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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on March 19th, 2017 at 3:01pm #3381
Storm Eagle
Quick Man
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on March 18th, 2017 at 5:57pm #3382
Storm Eagle [Mega Man X]
Axl [Mega Man X7]
Eddie [Mega Man 4]
Quick Man [Mega Man 2]
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on March 17th, 2017 at 10:49am #3383
1. Air Man [Mega Man 2]
2. Astro Man [Mega Man 7]
3. Buster Rod G [Mega Man: The Wily Wars]
4. Cancer [Rockman Strategy]
5. Compass Man [Rockman and Forte 2]
6. Copy Robot [Mega Man]
7. Crash Man [Mega Man 2]
8. Dark MegaMan.exe [MegaMan Battle Network 4]
9. Doc Robot [Mega Man 3]
10. Fan [Rockman Strategy]
11. Fire Man [Mega Man]
12. Metal Man [Mega Man 2]
13. Mettaur Virus [MegaMan Battle Network]
14. OVER-1 [Rockman X-over]
15. Ra Thor [Super Adventure Rockman]
16. Thomas Light [Mega Man]
17. Toad Man [Mega Man 4]
18. Treble [Mega Man 7]
19. Volt Man [Mega Man DOS]
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on March 12th, 2017 at 3:02pm #3384
@Musical : Congrats, you just gave me something new to add to my quotes collection.
First things first, Serif had to make sure this is the right guy.

I'm looking for a Guy Named Mikey. Does that happen to be you?

(OOC: Yes, the "Guy Named" part is capitalized as part of a joke. I'd add in the "That" part if it actually made sense grammar-wise.)
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on March 3rd, 2017 at 6:46am #3385
@Musical :
Somehow, Beta managed to know exactly what the EYesight wanted, reaching into his bag and pulling out the Eclair, handing it over to the EYesight.

There ya go. Satisfied?
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on March 2nd, 2017 at 5:31pm #3386
Alright, let's do this.

1. Proto Man (Mega Man)
2. Bass (Mega Man)
3. Duo (Mega Man)
4. Cut Man (Mega Man 1)
5. Bomb Man (Mega Man 1)
6. Elec Man (Mega Man 1)
7. Time Man (Mega Man Powered Up)
8. Copy Robot/Mega Man? (Mega Man Powered Up)
9. Metal Man (Mega Man 2)
10. Air Man (Mega Man 2)
11. Quick Man (Mega Man 2)
12. Crash Man (Mega Man 2)
13. Wood Man (Mega Man 2)
14. Gemini Man (Mega Man 3)
15. Shadow Man (Mega Man 3)
16. Doc Robot (Mega Man 3)
17. Toad Man (Mega Man 4)
18. Ring Man (Mega Man 4)
19. Skull Man (Mega Man 4)
20. Napalm Man (Mega Man 5)
21. Crystal Man (Mega Man 5)
22. Dark Man 4 (Mega Man 5)
23. Knight Man (Mega Man 6)
24. Freeze Man (Mega Man 7)
25. Slash Man (Mega Man 7)
26. Commando Man (Mega Man 10)
27. Enker (Mega Man: Dr. Wily's Revenge (MM1 GB))
28. Quint (Mega Man II GB)
29. Punk (Mega Man III GB)
30. Ballade (Mega Man IV GB)
31. Rockman Shadow (Rockman and Forte/Mega Man and Bass 2)
32. Sunstar (Mega Man V GB)
33. Dr. Wily (Mega Man)
34. Zero (Mega Man X)
35. Vile (Mega Man X)
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on February 25th, 2017 at 10:59am #3387
Well, after about a year of waiting, I shall make the next MegaSwap game. (See Page 12 for the previous, or Page 10 for the original) But the only reason I'm doing this is because I feel that the Community around here has been quiet for long enough.

Name: Mega Swap 5

Players: bass_copy Bass Man quint Quint Man (I WAS going to use a custom mugshot, but I didn't really like the final product, so meh.) (Complete the Game) BetaBoy (DLC) (Weapon: Beta Saber) * Mega Man (MegaSwap) (DLC) (Weapon: Mega Blast)
DLC: Mega and Beta- Beta Boy, Mega Man (MegaSwap)
Description: In the year 20YY (Because that year makes TOTAL sense), a group of robots are attacking the city! And the robot in charge is... Quint Man!? Bass Man returns in a NEW adventure! With Dr. Trust captured by Quint Man, it's up to Bass Man to stop him and his army! But is Quint Man what he seems to be? ...Of course not, we already know this story!

