Mega Man RPG Prototype Community

Community  »  Search

Use the Community Search page to find specific posts, threads, or other information published to the community by our users or our staff. This is a great way to find answers to common questions or explanations for mechanics you aren't as familiar with. Just use the form below to enter any search criteria you have and then click the "Search" button at the bottom to see what results we can pull up for you.

 

Search by Keyword

Search by Username

Filter by Category

Search Options



 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on April 11th, 2020 at 4:50pm #2561
@RedBomber :

Laser Joe uses Crystal Shot on Heli Metall 4!
4 Damage dealt!
Heli Metall 4 is disabled!
Laser Joe receives 9 EXP
Prototype receives 4 EXP
Big Eye receives 4 EXP
OVERKILL BONUS! 2 Bolts
The Freeze Cure has been dropped!
Enemy’s Turn

sniper-joe I understand... I was thinking it was time to finish this myself.
Sniper Joe uses Shield Shot on Prototype!
1 Damage dealt!

#3! Now!
Now... What?
Shoot him with that Charged Shot of yours!
What Charged Shot?
THE ONE YOU WERE CHARGING EARLIER!
I wasn’t charging any Charged Shot.
I thought you said you were charging it silently!
Dude, everyone knows that is NOT possible.
...
Just... Just kill me already. I... I’ve seen too much stupidity in just one sitting, and now I’m just done.
WARNING! Enemy Metall has spawned!
Player’s Turn


@Soren and RotomSlashBlast :

Onwards, to Floor 3!


Player’s Turn

@Inconspicuous User :

Let’s be honest: Even if you COULD have pity, would you? This is one of Rotom’s characters we’re talking about here.

Nature Expert boosts the power of Berry MKII’s attack.
9 Damage dealt.
Beetle Borg is defeated. Far too easy...
Berry MKII gets 9 EXP
Viking MKII gets 4 EXP

...Oh? It seems like the pathetic runt is trying to suck up to you. Interested in a meatshield?


^ Top
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on April 10th, 2020 at 5:14pm #2562
@Soren : Maybe because "Pile Driver" sounds like a better name...? Or maybe "Impact Driver" is T2?
^ Top
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on April 10th, 2020 at 5:10pm #2563
@Soren : The spine wasn't dead when your turn happened.
^ Top
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on April 10th, 2020 at 4:48pm #2564
sniper-joe As for that Cut Man... I doubt he was the same as the guy who wants that item. Don’t you know that even robot masters are reproduced? Tch... And you Proto models are supposed to be such know-it-alls...
...Admittedly, you ARE a unique build... Really comes to show how far those reproduction machines have come... Though, I am unsure what kind of Joe model reproduction machine made THAT one.
This Joe model was made from the same machine as yours, pal!
Yeah? Well, it would be GREAT if you could do something instead of standing around whispering things to the enemy!
I am! I’m charging my buster!
Really? Because I’m not hearing the proper buster-charging sounds!
Well, you see, I have mastered the art of charging my buster VERY quietly. So quiet, in fact, that not even those with incredibly great sound sensors can hear it.
...Riiight...
In any case, that’s all I really care to tell you. Now, then...
Sniper Joe uses Basic Attack on Prototype!
1 Damage dealt!
Heli Metall 4 uses Met Shot!
1 Damage to Laser Joe!
Player’s Turn


@RotomSlashBlast :

...Ok.

Shark Man picks up the Target Module!

Phantasm uses Basic Attack on Spine!
1 Damage dealt!
Enemy’s Turn
Spine uses Basic Attack on Universal Man!
1 Damage dealt!
Spine takes 3 Damage from Bleeding!
Spine is disabled!
Shark Man receives 10 EXP
Phantasm receives 5 EXP
Shired receives 5 EXP
Universal Man receives 5 EXP

Again, I WOULD spawn in another enemy, but you’re already at the staircase, so...
Player’s Turn


@Inconspicuous User :

Well, I’m sure you’d like to “help” Prototype in order to show your superiority over them... But there is also the story event going on in the Electrical Tower... So, perhaps the best option for a first place to go...

...Are the Oil Wells, to steal the missions Phantasm was unable to do, and make him DESPAIR. ...That sounds like fun, wouldn’t you say? ...It’s not like there’s anything happening in the Abandoned Warehouse that would be worth going there, after all.



Objective: Find that Speed Capsule on Floor 3.
Let the fun begin...
^ Top
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on April 10th, 2020 at 4:48pm #2565
Automated Turn

Neutral Expert boosts the power of Enker’s attack!
Enker uses Buster Shot on Ice Man!
4 Damage dealt!
Ice Man is disabled!
OVERKILL BONUS! 1 Bolt
The 1-Up activates! Ice Man is revived!

