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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on June 20th, 2016 at 11:35pm #2561 ( Edited : 2016/06/21 at 7:45pm )
Chapter 2 of Data Cache: The Hub
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on June 20th, 2016 at 10:45pm #2562
Cancer uses Water Shots.
Libra uses Electric Shots.
Horogium uses freeze shots.
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on June 20th, 2016 at 10:05pm #2563
Now some support cards based on TMs in Pokemon.

Name: TM11: Sunny Day
Description: Allows one use of the move sunny day, making the weather Sunny for 5 turns.

Name: TM18: Rain Dance
Description: Allows one use of the move rain dance, making the weather Rainy for 5 turns.

Name: TM07: Hail
Description: Allows one use of the move hail, making the weather Hail for 5 turns.

Name: TM37: Sandstorm
Description: Allows one use of the move Sandstorm, making the weather Sandstorm* for 5 turns.

*Sandstorm is like hail, but earth-cores are protected from sandstorm.
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on June 20th, 2016 at 9:53pm #2564 ( Edited : 2017/06/02 at 8:47pm )
And Now, cards for the Heart Gold, Soul Silver, and Essence Crystal stuff, starting with heart gold.

Name: Meganium
Core: Nature
Health: 140
Attack 1: Magical Leaf
Attack 1 Description: Meganium scatters gurious leaves that chase the target, dealing 40 damage!
Attack 2: Reflect
Attack 2 Description: Meganium summons a wall that gives its team 30 defense against physical moves for 5 turns!
Attack 3: Light Screen
Attack 3 Description: Meganium summons a wall of light, giving its team 30 defense against projectiles for 5 turns!
Resistance: Nature
Weakness: Flame

Name: Butterfree
Core: Nature
Health: 120
Attack 1: Psybeam
Attack 1 Description: Butterfree shoots a peculiar ray at the enemy, dealling 50 damage! Flip a coin. If it's heads, the target is Confused.
Attack 2: Silver Wind
Attack 2 Description: Flip a coin. If it's heads, Butterfree scatters its scales over the enemy with wind, causing 10 damage to all foes, and boosting Butterfree's attack and defense by 10!
Attack 3: Safeguard
Attack 3 Description: Butterfree creates a protective field that prevents status problems for 5 turns.
Resistance: Nature
Weakness: Freeze

Name: Primeape
Core: Swift/Impact
Health: 240
Attack 1: Cross Chop
Attack 1 Description: Flip a coin. If tails, Primape does 40 damage. If heads, Primape does 80 damage.
Attack 2: Close Combat
Attack 2 Description: Primape does a whopping 90 damage to the enemy, but takes 40 more damage from attacks.
Attack 3: Punishment
Attack 3 Description: Primape does 50 damage to the target. This attack's damage increases by 10 every stat buff the opponent has.
Resistance: Earth
Weakness: Wind

Name: Ariados
Core: Shadow
Health: 130
Attack 1: Leech Life
Attack 1 Description: Ariados steals the enemy's life force, dealing 20 damage to an enemy, and recovering 20 health.
Attack 2: Agility
Attack 2 Description: Ariados lightens its body to move faster, gaining a second turn next turn!
Attack 3: Cross Poison
Attack 3 Description: Flip a coin. If heads, the target takes 60 damage. If tails, the target takes 30 damage and is poisoned.
Resistance: Nature
Weakness: Wind

Name: Gliscor
Core: Earth/Shadow
Health: 140
Attack 1: Night Slash
Attack 1 Description: Flip a coin. If it's tails, the enemy takes 40 damage. If heads, the enemy takes 80 damage.
Attack 2: Sand Attack
Attack 2 Description: Flip a coin. If heads, the enemy's next attack will miss.
Attack 3: Dig
Attack 3 Description: Gliscor hides unerground for a turn, becoming immune to damage, then pops out from below, striking the foe for 60 damage! This doesn't do anything to Airborne foes, though.
Resistance: Electric
Weakness: Freeze

Name: Mantine
Core: Water
Health: 130
Power: Swift Swim
Power Description: Mantine gets two attacks per turn when it's [Rainy]{rain}.
Attack 2: Bubble Beam
Attack 2 Description: Mantine fires a stream of bubbles at the enemy, causing 30 damage. Flip a coin. If tails, the attacked enemy can't move for 1 turn.
Attack 3: Aqua Ring
Attack 3 Description: Mantine envelops itself in a veil made of water, regaining 20 health per turn for 5 turns.
Resistance: Water
Weakness: Electric
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on June 20th, 2016 at 3:31pm #2565 ( Edited : 2016/06/20 at 3:56pm )
NVM, I FINALLY figured it out.