Robot Master 1: gravity-man_alt Floater Man (Weapon: Floater Hold)
Robot Master 2: wave-man_alt Pulse Man (Weapon: Shock Pulse)
Robot Master 3: stone-man_alt Moss Man (Weapon: Power Moss)
Robot Master 4: gyro-man_alt Pollutant Man (Weapon: Polluted Blade)
Robot Master 5: star-man_alt9 Abyss Man (Weapon: Abyss Crasher)
Robot Master 6: charge-man_alt Yield Man (Weapon: Yield Strike)
Robot Master 7: napalm-man_alt Rocket Man (Weapon: Rocket Bomb)
Robot Master 8: crystal-man_alt9 Foretell Man (Weapon: Foretelling Eye)

Weaknesses: Floater Man- Abyss Crasher, Beta Saber Pulse Man- Yield Strike Moss Man- Rocket Bomb, Mega Blast Pollutant Man- Floater Hold Abyss Man- Shock Pulse, Power Moss Yield Man- Power Moss, Shock Pulse Rocket Man- Foretelling Eye Foretell Man- Polluted Blade, Yield Strike

Quint Castle 1: Light Man 1
Quint Castle 2: Light Man 2
Quint Castle 3: dark-man-1 Light Man 3
Quint Castle 4: Light Man 4

And we know how this goes.

Dark Labs 1: Big Pets
Dark Labs 2: Circring J2
Dark Labs 3: Robot Master Rematches dr-light Dark Press
Final Boss: dr-light Dark Machine 5 and Dark Capsule

Congratulations! You have unlocked Hard Mode, with harder stages, harder bosses... And a secret Bonus Boss at the end! But who is it? We shall find out some day...


...And that day will be today! :P

Bonus Final Boss: bass quint Dimensional Paradox- It's a battle against... Yourself!? The Mega Man Universe Counterpart of your selected character appears to battle you! Can you defeat your opposite self?

*Ugh, to be honest, I'm NOT a fan of how this mugshot turned out. This mugshot just screams "Hey, this color scheme only works for MegaBoy!"
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on February 21st, 2017 at 8:28pm #3388 ( Edited : 2017/02/21 at 8:46pm )
Adventures of the False Mega

Light Labs 1: Mecha Dragon
Light Labs 2: PikoPiko-Kun
Light Labs 3: guts-man Guts Man
Light Labs 4: Buebeam Trap
Final Boss: dr-light Light Machine 1 (A Dr. Light variation of Wily Machine 2, which replaces this boss if the player is Beta Man, MegaBoy, or Proto-Link.)

Sadly, no Alien boss because A. I actually wanted to make a mugshot using a small bit of this image, but I have no experience with making it 8-bit AND look good at the same time, nor do I have access to any programs that could do the exact same (and I also didn't want to take the "lazy route" and just crop the Alien sprite and such), and B. I feel as if the use of the Alien itself would be out of Dr. Light's character, even in THIS universe. So yeah.

Ending
Copy Robot has defeated Dr. Light and has achieved victory in the name of Dr. Wily. However, even after Light Labs was burnt down, Dr. Light vows that he will end Wily's rule and reign of terror once and for all. Thus, the war between Good and Evil will never end until one side is defeated for good. Will Copy Robot prove the fact of good always triumphing over evil to be false? Only time will tell...

(Everyone else gets no actual ending because they're just fun little bonuses.)

