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Contributor
Beta Skull
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Posted on April 1st, 2017 at 11:03am #3361 ( Edited : 2017/04/01 at 8:20pm )
@MOWTOWMSASSBLASD :


... *Claps*

This needs to be a bonus chapter.
So that's what I'm going to call it.
Oh look, I decided to come back and bring in something.

After a long eternity, MegaTale is officially BACK! I promise, it's NOT an April Fools Joke!

Here are the two Chapters I made pre-hiatus:
Chapter 8 (Pacifist): Development Build
Chapter 8 (Genocide): Development Build

And the ones I made now.
Chapter 9 (Pacifist): Core Breaker
Chapter 9 (Genocide): Core Breaker

And a bonus chapter that was SUPPOSED to be a Christmas Special, but then there was the hiatus. And since I'm impatient, here you go.
The Not-So-Christmasy Special: Out In the Snow

And speaking of holiday specials... Look, I know I said no Jokes, but I couldn't resist. Introducing MegaTale's answer to Underpants, known as MegaTroll!
MegaTroll- Neutral Ending

And that's all.
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on March 31st, 2017 at 9:45pm #3362
@RotomSlashBlast : Your Celebi is in your Storage, because idk if the 50 Zenny is a mistake or not.

Also, here's a little notice: I added a few new pastebins, but if there are any missing cards, please notify me. (Please be considerate of the theme of the sets.)

Also, expect an explanation for the Core Set soon.
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on March 31st, 2017 at 6:58pm #3363 ( Edited : 2017/03/31 at 10:00pm )
...You know what, Rotom, why not. This is one of my more popular threads, anyways. I'm probably still going to need help making pastebins, though.

So yeah, I guess now would be a good time than never to build this thread back up to it's former glory. Let's start it off with a few new cards.

Name: Omega Seed A
Core: Neutral
Description: Roll the dice. Depending on what it lands on, the user's next attack's Primary Core Type will change to a certain core. 1. Cutter 2. Impact 3. Freeze 4. Explode 5. Flame 6. Electric
Flavor Text: A strange seed that seemingly appeared from nowhere. These seeds taps into a robot's hidden potential and releases it. This seed seems weaker than the others, containing only the cores of the original 6 Robot Masters.

Name: Omega Seed B
Core: Neutral
Description: Roll the dice. Depending on what it lands on, the user's next attack's Primary Core Type will change to a certain core. 1. Time 2. Earth 3. Wind 4. Water 5. Swift 6. Nature
Flavor Text: A strange seed that seemingly appeared from nowhere. These seeds taps into a robot's hidden potential and releases it. This seed seems weaker than the others, containing cores originating from Time Man, Oil Man, and the Second Generation Robot Masters.

Name: Omega Seed C
Core: Neutral
Description: Roll the dice. Depending on what it lands on, the user's next attack's Primary Core Type will change to a certain core. 1. Missile 2. Crystal 3. Shadow 4. Space 5. Shield 6. Laser
Flavor Text: A strange seed that seemingly appeared from nowhere. These seeds taps into a robot's hidden potential and releases it. This seed seems weaker than the others, containing cores that originated beyond the Second Generation Robot Masters.

Name: Omega Stone
Core: Shadow
Description: This doubles the user's damage for 3 turns and halves damage taken for 1 turn. When the 3 turns are over, the user is inflicted with Fatigue. When Fatigue is in play, the one infected takes double damage and deals half damage for a single turn.
Flavor Text: Discovered by Wily while tampering with the Omega Seeds, this stone is created by fusing an unknown amount of Omega Seeds. It unlocks a robot's true potential, matching the power of Starforce... At least by theory. Ninja Man usually carries one so that he may, at will, unlock his Omega Form.

Speaking of Ninja Man's Omega Form...

