Mega Man RPG Prototype Community

Community  »  Search

Use the Community Search page to find specific posts, threads, or other information published to the community by our users or our staff. This is a great way to find answers to common questions or explanations for mechanics you aren't as familiar with. Just use the form below to enter any search criteria you have and then click the "Search" button at the bottom to see what results we can pull up for you.

 

Search by Keyword

Search by Username

Filter by Category

Search Options



Found 6 Threads, 452 Posts 458 Results Total
 
StupidStudiosN
13,047,509 BP
6 TP | 450 PP
Posted on January 26th, 2016 at 8:34am #321
Might as well post this mock-up of a Phantom Man sprite I worked on a few weeks ago.

Phantom Man!
^ Top
 
StupidStudiosN
13,047,509 BP
6 TP | 450 PP
Posted on January 22nd, 2016 at 6:43am #322
@ZeroDXZ Sonic 06, RoahmMythril, and Undertale. But, since you mentioned it...

Omnislash: Win 10 player battles, only using Cut Man

Phoenix Down: Use 5 Extra Lives in one battle
^ Top
 
StupidStudiosN
13,047,509 BP
6 TP | 450 PP
Posted on January 20th, 2016 at 10:18pm #323 ( Edited : 2016/01/21 at 7:12am )
Alright. I'll give this a shot

Blue Phantom: Max out the stats on a Swift core Robot Master

Ultimate Life Form: Max out the stats on a Shadow core Robot Master

Psychic Warrior: Max out the stats on a Crystal core Robot Master

RoahmMythril: Clear every stage as Mega Man, without taking any damage

CORE: Collect 10 of every elemental core

Metal Crusher: Disable 1,000 Robot Masters in a day.

Death By Glamour: Encounter Elec Man, Star Man, Freeze Man, and Jewel Man on the Bonus Field at the same time

^ Top
 
StupidStudiosN
13,047,509 BP
6 TP | 450 PP
Posted on January 19th, 2016 at 12:58am #324 ( Edited : 2016/01/19 at 4:10am )
I'll join Team Evil as proto-man_shadowPhantom Man, star-man_alt2Chorus, and hard-man_altOrchestra.

star-man_alt2 Boss, I thought you didn't like Evil Man...
proto-man_shadow I don't, but any chance I can get to take out Beta Man and MegaBoy, I'll take. In the meantime, we'll be going on a temporary truce with Evil Man...
hard-man_alt Whatever you say, Phant'...
^ Top
 
StupidStudiosN
13,047,509 BP
6 TP | 450 PP
Posted on January 8th, 2016 at 6:32pm #325
@Beta Man Huh. Must of glossed over that error, concerning Robin. Well, it's fixed.

Anyways, I'm back, and I'll get back to making cards fairly soon. :P
^ Top
 
StupidStudiosN
13,047,509 BP
6 TP | 450 PP
Posted on January 3rd, 2016 at 11:10pm #326
@Beta Man Eek! My apologies. After identifying the problem (Extreme Judge, I assume), I've raised the attack's power by 5 Damage.
^ Top
 
StupidStudiosN
13,047,509 BP
6 TP | 450 PP
Posted on January 2nd, 2016 at 6:35pm #327
Proto Man, for the following reasons:
-Assisting Mega Man 8 Times (More if you count spin-offs)
-Overall Design
-Able To Use The Charge Shot Without Needing To Charge
-The Whistle Concert

^ Top
 
StupidStudiosN
13,047,509 BP
6 TP | 450 PP
Posted on January 1st, 2016 at 4:18am #328
Proto Man
Sunstar
^ Top
 
StupidStudiosN
13,047,509 BP
6 TP | 450 PP
Posted on January 1st, 2016 at 1:14am #329 ( Edited : 2016/10/08 at 2:10am )
Alright. To add to my Super Smash Bros. set, here's 3 more RM cards.

Robin
Core: Neutral
Health: 120
Attack 1: Elthunder/Arcthunder/Thoron
Attack 1 Description: You may charge up the attack for three turns, doing the following effects:
(No Charge): 40 Damage
(1 Turn): 70 Damage + Paralysis
(2 Turns): 130 Damage + Paralysis
Attack 2: Elwind
Attack 2 Description: Flip a coin. If heads the attack hits twice, doing 70 Damage. If tails, the attack does 40 Damage
Attack 3: Nosferatu
Attack 3 Description: Flip a coin 4 times. If heads on the first flip, the attack hits for 30 Damage and heals Robin for 30 Health, but if it's tails, the attack misses. Heads on the other three flips adds 20 Damage to your opponent's card, and 10 Health to Robin.
Resistance: Shadow
Weakness: Wind
Flavor Text: Robin is your avatar in Fire Emblem Awakening. The goal of this adventure doesn't change much because of your gender choice, but Robin's marriage options do.

