Use the Community Search page to find specific posts, threads, or other information published to the community by our users or our staff. This is a great way to find answers to common questions or explanations for mechanics you aren't as familiar with. Just use the form below to enter any search criteria you have and then click the "Search" button at the bottom to see what results we can pull up for you.
I'm looking for a Guy Named Mikey. Does that happen to be you?
There ya go. Satisfied?
Bass Man
Quint Man (I WAS going to use a custom mugshot, but I didn't really like the final product, so meh.) (Complete the Game)
BetaBoy (DLC) (Weapon: Beta Saber)
* Mega Man (MegaSwap) (DLC) (Weapon: Mega Blast)
Floater Man (Weapon: Floater Hold)
Pulse Man (Weapon: Shock Pulse)
Moss Man (Weapon: Power Moss)
Pollutant Man (Weapon: Polluted Blade)
Abyss Man (Weapon: Abyss Crasher)
Yield Man (Weapon: Yield Strike)
Rocket Man (Weapon: Rocket Bomb)
Foretell Man (Weapon: Foretelling Eye)
Light Man 1
Light Man 2
Light Man 3
Light Man 4
Dark Press
Dark Machine 5 and Dark Capsule
Dimensional Paradox- It's a battle against... Yourself!? The Mega Man Universe Counterpart of your selected character appears to battle you! Can you defeat your opposite self?
Guts Man
Light Machine 1 (A Dr. Light variation of Wily Machine 2, which replaces this boss if the player is Beta Man, MegaBoy, or Proto-Link.)
Copy Robot (Abilities: Slide, Charge Buster, Buster Saber)
Beta Man (Abilities: Slide, Charge Buster, Beta Blast, Mid-Air Dash) (DLC)
MegaBoy (Abilities: Slide, Charge Buster, Buster Saber, Wall Jump*) (DLC)
Rotom (A nerfed version of the one in his game, to fit THIS game's difficulty level.) (DLC)
Proto-Link (DLC)
Metal Man (Metal Saw- A Metal Blade that is lobbed forwards instead of being throwable in multiple directions. Holding up lobs it shorter but higher, while holding down lobs it longer but lower.)
Air Man (Air Launcher- Launches puffs of wind in a spread-shot-like manner.)
Bubble Man (Bubble Blower- Shoots bubbles upwards like Air Shooter, but slower and is rapid-fire.)
Quick Man (Quick Beam- A miniature, projectile-like Force Beam that DOESN'T do a one-hit kill. To use this weapon, this world's Quick Man variation has a revolver-like Buster Arm because let's face it, Megas fan or not, we pretty much interpret Quick Man to be like a cowboy or something.)
Crash Man (Crash Mine- An orb-like version of the Crash Bomber that explodes on contact with an enemy OR a wall. Or the ground in Crash Man's case.)
Flash Man (Flash Burst- Similar to Flash Stopper, except it actually deals damage (except for Flash Man). You can also still use your buster during this, unlike the actual Flash Stopper.)
Heat Man (Atomic Meltdown- Summons a stream of fire in front of you. When used by Heat Man, he will use it where you're standing when he does.)
Wood Man (Leaf Slicer- Summons 4 leaves that spreads out from the user and cycles around.)
Ninja Man (Beta Only)- Weak to Flash Burst
Phantom Man (MegaBoy Only)
Slur (Proto-Link Only)
ZeroDXZ
Proto Man- Weak to Crash Mine, Flash Burst, and Beta Blast
Time-Oil Duo- Time Man is Weak to Rail Buster and Leaf Slasher, Oil Man is Weak to Atomic Meltdown
Heya. So, I'd like to get through here, so do you mind moving out of the way? Or, is there something you want from me?
Challenge 3: What a Punk- Punk has arrived! He may seem tough, but perhaps you can smash through his defenses!
Challenge 4: Farewell to Ballade- Ballade has issued a challenge! Can you take him down, or will he just consider you another weakling?
Challenge 5: A Killer Challenge- All the Mega Man Killers (and Quint), all in one place! Can you take down this dangerous group?
Challenge 1: Mega Battle- It's a Boss Fight against the Blue Bomber himself! Will you be able to defeat Mega Man?
Challenge 2: The Doc Challenges- Face off against the Doc Robots in a new-yet-old fashion!