Old Deck:

Terra, Sunstar, Mercury, Venus, Mars, Jupiter, Saturn, Uranus, Pluto, Neptune, Venusaur, Sandslash, Ninetales, Starmie, Magmortar, Pinsir, Freeze Core, Crystal Core x2, Explode Core x2, Water Core x3, Missile Core, Flame Core x3, Electric Core x2, Wind Core, Time Core, Shadow Core x2, Impact Core x3, Earth Core x3, Swift Core, Nature Core x2, Cutter Core, Field Star, Solid Armor, Landmine, Sky Jet, Black Hole, Energy Mouse


New Deck:

The Adventure Puppet, Endo-01, Endo-02, Arcanine, Electivire, Scizor, Blastoise, Vileplume, Arbok, Sunstar, Mercury, Venus, Mars, Jupiter, Saturn, Uranus, Pluto, Charizard, Golduck, Victreebel, Slowbro, Cloyster, Venusaur, Sandslash, Ninetales, Starmie, Magmortar, Pinsir, Psi Man, Solid Armor, Landmine, Sky Jet, Auto:Shield Chip, Neon Wasp, Block20, Black Hole, Flame Core x2, Laser Core x3, Electric Core x3, Water Core x5, Crystal Core(50)


Things getting moved from storage:

The Adventure Puppet, Endo-01, Endo-02, Arcanine, Electivire, Scizor, Blastoise, Vileplume, Arbok, Charizard, Victreebel, Slowbro, Cloyster, Psi Man, Laser Core x3, Auto:Shield Chip, Neon Wasp, Block20, Water Core x2

Stuff going to storage:
Terra, Energy Mouse, Freeze Core, Impact Core x3, Earth Core x3, Crystal Core, Explode Core x2, Missile Core, Flame Core, Swift Core, Electric Core x2, Wind Core, Time Core, Shadow Core x2, Cutter Core, Field Star, Nature Core x2
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on June 20th, 2016 at 11:00am #2566
*knuckle head again*
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on June 19th, 2016 at 7:14pm #2567
needle-man_alt I dunno. *knuckle head to sniper joe*
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on June 19th, 2016 at 8:41am #2568
needle-man_alt I say we go leftways.
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on June 19th, 2016 at 1:15am #2569 ( Edited : 2016/06/19 at 1:36am )
Name: Lord Moron Idiot needle-man_alt

Core: Impact

ATK 4
DEF 5
SPD 2
LE 8
WEP 4
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on June 18th, 2016 at 8:42pm #2570
@CrimsonBomb : 120 damage!

@Retro Pikachu : Everyone but elec man, milkshake man and the destructor takes 40 damage! In fact, Ice Man and Time Man take 80 damage!
Cut Man Omega uses a rolling cutter, getting rid of two protomooks! Fire Man, Guts man, and Ice Man figuratively go to town on Blade Wolf, killing him! Oil Man, Time Man, Bomb Man, and Elec Man all attack Forte.EXE for 230 damage! However, he counterattacks them for 100 damage! The Destructor decides to personally deal with Cino, Firing Spikes at her for 100 damage!
Destuctor: 119/130 (PD, obviously.)

Cut Man Omega: 2960/3000 (Pro-dectructor Boss)

Guts Man Omega: 2960/3000 (Pro-dectructor Boss)

Ice Man Omega: 2920/3000 (Pro-dectructor Boss)

Bomb Man Omega: 2860/3000 (Pro-dectructor Boss)

Fire Man Omega: 2960/3000 (Pro-dectructor Boss)

Elec Man Omega: 2800/3000 (Pro-dectructor Boss)

Oil Man Omega: 2860/3000 (Pro-dectructor Boss)

Time Man Omega: 2820/3000 (Pro-dectructor Boss)

Forte.EXE: 560/800, 20 defense (AD)

Protomook x3: 150/150, 20 defense (AD)

Transformations:

Cino: 2900/3000 (Musicalkitty + Mocha)(Anti-Destructor Boss)
Current Battlefield:

mega-man_flamebass_shadowshadow-man_alt9bass-dsproto-man_laserring-man_altproto-man_electricelec-n_altelec-n_altelec-n_altbass_flamedisco_alt4  roll_alt3          cut-man_altguts-man_alt2ice-man_alt2bomb-man_alt2fire-man_alt2elec-man_altoil-man_alt2time-man_alt2dive-man_alt2skull-man_alt
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on June 18th, 2016 at 11:49am #2571 ( Edited : 2016/06/18 at 7:29pm )
@Retro Pikachu : That's 20 extra defense for the AD side!