Mr. Game & Watch
Core: Shadow
Health: 130
Attack 1: Oil Panic
Attack 1 Description: Flip a coin. If heads, your opponent's next attack is negated and takes 80 Damage
Attack 2: Extreme Judge
Attack 2 Description: Roll a die. If you roll a 1, 2, 3, 4, or 6, Mr. Game & Watch holds up a sign reading "1", and hits the opponent for 10 Damage. If you roll a 5, the sign will be a "9", and the attack will deal 170 Damage.
Attack 3: Torch
Attack 3 Description: Mr. Game & Watch lights a torch and swings it down at your opponent's card, dealing 60 Damage
Resistance: Laser
Weakness: Cutter
Flavor Text: Game & Watch was first released in 1980, making the series the father of the Game Boy and Nintendo DS. Or maybe an older sibling?

Snake
Core: Earth
Health: 180
Attack 1: [Hand Grenade]{explosion}
Attack 1 Description: Snake pulls out a grenade, removes the pin, and throws it at the opponent's card for 50 Damage. Flip a coin, and if heads, the attack will do an extra 20 Damage.
Attack 2: Remote Controlled Missile
Attack 2 Description: Snake launches a missile at your opponent's card, doing 40 Damage
Attack 3: [C4]{explosion}
Attack 3 Description: Snake plants a C4 pack on the ground. The next damaging move done to Snake will also deal 70 Damage to the opponent's card.
Resistance: Impact
Weakness: Swift
Flavor Text: A former member of FOXHOUND with an IQ of 180 and mastery of six languages. He's an infiltration specialist whose ability to carry out missions under any conditions has made him a legend. He's saved the world three times from the threat of bipedal, nuclear-armed mechs called Metal Gear. Currently he's working with the anti-Metal Gear group known as Philanthropy.
^ Top
 
StupidStudiosN
13,047,509 BP
6 TP | 450 PP
Posted on December 30th, 2015 at 3:38pm #330
Enker, for being the second best Mega Man Killer, and for having a pretty cool weapon.
^ Top
 
StupidStudiosN
13,047,509 BP
6 TP | 450 PP
Posted on December 29th, 2015 at 6:45pm #331 ( Edited : 2016/06/11 at 11:16am )
Now, time to add some support cards to the Super Smash Bros. Set.

Assist Trophy
Core: Laser and Space
Description: Roll a die, and whatever number you land on, the following characters will be summoned.
Elec Man(1): Performs a Lightning Strike to the opponent, doing 50 Damage.
Starfy(2): Does a Star Spin to the opponent, doing 20 Damage
Isabelle(3): Tosses food towards your card in play, healing them for 20 Health
Ashley(4): Flip a coin. If heads, the opponent is Paralyzed. If tails, the opponent is inflicted with Burn.
Phosphora(5): Phosphora fires off a volley of electric balls, doing 30 Damage to the opponent, and Paralyzing them.
Ghirahim(6): Attacks using multiple diamond-shaped knives, damaging the opponent for 15 Damage times the result of another die roll.

Metal Box
Core: Shield
Description: Attacks done to your card deal 40 less damage for 3 turns.

Super Star
Core: Crystal
Description: The next damaging attack done to your card deals 0 Damage, for 1 turn.

Franklin Badge
Core: Electric
Description: The effects of the next attack your opponent does are reversed (Attacks that heal them heal you, and attacks that hurt you hurt them.)

Cucco
Core: Nature
Description: Do 10 Damage to your opponent every turn, for 5 turns.

Timer
Core: Time
Description: Your opponent may not attack this turn.

Smash Ball
Core: Crystal
Description: Both you and your opponent may attack this card. When this card has received a total of 200 Damage, the person who performed the last hit may deal 300 Damage in their next attack.
^ Top
 
StupidStudiosN
13,047,509 BP
6 TP | 450 PP
Posted on December 29th, 2015 at 6:42pm #332
Duo.EXE
Enker
^ Top
 
StupidStudiosN
13,047,509 BP
6 TP | 450 PP
Posted on December 29th, 2015 at 5:00pm #333 ( Edited : 2016/10/08 at 2:05am )
Hmm... I'll start work on another card set... The Super Smash Bros. Set!