Challenge 3: MM1 Boss Rush- Face off against all the MM1/MMPU Bosses!
Challenge 4: MM2 Boss Rush- Face off against all the MM2 Bosses!
Challenge 5: MM3 Boss Rush- Face off against all the MM3 Bosses!
Challenge 6: MM4 Boss Rush- Face off against all the MM4 Bosses!
Challenge 7: Robot Master Rush- Face off against ALL Robot Masters!
Challenge 8: Fortress Boss Rush- Face off against ALL Fortress Bosses!
Challenge 9 (if MMK and Genesis Unit DLC is acquired): Killer Units- Face off against the MMK AND the Genesis Unit! (Oh, and also Quint.)
Challenge 4: The Pharaoh's Tomb- Still have no ideas what to say. It's Pharaoh Man so meh.
Challenge 5: Ring Toss- THESE GUYS ARE THE BANE OF MY IMAGINATION AND CREATIVITY.
Challenge 6: Getting Dusty in Here- I'm seriously out of ideas now HELP
Challenge 7: Diving Into Battle- ...Nope. Nothing.
Challenge 8: No Bones About It- ...UGH STILL NOTHING. Um... You're gonna have a... No, doesn't work here.
Challenge 9: The Doc Is In- It's Dr. Cossack in his Claw Machine of Doom! ...The first actual joke in a while and that was it!? Was that even a joke!?
Challenge 10: The Father of All Mets- ...And we're back to this. UGH.
Challenge 11: The First Encounter- It's the first Wily Capsule battle ever! It begun here, and the actual boss challenges end here.
Challenge 12: Boss Rush #4- I think you know what this is.
Proto Challenge: Save Kalinka- While Mega Man was chasing after Dr. Cossack, the best the Cossack Bots have to offer is guarding Kalinka! And since it's how the story goes, only Proto Man can save her!
Bass Challenge: Bass vs. The Giant Met- And I'm out of ideas for bonus challenges once more, so here's Bass facing Metall Daddy. Have fun or something.
Beta Challenge: Face Your Fears- Beta has a major weakness, and, as a result, a fear of light-based weapons. But to help him with this ridiculousness, MegaBoy organised a fight between him and Bright Man. But is Beta up to the challenge?
Cut Challenge: Facing Ring Man- I'm also out of ideas for Cut Man, so eh.
Challenge 1: Heart of Enker- Enker has appeared! Can you face the leader of the Mega Man Killers?
Challenge 2: Time Paradox- Quint is here! While he may not be a true Mega Man Killer, he's still here to prove himself as such!
Challenge 9: The Doc Robot Rush- A battle against ALL Doc Robots in one stage? Well, at least they're not all in one space...
* Challenge 10: Better than Ever- Break Man? This should be ea- ...Wait, he became stronger now? Ok, guess you get to learn a new pattern.
Challenge 12: Boss Rush #3- Yet Another Boss Rush.
Proto Challenge 1**: Redemption Part 1- Proto Man decides to redeem himself by facing the Wily Bots he sided with before! Consider this as a what-if scenario for before MM4.
Proto Challenge 2: Redemption Part 2- A continuation of Proto Challenge 1. After defeating the 3rd Generation Robot Masters, Proto Man faces Doc Robot and then Wily himself!
Bass Challenge: Triple Trouble- 3 Mega Men!? It seems Bass has once again mistaken a Copy Robot for Mega Man! But can he find the right copy?
Beta Challenge: Way of the Ninja- Just as a proof of concept, you will face Shadow Man! It'll be easy due to your immunities, but uh... Not the boss afterwards. Once again, he just couldn't give it a rest...
Cut Challenge 1: Crossover of the Ages- It seems that it's Cut Man vs. Top Man once more! All part of show biz, baby!
Cut Challenge 2: Fight to Save the Show- Doc Robot and Shadow Man plots to cancel Cuts Corner! Can Cut Man defeat the duo?
Challenge 1: Turn Off the Lights- I have no clever jokes that make sense. It's Bright Man, so yeah.
Challenge 2: Toad Man Wins at Everything- Can you prove the old theory wrong? Or will you be left in the dust?
Challenge 3: Know the Drill- And I'm out of things to say again. It's Drill Man so yeah.