@ChaosGSXR @MusicalKitty : Nothing happened!

@M : It does nothing!

@T-RexNaffects : Welcome aboard! The Destructor likes the prospect of having a player on his side!

@ChaosGSXR : Nothing happened! You are immune to the next stun, though!

@CrimsonBomb : Laser Trident is avoided!
The Destructor summon eight familiar robots, each very powerful to the point that they are all BOSSES. It is the first set of robot masters! In fact, they're colored differently, and much more powerful! You can feel it in the air. The time is right.

Let's get dangerous.
Entities:

Destuctor: 119/130 (PD, obviously.)

Cut Man Omega: 3000/3000 (Pro-dectructor Boss)

Guts Man Omega: 3000/3000 (Pro-dectructor Boss)

Ice Man Omega: 3000/3000 (Pro-dectructor Boss)

Bomb Man Omega: 3000/3000 (Pro-dectructor Boss)

Fire Man Omega: 3000/3000 (Pro-dectructor Boss)

Elec Man Omega: 3000/3000 (Pro-dectructor Boss)

Oil Man Omega: 3000/3000 (Pro-dectructor Boss)

Time Man Omega: 3000/3000 (Pro-dectructor Boss)

Blade Wolf: 300/300, 20 defense (AD)

Forte.EXE: 790/800, 20 defense (AD)

Protomook x5: 150/150, 20 defense (AD)

Transformations:

Cino: 3000/3000, 20 defense (Musicalkitty + Mocha)(Anti-Destructor Boss)
Current Battlefield:

mega-man_flamebass_shadowshadow-man_alt9bass-dsproto-man_laserring-man_altproto-man_electricelec-n_altelec-n_altelec-n_altelec-n_altelec-n_altbass_flamedisco_alt4proto-man_shadow  roll_alt3          cut-man_altguts-man_alt2ice-man_alt2bomb-man_alt2fire-man_alt2elec-man_altoil-man_alt2time-man_alt2dive-man_alt2skull-man_alt
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on June 17th, 2016 at 10:06pm #2572
@AlphaRock0131 : I think FATALITY should be only usable when the opponent's health is critical.
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on June 17th, 2016 at 3:19pm #2573 ( Edited : 2016/06/17 at 3:38pm )
Also, while I'm at it, I'm gonna Change my deck up:

The Adventure Puppet, Endo-01, Endo-02, Arcanine, Electivire, Scizor, Blastoise, Vileplume, Arbok, Sunstar, Mercury, Venus, Mars, Jupiter, Saturn, Uranus, Pluto, Charizard, Golduck, Victreebel, Slowbro, Cloyster, Venusaur, Sandslash, Ninetales, Starmie, Magmortar, Pinsir, Psi Man, Solid Armor, Landmine, Sky Jet, Auto:Shield Chip, Neon Wasp, Block20, Black Hole, Flame Core x2, Laser Core x3, Electric Core x3, Water Core x5, Crystal Core(50)


I can't keep track of what has been moved to my storage, mind clearing it up for me?
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on June 16th, 2016 at 8:47pm #2574
Name: Swift Man
Core: Swift
Health: 150
Power: Dodge
Power Description: For each attack used on swift man, flip a coin. If tails, Swift Man dodges the attack completely.
Attack 2: Swift Dash
Attack 2 Description: Swift Man Dashes into the enemy, dealing 40 damage!
Attack 3: Super Dash
Attack 3 Description: Flip a coin. If heads, the enemy takes 70 damage.
Resistance: Swift
Weakness: Electric