UNLOCKED:
Boss Rush- Face all Bosses in one go!
Endless Run- An endless stage that will randomly pit you against enemies and mechanics! How long can you last?
Endless Boss Rush- An endless battle against all the bosses at random! How long can you survive?
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on February 21st, 2017 at 5:57pm #3389 ( Edited : 2017/02/21 at 8:43pm )
You know, I kinda want to make something with Copy Robot as the Main Character. (And no I'm not counting MegaBoy because to me the story of MegaBoy being Copy Robot is still kinda a mystery.) So, here's a thought: "What if Copy Robot defeated Mega Man back then?" So, here's a bit of an Alternate Universe thing for you:

Name: Adventures of the False Mega

Players: Copy Robot (Abilities: Slide, Charge Buster, Buster Saber) Beta Man (Abilities: Slide, Charge Buster, Beta Blast, Mid-Air Dash) (DLC) MegaBoy (Abilities: Slide, Charge Buster, Buster Saber, Wall Jump*) (DLC) Rotom (A nerfed version of the one in his game, to fit THIS game's difficulty level.) (DLC) proto-man_nature Proto-Link (DLC)
DLC: Beta and Mega- Beta Man, MegaBoy, Ninja Man Bonus Boss (Beta Only), Phantom Man Bonus Boss (MegaBoy Only) New Heroes- Rotom, Proto-Link, Slur Bonus Boss (Proto-Link Only), ZeroDXZ Bonus Boss Bonus Boss Pack- Proto Man Boss, Time-Oil Duo Boss, Bond Man Boss
Description: Step into an Alternate Reality where Copy Robot defeated Mega Man, and all the next-gen Wily Bots have been created by... Dr. Light!? In order to avenge Mega Man and save the world, Dr. Light created 8 new robots to defeat the Copy Robot! Will he be successful, or will Wily conquer the world?

I plan on the Robot Masters having different weapons than the actual Mega Man Universe.

Robot Master 1: metal-man Metal Man (Metal Saw- A Metal Blade that is lobbed forwards instead of being throwable in multiple directions. Holding up lobs it shorter but higher, while holding down lobs it longer but lower.)
Robot Master 2: air-man Air Man (Air Launcher- Launches puffs of wind in a spread-shot-like manner.)
Robot Master 3: bubble-man Bubble Man (Bubble Blower- Shoots bubbles upwards like Air Shooter, but slower and is rapid-fire.)
Robot Master 4: quick-man Quick Man (Quick Beam- A miniature, projectile-like Force Beam that DOESN'T do a one-hit kill. To use this weapon, this world's Quick Man variation has a revolver-like Buster Arm because let's face it, Megas fan or not, we pretty much interpret Quick Man to be like a cowboy or something.)
Robot Master 5: crash-man Crash Man (Crash Mine- An orb-like version of the Crash Bomber that explodes on contact with an enemy OR a wall. Or the ground in Crash Man's case.)
Robot Master 6: flash-man Flash Man (Flash Burst- Similar to Flash Stopper, except it actually deals damage (except for Flash Man). You can also still use your buster during this, unlike the actual Flash Stopper.)
Robot Master 7: heat-man Heat Man (Atomic Meltdown- Summons a stream of fire in front of you. When used by Heat Man, he will use it where you're standing when he does.)
Robot Master 8: wood-man Wood Man (Leaf Slicer- Summons 4 leaves that spreads out from the user and cycles around.)

Attack Type Listings:
Metal Saw- Cutter
Air Launcher- Wind
Bubble Blower- Water
Quick Beam- Swift/Laser
Crash Mine- Explode
Flash Burst- Time/Explode
Atomic Meltdown- Flame
Leaf Slicer- Nature/Cutter

Weaknesses: Metal Man- Metal Saw, Quick Beam, Leaf Slicer, Buster Saber Air Man- Leaf Slicer Bubble Man- Metal Saw, Leaf Slicer, Buster Saber, Rail Buster Quick Man- Flash Burst, Crash Mine, Beta Blast Crash Man- Air Launcher Flash Man- Crash Mine, Beta Blast Heat Man- Bubble Blower Wood Man- Atomic Meltdown, Metal Saw, Buster Saber

DLC Bonus Bosses:
Ninja Man (Beta Only)- Weak to Flash Burst
proto-man_shadow Phantom Man (MegaBoy Only)
slur Slur (Proto-Link Only)
bass_flame bass_shadow ZeroDXZ
proto-man Proto Man- Weak to Crash Mine, Flash Burst, and Beta Blast
time-man oil-man Time-Oil Duo- Time Man is Weak to Rail Buster and Leaf Slasher, Oil Man is Weak to Atomic Meltdown
Bond Man- Weak to Atomic Meltdown

Fortress Bosses and Ending in the next post!

