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Found 20 Threads, 467 Posts 487 Results Total
 
TailsMK4Omega
12,787,140 BP
20 TP | 467 PP
Posted on September 2nd, 2014 at 5:15pm #341 ( Edited : 2014/09/02 at 5:16pm )
Shadownnico

Turn 1

Needle Man is switched out to put Pharaoh Man in the active slot.
Skullmet A attacks Pharaoh Man with Skull Shot!
It's not very effective... Pharaoh Man loses 14 LE!
Pharaoh Man attacks Skullmet A with Fire Chaser! -4 WE
It's not very effective... Skullmet A loses 23 LE!


Comments: You did come out ahead thanks to Flame being boosted...but Skullmets have resistance to that element.


Battle 2
Field: Robosaur Excavation
Modifiers: Shadow x2.2 Flame x2.0 Earth x1.3 Explode x 1.1 Impact x 1.1 Wind x 0.8 Swift x 0.6
  

  
  
discoguts-mandrill-manbomb-manelec-manbubble-manneedle-man      pharaoh-man      skullmet-2      skullmetskullmetskullmetpyre-fly-2pyre-flypyre-flypyre-fly


(first Skullmet is Gen 2)

Current Battle Stats

Shadownnico's Team

Your Team

Pharaoh Man (Active)
LE: 86/100
WE: 10/10

Needle Man
LE: 100/100
WE: 10/10

Bubble Man
LE: 100/100
WE: 10/10

Elec Man
LE: 100/100
WE: 10/10

Bomb Man
LE: 100/100
WE: 10/10

Drill Man
LE: 100/100
WE: 10/10

Guts Man
LE: 100/100
WE: 10/10

Disco
LE: 150/150
WE: 10/10

Enemy Team

Skullmet A (Level 1) (Active)
LE: 42/65
Attack: 75
Defense: 110
Speed: 50

Skullmet A (Level 1)
LE: 40/40
Attack: 40
Defense: 85
Speed: 25

Skullmet B (Level 1)
LE: 40/40
Attack: 40
Defense: 85
Speed: 25

Skullmet C (Level 1)
LE: 40/40
Attack: 40
Defense: 85
Speed: 25

Pyre Fly A (Level 1)
LE: 85/85
Attack: 70
Defense: 60
Speed: 85

Pyre Fly A (Level 1)
LE: 60/60
Attack: 45
Defense: 35
Speed: 60

Pyre Fly B (Level 1)
LE: 60/60
Attack: 45
Defense: 35
Speed: 60

Pyre Fly C (Level 1)
LE: 60/60
Attack: 45
Defense: 35
Speed: 60
^ Top
 
0 BP
0 TP | 0 PP
Posted on January 1st, 2011 at 12:00am #342
^ Top
 
TailsMK4Omega
12,787,140 BP
20 TP | 467 PP
Posted on September 2nd, 2014 at 3:52pm #343 ( Edited : 2014/09/02 at 3:53pm )
Shadownnico

Met G switched out to put Met C in the active slot.
Bomb Man attacks Met C with Hyper Bomb! -1 WE
It's super effective! Met C loses 31 LE and 14 overkill!
Met B was caught in a super effective critical hit blast and loses 6 LE and 38 overkill!
Met B and Met C were disabled! A Weapon Pellet was dropped!
Met D was switched to the active slot.
Met D attacks Bomb Man with a Met Shot!
Bomb Man loses 6 LE!

Bomb Man attacks Met D with Hyper Bomb! -1 WE
It's super effective! Met D loses 45 LE!
Met D attacks Bomb Man with a Met Shot!
Bomb Man loses 6 LE!

Bomb Man attacks Met D with Hyper Bomb! -1 WE
It's super effective! Met D loses 5 LE and 40 overkill!
Met D is disabled!
Met H switches to the active slot.
Met H attacks Bomb Man with a Met Shot!
Bomb Man loses 6 LE!

Bomb Man attacks Met H with Hyper Bomb! -1 WE
It's super effective! Met H loses 45 LE!
Met E was caught in a super effective blast and loses 22 LE!
Met H attacks Bomb Man with a Met Shot!
Bomb Man loses 6 LE!