Name: Furnace Man
Core: Flame
Health: 150
Power: Furnace Flame
Power Description: When hit by a pure Flame-type attack, Furnace Man takes no damage, and his next attack is boosted by 20 damage!
Attack 2: Burning Furnace
Attack 2 Description: Flip a coin. If heads, the enemy takes 50 damage and is Burned.
Attack 3: Furnace Heat
Attack 3 Description: Furnace Man heats himself up, taking 20 less damage from Freeze-type and Water type attacks.
Resistance: Flame
Weakness: Impact

Name: Arachnid Man
Core: Nature
Health: 150
Attack 1: Spider's Web
Attack 1 Description: Arachnid Man creates a giant web, causing the enemy to lose their evasive buffs!
Attack 2: Spider's Bite
Attack 2 Description: Arachnid Man bites into the enemy, dealing 20 damage a well as Poisoning them!
Attack 3: Web Trap
Attack 3 Description: This can only be used if Spider's Web has been used last turn. Flip a coin. If heads, Arachnid Man controls the webbing to wrap up his opponent, stunning them for 3 turns! He can't use this until 5 turns later, however.
Resistance: Shadow
Weakness: Wind

Name: Psi Man
Core: Crystal
Health: 150
Attack 1: Psi Buster
Attack 1 Description: Psi Man charges his buster for a turn, then fires it the next to deal 70 damage!
Attack 2: Psi Burst
Attack 2 Description: Psi Man unsleashes a burst of crystalized power, causing 10 damage to all enemy robots!
Attack 3: Blue Crystal
Attack 3 Description: Psi Man summons a blue crystal spike, dealing 30 damage and ignoring evasive buffs!
Resistance: Crystal
Weakness: Space
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on June 16th, 2016 at 5:13pm #2575
1. Will there be expansions after the main story?
2. How does one unlock a normal card?
3. Are the Stardriods going ot be involved in any way, shape, or form?
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on June 15th, 2016 at 9:54pm #2576
@T-RexNaffects : Approved!
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on June 15th, 2016 at 8:18pm #2577 ( Edited : 2016/08/24 at 2:36pm )
Name: Aventure Fredbear (SPECIAL)
Core: Time
Health: 200
Attack 1: Mega Bite
Attack 1 Description: Fredbear bites the enemy hard, causing 70 damage!
Attack 2: Regen Song
Attack 2 Description: Fredbear makes a consistently soothing sound, making him regenerate 10 health per turn for 3 turns! However, he can't use this again till 5 turns later.
Attack 3: Mimic Ball
Attack 3 Description: Fredbear summons a Mimic Ball to copy his every move each turn for 3 turns! However, he can't summon another till 5 turns later.
Resistance: Time
Weakness: Shadow, Copy

Name: Adventure Spring Bonnie (SPECIAL)
Core: Time
Health: 200
Attack 1: Springlocks
Attack/Power Description: Flip a coin. If heads, Spring Bonnie traps the foe in his springlocks, dealing 90 damage!
Attack 2: Happy Jam 2
Attack 2 Description: Spring Bonnie plays a soothing solo, restoring 60 health!
Attack 3: Cosmic Song
Attack 3 Description: Spring Bonnie plays powerful music, calling down one 10-damage comet for each coin that is heads, for 8 coin flips.
Resistance: Time
Weakness: Shadow

Name: Adventure Springtrap (SPECIAL)
Core: Shadow/Time
Health: 200
Attack 1: Bite 2
Attack/Power Description: Springtrap bites an enemy, dealing 50 damage!
Attack 2: Springlocks
Attack 2 Description: Flip a coin. If heads, Springtrap traps the foe in his springlocks, dealing 90 damage!
Attack 3: Rainy Day
Attack 3 Description: Springtrap summons a storm, causing the enemy's defense to drop by 20!
Resistance: Time, Shadow
Weakness: Laser, Crystal
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on June 15th, 2016 at 5:45pm #2578 ( Edited : 2016/06/15 at 6:42pm )
Name: Niinpierrobot_alt2
LE: 3
WE: 2
ATK: 7
DEF: 5
SPD: 8

Moves: Rising Cutter, Metal Blade, Cutter Shot, Cutter Buster, Ring Boomerang
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on June 15th, 2016 at 12:50pm #2579 ( Edited : 2016/06/15 at 1:00pm )
Let me try something...


proto-man        ice-slasher freeze-man
ice-breath


Nope, placing it in the same slot does not work.

But what if...


proto-man        ice-slasher freeze-man
ice-breath


Well, that is a good way to expand your battlefield, but that black border is still there.
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