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Found 31 Threads, 757 Posts 788 Results Total
 
Retrop
14,708,847 BP
31 TP | 769 PP
Posted on June 23rd, 2016 at 12:19am #301 ( Edited : 2016/06/23 at 12:25am )
@Beta Man :

Bass.EXE has been sent in!
Support card, Slot-in, LifeAura! Bass.EXE was surrounded by a mystical aura!
Bass.EXE used Shooting Buster! Coin Flip... [HEADS]{leve}! 30 damage boost! Ninja Man took 220 mortal damage!

Bass.EXE
160/160
Status: LifeAura (200/200)

Ninja Man
-120/100
Status: KO'D


Damage Ratio x2.0 will last 2 more turns!
^ Top
 
Retrop
14,708,847 BP
31 TP | 769 PP
Posted on June 22nd, 2016 at 8:55pm #302
@uraccountcrashed : You can get the game for $20 on Steam (A.K.A PC).

Get the game if you have patience. If you don't, then you probably won't enjoy the game (in my opinion).
^ Top
 
Retrop
14,708,847 BP
31 TP | 769 PP
Posted on June 20th, 2016 at 7:51pm #303
I only have 1 question.

1. What was your inspiration/reason for creating Mega Man RPG: Battlefield?
^ Top
 
Retrop
14,708,847 BP
31 TP | 769 PP
Posted on June 19th, 2016 at 1:56am #304
proto-man_electric You don't belong here, Milkshake Man, go back to where you came from...

Retro Pikachu quickly grabs and throws Milkshake Man a good distance from the battlefield.

proto-man_electric ...And DON'T come back, traitor.
^ Top
 
Retrop
14,708,847 BP
31 TP | 769 PP
Posted on June 18th, 2016 at 7:56pm #305
proto-man_electric Alright, now that the defense has been set up, it's time to rain thunder! Thunderstorm Ω!

All PD units have been struck with lightning!
^ Top
 
Retrop
14,708,847 BP
31 TP | 769 PP
Posted on June 16th, 2016 at 1:32am #306 ( Edited : 2016/06/16 at 2:00am )
While I wait for Beta to make his move (or rather, come online), here are a few Special cards based on Battle Network!

Name: Life Virus (SPECIAL)
Core: Neutral
Health: 180
Power: LifeAura
Power Description: When Life Virus is played, an aura is formed around Life Virus that reduces damage to 10 until it is hit by an attack with a damage output of 80 or higher. After the Aura is destroyed, Life Virus takes full damage from attacks. The aura reforms after 3 turns.
Attack 2: Summon
Attack 2 Description: Roll a die to summon a Virus. The virus varies on the amount rolled.
1 - Scuttle, dealing 50 water damage
2 - Scutz, dealing 60 flame damage
3 - Scuttler, dealing 70 electric damage
4 - Scuttzer, dealing 80 nature damage
5 - Scuttlest, dealing 90 neutral damage
6 - ScuttleΩ, dealing 110 neutral damage
Attack 3: Life Rain
Attack 3 Description: Flip 7 coins. For each heads, this attack does 30 neutral damage.
Resistance: Shield
Weakness: Neutral

Name: Falzar (SPECIAL)
Core: Wind
Health: 200
Attack 1: Sonic Wave
Attack 1 Description: Fire a tornado that deals 50 wind damage. Flip 3 coins. For each heads, this attack does 20 more damage
Attack 2: Firebird Breath
Attack 2 Description: Flip a coin until you get 2 heads. For each tails, this attack deals 30 flame damage
Attack 3: Beast Hurricane
Attack 3 Description: This attack can only be used if Falzer has 60 health or less. Flip 2 coins For each heads, this attack deals 80 wind damage, and for each tails, this attack deals 40 impact damage.
Weakness: Shadow
Resistance: Nature

Name: Gregar (SPECIAL)
Core: Shadow
Health: 170
Attack 1: Cybeast Breath
Attack 1 Description: Choose between dealing 90 Electric Damage or 90 Flame Damage.
Attack 2: Beast Out Impact
Attack 2 Description: Gregar crushes the foe dealing [70 Shadow Damage]. Flip 2 coins. For each heads, this attack does 40 more Impact Damage. If at least 1 coin is heads, the opponent can't use Support Cards next turn.
Attack 3: Beast Tremor
Attack 3 Description: Gregar creates a Tremor. Flip 5 coins. For each heads, this attack does 50 Shadow and Earth damage.
Weakness: Wind
Resistance: Water

Name: Change.BAT (SPECIAL)
Core: Neutral
Description: Until your current Robot Master is defeated, or until 5 turns have passed, all attacks deal +10 Damage to foes and your Robot Master takes 10 Less Damage.

Name: Pair Up (SPECIAL)
Core: Neutral
Description: Put a Robot Master from your deck "behind" your current Robot Master. For 2 turns, you may use 2 attacks; 1 from your Current Robot Master and 1 from your summoned Robot Master. Your summoned RM cannot be attacked, and but it deals 60% less damage (rounded up, must be at least 10 damage). If your current RM is defeated, your Pair Up RM must be sent out, unless 2 turns have passed.
^ Top
 
Retrop
14,708,847 BP
31 TP | 769 PP
Posted on June 15th, 2016 at 1:06am #307
1. Do you plan to add anything outside of the classic series?

2. Can you give us a rough estimate on your progress (i.e. 10%, 50%, 90%)? If not, then you can skip this question.

3. Do you have plans to allow PvP?
^ Top
 
Retrop
14,708,847 BP
31 TP | 769 PP
Posted on June 14th, 2016 at 12:40am #308 ( Edited : 2016/06/14 at 12:49am )
Name: Retro Pikachu

Icon:

Gender: Male
^ Top
 
Retrop
14,708,847 BP
31 TP | 769 PP
Posted on June 11th, 2016 at 1:02pm #309
proto-man_electric And now that I have my reinforcements, ProtoMook Shielding!

