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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on April 26th, 2016 at 4:31pm #3701
Wait, it's SSN's birthday? Why didn't anyone tell me? :P
Happy birthday, SSN, hope you enjoy it.
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on April 26th, 2016 at 7:23am #3702
@rotomslashblast : Oh, wait, I know what's happening now. Ok, let's continue.
Met 1 has been defeated!
Met 2 uses Basic Attack on Rotom!
Met 3 uses Basic Attack on Rotom!
Rolling dice...
2-2
Both attacks hit!

Rotom
HP: 125/175 | MP: 95/100

Phione
HP: 120/150 | MP: 100/100

Shired
HP: 180/200 | MP: 100/100

Met 2
HP: 40/50 | MP: 50/50

Met 3
HP: 40/50 | MP: 50/50
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on April 26th, 2016 at 7:11am #3703
I'm sorry, but NOBODY seems to understand what I meant.
...I want Beta Man, Ninja Man and the others to be BEHIND the Destructor. As an attempt of a sneak-attack.

mega-man_shadow Ninja Man? What are you doing!? Don't tell me your working for him!
bass_swift What? No, I'm here to finally scrap you! And this time, NOTHING will get in my way!
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on April 25th, 2016 at 9:15pm #3704 ( Edited : 2016/04/25 at 9:36pm )
@MegaBoyX7 : Well, wait your turn, I said only one battle per user at a time, and there's already Tails waiting in line.
@rotomslashblast : Are you just attacking the same opponents repeatedly?
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on April 25th, 2016 at 9:02pm #3705
Am I allowed to have more than one character? Also, am I allowed to have characters "help" the Destructor? If I'm allowed to use more than one character, then I would want Ninja Man to bodyguard the Destructor just to fight me and Sargent Man.
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on April 25th, 2016 at 8:56pm #3706
@rotomslashblast : Alright, then.
Met 1 uses Basic Attack on Rotom!
Met 2 uses Basic Attack on Shired!
Met 3 uses Basic Attack on Phione!
Rolling Dice...
CRITICAL HIT on Rotom and Phione! (which I plan on making it +10 damage every critical. Feel free to tell me to change it, but nothing too strong!) Met 2's attack hits for normal damage!

Rotom
HP: 145/175 | MP: 95/100

Phione
HP: 120/150 | MP: 100/100

Shired
HP: 180/200 | MP: 100/100

Met 1
HP: 30/50 | MP: 50/50

Met 2
HP: 40/50 | MP: 50/50

Met 3
HP: 40/50 | MP: 50/50
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on April 25th, 2016 at 8:38pm #3707
@TailsMK4 : No, unless it's for making an opponent poisoned or something.
@rotomslashblast : Who does Rotom use basic attack on?
@MusicalKitty : Accepted! Welcome to the magical land of... Well, whatever you'd like to call it.
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on April 25th, 2016 at 7:33pm #3708
@rotomslashblast :
Met 1 uses Basic Attack on Shired!
Met 2 uses Basic Attack on Rotom!
Met 3 uses Basic Attack on Phione!
Rolling dice...
2-5-2
All three attacks hit!

Rotom
HP: 165/175 | MP: 95/100

Phione
HP: 140/150 | MP: 100/100

Shired
HP: 190/200 | MP: 100/100

Met 1
HP: 40/50 | MP: 50/50

Met 2
HP: 40/50 | MP: 50/50

Met 3
HP: 40/50 | MP: 50/50
@MegaBoyX7 : Good to see you on board, but... Could you give your characters' non-basic attacks (3x Buster Shot, Multi-Shield, ect.) a mana cost? It helps to avoid spamming strong attacks. Thanks!
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on April 25th, 2016 at 6:21pm #3709
@rotomslashblast : Sure, you were the one who asked first after all.
BATTLE START!
Rarecores ran into a group of Mets!

Rotom
HP: 175/175 | MP: 100/100

Phione
HP: 150/150 | MP: 100/100

Shired
HP: 200/200 | MP: 100/100

Met 1
HP: 50/50 | MP: 50/50

Met 2
HP: 50/50 | MP: 50/50

Met 3
HP: 50/50 | MP: 50/50
@TailsMK4 : Good to know, but, hey, you know what's funny? I believe I set the Base Mana limit to 100 and that the 200 limit was for health. Would you go fix your team to meet those requirements, please? Thank you. You will face your Mets after I'm done with Rotom here.
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on April 25th, 2016 at 4:38pm #3710
Time for my teams! Also, just to let you know, this doesn't have weaknesses of any sort, so adding types to your people won't really mean anything.