Met H switched out to put Met G in the active slot.
Bomb Man attacks Met G with Hyper Bomb! -1 WE
It's super effective! Met G loses 5 LE and 40 overkill!
Met E was caught in a super effective blast and loses 22 LE!
Met G is disabled!
Met F switches to the active slot.
Met F attacks Bomb Man with a Met Shot!
Bomb Man loses 6 LE!

Bomb Man attacks Met F with Hyper Bomb! -1 WE
It's super effective! Met F loses 45 LE!
Met E was caught in a super effective blast and loses 6 LE and 16 overkill!
Met H was caught in a super effective blast and loses 6 LE and 13 overkill!
Met H and Met E were disabled! A Weapon Pellet was dropped!
Met F attacks Bomb Man with a Met Shot!
Bomb Man loses 6 LE!

Bomb Man attacks Met F with Hyper Bomb! -1 WE
It's super effective! Met F loses 5 LE and 40 overkill!
Met F was disabled!

Your team wins!
Goal: 10/16
Bonus: +600%
EXP: 4800 (600 per robot)
You received an Energy Pellet.


Comments: Yeah, figured you would have wanted to speed that up...so...


Battle 2
Field: Robosaur Excavation
Modifiers: Shadow x2.2 Flame x2.0 Earth x1.3 Explode x 1.1 Impact x 1.1 Wind x 0.8 Swift x 0.6
  

  
  
discoguts-mandrill-manbomb-manelec-manbubble-manpharaoh-man      needle-man      skullmet-2      skullmetskullmetskullmetpyre-fly-2pyre-flypyre-flypyre-fly


(first Skullmet is Gen 2)

Current Battle Stats

Shadownnico's Team

(same as the first battle, snipped to save space)


Enemy Team

Skullmet A (Level 1) (Active)
LE: 65/65
Attack: 75
Defense: 110
Speed: 50

Skullmet A (Level 1)
LE: 40/40
Attack: 40
Defense: 85
Speed: 25

Skullmet B (Level 1)
LE: 40/40
Attack: 40
Defense: 85
Speed: 25

Skullmet C (Level 1)
LE: 40/40
Attack: 40
Defense: 85
Speed: 25

Pyre Fly A (Level 1)
LE: 85/85
Attack: 70
Defense: 60
Speed: 85

Pyre Fly A (Level 1)
LE: 60/60
Attack: 45
Defense: 35
Speed: 60

Pyre Fly B (Level 1)
LE: 60/60
Attack: 45
Defense: 35
Speed: 60

Pyre Fly C (Level 1)
LE: 60/60
Attack: 45
Defense: 35
Speed: 60
^ Top
 
TailsMK4Omega
12,787,140 BP
20 TP | 467 PP
Posted on September 2nd, 2014 at 3:04pm #344
Shadownnico

Turn 3

Met B switched out to put Met G in the active slot.
Bomb Man attacks Met G with Hyper Bomb! -1 WE
It's super effective! Met G loses 45 LE!
Met G attacks Bomb Man with a Met Shot!
Bomb Man loses 6 LE!


Comments: You can choose the option to do more than one turn in your post if you so desire, but be cautious when doing so, as you don't know what your opponents will end up doing.


Battle 1
Field: Intro Field
Modifiers: Experience x2.0
  

  
  
discoguts-mandrill-manelec-manbubble-manpharaoh-manneedle-man      bomb-man      met      metmetmetmetmetmet



Current Battle Stats

Your Team

Bomb Man (Active)
LE: 82/100
WE: 10/10

Needle Man
LE: 100/100
WE: 10/10

Pharaoh Man
LE: 100/100
WE: 10/10

Bubble Man
LE: 100/100
WE: 10/10

Elec Man
LE: 100/100
WE: 10/10

Drill Man
LE: 100/100
WE: 10/10

Guts Man
LE: 100/100
WE: 10/10

Disco
LE: 150/150
WE: 10/10


Enemy Team

Met G (Level 1) (Active)
LE: 5/50 !!!
Attack: 30
Defense: 100
Speed: 20

Met B (Level 1)
LE: 6/50 !!!
Attack: 30
Defense: 100
Speed: 20

Met C (Level 1)
LE: 31/50
Attack: 30
Defense: 100
Speed: 20

Met D (Level 1)
LE: 50/50
Attack: 30
Defense: 100
Speed: 20

Met E (Level 1)
LE: 50/50
Attack: 30
Defense: 100
Speed: 20

Met F (Level 1)
LE: 50/50
Attack: 30
Defense: 100
Speed: 20

Met H (Level 1)
LE: 50/50
Attack: 30
Defense: 100
Speed: 20

Met A (Level 1)
LE: 0/50
^ Top
 
TailsMK4Omega
12,787,140 BP
20 TP | 467 PP
Posted on September 2nd, 2014 at 2:50pm #345 ( Edited : 2014/09/02 at 3:01pm )
Shadownnico

