- A very big hop in which, when he comes down, he lands in the middle, stabbing a katana in the ground, causing two waves to spread out for a wider attack.) shadow-man_alt9/Super Shadow Man (Secret Boss on Hard Mode) (Based off of the Shadow Man boss from Rockman 4: Minus Infinity) shadow-man_alt2

Weaknesses: Evil Needle Man- Gemini Clone Evil Magnet Man- Needle Blitz, Giga Spark, Shadow Katana, Shadow Rapier, Z-Saber, Shadow Blade* Evil Gemini Man- Exploding Snake Evil Hard Man- Magnet Blast, Hard Fist Evil Top Man- Hard Fist, Beta Blast Evil Snake Man- Giga Spark, Magnet Blast, Needle Blitz, Shadow Katana, Shadow Rapier, Z-Saber, Shadow Blade Evil Spark Man- Shadow Katana, Beta Blast, Shadow Rapier, Shadow Blade Evil Shadow Man- Explosive Top Super Shadow Man- None

*The weapon you get from beating Super Shadow Man.

Evil Man's Lair 1: Evil Copy Robot mega-man_time mega-man_laser bass-copy
Evil Man's Lair 2: Evil Man Form 1 bass_shadow
Evil Man's Lair 3: Evil Man Form 2 proto-man_shadow
Evil Man's Lair 4: Robot Master Rematches Retro-type proto-man_cutter (A once-malfunctioning prototype of Retro Pikachu)
Final Boss: Evil Man Final Form mega-man-copy

Congratulations! You have unlocked Hard Mode! Most of the bosses' weapons are insta-kill, and the mechas take longer to defeat! You also unlocked MegaBoy!

Secret Final Boss: Slur slur (Slur AGAIN!? You know the deal.)
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on December 1st, 2015 at 3:44pm #3954
@Tobyjoey : Hate to say, but I'm not in the top 50.
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on December 1st, 2015 at 7:06am #3955
@TheDoc : Granted! You could now do that, but you can't eat it.
I wish for a fun Christmas! (Even though as I post this, it is currently the 1st of December)
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on November 30th, 2015 at 6:19pm #3956 ( Edited : 2016/12/01 at 9:31pm )
Name: Slur
Core: Space
Health: 260
Power: Final Destination
Power Description: Every 3 turns, the attack of all Space- and Shadow-Core robots, as well as Mega Man Killers (Counting Quint and Rockman Shadow*), will be doubled.
Attack 2: Slur Laser
Attack 2 Description: Slur shoots a powerful laser at the opponent. -40 Health
Attack 3: Slur Supernova
Attack 3 Description: Slur attacks the target with powerful aura. -70 Health
Resistance: Copy
Weakness: Neutral

Name: Dark Fragment
Core: Empty
Description: The opponent's next attack, unless it's neutral-core, does nothing.

Name: Space Overdrive
Core: Space
Description: Gives the single use of Space Overdrive. The user sends a massive blast from it's buster. -50 Health

Name: Starforce
Core: Copy
Description: For the next 3 turns, the user's attack is doubled.

Name: Met
Core: Neutral
Health: 100
Power: Helmet
Power Description: Halves the damage from Buster-based attacks. Buster Shot does nothing.
Attack 2: Met Shot
Attack 2 Description: Shoots a single bullet. -10 Health
Attack 3: Triple Shot
Attack 3 Description: Shoots three shots. -30 Health
Resistance: Laser
Weakness: Impact

Name: Sniper Joe
Core: Shield
Health: 120
Power: Joe Shield
Power Description: Halves the damage from Buster-Based and Laser-Core attacks. Buster Shot does nothing.
Attack 2: Buster Shot
Attack 2 Description: Sniper Joe shoots a tiny bullet from it's buster. -10 Health
Attack 3: Shield Block
Attack 3 Description: Sniper Joe blocks damage from any attack for a single turn.
Resistance: Laser
Weakness: Explode

Name: Buster Shot
Core: Neutral
Description: Gives the single use of Buster Shot. The user shoots a tiny bullet from it's buster. -10 Health

Name: Met Helmet
Core: Shield
Description: Halves the damage from Buster-based weapons for a turn. Buster Shot does nothing.

*You'll see him soon enough.
Now, I finally get to make cards for myself!

Name: Beta Man
Core: Shadow
Health: 250
Power: Copy Chip
Power Description: When Copy Chip is used, the attack does full damage of the original
Attack 2: Beta Buster
Attack 2 Description: Beta charges his buster for a turn, then fires it the next. -60 Health
Attack 3: Beta Blast
Attack 3 Description: Beta sends a ball of shadow energy and sets it off near the target, causing it to explode. -50 Health
Resistance: Shadow
Weakness: Time

Name: Sargent Man
Core: Missile
Health: 200
Power: Sargent Shield
Power Description: If the attack is Laser-Core, the attack is reflected back to the target for half the damage.
Attack 2: Sargent Missiles
Attack 2 Description: Sargent Man sends a barrage of missiles. Flip 3 coins. This attack does 20 Damage for each time it lands on heads.
Attack 3: Sargent Grenade
Attack 3 Description: Sargent Man tosses a grenade at the target. -40 Health
Resistance: Missile
Weakness: Swift

Name: Ninja Man
Core: Swift
Health: 250
Power: Copy Chip
Power Description: When Copy Chip is used, the attack does full damage of the original.
Attack 2: Ninja Katana
Attack 2 Description: Ninja Man slashes the opponent with his Ninja Katana. -40 Health
Attack 3: Time Accelerate
Attack 3 Description: Ninja Man earns a second turn. Those weak to Time-Core take 10 Damage with NO damage added from Weakness.
Resistance: Missile
Weakness: Time

Name: Missile Core
Core: Missile
Description: Doubles the damage of the next attack, as long as it is missile.