Name: Beta Man
Base Health: 200
Base Mana: 100
Class: All-Star
Attacks: Basic Attack (Neutral)- 10 Damage Shadow Buster (Shadow)- 10 Damage, 5 Mana

Name: Sargent Man
Base Health: 175
Base Mana: 100
Class: Soldier
Attacks: Basic Attack (Neutral)- 10 Damage Sargent Shield (Shield)- Protects the user for a turn, 5 Mana

Team's Name: Team Beta
Name: Ninja Man
Base Health: 150
Base Mana: 100
Class: Ninja
Attacks: Basic Attack (Neutral)- 10 Damage Shadow Chop (Shadow)- 10 Damage, 5 Mana

Team's Name: Team Ninja
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on April 25th, 2016 at 7:17am #3711
Eyebrow Man (THE MOST EVIL THING ABOUT HIM IS HIS EYEBROWS.)
Axl
Proto Man
Sorry, Rock, but I'm gonna have to go with Dark Man 4.
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on April 25th, 2016 at 6:51am #3712 ( Edited : 2016/04/25 at 6:54am )
@TailsMK4 : It's unclear how this would work because I'm in BIG need of help on this, which is why I'm glad you joined, because this way I might get at least a little bit of help on this. You used to have at least 2 RPG Roleplays of your own, right?

Also, you can make your attacks more accurate to MMRPG, the way health bars work are different to my TCG RPG.
@Everyone : Oh yeah, one thing I forgot to add is Base MANA, to avoid the use of attack spam. The base Mana maximum will be 100, but your character's mana, as well as health, will increase as time goes by.
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on April 24th, 2016 at 8:42am #3713 ( Edited : 2016/04/24 at 8:44am )
Sunstar

(Still think there shouldn't be a characters MINIMUM.)
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on April 23rd, 2016 at 2:12pm #3714
Sunstar
Yellow Devil
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on April 22nd, 2016 at 9:01pm #3715
@MegaBoyX7 : I think he meant a Browser RPG, which only Adrian might know how to make. But I think it might cost money to do so, but Idk.
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on April 22nd, 2016 at 8:26pm #3716
bass_swift Hey, fin-head! Where's Wood Man? He owes me 50 zenny for our bet!
bass_nature Grr... If you WANT to know, he's going around town with the other nature cores talking about the environment and chanting about recycling and whatever.
bass_swift Why is he doing THAT!? And why are you a nature-core?
bass_nature Well, if you would check the calendar for once, you would've known, but you spend all your time chasing down that stupid shadow-co- ...*Sigh* It's Earth Day. I'm in a nature-core form because he glued a nature core to my BACK and said he "will only take it off once Earth Day is over". Next time I see him, I'm gonna slash him to bits with a Metal Blade and burn his remains with Atomic Fire!
bass_swift Hey, at least let him pay me my 50 zenny first. Also, don't judge my rivalry with Beta Man, and I won't judge YOUR rivalry with little boy blue.
bass_nature Shut up.

wood-man wood-man Happy Earth Day, I guess. wood-man wood-man
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on April 22nd, 2016 at 7:27pm #3717
Space Station 4: toad-man_alt9 pharaoh-man_alt9 ring-man_alt9 skull-man_alt9 Weapons Gauntlet: Rain Flush, Pharaoh Shot, Ring Boomerang, Skull Barrier Robot Master Rematches
Final Boss?: slur Slur

After defeating Slur...

slur Hahahahaha...
robot (Player's Character) What's so funny? You lost. *Starts charging* Now to end this, once and for all! *Shoots a Charged Shot at Slur, which is blocked by a strange energy field*
slur You really are a fool. You thought it would be THAT easy? You really are a FOOL. I found a lot of Evil Energy since my last failure, and I've been waiting to use it in case I couldn't defeat you in my regular form. And now... *Form changes, changing his colors to colors similar to those of the Darkness Alts* Let's finish this, once and for all! NO MORE MERCY!

TRUE Final Boss: slur Slur (Powered by Evil Energy) (Faster and Stronger with more health. Can't be damaged by regular busters, including Charged Shots

In the end, Slur is defeated for good. However...

slur *Coughs* Hahaha...
robot What now, Slur? It's OVER. We've won, and your done for.
*WARNING: SELF DESTRUCTION ACTIVATED!*
slur *If the player is Beta Man or MegaBoy, Slur fires one last, powerful Slur Beam with every last bit of his energy left, severely damaging them, disables teleportation, and makes them collapse on the floor. If not, then the Slur Beam instead disables teleportation.* Goodbye... *Robot's name*... *Shuts down... Forever. Unless if used again by another user, but who knows.*
*If the player is Beta Man or MegaBoy, the robot slowly gets up.*

The player must then escape the Space Station in a certain time period, getting in Rush's Space thing (or fusing with Treble, if the player is Bass). However, there are a few endless pits and spikes on the way. If the counter reaches 0, the space station explodes, and the player will lose a life and have to start all over again. If the player is NOT Beta Man or MegaBoy, and they escape on time, they escape undamaged as the Space Station explodes. If the player IS Beta Man or MegaBoy, the counter stops and the player collapses near the end of the final section. MegaBoy or Beta Man, depends on who you are playing as, teleports in instantly and grabs Beta Man or MegaBoy respectively, teleporting out with the player before the station explodes and bringing the damaged Beta Man/MegaBoy to Light Labs for repairs.