Turn 2

Bomb Man attacks Met A with Hyper Bomb! -1 WE
It's super effective! Met A loses 5 LE and 40 overkill!
Met B was caught in a super effective blast and loses 22 LE!
Met C was caught in a super effective blast and loses 19 LE!
Met A was disabled! An Energy Pellet was dropped!
Met B switches to the active slot.
Met B attacks Bomb Man with a Met Shot!
Bomb Man loses 6 LE!


Comments: Looks like you're getting the hang of this already.


Battle 1
Field: Intro Field
Modifiers: Experience x2.0
  

  
  
discoguts-mandrill-manelec-manbubble-manpharaoh-manneedle-man      bomb-man      met      metmetmetmetmetmetmet



Current Battle Stats

Your Team

Bomb Man (Active)
LE: 88/100
WE: 10/10

Needle Man
LE: 100/100
WE: 10/10

Pharaoh Man
LE: 100/100
WE: 10/10

Bubble Man
LE: 100/100
WE: 10/10

Elec Man
LE: 100/100
WE: 10/10

Drill Man
LE: 100/100
WE: 10/10

Guts Man
LE: 100/100
WE: 10/10

Disco
LE: 150/150
WE: 10/10


Enemy Team

Met B (Level 1) (Active)
LE: 6/50 !!!
Attack: 30
Defense: 100
Speed: 20

Met C (Level 1)
LE: 31/50
Attack: 30
Defense: 100
Speed: 20

Met D (Level 1)
LE: 50/50
Attack: 30
Defense: 100
Speed: 20

Met E (Level 1)
LE: 50/50
Attack: 30
Defense: 100
Speed: 20

Met F (Level 1)
LE: 50/50
Attack: 30
Defense: 100
Speed: 20

Met G (Level 1)
LE: 50/50
Attack: 30
Defense: 100
Speed: 20

Met H (Level 1)
LE: 50/50
Attack: 30
Defense: 100
Speed: 20

Met A (Level 1)
LE: 0/50


@TheDoc :

Unlike the Prototype matches, think of this as like an Endurance kind of game, where you just go as far as you can without being defeated. I suppose I could open up the option for players to use the soon-to-be-selectable Robot Masters, though, like the MM5 robots, but they just won't have their signature abilities.

EDIT: I suppose something else I'll mention is that sometimes you will face the bonus robots like Plug Man, and the Copy and Neutral Core robots may make appearances as enemies as well.
^ Top
 
TailsMK4Omega
12,787,140 BP
20 TP | 467 PP
Posted on September 2nd, 2014 at 2:30pm #346 ( Edited : 2014/09/02 at 2:46pm )
Shadownnico

Turn 1

Needle Man is switched out to put Bomb Man in the active slot.
Met A attacks Bomb Man with Met Shot!
Bomb Man loses 6 LE!
Bomb Man attacks Met A with Hyper Bomb! -1 WE
It's super effective! Met A loses 45 LE!
Met B was caught in a super effective blast and loses 22 LE!


Comments: That's the way to go! Taking advantage of your opponent's weaknesses will make battles easier.


Battle 1
Field: Intro Field
Modifiers: Experience x2.0
  

  
  
discoguts-mandrill-manelec-manbubble-manpharaoh-manneedle-man      bomb-man      met      metmetmetmetmetmetmet