Special Card
Name: Ninja Man Omega
Core: Swift and Shadow
Health: 300
Power: Omega Influence: Shield
Power Description: Every 5 turns, Ninja Man Omega takes half damage. This happens automatically if Core Shield or Core Laser is used, but it resets the turn counter back to 5 turns.
Attack 2: Ninja Katana
Attack 2 Description: Ninja Man Omega slashes the opponent with his Ninja Katana. -80 Health
Attack 3: Time Accelerate
Attack 3 Description: Ninja Man Omega earns a second turn. Those weak to Time-Core take 20 Damage with NO damage added from Weakness. Can't be used more than once.
Resistance: Missile
Weakness: Time
Flavor Text: Ninja Man's ultimate form, obtained by using his Omega Stone. Ninja Man is twice as powerful and twice as fast in this form. However, the form can be hard to maintain, and at some points it would make him lose control over the form. But Ninja Man managed to control it pretty well. ...Let's just hope he doesn't lose control fully again, we don't want something like THAT again.
An edit because I'd like to make an announcement concerning Core Cards.

No, they will not be an actual, separate thing from Support Cards, and they may never will. But that's not what I'm here to explain.

I feel that if I continue to hand out Core Cards the way I am now, we're going to have too many filled spaces. So, here's a change: Core Cards will NO LONGER be passed out based on the cores of RM Cards you make. That way, we won't have to worry about them filling up too much space.

You can STILL get them other ways though. For starters, you will STILL get Core Cards based on the cores of the FIRST RM Cards you make, but beyond that, from here on out, you'll only be able to get MORE Core Cards by BUYING them from a set in the Card Shop.

That leads to a DIFFERENT problem: You'd have to be LUCKY getting them from a set bigger than 5 cards. However, that's why I made a Cores Set. That way, you can get cores more easily.

There's one more thing left for me to cover next post.
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on March 31st, 2017 at 6:52am #3364
Gemini Man
Beat
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Contributor
Beta Skull
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42 TP | 4758 PP
Posted on March 30th, 2017 at 6:55am #3365
Rockman Shadow because we're literally comparing a FINAL BOSS... To a save point. (As I read of Data)
Gemini Man (I'd vote for Ring.exe if she WASN'T against a character I gave a great role in a certain comic I made.)
Vent. Since I never really "connected" with these characters (or whatever), might as well vote for the Mega Man representative.
Beat because he has a bigger role than Guts Man.
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Contributor
Beta Skull
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42 TP | 4758 PP
Posted on March 29th, 2017 at 7:04am #3366
Astro Man because I'm not really a fan of him OR Pharaoh Man, so I decided to vote on the one with the weapon I like better.
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Contributor
Beta Skull
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42 TP | 4758 PP
Posted on March 28th, 2017 at 7:10am #3367
Pharaoh Man
Fire Man
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Contributor
Beta Skull
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42 TP | 4758 PP
Posted on March 27th, 2017 at 4:01pm #3368
Quint
King
Fire Man
Tango
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on March 25th, 2017 at 3:18pm #3369
Cut Man
Bass
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on March 24th, 2017 at 8:04pm #3370
@Zero The Link : You can STILL rejoin, you know. You can even throw in your OTHER characters if you want, but I'll understand if you don't really want to.
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on March 24th, 2017 at 5:28pm #3371
Guess what I decided to dig out from it's 2-year hole?

Yeah, I kinda felt like bringing this back and starting anew with it. (Who knows, maybe it'll be more popular than it used to be?)

As a result, I have removed all the characters that are either not mine or are irrelevant. I also added a few new ones as well. Here's a list of characters you can ask:

Beta Man
Ninja Man
Bt Ghost
Jazz MKII
Beta Serif
Beta Reaper (See profile for mugshot explanation)

Want to ask questions? Go right on ahead! Do you want your OWN characters to answer questions? Just make a list of characters and I'll add them to the ask list. And please don't ask Reaper things like "When are you going to continue *Insert thread here*?" or "When are you going to come to chat?"

And if this doesn't belong in Roleplay anymore, then I'd like this to be moved to where it would be appropriate.