Starting off...

Mario
Core: Flame
Health: 150
Attack 1: Fireball
Attack 1 Description: Mario summons a fireball from his hands, and shoots it at the opponent 50 Damage. Flip a coin, and if heads, inflict Burn.
Attack 2: Cape
Attack 2 Description: Flip a coin. If heads, the attack deals 30 Damage and makes the opponent miss their next attack. If tails, the attack does
30 Damage.
Attack 3: Super Jump Punch
Attack 3 Description: A jumping uppercut that launches the opponent in the air dealing 60 Damage to the foe.
Resistance: Space
Weakness: nature
Flavor Text: As iconic as iconic gets, this gaming celebrity is known for saving the world from Bowser. He's got amazing jumping skills and makes use of a wide range of transformations. In his free time, he plays too many sports to count.

Link
Core: Cutter and Shield
Health: 140
Power: Hylian Shield
Power Description: This card takes -20 Damage from attacks.
Attack 1: Master Sword
Attack 1 Description: Using the Blade of Evil's Bane, Link swipes at his foe, dealing 50 Damage.
Attack 2: Bomb
Attack 2 Description: Link throws a bomb that explodes when the fuse goes off two turns after the attack is performed dealing 80 Damage.
Resistance: Cutter
Weakness: Shadow
Flavor Text: Green tunic? Pointy hat? Yep, it's Link, all right! In this game, his sword and shield make for effective attacking and blocking, and his bow, bombs, and boomerang will spice up any battle. He's even brought his Clawshot for grabbing enemies and edges. Jeez, just how much stuff can Link carry?

Shulk
Core: Laser
Health: 100
Power: Monado Arts
Power Description: Shulk taps into the true power of the Monado, and uses 1 of 6 different arts, by rolling a die, on the first turn of this card's play.
Jump(1): You get to attack twice per turn, but attacks do +30 Damage.
Speed(2): You do -20 Damage, but opponents do -30 Damage.
Shield(3): You get an added 50 Health, but you do -10 Damage.
Buster(4): You do +30 Damage, but opponents do +20 Damage.
Smash(5): Your first attack inflicts Paralysis the opponent, but opponents do +10 Damage.
Purge(6): Your first attack does +40 Damage.
Attack 1: Back Slash
Attack 1 Description: Shulk does a forward-leaping sword slash. 50 Damage Flip a coin. If heads, the attack does +10 Damage.
Attack 2: Vision
Attack 2 Description: Flip a coin. If heads, the opponent's attack is negated, and Shulk does 50 Damage.
Resistance: Impact
Weakness: Cutter
Flavor Text: In Xenoblade Chronicles, this young lad's colony is attacked by the Mechon, so he and his friends set off to take them down.

To be continued in a later post...
^ Top
 
StupidStudiosN
13,047,509 BP
6 TP | 450 PP
Posted on December 29th, 2015 at 4:58pm #334
I'll go ahead and compete in the Cossack Citadel Tournament.
^ Top
 
StupidStudiosN
13,047,509 BP
6 TP | 450 PP
Posted on December 29th, 2015 at 4:57pm #335
Throwing a snowball at Beta Man
^ Top
 
StupidStudiosN
13,047,509 BP
6 TP | 450 PP
Posted on December 27th, 2015 at 7:41pm #336
Sunstar, because
A. I prefer him over Gemini Man, and
B. Does Gemini Man even have a chance at this point?
^ Top
 
StupidStudiosN
13,047,509 BP
6 TP | 450 PP
Posted on December 27th, 2015 at 7:34pm #337
Throws a Snowball at MegaBossMan
^ Top
 
StupidStudiosN
13,047,509 BP
6 TP | 450 PP
Posted on December 26th, 2015 at 9:29am #338
Sunstar
Gemini Man
^ Top
 
StupidStudiosN
13,047,509 BP
6 TP | 450 PP
Posted on December 26th, 2015 at 9:26am #339 ( Edited : 2015/12/26 at 9:28am )
proto-man_shadow I'll buy a pack from the Mega Man Killer Starter Set 2.
^ Top
Found 6 Threads, 452 Posts 458 Results Total
MMRPG Prototype v3.8.25 by Ageman20XX | Mega Man Trademarks & Characters © Capcom 1986 - 2025
This fangame was created by and his team. It is not affiliated with or endorsed by Capcom.
« Back to Home | Cookie Policy | Data API | Contact & Feedback | Play the Prototype »