Congratulations! You beaten the game! You now earned Hard Mode, where almost everything the bosses throw at you are instakill! Good luck!
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on April 22nd, 2016 at 4:08pm #3718 ( Edited : 2016/04/22 at 7:26pm )
Name: Beta Man 5: Slur's Last Stand*

Players: Beta Man (New items: Jetpack Adapter, Fighting Adapter, Boots Adapter (Protects the user from spikes, but has durability that can be recharged using Weapon Energy. Also doesn't protect the user from enemy attacks.)) MegaBoy (Shares Beta Man's items, but also has EEKADO, which does one of 3 random things per use: 1. Shoots from buster for a short period of time. 2. Shocks all nearby enemies. 3. (The rarest of all 3) Destroys everything in the entire room, including protected mechas and- sadly enough- items, and excluding bosses, though bosses will be damaged highly.) bass_flame ZeroDXZ (Collects the pieces of the Black Armor, which increases health with the helmet, defense and strength with the torso, and speed and wall-clinging and dash duration, as well as splits spike damage in half, with the legs/boots.) proto-man_missile Sargent Man (Has to obtain the 3 items from MM2, as well as a new armor that increases defense and allows him to use a new weapon called the Sargent Rocket, a more powerful- yet non-tracking- variation of the Sargent Missile.) bass_water Meta ring-man_alt Ender Man (Can summon robotic Creepers) crash-man Crash Man (CrashBomber) (Can summon in Cyro Man or Guard Man, who moves around randomly and attacks with their weapons. Disapears if moved off-screen, and each of their attacks use up Weapon Energy.) shadow-man_alt2 Dark Man (Can summon shadow clones to attack enemies.) mega-man Mega Man proto-man Proto Man bass Bass
Description: Slur has decided to take down our heroes once and for all. However, Beta Man and his friends are ready to do the same. With Beta Man's new adapters, as well as the help from his friends, there's no WAY he could lose! ...Right?

Robot Master 1: gravity-man_alt9 Gravity Man
Robot Master 2: wave-man_alt9 Wave Man
Robot Master 3: stone-man_alt9 Stone Man
Robot Master 4: gyro-man_alt9 Gyro Man
Robot Master 5: star-man_alt9 Star Man
Robot Master 6: charge-man_alt9 Charge Man
Robot Master 7: napalm-man_alt9 Napalm Man
Robot Master 8: crystal-man_alt9 Crystal Man

Weaknesses: Gravity Man- Star Clash, Teleporting Rings, Portal Ring, Black Hole Bomb (Crash Man), Beta Man's Attacks, Dark Man's Attacks, Z-Saber (Space and Shadow) Wave Man- Charge Kick, Sargent Man's Attacks, Genbu Zero, Z-Saber (Swift and Missile) Stone Man- Napalm Bomb, Crash Man's Attacks, Sargent Rocket, Beta Blast, Cold Mist, Elemental Saber (MegaBoy), Z-Saber (Explode and Freeze) Gyro Man- Gravity Hold, Shadow Bolt, Magnet Missile (Sargent Man), Z-Saber (Electric and Nature) Star Man- Water Wave, Meta's Attacks, Power Stone, Ender Ring, Oil Slider (Ender Man), Z-Saber (Water and Earth) Charge Man- Power Stone, Ender Ring, Oil Slider, Water Wave, Meta's Attacks, Z-Saber (Earth and Water) Napalm Man- Crystal Eye, Crystal Sword, Diamond Sword, Elemental Saber, MegaBoyical Laser, Z-Saber (Crystal and Flame) Crystal Man- Gyro Blade, Charge Kick, Genbu Zero, Z-Saber (Wind and Swift)

Space Station 1: cut-man_alt9 bomb-man_alt9 fire-man_alt9 elec-man_alt9 time-man_alt9 Weapons Gauntlet: Rolling Cutter, Hyper Bomb, Fire Storm, Thunder Beam, Time Slow robot Copy Robot
Space Station 2: metal-man_alt9 air-man_alt9 quick-man_alt9 crash-man_alt9 Weapons Gauntlet: Metal Blade, Air Shooter, Quick Boomerang, Crash Bomber Astro Devil
Space Station 3: magnet-man_alt9 gemini-man_alt9 snake-man_alt9 shadow-man_alt9 Weapons Gauntlet: Magnet Missile, Gemini Laser, Search Snake, Shadow Blade trill Trill

To be continued in the next post.

*At least until the MM6 Robots are finished and THEIR Darkness alts are created, whenever that may be. Chances are, probably late this year or some time next year, but who really knows? Could be quite a long time until it happens, but it could not. Only the future will tell.
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on April 21st, 2016 at 6:58am #3719
Ballade

Still have never gained a true liking or hating of this Dynamo character.
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