With that said, let the questioning begin! ...Hopefully...
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Contributor
Beta Skull
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42 TP | 4758 PP
Posted on March 24th, 2017 at 4:13pm #3372
Jazz MKII
...
dr-wily ...Hmph. I don't know who you are, but if you think you won, think agai-!
NO. *Destroys "Wily" with a powerful charged shot* ...Now where's the REAL one? *Starts looking around and spots something behind a wall.* Bingo. *Makes a hole through the wall using another charged shot, revealing the REAL Wily!*
dr-wily GAH! *And thus begins the classic begging.* Wh-who even ARE you!?
...Hmph. How easily you forget, doctor. But it matters not. Just know this, however. When the world shall meet its end...
...I'm COMING for you.

Congrats! You beaten the game and unlocked Hard Mode!

...What, you actually thought that was it? Nah. After unlocking Hard Mode, if you manage to beat Wily Suit Deluxe without getting hit, you gained access to the Secret Final Boss!

After Wily is defeated in these terms, instead of the regular ending, Ninja Man and Phantom Man appears once more! Phantom Man teleports off with Wily while Ninja Man stays behind. Then, THIS dialogue happens:

...Did you seriously think I was done with you?
I'm one of Wily's greatest creations, if not THE greatest!
As for you... You have defeated me one time too many. (Beta Man) / ...And I'm not letting you go so easily. (Megaboy/Mega Man/Proto Man) / And I'm not letting some screaming purple MANIAC bring me down so easily. (Rotom) / ...And I'm not letting a futuristic TRAITOR like you get past me. (ZeroDXZ) / ...Not that YOU were a better Wily-bot than you are a fish-head. (Bass) / And I don't exactly know who you are, but I can't... No. I WON'T let you get past. (Jazz MKII)
You see, Wily has been doing some... Research.
...I'm pretty sure you're unfamiliar with something called an Omega Seed, are you?
...These... "Omega Seeds"... Just came out of nowhere, and none of those that found these things know where, not even Wily.
All we know is that these seeds have a very strong power in it. One that might rival the currently hard-to-find (because of Zero (replaced with "You" when playing as ZeroDXZ)) Starforce. AND a lot SAFER.
Which is good. Because now, since Wily gave me permission to be the FIRST to test it out...
At long last, I'll be able to access a form once taken away from me... My ULTIMATE form...
WARNING! WILY CASTLE SELF-DESTRUCTION ACTIVATED! THE CASTLE SHALL SELF DESTRUCT IN 6 MINUTES!
Let's see if you can stand a chance against THIS!

Yep, that's right. For those of you who are veteran MMRPG roleplayers, you MIGHT remember that, back when Ninja Man was just Swift-Core Bass, he actually had a secondary form that makes him stronger and more powerful, known as the Omega Form. However, this was activated by using 4 Shadow Starforce at once, eventually damaging his body, which caused his updates... As well as Ninja being banned from using Starforce ever, unless he wants to damage his body PERMANENTLY. And without Starforce (or ANY object of power usable by robots), Ninja Man was left unable to use his ultimate form for a long time. ...Well, that's wrong. He WAS able to use his Omega Form at any time. ...That changed after the "Mindless Form Incident". ...Yeah, needless to say that ability was completely removed. So yeah, Ninja Man was unable to use his Omega Form for a long time. ...Kinda coincidental that Adrian decided to add in the Omega Seed this year, huh? And now it has appeared in the Roleplay world, and due to this, Ninja Man not only has access to his Omega Form, but his Omega Form also has the Omega Influence of (thanks to randomizers) Shield! And not only that, you also only have 6 minutes to defeat it! Thus begins the boss fight against...

Secret Final Boss: Ninja Man Omega

After defeating Ninja Man, there's no extra dialogue because I'm lazy and the credits roll.
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on March 24th, 2017 at 3:49pm #3373
Beta Man and Megaboy 2: Heroes at War (Cont.)