Current Battle Stats

Your Team

Bomb Man (Active)
LE: 94/100
WE: 10/10

Needle Man
LE: 100/100
WE: 10/10

Pharaoh Man
LE: 100/100
WE: 10/10

Bubble Man
LE: 100/100
WE: 10/10

Elec Man
LE: 100/100
WE: 10/10

Drill Man
LE: 100/100
WE: 10/10

Guts Man
LE: 100/100
WE: 10/10

Disco
LE: 150/150
WE: 10/10


Enemy Team

Met A (Level 1) (Active)
LE: 5/50 !!!
Attack: 30
Defense: 100
Speed: 20

Met B (Level 1)
LE: 28/50
Attack: 30
Defense: 100
Speed: 20

Met C (Level 1)
LE: 50/50
Attack: 30
Defense: 100
Speed: 20

Met D (Level 1)
LE: 50/50
Attack: 30
Defense: 100
Speed: 20

Met E (Level 1)
LE: 50/50
Attack: 30
Defense: 100
Speed: 20

Met F (Level 1)
LE: 50/50
Attack: 30
Defense: 100
Speed: 20

Met G (Level 1)
LE: 50/50
Attack: 30
Defense: 100
Speed: 20

Met H (Level 1)
LE: 50/50
Attack: 30
Defense: 100
Speed: 20
^ Top
 
TailsMK4Omega
12,787,140 BP
20 TP | 467 PP
Posted on September 2nd, 2014 at 1:50pm #347 ( Edited : 2014/09/02 at 2:08pm )
Yeah, but that should be the most typing you'll need to do in this game. If you're good with everything you've selected, then...let's begin.

I added Energy Pellet x2, Weapon Pellet x2, Energy Capsule x1, and Weapon Capsule x1 to your inventory to start you off with. So, first a relatively easy match to ease into this:


Battle 1
Field: Intro Field
Modifiers: Experience x2.0
  

  
  
discoguts-mandrill-manbomb-manelec-manbubble-manpharaoh-man      needle-man      met      metmetmetmetmetmetmet



Current Battle Stats

Shadownnico's Team

Needle Man (Active)
LE: 100/100
WE: 10/10

Pharaoh Man
LE: 100/100
WE: 10/10

Bubble Man
LE: 100/100
WE: 10/10

Elec Man
LE: 100/100
WE: 10/10

Bomb Man
LE: 100/100
WE: 10/10

Drill Man
LE: 100/100
WE: 10/10

Guts Man
LE: 100/100
WE: 10/10

Disco
LE: 150/150
WE: 10/10


Enemy Team

Met A (Level 1) (Active)
LE: 50/50
Attack: 30
Defense: 100
Speed: 20

Met B (Level 1)
LE: 50/50
Attack: 30
Defense: 100
Speed: 20

Met C (Level 1)
LE: 50/50
Attack: 30
Defense: 100
Speed: 20

Met D (Level 1)
LE: 50/50
Attack: 30
Defense: 100
Speed: 20

Met E (Level 1)
LE: 50/50
Attack: 30
Defense: 100
Speed: 20

Met F (Level 1)
LE: 50/50
Attack: 30
Defense: 100
Speed: 20

Met G (Level 1)
LE: 50/50
Attack: 30
Defense: 100
Speed: 20

Met H (Level 1)
LE: 50/50
Attack: 30
Defense: 100
Speed: 20


So, Shadownnico, allow me to give you your options again one more time just so there isn't any confusion:

1. Select one of Needle Man's attacks (in the case of Quick Boomerang, also select your target).

2. At this point you don't need them, but before doing option 1, you can select one item from your inventory to use, and if it's a healing item, which robot you want to use it on. You will get Cores later on, so maybe you'll want to use them to boost a certain element on the field. It's your choice. After using an item, then go ahead and do Option 1.

3. If you feel one of your other robots could manage these Mets better, you can switch Needle Man out for another robot, and then select option 1 or 2, but keep in mind Met A will attack before your selected attack!


After you select your option, I'll then post a reply showing you how the first turn went and show you your updated stats, then you'll repeat making a decision for Turn 2. It's to your advantage to finish battles as quickly as you can, but you'll also face slightly harder opponents if you finish early as opposed to waiting until after Turn 16 to finish, so judge your current strength wisely. But if you do finish early, you'll get bonuses like extra EXP and possibly some rarer items...

