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...Personally, I'm against being able to copy boss abilities. If players can use boss abilities, then all the boss has going for it is basically a 9999-9999-9999 stat robot or higher with lots of health. If we absolutely must have boss abilities be copied, make them cost a lot of WE to use.
...Judging by the fact the battle finished in one turn, and that Toad Man is the first robot on the team (left-to-right), means your Toad Man used Rain Flush. If you cannot take out an opponent's Toad Man in one hit, bring a FULL team of robots. People that take Rain Flush lightly will be punished. I hope Rhythm learned something from this loss. Rain Flush is the ONE ability that even players like myself have to watch out for.
...I really believe that Hyper Storm should have the Explode weakness since that's the weapon that does the most to him, but Hyper Bomb does more to Buster...but when seeing Crash Bomber, Buster only takes 1 damage compared to Hyper Storm getting 2. With that said, I have to disagree about Buster's second weakness. It fits more for Hyper Storm to have that weakness since that's actually his official weakness. I would support Explode and Flame for Hyper Storm.
...One question for Rhythm: What gave you the idea to experiment with using beads to make sprites of characters?
...Just got one question for Ender.
...I guess I'll start, just to get this going (and sorry if I end up coming up with a couple you were personally going to ask, Mikey).
...Once again, I have problems staying in the chat while at school...so yeah, if I'm online on here during the day, but not in the chatroom, it means I'm at school. I would instead be hanging out in the legacy chat, but I think we've already retired it at this point.
...I assumed that Dark Towers would be a random occurrence when I suggested that, but if it's going to be story related, I guess that would make sense. I guess you could change it to Dark Elements maybe only appearing in Starforce/Late-Story battles on Easy.
...Congratulations ThatGuyNamedMikey and TheDoc. The mods of the forum should indeed be those that are active and with open minds. I have no problems at all with either of you being contributors. See you guys around!
...Once again, Xat's infinite "Are you a Human?" questions. Been hanging out at the legacy chat, will continue to do so for another hour.
...Sure enough, it affects my Bright Man now, which makes either Toad Man solo or both robots risky. Maybe for safety measures I should bring Bubble Man along as well. On the other hand, I can use this to my advantage as well...the other Toad Men love spamming Rain Flush too.
...I will not be able to attend the session today due to the fact I will be at my sister's house an hour before the session begins. We're having Easter dinner over there, so I expect to be a few hours away. I will probably do my usual thing and discuss my thoughts in the Xat chat sometime after the session.
...I do suppose some items before stood out more than others, so I understand the changes made to held items, disappointed as I am (guess I'll probably resort to either using Weapon Tanks or the 1-Ups, or Cores, we'll see). As for the AI, I keep thinking personally how the AI in the game could be much better, so I'm interested to see what changes to the AI happen in Hard Mode.
...This will be a typical routine for me now. While I'm at school, I'll be in the Legacy Chat since Xat's "Are You a Human" catch assumes I'm a bot even if I do the activities. So yeah, going to the Legacy Chat.
...Honestly, I'm surprised. This kind of made up for the day I had (when you got two tests in the same day...ugh). I can imagine the strategies involved when abilities like Mirror Buster get added...this update is so huge that it's going to change how Player Battles are won so much. I would say I cannot wait, but...I can. I know how much of a big project this game is, so I'm patient. Seeing the Killers being added, though, ought to make this more interesting.