Weaknesses: Meta- Starforce Nullifier, Z-Saber Ender Man- Starforce Saber Musical- Ender Ring Proto Man MKII- Ice Striker NiceIce- Gigavolt Whip, Thunder Shock Alto- Passive Arrow Ura- Musical Note Mikey- Proto Blast, Jazz Laser Beta Man- Thunder Shock, Gigavolt Whip, Passive Arrow Megaboy- Gigavolt Whip, Ice Striker Mega Man- Gigavolt Whip Proto Man- Starforce Nullifier Rotom- Beta Blast, Ender Ring ZeroDXZ- Neutral-Core Attacks Bass- Starforce Saber Jazz MKII- Hex

Wily Stage 1: quick-man_alt MegaBossMan
Wily Stage 2: bass_nature Rhythm
Wily Stage 3: Robot Master Rematches proto-man_shadow Ninja Man and Phantom Man (Yep, they're double-teaming this.)
Wily Stage 4: dr-wily Wily Machine... Well, it's a Wily Machine, what else?
Final Boss: dr-wily Wily Capsule + Wily Suit Deluxe

ENDINGS

Beta Man
You're beaten, Wily! This time I'm sending you to jail!
dr-wily Think again! *Head springs up. It's yet another dummy.*
Ugh, every time! Well, I won't give up until I see you behind bars, Wily!

Megaboy
It's over, Wily! Give it up!
dr-wily I don't think so! *Head springs up. I don't need to say it.*
Grr, Wily... He just doesn't know when to stop.

Mega Man
mega-man All right, Wily, it's time I put you in jail!
dr-wily I think not, Mega Brat! *Head springs up*
mega-man Gah! ...Why do I always fall for that!? *Sigh* No matter... For now, Earth can rest once more.

Proto Man
proto-man No more games, doc. It's time you get sent off to jail for your crimes!
dr-wily That's where you're wrong, Proto Man! *Head springs up*
proto-man Another fake... I should've known. Wily's not one to give up so easily, after all.

Rotom
I got you right where I want you. Hand over the evil energy, bub.
dr-wily I don't think so! *Head springs up*
Rotom has no pure-blank mugshot, so here's this. ...
...This is IT? THAT'S the ending!? After ALL I went through!?
*REGGAE* it, Beta, you ⑨! I went so far, and all you gave me was this *REGGAE* ending!? You might as well be giving me a piece of paper that says "Thanks for Playing the Game! Now get out." I DEMAND that you give me a proper- ...Hey, where are you going!? Don't you DARE move on to the next e-

ZeroDXZ
bass_flame It's over, Wily! Surrender!
dr-wily Not so fast, whoever you are! *Head springs up*
bass_flame ...Tch. Smart move, Wily, you actually had me fooled... But next time, I WILL end your reign of terror... Once and for all!

Bass
bass Hmph. Had enough, old man?
dr-wily Heh. For now. But one day, I shall complete my greatest creation, and then-
bass NO. I heard enough. If you really think that girly-haired robot could be stronger than ME... Then instead of just wasting your time reusing and reprogramming these WEAKLINGS... FINISH your creation and PROVE IT. *Storms off*
dr-wily ...Hm... Prove it, you say? *Starts laughing maniacally*

Sheesh, Rotom's and Bass' endings used a LOT of characters, and this next ending takes up a lot, too. Stay tuned for Jazz MKII's ending! + A secret Final Boss
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on March 24th, 2017 at 3:43pm #3374
Crash Man because EXPLOSIONS!!!!!!!!!!!!!!!!!
Cut Man because Cuts Corner. (No, this has nothing to do with Boss' post, I just like the comic and don't really have enough of a connection or interaction with Dynamo to really care about him.)
Bass the Fish
Green Biker Dude because his memory must live on.
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on March 23rd, 2017 at 6:13pm #3375 ( Edited : 2017/03/24 at 3:48pm )
Back in Page 10, Post 15, I created what I came up for the Beta Man and Megaboy games. And here we are, 5 pages later, and here's the sequel (because I felt like making a game here, didn't want to do a sequel to "Adventures of the False Mega" or "Mega Swap 5" too early, and don't really want to make a bunch of posts all focused on "The Mega Challenges" or something else at the moment.):

