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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on May 23rd, 2016 at 7:53pm #2741
time-man_alt Alright. *dodges the missiles and cutters, retaliating with Item Sabatoge*
napalm-man_alt Now, you will know the meaning of pain. *uses Cyber Missile on Ninja Man*

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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on May 23rd, 2016 at 7:13pm #2742 ( Edited : 2016/05/23 at 7:30pm )
*remember, i said mine cushions EVERYWHERE.

*Imp Man also wirelessly sabotages all equipment meant to stop matches. This include teleportation, sealing of exits, and control over the WHOLE battlefield. No combatants can be stopped. No exceptions.*
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on May 23rd, 2016 at 6:28pm #2743 ( Edited : 2016/05/23 at 7:05pm )
time-man_alt NO, I WILL NOT HOLD IT! I CALL BIAS! THE TIME LIMIT WASN'T EVEN HIT YET! YOU CAN'T DECLARE SOMEONE THE WINNER WHEN THE TIME LIMIT WASN'T EVEN ESTABLISHED FULLY! BESIDES, SNOOZEFEST MY METAL HIDE! YOU LITERALLY JUST STOPPED THE MATCH RIGHT IS I WAS USING MY OVERDRIVE! AKA, WHEN THINGS WERE HEATING UP-

napalm-man_alt Stop ranting this instant.

time-man_alt (still talking over cyber man) -PLUS, WHEN YOU LITERALLY JUST STOP THE MATCH AND BLOW US UP FOR NO REASON OTHER THAN YOU THINK IT'S BORING, I GET ANGRY! IN FACT, BLAME IT ON NINJA MAN AND THE CRASH MAN CLONE, WHO LITERALLY DIDN'T REACT TO OUR ATTACKS! THIS MATCH ISN'T OVER UNTIL ONE SIDE GETS SCRA-

napalm-man_alt DID I NOT TELL YOU TO SHUT UP!?

time-man_alt You don't get to tell me what to do! *uses Mine cushion EVERYWHERE.*

napalm-man_alt I DO NOW. *uses Cyberspace Fury on Imp Man*

(Also, I JUST GOT BACK FROM SCHOOL! Plus, I thought the fight with Team Baka and Team Crash were at the same time. AND I thought the fight was until Night of today! Plus, I didn't see Beta Man's post, so you can't just call me out on it.)
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on May 22nd, 2016 at 10:02pm #2744
WHEW! That BARELY was under the character limit.
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on May 22nd, 2016 at 8:57pm #2745
wave-man_alt2 *is hit* ARE REPOURTZ SHOWED AN ANILOMOLY IN THE SPACETOM. TOMLINS JUMPIN LEF AND RITE STAWPN N STARTEENG... AND THIS BASICALLY MEENS NOTHON. *uses time arrow*
bass_crystal *is resistant to crystal* Nice try. *counters with ice crystal*
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on May 22nd, 2016 at 7:48pm #2746 ( Edited : 2016/05/22 at 10:00pm )
Title: Mega Man World VI

Dr. Wily is back AGAIN, and has upgraded his army so that they can withstand even Atomic Weapons and barely take damage! Plus, he's stolen MORE robots, with the assistance of five of his own bots! He even managed to create a fortress that can move entire islands with ease! Plus, he's sent six robot masters out to take down Mega Man, and this time, it's TRULY personal.

Player: Mega Man mega-man
Mega Man is equipped with the Mega Arm, which is MUCH more powerful than the regular Mega Buster. He can also slide, and gets upgrades as mentioned later.

Robot Master 1: Star Man star-man
Robot Master 2: Gyro Man gyro-man
Robot Master 3: Bomb Man bomb-man
Robot Master 4: Wave Man wave-man
Robot Master 5: Guts Man guts-man
Robot master 6: Gravity Man gravity-man

Utilities:
Beating Star Man gives you Rush Marine.
Beating Bomb Man gives you Rush Jet.
Beating Guts Man gives you Rush Coil.
Beating Gravity Man gives you Super Arrow.