If you have any more questions, feel free to ask before you make a move. So, how do you want to start this battle off?
^ Top
 
TailsMK4Omega
12,787,140 BP
20 TP | 467 PP
Posted on September 1st, 2014 at 7:52pm #348
I'll be watching this thread, but mind if I ask a couple of questions? How do you intend to do the battles in this game? Will they be like the ones in the Prototype, or will you use your own system of handling damage? Also, how do you intend to handle Player vs Player? I think you should have each player PM you their move or something just so players don't already know what his/her (I don't know of any female users here, but I will say just in case...) opponent will use that turn. I think if it's clearer how the battles will be done, then people might be interested in joining, myself included.
^ Top
 
TailsMK4Omega
12,787,140 BP
20 TP | 467 PP
Posted on September 1st, 2014 at 7:47pm #349 ( Edited : 2014/09/01 at 7:57pm )
@tobyjoey : I guess I could be clearer on my previous post. I was doing the game on my own, but I will do the hard work of determining how much damage your attacks do and such. All you need to type is the ability you want to use on your current turn, and any items or switching robots you want to do beforehand. Then I will update your stats with both your actions and the enemy team's. The most amount of typing you'll need to do is just to sign up, just the 1-8 robots you want to use and up to 8 abilities for each robot. These abilities are ones currently available in the Prototype...think of this as a text version of battles in the Prototype.
^ Top
 
TailsMK4Omega
12,787,140 BP
20 TP | 467 PP
Posted on September 1st, 2014 at 4:43pm #350 ( Edited : 2014/09/03 at 10:02pm )
(Deleted my game, will use this post just in case I need more space.)
^ Top
 
TailsMK4Omega
12,787,140 BP
20 TP | 467 PP
Posted on September 1st, 2014 at 1:37am #351
[Enker has Starforce. I'd say that's good enough of an excuse to modify that scenario a bit.]
^ Top
 
TailsMK4Omega
12,787,140 BP
20 TP | 467 PP
Posted on September 1st, 2014 at 1:27am #352
[Way to pull off another plot twist, MBM. Interested to see how this turns out. I guess Starforce really changed the story quite a bit, did it?]
^ Top
 
TailsMK4Omega
12,787,140 BP
20 TP | 467 PP
Posted on August 31st, 2014 at 6:18pm #353 ( Edited : 2014/09/01 at 1:33am )
[Eh, I guess now is as good a time as ever for another plot twist...]

After hours of searching...

metrobotenker


robotMy patience is growing thin. I hope you will retrieve Proto Man very soon. Boss Man failed me, so I only have you now.
enkerIt's true we all have had setbacks. I've been separated from the rest of the Killers, though, so I suppose my best bet is to just ambush him myself. You have granted me some Starforce, though, so I believe it will be enough to take out anyone standing in my way.
robotIt better be, Starforce is very hard to find. ...What's this? I detect a huge power coming your way, Enker.
enkerI detect it too...and I've felt this power before. There's only one robot with that much power on this planet...
robot...Guess you detected me, huh?


metrobotenkergemini-man


enkerYou're that robot from before at the Abandoned Warehouse.
gemini-man...Indeed. I've come for a rematch.
robotThe power of this individual...is it possible this robot has Starforce?!
gemini-man...Who talked just now? How do you know about Starforce?
robotEnker...capture this robot. He may be key to our mission's success now.
enkerAs you wish, master. ...TailsMK4, we have our rematch now!


metrobotenkergemini-man


(The battle begins with a Thunder Beam attack from the other robot to Enker, who proceeds to block with his Mirror Buster. Enker releases the charge, though the other robot dodges to the side.)

gemini-man...Did you think I'd fall for it twice?
enkerYour attacks are futile against me! Surrender now!
gemini-man...Perhaps it's time for me to stop holding back.

(All of a sudden, the other robot throws a Ring Boomerang to Enker, who wasn't expecting such a quick attack. Enker manages to dodge the return attack, but appears to be hurt badly.)

enkerThis robot is too strong for me. Another couple of blows and I'm done.
gemini-man...I had the advantage all along, you know. I knew you had a weakness to the Cutter element.
robot...This robot is very skilled. If I can just catch him at a good time...
enker...For you, I continue fighting, master!

(Just as sudden as the Ring Boomerang attack...)


metrobotenkeroil-slidergemini-man


gemini-man!!! What?!


metrobotgemini-manenker


robot...NOW!

(The other robot suddenly violently shakes and brings itself to the ground, trying to control the huge amount of pain it's dealing with.)

enker... (Can the master really control someone like him? If this succeeds, I know I stand no chance against the master...)

(The shaking finally stops and the robot brings itself back up and stares at Enker's master.)

gemini-man_alt...What is your command, master?
enker...! Master, you did it?
robotHis will was strong, but your blow to him was just enough for me to start my brainwash. It's not a perfect grip on him, but he will obey us for the time being. You have done well, Enker. Take this robot with you and find Proto Man!
enkerYes, master! (He did it...I guess I have no choice but to continue following his order...for now.)