Name: MegaBoy's Support
Core: Laser
Description: If Beta Man, BtMan Model-1, or Legacy Bt Man is in play, the next attack is doubled.

Name: Beta Man's Support
Core: Shadow
Description: If MegaBoyX7, Legacy Old MegaBoy, or Legacy MegaBoy is in play, the next attack is doubled.

Name: Bt Man's Old Armor
Core: Shadow and Defense
Description: The opponent's next attack, if it is Shadow-Core, is halved.

Name: Sargent Man's Support
Core: Missile
Description: If Beta Man or MegaBoyX7 is in play, the opponent's next attack is halved.

I also use 100 zenny to buy some cards from the MegaBoy Set.
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on November 29th, 2015 at 9:09am #3957
@Tobyjoey : Granted! Shadow get a fish, but it was literally your last wish, because your ded.
I wish for a pepperoni pizza.
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on November 26th, 2015 at 5:41pm #3958 ( Edited : 2016/06/25 at 8:34pm )
Since I added a new core to Dr. Wily's Starter Pack:

Name: Shadow Core
Core: Shadow
Description: Doubles the damage of the next attack, as long as it is Shadow Core.

Name: Shield Core
Core: Shield
Description: Doubles the damage of the next attack, as long as it is Shield Core.

Name: Kalinka
Core: Neutral
Description: Heals the user by +30 Health.

Name: Enker
Core: Shield
Health: 110
Power: Mirror Reflect
Power Description: If the user attacks with a buster-based attack, Enker will reflect it, dealing half it's damage rounded to the nearest 10. However, Enker will take the remainder of the damage.
Attack 2: Mirror Buster
Attack 2 Description: Enker sends a wave of energy at the target to deal 30 Damage.
Attack 3: Mirror Absorb
Attack 3 Description: If the previous attack is buster-based, Enker will recover half of the amount, rounded to the nearest 10.
Resistance: Neutral
Weakness: Cutter

Name: Punk
Core: Cutter
Health: 110
Power: Sharpened Spikes
Power Description: When Spiked Shell is in use, Punk's attack is increased by 10.
Attack 2: Screw Crusher
Attack 2 Description: Throws spinning blades at the opponent to deal 30 Damage
Attack 3: Shell Tackle
Attack 3 Description: Punk smashes into the target while in his shell. Flip a coin 3 times. For each set of heads, this attack does 20 Damage.
Resistance: Impact
Weakness: Explode

Name: Mirror Buster
Core: Shield and Copy
Description: Gives the single use of Mirror Buster. The user sends a wave of energy at the target to deal 30 Damage.

Name: Cutter Core
Core: Cutter
Description: Doubles the damage of the next attack, as long as it's Cutter.

Name: Spiked Shell
Core: Cutter and Shield
Description: Halves the next attack of the opponent. The opponent is also dealt with 10 Damage if the attack is contact-based.

Name: Quint
Core: Swift and Copy
Health: 110
Power: Copy Chip
Power Description: When Copy Shot is used, the attack deals full damage of the original.
Attack 2: Mega Buster
Attack 2 Description: Quint charges his buster for a turn then fires it the next to deal 40 Damage.
Attack 3: Sakugarne Hammer
Attack 3 Description: Quint summons in Sakugarne and crushes the opponent with it to deal 30 Damage.
Resistance: Shadow
Weakness: Shield

Name: Ballade
Core: Explode
Health: 110
Power: Warrior's Pride
Power Description: If the opponent's health is at 10 health and Ballade took no damage from the opponent, Ballade will instantly swap out with a different card. The card that switches with Ballade earns 10 health.
Attack 2: Ballade Cracker
Attack 2 Description: Ballade throws a powerful explosive at the target to deal 20 Damage
Attack 3: Danger Cracker
Attack 3 Description: Ballade throws a dangerously powerful explosive at the target to deal 50 Damage, but loses -20 Health from the blast radius.
Resistance: Explode
Weakness: Swift

Name: Ballade Cracker
Core: Explode and Flame
Description: Gives the single use of Ballade Cracker. The user throws a powerful explosive at the target to deal 20 Damage

Name: Swift Core
Core: Swift
Description: Doubles the damage of the next attack as long as it's swift.

Name: Explode Core
Core: Explode
Description: Doubles the damage of the next attack as long as it's explode.

Name: Sakugarne Boost
Core: Swift
Description: Sakugarne takes half the damage of your opponent's next attack, rounded to the nearest 10. The user's next attack is also Swift-Core.

Name: Trill
Core: Space
Health: 180
Power: Prototype Subspace
Power Description: Every 5 turns, the attack of all Space- and Shadow-Core robots are increased by 10.
Attack 2: Space Buster
Attack 2 Description: Trill charges his buster for a turn, then releases it the next. -30 Damage
Attack 3: Space Overdrive
Attack 3 Description: Trill sends a massive blast from his buster. -50 Damage
Resistance: Laser
Weakness: Neutral

More next post!
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on November 26th, 2015 at 4:46pm #3959
@Thankfuljoey : You can do it based off of actual robot masters.
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