Upgrades:
You can find the B, U, S, T, E and R circuit plates, one for each level. If you do so, you'll gain the Buster Arm, which lets you fire buster shots from your Mega Arm while it's still floating. You can also find the Magnet Beam in Gravity Man's stage.

After you've beaten the first set of robot masters, you will return to the lab, and Dr. Light tells you about Wily's fortress' location. You then go there, and are faced with ALL of the robot master stages from Mega Man 6. Looks like Wily was much more prepared this time!

Robot Master 7: Centaur Man (no pic available)
Robot Master 8: Flame Man flame-man
Robot Master 9: Blizzard Man blizzard-man
Robot Master 10: Wind Man wind-man
Robot Master 11: Yamato Man yamato-man
Robot master 12: Tomahawk Man tomahawk-man
Robot Master 13: Plant Man (no pic available)
Robot Master 14: Knight Man knight-man

Upgrades: (Cont.)

If you beat Plant man, you get the Rush Power Adapter, and after Flame Man you get the Rush Jet Adapter, both of which are the same as in Mega Man 6. If you find the R, U, S and H circuit plates, you gain the Super Adapter.

Weaknesses:
Star Man is weak to Water Wave and Silver Tomahawk.
Gyro Man is weak to Gravity Hold and Plant Barrier.
Wave Man is weak to Super Arm and Knight Crush.
Gravity Man is weak to Star Crash and Blizzard Attack.
Bomb Man is weak to Gyro Attack and Flame Blast.
Guts Man is weak to Hyper Bomb and Centaur Flash.

Centaur Man is weak to Knight Crush and Gyro Attack.
Flame Man is weak to Wind Storm and Water Wave.
Knight Man is weak to Yamato Spear and Gravity Hold.
Plant Man is weak to Blizzard Attack and Flame Blast.
Yamato Man is weak to Silver Tomahawk and Hyper Bomb.
Wind Man is weak to Centaur Flash and Star Crash.
Tomahawk Man is weak to Plant Barrier and Centaur Flash.
Blizzard Man is weak to Flame Blast and Super Arm.

So now, Wily's fortress is just ahead! And turns out, it's over an active volcano.

Wily 1: Most of it is an outdoor section, but there will be a sound cue (an alarm) when the volcano is about to erupt. If you get hit by the lava, it's a LOT of damage. The Boss is the Super Tackle Fire, and it is tough. It will bound around the screen, scattering flames as it lands.

Wily 2: This time, you're in an Ice Stage with some water elements mixed in. The Boss is the Blue Devil, whose pieces can actually be shot, and will take damage. In fact, you HAVE to do this in order to beat the boss. Upon shooting each piece, you will fight the Devil Core, which will try to ram you and shoot at you.

Wily 3: It's a rematch stage.

Wily 4: It's a home stretch to the wily machine; Not before you fight Bass, though. He has every weapon from Mega Man 7. After you beat him, he comments on how he was supposed to be Wily's greatest creation, and supposed to be the one to beat Mega Man, then fall unconscious. Afterwards, you fight the Wily Machine Infinity, with NO WEAPON WEAKNESS. After the fight, you have to fight the wily capsule, again, with no weakness. Afterwards, he fires a beam at your arm, destroying the Mega Arm, escapes, and makes the fortress self-destruct. However, mega man can teleport out in time. And that's the game!

Fortress boss Weaknesses:
Super Tackle Fire is weak to Blizzard Attack and Wind Storm.
Blue Devil is weak to Gravtiy Hold and Star Crash.
Devil Core is weak to Hyper Bomb and Yamato Spear.
bass Bass is weak to Flame Blast.
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on May 22nd, 2016 at 7:15pm #2747
wave-man_alt2 *dodges* WHAT? YOU THINK IMMA SIT DERE AN CAN IT? *counters with bright burst*

bass_crystal Gah! *is hit and weak to space* You little..! *uses Triple Shard on Guard Man*
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on May 22nd, 2016 at 7:03pm #2748 ( Edited : 2016/05/22 at 7:07pm )
(Team BAKA has entered the training room, ready to fight!)