(Enker jumps off with the other robot following him in search of Proto Man.)

[I give permission for future story developers to use my character for the time being. The only thing you need to know is that this robot has a lot of Starforce in him.]
^ Top
 
TailsMK4Omega
12,787,140 BP
20 TP | 467 PP
Posted on August 31st, 2014 at 2:27pm #354
gemini-man ...To be fair the second thread isn't stickied. I personally forgot the thread existed. The Introductions thread, though, I guess is an ok place, but it's not what the thread is meant to be used for. I think the second thread may need to get stickied. ring-ring
^ Top
 
TailsMK4Omega
12,787,140 BP
20 TP | 467 PP
Posted on August 31st, 2014 at 1:34am #355 ( Edited : 2014/08/31 at 1:39am )
gemini-man ...In the future, something like this can be answered in this guide:

MegaBossMan's Boss Strategy Guide

But, to directly answer your question, fail two different missions in the Wily story to get her. The support characters are unlockable by failing missions in the story. ring-ring

EDIT: I see you got her already. Well, at least now you know how you get them! Good luck with the rest of the game!
^ Top
 
TailsMK4Omega
12,787,140 BP
20 TP | 467 PP
Posted on August 30th, 2014 at 11:00pm #356 ( Edited : 2014/08/30 at 11:06pm )
gemini-man ...There simply cannot be enough words to describe everything that Adrian has done for this game. So I guess I shall let the Ring Rings talk for me. Enjoy your continued break, Adrian! ring-ringring-ring-2ring-ring-3ring-ringring-ring-2ring-ring-3ring-ringring-ring-2ring-ring-3ring-ringring-ring-2ring-ring-3ring-ringring-ring-2ring-ring-3ring-ringring-ring-2ring-ring-3ring-ringring-ring-2ring-ring-3flea-3
^ Top
 
TailsMK4Omega
12,787,140 BP
20 TP | 467 PP
Posted on August 30th, 2014 at 2:47pm #357 ( Edited : 2014/08/30 at 11:08pm )
gemini-mantime-man


VS TimeMan

time-manOh my, I'm impressed that you're here so early.
gemini-man...I prefer getting things over with as quickly as possible.
time-manI like your attitude. Perhaps we can actually finish this ahead of schedule!


gemini-manoil-man


VS OilMan

oil-manIf you want a fill-up, I'm a gonna hafta turn you down. Don't cha even run on oil?
gemini-man...I'm not here for oil. I've come here to set you straight.
oil-manYou for real? Maybe I need to set you straight instead. Got to keep it real, know what I'm saying?


gemini-manmega-man


VS MegaMan?

mega-man-copyHey, Wily is all about making his robots as strong as possible. Shall I sign you up?
gemini-man...I don't have time for this. Get out of my way, Copy Robot!
mega-man-copyWha?! How did he know who I really was?! I'd better take this guy down quickly.


Wily's Hideout (field for all battles)


gemini-mangemini-mandr-wily


VS Yellow Devil

Bumo... Bumomomo! Bumomo Bumomomomo Bumo!
gemini-man...A combat robot eh? I'm a combat robot too. But Wily makes inferior combat robots.
Bu, bumoooo?? Bu, bumomomomo?! Bumomomooo!!

VS CWU-01P

Intruders... bad... E-li-mi-nate intruders...
gemini-man...How can a guy make so many combat robots? This doesn't make sense.
Eliminate... Eliminate... Eliminate...

VS Copy Robot

gemini-man...I must admit, I'm impressed that Wily could copy you at all.
gemini-man...How was Wily able to copy me? I think I understand now why I'm here...
gemini-man...You're not even paying attention to me, are you? Oh well, I guess it's time to see what this body can do.

VS Wily

dr-wilyIf only I picked you up when we first met...! It would've been genius! It's the only mistake I've made in my life!
gemini-man...You're growing too powerful for the people in this time period. But you stand no chance against anyone from the future...not even me!
dr-wilyWha... Why you insolent fool! I will crush you with a loud, loud crunch! Behold my latest creation, the ultimate combat robot, Wily Machine Number 1! Nuahahahahaha!