Explode Expert boosts the power of Blast Man’s attack!
Blast Man uses Hyper Bomb!
[align-right]8 Damage to Big Eye!

Peng uses Peng Slide on Big Eye!
Super Effective!
3 Damage dealt!

Freeze Expert boosts the power of Ice Man’s attack!
Ice Man uses Ice Breath on Big Eye!
Super Effective!
5 Damage dealt!
Big Eye is Frozen!
Enemy’s Turn

[align-right]Peng hovers a space downwards.

Freeze Expert boosts the power of Ice Man’s attack!
Ice Man uses Freeze Shot on Enker!
Super Effective!
5 Damage dealt!
Enker is disabled!
The 1-Up activates! Enker is revived!
Peng uses Peng Slide on Blast Man!
Super Effective!
5 Damage dealt!
Blast Man is disabled!



Team Shattering Mirrors is defeated...
roll ...Oh, my! You four seem to have gotten yourselves into trouble! It’s a good thing Beat found you and brought you back to town... Though, the rescue was so hasty, some of your items and bolts have been lost in the process... You should really be more careful next time!
@RedBomber :

Laser Expert boosts the power of Laser Joe’s attack!
Laser Joe uses Laser Shot on Heli Metall 4!
7 Damage dealt!

Prototype uses Basic Attack on Sniper Joe 2!
1 Damage dealt!

Big Eye picks up the Energy Pellet!
Enemy’s Turn

...Heh. You WOULD like to know, wouldn’t you? Fine, then, you’ve entertained us for THIS long. May as well give you the low-down... Though, don’t expect me to tell you the full story, that’s for you to figure out on your own.
[sniper-joe First off, this place is what is known as a Mystery Dungeon... A location of which its layout changes all the time... But it wasn’t ALWAYS that way...
...But the moment it did, some of us began to freak out. Some became lost in the always-changing landscape. Others have gone crazy, becoming territorial... But I personally think they’re a bunch of baby-bots.
sniper-joe ...Though, I guess I can thank that fact to being... enlightened. The very balance of the world is shifting, causing many side-effects... There are even rumors of people coming from other universes... Though, that’s likely just a bunch of crazy talk. But, I digress...
sniper-joe ...But, as the balance drifts away, and this world crawls slowly towards its end... Many of us have found a new purpose on this dying rock...
...Destruction.
sniper-joe ...That being said, some of us who found that very purpose, strangely seem to change their mind once defeated... I find it odd, but also pathetic. ...Truth be told, that “adoptive son” of yours was one of them, until you lot came along.

(Continued on the next post, this is the best I can really shorten it)
^ Top
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on April 9th, 2020 at 8:34pm #2566
@NintendoPanda101 : I'm afraid there are issues with your characters... Plenty of them.

1. Even with your stats accounting for the points spent towards HP and WE being doubled, they go past the 25 points limit.
2. You cannot have two weaknesses and resistances, only one.
3. Empty is NOT a core type in this roleplay. (Shadow is an acceptable substitute.)

Please, fix these issues, or you will not be accepted.
^ Top
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on April 9th, 2020 at 4:50pm #2567
@pokeepoo : It is ENTIRELY possible to run into the other MMK later on down the line. Although, it probably won’t be the MMK your Enker knows, since I think Enker is from a different universe than RMMD. He kinda has to be, considering he and Blast Man is unaware that all robots are mass-produced in this world. (You seem to have had Peng and Ice Man equally unaware, but I’m just going to pass that off as being surprised to see another Ice Man so quickly.) That being said...

Enker does not have enough WE to use Buster Shot!

Neutral Expert boosts the power of Enker’s attack!
Enker uses Basic Attack on Ice Man!
1 Damage dealt!
Enemy’s Turn
Ice Man uses Basic Attack on Enker!
1 Damage dealt!
Big Eye leaps left 2 spaces while Peng moves down 2 spaces.

Big Eye uses Big Stomp!
5 Damage to Peng!
2 Damage to Blast Man!
4 Damage to Ice Man!
Peng is disabled!
A 1-Up is used! Peng is revived!
Player’s Turn


----
@RedBomber :

Big Eye uses an Energy Pellet!
4 HP recovered!

Laser Joe uses a Super Pellet!
Laser Joe’s ATK is boosted by +2!
Laser Joe’s DEF is boosted by +2!
Laser Joe’s SPD is boosted by +2!

PROTOTYPE-001 uses Basic Attack on Sniper Joe 2!
1 Damage dealt!
Enemy’s Turn

sniper-joe So, you’re chipping away at my HP too, eh? Well, then...
...Let’s see which one of us runs out first.
Sniper Joe uses Shield Buster on PROTOTYPE-001!
3 Damage dealt!
Heli Metall 4 moves a space up.