*Just to have it to where Beta Man and MegaBoy works differently.
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on February 19th, 2017 at 9:06am #3390
@Musical : Since Beta was nearly killed in the last battle, Beta decided to instead see if the... thing... could move out of the way instead. (Because while I COULD take advantage of the Shadow efficiency... I think this MIGHT be the better option. But if it comes down to it...)

Heya. So, I'd like to get through here, so do you mind moving out of the way? Or, is there something you want from me?
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on February 18th, 2017 at 10:42am #3391
Beta heals up using one of his best healing items, then launches one last Bone Attack at the Sea Lynx!
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on February 15th, 2017 at 8:05pm #3392
The Mega Challenges (Hopefully the last time)

punk Challenge 3: What a Punk- Punk has arrived! He may seem tough, but perhaps you can smash through his defenses!
BOSS- Punk
RULES- Select a Character + Unlock Screw Crusher if you win!
HARD MODE- Punk can bounce while spinning + No Special Abilities/RM Weapons

ballade Challenge 4: Farewell to Ballade- Ballade has issued a challenge! Can you take him down, or will he just consider you another weakling?
BOSS- Ballade
RULES- Select a Character + Unlock Ballade Cracker if you win!
HARD MODE- Second Form + No Special Abilities/RM Weapons

ballade_alt Challenge 5: A Killer Challenge- All the Mega Man Killers (and Quint), all in one place! Can you take down this dangerous group?
BOSS- All MMK and Quint
RULES- Select a Character + No Special Abilities/RM Weapons
HARD MODE- Hard Bosses + Regular Ballade before Hard Ballade fight


DLC: Genesis Challenges
Challenge 1: Monkeying Around- It's Buster Rod G! Can you face the monkey king?
BOSS- Buster Rod G
RULES- Select a Character + Get Buster Rod if you win!
HARD MODE- Duplicates can stop in certain locations and attack + No Special Abilities/RM Weapons

Challenge 2: Brains Over Brawn- Here comes Mega Water S! Will you challenge him with strength, or come up with a strategy of your own?
BOSS- Mega Water S
RULES- Select a Character + Get Mega Water if you win!
HARD MODE- Stream of Water can cause Damage + No Special Abilities/RM Weapons

Challenge 3: Two Helpings of Health Bars- Time to face Hyper Storm H! Will you manage to make bacon out of this pig, or will he make a pancake out of you?
BOSS- Hyper Storm H
RULES- Select a Character + Get Hyper Storm if you win!
HARD MODE- Jumping can Shake the Ground and Paralyze the Player + Can Shoot while Sucking you Towards Him + No Special Abilites/RM Weapons

Challenge 4: No More Monkey Bussiness- It's Rematch Time! Face Buster Rod G while the floor is collapsing!
BOSS- Buster Rod G Rematch
RULES- Select a Character
HARD MODE- Can switch between Buster and Buster Rod + No Special Abilites/RM Weapons

Challenge 5: Genesis Wave- The Genesis Unit now waits for you in one area! Can you take down this Triple Trouble of a Trio?
BOSS- Genesis Unit (+ Buster Rod G Rematch)
RULES- Select a Character + No Special Abilities/RM Weapons
HARD MODE- Hard Bosses


DLC: Bonus Missions
mega-man Challenge 1: Mega Battle- It's a Boss Fight against the Blue Bomber himself! Will you be able to defeat Mega Man?
BOSS- Mega Man (Acts like Mega Man? from MMPU)
RULES- Select a Character (Mega Man Unavailable)
HARD MODE- Charge Shot and Slide + No Special Abilities/RM Weapons

doc-robot Challenge 2: The Doc Challenges- Face off against the Doc Robots in a new-yet-old fashion!
BOSS- All Doc Robots
RULES- Play as Mega Man + Use MM2 Weapons
HARD MODE- Hard Bosses

roll Challenge 3: MM1 Boss Rush- Face off against all the MM1/MMPU Bosses!
BOSS- All Bosses from the MM1 Challenges
RULES- Select Character
HARD MODE- Hard Bosses

mega-man Challenge 4: MM2 Boss Rush- Face off against all the MM2 Bosses!
BOSS- All Bosses from the MM2 Challenges
RULES- Select Character
HARD MODE- Hard Bosses