Name: Beta Man and Megaboy 2: Heroes at War

Players: Beta Man MegaBoy mega-man Mega Man proto-man Proto Man Rotom (Again, a nerfed version so he isn't too powerful for the game.) bass_flame bass_shadow ZeroDXZ (Abilities*: Dash, Z-Saber, Wall-Jump) bass Bass Jazz MKII (Yeah, not really the secret-hidden-mysterious character he used to be anymore.) (Abilities: Spreadshot Buster, Dash, Higher Jump, Barrier for shielding, Jazz Laser (A laser that pierces through enemies. Limited use, of course.))
Description: When Wily once again kidnaps Beta and Mega's friends, things go from bad to worse. Instead of using an old set of Robot Masters or reprogramming some of Light's or Cossack's, Wily just decided to reprogram his latest catch and use THEM. With that being the last straw, Beta and Mega declared war on Wily! ...Mega Man, fearing what may happen if he lets this go on, tries to stop the two, but it was in vain. Thus, Mega Man decided to try to stop Wily first, with the help of Proto Man, of course! Speaking of such a phrase, Bass decides to join in too! But it's not just the five in this! Rotom and Zero (somehow uncaught), for power and justice respectively, also joins in! The race is on! ...However, from the shadows is the eighth addition to this race...

Robot Master 1: bass_water Meta (Weapon: Starforce Saber- A core-powered laser that changes typing based on the user's primary core type.)
Robot Master 2: Ender Man (Weapon: Ender Ring- A purple Ring Boomerang that doesn't have the Boomerang properties.)
Robot Master 3: time-man_alt9 Musical (Weapon: Musical Note- A rapid-fire musical note.**)
Robot Master 4: Proto Man MKII (Weapon: Proto Blast- A Laser-Core version of Proto Strike.)

Mid-Boss 1: Beta Man vs. Rotom: Bring It, ⑨! bass_flame Megaboy vs. ZeroDXZ: An Old (or probably still relevant) Rivalry mega-man bass Mega Man vs. Bass: Great, THIS Again. proto-man Proto Man vs. Jazz MKII: And who are YOU supposed to be?

Robot Master 5: ice-man NiceIce (Weapon: Ice Striker- An impact-core version of Ice Slasher that starts off as a punch instead of a projectile, but turns into a projectile if it doesn't hit anything.)
Robot Master 6: elec-man_alt Alto (Weapon: Gigavolt Whip- A blue whip made of electrical energy.)
Robot Master 7: Ura (Weapon: Passive Arrow- Disables enemy weapons temporarily and has high Weapon Energy to make up for it's low damaging power.)
Robot Master 8: bright-man Mikey (Weapon: Starforce Nullifier- A wave of energy that nullifies the target's core types temporarily, making their attacks Neutral-Core.)

Mid-Boss 2: mega-man Beta Man vs. Mega Man: A Different Beta and Mega proto-man Megaboy vs. Proto Man: Duel of the Scarves bass_shadow bass ZeroDXZ vs. Bass: Something about that sword-fighter rubs me the wrong way... Rotom vs. Jazz MKII: The Fight to Save KRIMAH!

Weaknesses and Fortress Bosses in the next post!

*Had to remove the buster so that he could play out more differently than MegaBoy. Not that Zero's famous for the buster, anyways.
**Was GOING to slow opponents, but it was removed in favor of Ura's "Passive Arrow".
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on March 23rd, 2017 at 6:11pm #3376
Megaman.exe because I doubt if I voted for Treble it's going to make an actual difference.
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on March 22nd, 2017 at 6:51am #3377
Treble
Toad Man
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on March 21st, 2017 at 5:10pm #3378
Chill Penguin
Treble
Megaman.exe
Toad Man
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Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on March 20th, 2017 at 6:19pm #3379
I'm going for Quick Man.
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