Epilogue

Powered-Up end: With Dr. Wily defeated, the robot returned to its own time, but not before speaking these last words to Dr. Light: "See you in the Prototype."



Bonus


mega-manrollproto-mangemini-man


VS Mega Man

gemini-man...Ah, Mega Man, I knew I'd encounter you eventually...
mega-manWhat? Who are you? I don't want to fight...
gemini-man...Just know that I'm from the future. Allow me to give you a taste of how robots fight in the future!

VS Roll

gemini-man...Where I come from, even you have taken up arms to help your brother. I admire your spirit to help others.
rollThen perhaps we can settle this peacefully? Please?
gemini-man...Sorry, even if you were hoping to settle things peacefully, that still gives you no right to harm the mechas in my place!

VS Proto Man

gemini-man...Proto Man? What brings you here?
proto-manYou claim to want to help others, yet your mechas have attacked the city.
gemini-man...So what if we have different views on how to handle things? I act as I please. If you don't agree with my feelings, then we must fight.
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TailsMK4Omega
12,787,140 BP
20 TP | 467 PP
Posted on August 30th, 2014 at 2:45pm #358 ( Edited : 2014/08/30 at 3:17pm )
Intro

A robot from the future appeared, made of technology unknown to mankind at this time...


gemini-manrolldr-wily


rollWe have a problem!
dr-wilyWahahahaha! Ladies and gentlemen, your attention, please. The name's Wily! The one and only - the brilliant scientist, Dr. Wily! It may seem rather sudden to you, but I've decided I'd like to take over the world! Ahem! Anyway, to begin... Dr. Light! I'll be taking your precious robots!! ... Nuhahahaha!! That is to say... Hmm?... I haven't seen you around before. That must mean you're nothing special! Nuhahahaha!!
rollMy friends are in trouble! I have to hurry to the lab!


rolldr-lightgemini-man


dr-light...What insanity! Using my robots to conquer the world...
gemini-man...I guess I was sent here to do battle with Wily. I'll go.
dr-lightHmmm... Alright... I understand. I don't like it, but sometimes, such things must be done... I must make the necessary preparations.

dr-lightYou have the ability to camouflage at will. You also have slight hovering abilities. Use these to avoid traps.
gemini-man...Let's go.


gemini-mancut-man


VS CutMan

cut-manDr Wily was right... You've been changed into a bad robot, blowing things up at random...
gemini-man...At random? Hahahaha! Everything I do has a purpose. I don't destroy things just for fun.
cut-manEven if it cuts me in half... I will make you whole again!


gemini-manguts-man


VS GutsMan

guts-manI don't care who you are. If you're messin' up my site, I'm gonna hurt you good!
gemini-man...I can respect the fact you're just defending your turf. I won't be long, just going to make sure you're working for the right doctor.
guts-manWhat right do you have to say who I should work for? Time to get punished!


gemini-manice-man


VS IceMan

ice-manThere's something dangerous up ahead, sir! Oh? Freeze it at all costs, soldier!
gemini-man...Do you really think you stand a chance against me? Sometimes even commanders make mistakes in battle...
ice-manUh, what does he mean, sir? Soldier, don't get distracted! Finish your mission!


gemini-manbomb-man


VS BombMan

bomb-manAh ah! Don't run off! Let's have a little fun with my explosives!
gemini-man...A party spirit, eh? How good really are your fireworks?
bomb-manYou shoulda come the day before yesterday! I had some big boom-booms then!


gemini-manfire-man


VS FireMan

fire-manFiiiiire! Burn! Burn! My justice burns hotly! Evil beware!
gemini-man...You seem confident in your power. Let's see what you're made of, then.
fire-manYour sense of justice is strong too! But my flames of justice will consume you!


gemini-manelec-man


VS ElecMan

elec-manI haven't seen you before. I wonder what you're made of?
gemini-man...I come from a place where electricity is the dominant element.
elec-manYou seem well built. It almost pains me to have to tear you apart with my electric sparks!
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TailsMK4Omega
12,787,140 BP
20 TP | 467 PP
Posted on August 30th, 2014 at 2:39pm #359
gemini-man ...No one showed up really, so I waited until around 8:30 PM CST before I decided to do other things. I was pretty mad nothing happened, but I guess that's what happens when there aren't any topics to discuss. ring-ring
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