proto-man Challenge 5: MM3 Boss Rush- Face off against all the MM3 Bosses!
BOSS- All Bosses from the MM3 Challenges
RULES- Select Character
HARD MODE- Hard Bosses

dr-cossack Challenge 6: MM4 Boss Rush- Face off against all the MM4 Bosses!
BOSS- All Bosses from the MM4 Challenges
RULES- Select Character
HARD MODE- Hard Bosses

robot Challenge 7: Robot Master Rush- Face off against ALL Robot Masters!
BOSS- Models 3-32 (+ Oil and Time)
RULES- Select Character
HARD MODE- Hard Bosses + Doc Robots + Bond Man

robot Challenge 8: Fortress Boss Rush- Face off against ALL Fortress Bosses!
BOSS- All Fortress Bosses from the Challenges
RULES- Select Character
HARD MODE- Hard Bosses

enker Challenge 9 (if MMK and Genesis Unit DLC is acquired): Killer Units- Face off against the MMK AND the Genesis Unit! (Oh, and also Quint.)
BOSS- MMK + Genesis Unit (+ Quint and Buster Rod G Rematch)
RULES- Select Character
HARD MODE- Hard Bosses + Regular Ballade before Hard Ballade Fight


AND FINALLY IT'S DONE.
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on February 15th, 2017 at 6:48pm #3393
Ended the flashback because we're getting off track. So, the Eggplant Wizard...
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on February 15th, 2017 at 6:30pm #3394 ( Edited : 2017/02/15 at 8:05pm )
Ok, now I can FINALLY continue (and hopefully finish) this thing.
The Mega Challenges (Do I even need to say it?)

pharaoh-man Challenge 4: The Pharaoh's Tomb- Still have no ideas what to say. It's Pharaoh Man so meh.
BOSS- Pharaoh Man
RULES- All Weapons Available
HARD MODE- Can launch two Pharaoh Shots in two Different Directions + Buster Only

ring-man Challenge 5: Ring Toss- THESE GUYS ARE THE BANE OF MY IMAGINATION AND CREATIVITY.
BOSS- Ring Man
RULES- All Weapons Available
HARD MODE- Can shoot out 3 rings that Spiral around Ring Man while he's jumping (or whatever you'd call it) + Buster Only

dust-man Challenge 6: Getting Dusty in Here- I'm seriously out of ideas now HELP
BOSS- Dust Man
RULES- All Weapons Available
HARD MODE- Can shoot Dust Crushers upwards and rain them down like Charge Man's coal attack + Buster Only

dive-man Challenge 7: Diving Into Battle- ...Nope. Nothing.
BOSS- Dive Man
RULES- All Weapons Available
HARD MODE- Can launch a frenzy of missiles because idk anymore + Buster Only

skull-man Challenge 8: No Bones About It- ...UGH STILL NOTHING. Um... You're gonna have a... No, doesn't work here.
BOSS- Skull Man
RULES- All Weapons Available
HARD MODE- Skull Bombs + Can revive himself + Buster Only

dr-cossack Challenge 9: The Doc Is In- It's Dr. Cossack in his Claw Machine of Doom! ...The first actual joke in a while and that was it!? Was that even a joke!?
BOSS- Cossack Catcher
RULES- All Weapons Available
HARD MODE- Can drop Bombs and Launch Missiles because I'm out of ideas + Buster Only

met Challenge 10: The Father of All Mets- ...And we're back to this. UGH.
BOSS- Mettal Daddy
RULE- All Weapons Available
HARD MODE- TWO Mettal Daddys + Can randomly spawn other types of Mets + Buster Only

dr-wily Challenge 11: The First Encounter- It's the first Wily Capsule battle ever! It begun here, and the actual boss challenges end here.
BOSS- Wily Capsule
RULE- All Weapons Available
HARD MODE- Wily Machine 4 before Wily Capsule + Buster Only

dr-cossack Challenge 12: Boss Rush #4- I think you know what this is.
BOSS- DCNs 25-32
RULE- Buster Only
HARD MODE- Hard Bosses + Cossack Catcher, Mettal Daddy, Wily Machine 4, and Wily Capsule