The ProtoMooks quickly form a wall of defense around all allies via electric energy and themselves.
^ Top
 
Retrop
14,708,847 BP
31 TP | 769 PP
Posted on June 8th, 2016 at 6:22pm #310 ( Edited : 2016/06/10 at 3:24pm )
@ Beta Man: You are going to make your next move, right? Here's my last move in case you didn't see it or something.

Bass.EXE has been sent in!
Support card, Slot-in, LifeAura! Bass.EXE was surrounded by a mystical aura!
Bass.EXE used Shooting Buster! Coin Flip... [HEADS]{leve}! 30 damage boost! Ninja Man took 220 mortal damage!

Bass.EXE
160/160
Status: LifeAura (200/200)

Ninja Man
-120/100
Status: KO'D

Damage Ratio x2.0 will last 2 more turns!
^ Top
 
Retrop
14,708,847 BP
31 TP | 769 PP
Posted on June 7th, 2016 at 7:23pm #311 ( Edited : 2016/06/07 at 7:34pm )
@Beta Man : It's times like these when I wonder if I've made my cards a little OP.

Bass.EXE has been sent in!
Support card, Slot-in, LifeAura! Bass.EXE was surrounded by a mystical aura!
Bass.EXE used Shooting Buster! Coin Flip... [HEADS]{leve}! 30 damage boost! Ninja Man took 220 mortal damage!

Bass.EXE
160/160
Status: LifeAura (200/200)

Ninja Man
-120/100
Status: Pride severely injured, KO'D
^ Top
 
Retrop
14,708,847 BP
31 TP | 769 PP
Posted on June 7th, 2016 at 5:42pm #312
@Beta Man : Plan B!
Damage Ratio x2.0 actived!
Bill Cipher used Dimension Liberation, dealing 80 damage to Legacy Bt Man! Legacy Bt Man defeated!

Bill Cipher
10/190
Status: CRITICAL

Legacy Bt Man
-20/190
Status: KO'D
^ Top
 
Retrop
14,708,847 BP
31 TP | 769 PP
Posted on June 7th, 2016 at 4:15pm #313
@Beta Man : Bill Cipher suggested another deal. Again, would you rather...
- Have Legacy Bt take 70 damage while Bill Cipher is healed by 10
- Have Legacy Bt take 10 damage while Bill Cipher is healed by 60
Bill Cipher
100/190
Status: None

Legacy Bt Man
130/200
Status: None
^ Top
 
Retrop
14,708,847 BP
31 TP | 769 PP
Posted on June 7th, 2016 at 4:10pm #314
@LinzoReborn : There should be a tab that says "Players." Click it. You should be lead to a list of fields that are used for Dr. Light, Dr. Wily, and Dr. Cossack. If you click onto a field that is listed, it should bring up a drop-down menu of fields that you can replace the field you clicked it with. Now locate the MM3 section, and click the field you want to play. Now go back to home, go to the player you replaced the field with, and now you can enjoy the battle! Remember, the field affects Fusion Fields and Final Destination III.
^ Top
 
Retrop
14,708,847 BP
31 TP | 769 PP
Posted on June 7th, 2016 at 3:50pm #315
@Beta Man : WEIRDMAGGEDDON HAS ENDED.

Bill Cipher used Deal! Beta Man, would like Legacy Bt Man to take 70 damage and let Bill Cipher heal 10 HP, or let Legacy Bt Man take 20 damage while Bill Cipher heals 60 HP? You make the choice.

Bill Cipher
140/190
Status: None

Legacy Bt Man
200/200
Status: None
^ Top
 
Retrop
14,708,847 BP
31 TP | 769 PP
Posted on June 7th, 2016 at 12:44am #316 ( Edited : 2016/06/07 at 12:56am )
@Beta Man :
TIME IS DEAD AND MEANING HAS NO MEANING
EXISTANCE IS TURNED UPSIDE-DOWN, AND I REIGN SUPREME!
WELCOME ONE AND ALL, TO WEIRDMAGGEDON!

*Support cards cannot be used until my next turn*

Bill Cipher used Dimension Liberation! Beta Man took 70 Space Damage! Bill Cipher healed 30 HP! Bill Cipher will take 60 less damage on the opponent's next turn (but must take at least 10 damage)! Beta Man defeated!
Bill Cipher
190/190
Status: None

Beta Man
-50/100
Status: KO'D
^ Top
 
Retrop
14,708,847 BP
31 TP | 769 PP
Posted on June 6th, 2016 at 6:59pm #317
@Beta Man : Bill Cipher liberates the Dimension again! Beta Man takes 40 damage!

Beta Man
60/100
Effect: None

Bill Cipher
160/190
Effect: None


WEIRDMAGGEDON SHALL ACTIVATE NEXT TURN
^ Top
 
Retrop
14,708,847 BP
31 TP | 769 PP
Posted on June 6th, 2016 at 6:21pm #318
@Beta Man : Bill Cipher attacks with Dimension Liberation! Beta Man received 40 Damage!
Beta Man
60/100
Effect: None

Bill Cipher
160/190
Effect: None


[type-shadow]Beta Man
60/100
Effect: [None]{empty}[/type-shadow]
[type-space]Bill Cipher
160/190
Effect: [None]{empty}[/type-space]
^ Top
 
Retrop
14,708,847 BP
31 TP | 769 PP
Posted on June 6th, 2016 at 5:53pm #319 ( Edited : 2016/06/06 at 5:56pm )
@Beta Man : I'll put in my first card as well.

Bill Cipher
190/190
Status: OK

^ Top
Found 31 Threads, 757 Posts 788 Results Total
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