wave-man_alt2 YOU WANNA HAVE A BAD TOM!?
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on May 22nd, 2016 at 6:26pm #2749
time-man_alt *resists crashing burns* If that doesn't work, let's see how you like THIS! *uses Rube Goldberg's Revengance, his overdrive, on crash shadow*
napalm-man_alt *takes the hit, and retaliates with Cyberspace Hole*
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on May 22nd, 2016 at 5:15pm #2750
napalm-man_alt *hit by ninja stars* Worthless. *Cyber Missile to ninja man*
time-man_alt *hit by crash missile* Told ya not to underestimate 'em, moron! *uses Jumpscare*
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on May 22nd, 2016 at 3:07pm #2751
BTW, school will be a thing, so forgive me if i don't post often.
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on May 22nd, 2016 at 2:59pm #2752
Imp Man uses Mine Cushion on Crash Shadow!

Cyber Man uses Cyber Orb on Ninja Man!
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on May 22nd, 2016 at 12:54pm #2753 ( Edited : 2016/05/22 at 2:00pm )
napalm-man_alt I guess this means battle...?
time-man_alt Kay then.

Imp Man used Jumpscare on Ninja Man!
Cyber Man used Cyberspace Hole on Ninja Man!!
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on May 22nd, 2016 at 9:52am #2754
(so, does the fight begin now or what)
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on May 21st, 2016 at 11:32pm #2755 ( Edited : 2016/05/21 at 11:44pm )
napalm-man_alt Hmph. Ninjas? Too easy.
time-man_alt Don't just underestimate everyone, ya moron! This is what I get for just trying to REINFORCE my pals.

wave-man_alt2 ugh. the ghost had to beat me up and force me to use a life support system.
bass_crystal Well, there's this tourney, and Beta might be involved in this! When I face beta and eventually beat him, I'll have fulfilled my purpose! Nyeh heh heh!!
wave-man_alt2 in that case, i have some bad toms to dish out. let's enter.
(btw baka talks with no punctuation similar to sans)

(one registration later)

wave-man_alt2 seriously? a team full of girls named "glitter bomb"?
bass_crystal Well I KNOW we will fight Beta eventually!
wave-man_alt2 well, glitter bomb, PERHAPS YOU SHOULD HAVE CONSIDERED THE BADNESS OF YOUR TOM!
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on May 21st, 2016 at 1:26pm #2756
Also, I used Alt2s for Baka and Imp Man.
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on May 20th, 2016 at 10:04pm #2757
I just revamped my second team.
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on May 20th, 2016 at 8:20am #2758 ( Edited : 2016/05/20 at 8:31am )
@ThatOneEnderMan : The attack is so epic it does 1 damage!

@CrimsonBomb : The Destructor isn't planning on moving this turn.

Blade Wolf and Forte.EXE attempt to attack the Destructor, only for their attacks to do nothing. The Destructor absorbs Bass XIV's core, gaining 25% added to his charge! He also charges it by 5% as per usual.


Entities:

Destuctor: 119/130 (PD, obviously.) (Charge Progress: 85%)

Blade Wolf: 300/300 (AD)

Forte.EXE: 790/800 (AD)


Transformations:

Cino: 3000/3000 (Musicalkitty + Mocha)(Anti-Destructor Boss)

Current Battlefield:

mega-man_flameshadow-manbass-dsfire-man_altring-man_altproto-man_electricbass_flamedisco_alt4proto-man_shadow    roll_alt3                                                            skull-man_alt

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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on May 19th, 2016 at 9:52pm #2759 ( Edited : 2016/05/20 at 9:59pm )
Second Team: TEAM BAKA (revised)

Name: wave-man_alt2Baka
Core: Time
Abilities: Buster shot Time Buster Time Arrow Time Slow Bright burst Chrono Flux (reverse time slow in that it speeds up the user's team)
Overdrive: Bad Toms New Roman (Baka gives the opponent a bad tom.)
Items: Time Core E-Tank W-Tank

Name: bass_crystalPsi-Man
Core: Crystal
Abilities: Buster shot Crystal Charge Triple Shard Liquid Crystal Blazing Crystal Ice Crystal
Overdrive: Last Prism (heavy damage to a single target)
Items: E-Tank W-tank Defense Capsule
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