proto-man Proto Challenge: Save Kalinka- While Mega Man was chasing after Dr. Cossack, the best the Cossack Bots have to offer is guarding Kalinka! And since it's how the story goes, only Proto Man can save her!
BOSS- Bright Man, Toad Man, Ring Man
RULES- Play as Proto Man
HARD MODE- Hard Bosses + No Slide or Charge Shot

bass Bass Challenge: Bass vs. The Giant Met- And I'm out of ideas for bonus challenges once more, so here's Bass facing Metall Daddy. Have fun or something.
BOSS- Mettal Daddy
RULES- Play as Bass
HARD MODE- Hard Mettal Daddy + No Dash or Double Jump

Beta Challenge: Face Your Fears- Beta has a major weakness, and, as a result, a fear of light-based weapons. But to help him with this ridiculousness, MegaBoy organised a fight between him and Bright Man. But is Beta up to the challenge?
BOSS- Bright Man
RULES- Play as Beta Man
HARD MODE- Hard Bright Man + Buster Only + No Slide or Mid-Air Dash

cut-man Cut Challenge: Facing Ring Man- I'm also out of ideas for Cut Man, so eh.
BOSS- Ring Man
RULES- Play as Cut Man
HARD MODE- Hard Ring Man + No Wall Jump or Double Rolling Cutter


DLC: Killer Challenges
enker Challenge 1: Heart of Enker- Enker has appeared! Can you face the leader of the Mega Man Killers?
BOSS- Enker
RULES- Select a Character* + Unlock Mirror Buster if you win!
HARD MODE- Enker can use the Mirror Buster as a Spear of sorts + No Special Abilities/RM Weapons

quint Challenge 2: Time Paradox- Quint is here! While he may not be a true Mega Man Killer, he's still here to prove himself as such!
BOSS- Quint
RULES- Select a Character + Unlock Sakugarne if you win!
HARD MODE- Acts like Rockman Shadow + Can use Charged Shots without charging + Still sometimes uses Sakugarne + No Special Abilities/RM Weapons


To be continued AGAIN.

*Yes, if it goes according to plan, you will be able to select from one of 5 characters for at least most of the DLC Challenges!
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on February 14th, 2017 at 7:19am #3395
@Copyie :

1. I CAN'T delete it. I'm no Mod or anything. And even if I WAS, deleting something just for not liking the post or a certain idea would PROBABLY be an abuse of power or something.

2. Despite that, I'm not sure if that's a sort of thing that could be placed here. This is for sharing ideas of Fan Games/Hacks, not roleplay ideas.
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on February 13th, 2017 at 8:33pm #3396
For each duplicate, the Fruitman becomes weaker! And so, they were an easy target for...
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on February 13th, 2017 at 4:44pm #3397
@MegaBoyX7 : Who am I missing?

...If it's you then I'm sorry but I have no intentions on adding you. Maybe I will in the sequel, but we'll see. (After all, that'll mean I have to come up with some mechanics for MegaBoy as well so that he would play different from the other characters.)

If it's anyone else, then A. The OTHER MM4 Robot Masters will be included in a post I'll make either when someone else posts or after the next 24 hours, whichever comes first. B. I plan on EACH game having 12 missions (+4 or more for the other characters), so I can't squeeze in ALL the Fortress Bosses PLUS the few Boss Rushes. Besides, does anyone actually CARE about most of the Fortress Bosses? I mean, I only used the Fortress Bosses I used because they were POPULAR. C. I'm not going back just to add anything. Each and every one of those posts were long enough and I'm actually kinda glad it SHOULD be almost over.
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on February 13th, 2017 at 4:44pm #3398
But Mokey has his own gun from a Lootcrate! But suddenly...
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on February 12th, 2017 at 9:00pm #3399
The Mega Challenges (Cont. x3)

doc-robot Challenge 9: The Doc Robot Rush- A battle against ALL Doc Robots in one stage? Well, at least they're not all in one space...
BOSS- All Doc Robots
RULES- All Weapons Available
HARD MODE- Hard Mode Bosses (But Still As Doc Robot) + Buster Only

* Challenge 10: Better than Ever- Break Man? This should be ea- ...Wait, he became stronger now? Ok, guess you get to learn a new pattern.
BOSS- Break Man (Behaves like Proto Man from Mega Man 7, but without the Charge Shots)
RULES- All Weapons Available
HARD MODE- Face all Regular Mode Doc Robots beforehand + Charge Shots + Can Jump and Fire Proto Strike while Doing So + Buster Only

Challenge 11: Not a Yellow Angel 2: Electric Bumoloo- And now it's time for Yellow Devil MK.II! Though, now I'm curious: Is this better or worse than the Original?
BOSS- Yellow Devil MK.II
RULES- All Weapons Available
HARD MODE- Buster Only + MK.I's Attacks

proto-man Challenge 12: Boss Rush #3- Yet Another Boss Rush.
BOSS- DWNs 17-24
RULES- Buster Only
HARD MODE- Hard Bosses (Except Shadow Man for obvious reasons) + Doc Robots, Break Man, Yellow Devil MK.II, Wily Machine 3, and Gamma

proto-man Proto Challenge 1**: Redemption Part 1- Proto Man decides to redeem himself by facing the Wily Bots he sided with before! Consider this as a what-if scenario for before MM4.
BOSS- DWNs 17-24
RULES- Play as Proto Man
HARD MODE- Hard Mode Bosses (Except Shadow Man) + No Slide or Charge Shot

proto-man Proto Challenge 2: Redemption Part 2- A continuation of Proto Challenge 1. After defeating the 3rd Generation Robot Masters, Proto Man faces Doc Robot and then Wily himself!
BOSS- All Doc Robots and Wily Machine 3
RULES- Play as Proto Man
HARD MODE- Hard Mode Bosses + No Slide or Charge Shot

bass Bass Challenge: Triple Trouble- 3 Mega Men!? It seems Bass has once again mistaken a Copy Robot for Mega Man! But can he find the right copy?
BOSS- Holographic Mega Man
RULES- Play as Bass
HARD MODE- Uses RM Weapons + Real One can use Buster Saber if in Mega Man Colors and if Up Close + No Dash or Double Jump

Beta Challenge: Way of the Ninja- Just as a proof of concept, you will face Shadow Man! It'll be easy due to your immunities, but uh... Not the boss afterwards. Once again, he just couldn't give it a rest...
BOSS- Shadow Man and Ninja Man
RULES- Play as Beta Man
HARD MODE- Buster Only + No Slide, Mid-Air Dash, or Immunity + Ninja Man uses RM Weapons

cut-man Cut Challenge 1: Crossover of the Ages- It seems that it's Cut Man vs. Top Man once more! All part of show biz, baby!
BOSS- Top Man
RULES- Play as Cut Man
HARD MODE- Hard Mode Top + No Wall Jump or Double Rolling Cutters

cut-man Cut Challenge 2: Fight to Save the Show- Doc Robot and Shadow Man plots to cancel Cuts Corner! Can Cut Man defeat the duo?
BOSS- Shadow Man and Doc Robot (picks one out of random)
RULES- Play as Cut Man
HARD MODE- Face ALL Doc Robot Bosses + No Wall Jump or Double Rolling Cutters


Mega Man 4
bright-man Challenge 1: Turn Off the Lights- I have no clever jokes that make sense. It's Bright Man, so yeah.
BOSS- Bright Man
RULES- All Weapons Available
HARD MODE- Can use Bright Stopper (my name for the attack) at any time (There's actually a trigger for it in the actual game, you might need to look it up to understand) + Buster Only

toad-man Challenge 2: Toad Man Wins at Everything- Can you prove the old theory wrong? Or will you be left in the dust?
BOSS- Toad Man
RULES- All Weapons Available
HARD MODE- Toad Man Orb of Doom + Rain from the Earlier Part of his Stage + Buster Only

drill-man Challenge 3: Know the Drill- And I'm out of things to say again. It's Drill Man so yeah.
BOSS- Drill Man
RULES- All Weapons Available
HARD MODE- Drills can Spread at Times + Buster Only


WE'RE STILL NOT DONE. To Be Continued AGAIN, I guess.

*Also for this occasion, I made the Break Man mugshot from MM3 more transparent. I also made the eye the same color as the scarf, but it's just a minor edit. Any more would be unnecessary, to be honest.
**Reminder: I said AT LEAST one challenge.
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