Heli Metall 4 uses Met Shot!
Laser Joe takes 1 Damage!
Big Eye takes 1 Damage!
Player’s Turn


----
@RotomSlashBlast :

Shadow Expert boosts the power of Shark Man’s attack!
Shark Man uses Shark Bite on Spine!
3 Damage dealt!
Spine is inflicted with Bleed!

Phantasm uses Space Shot on Spine!
1 Damage dealt!
Enemy’s Turn
Spine uses Spine Slide on Shark Man!
1 Damage dealt!
Spine takes 3 Damage from Bleeding!
Player’s Turn


----
And now, for something a little unrelated...

Apparently, Walter/RedBomber has decided to take the players of this roleplay (as well as some enemies) and throw it into the Hunger Games Simulator. After seeing it go down, I, too, have decided to make one of my own, but also throw in the cast of Retro Pikachu’s Lab Defense DX. If you’re interested in seeing how all that went down, click here to see Walt’s, or here for mine.

This won’t affect the game in any shape or form, but if you’re ever bored or interested, then it’s something to take a look at.
^ Top
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on April 8th, 2020 at 7:04pm #2568
@Inconspicuous User : Nice try, MKII. But using alternate accounts (and I did see that, by the way) to create an extra team is kinda cheating, and I'm not sure if I should allow for players to have more than 1 team; I'd rather not overwhelm you guys. I'm sorry, but as much as Prototype will need the help, you have been denied.

Now, Reaper, that just won't do... While it's true that MKII is Walt's character, it is ALSO true that Proto MKII is technically separate from Walter. And besides, who's to say we can't test your theory of one person controlling two teams?

MKII, welcome aboard. Here are a few things to get you started...

Team MKII receives an Attack Pellet, a Defense Pellet, a Speed Pellet, and 150 Bolts!

I'll be keeping watch over you, MKII... Have fun with your little game.

- Jazz MKIII


OOC: I wanted to use an old, abandoned alt account for this, but nooooo. I just HAD to have forgotten said alt account's password. There goes THAT fun plan.
^ Top
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on April 8th, 2020 at 4:22pm #2569
@RedBomber :

Shield Expert boosts the power of PROTOTYPE-001's attack!
PROTOTYPE-001 uses Shield Shot on Heli Metall 4!
1 Damage dealt!
Enemy's Turn

sniper-joe HAH! Sorry, but it appears your energy has been spent... It's time your little friends say goodbye, starting with the red one!
...?
... *Sigh* The Joe model.
Heli Metall 4 use-

NOT ME, bolts-for-brains! The guy hiding behind that fence over there!
..........................
Don't be ridiculous, this guy's CLEARLY a Proto model.
................?
No, they don't look similar! You're thinking of those Break models. Besides, I'll handle the grey one.
Sniper Joe 2 uses Buster Charge while Heli Metall 4 moves up 2 spaces.

Sniper Joe 2's Attack Pellet activates!
Sniper Joe 2's ATK is boosted by +2!

Heli Metall 4 uses Met Shot!
Laser Joe takes 1 Damage!
PROTOTYPE-001 takes 1 Damage!
WARNING! Enemy Sniper Joe 3 has spawned!
Player's Turn



(Psst! Hey, Proto! You have items, right? If you want a suggestion on your next move, maybe have one of your teammates use them! You never know how much items could turn the tides of the battle...)
@RotomSlashBlast :

Water Expert boosts the power of Shark Man's attack!
Shark Man uses Water Shot on Spine!
1 Damage dealt!

@Soren : Moved. And, no, you do NOT keep the stat boosts from the previous floor.
Enemy's Turn
Spine uses Spine Slide on Universal Man!
2 Damage dealt!
Player's Turn



...Yep. Enemies can stand on the staircase. Guess you're not going to be rushing through this floor... But hey, more experience means getting closer to leveling up, which means you'll be less likely to invite trouble against the dungeon's boss fight... Or, you know, end up in the same situation as Prototype is in right now, but likely worse.
^ Top
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on April 7th, 2020 at 4:52pm #2570
@JAKEMAN : Pretty good. Except you kinda need to make stats for them, too.
^ Top
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on April 7th, 2020 at 2:58pm #2571 ( Edited : 2020/04/07 at 2:59pm )
@RedBomber : Moved.
Enemy’s Turn

sniper-joe What a brave soul... Don’t worry, your sacrifice will be remembered...
...As the moment someone failed miserably in the tutorial dungeon.
Sniper Joe 2 moves a space up. Heli Metall 2 moves 2 spaces left.

Sniper Joe 2 uses Defense Buster on PROTOTYPE-001!
1 Damage dealt!
Defense Buster’s aura increases Sniper Joe 2’s DEF!
Sniper Joe 2’s DEF is boosted by +2!

Heli Metall 4 uses Met Shot!
Sniper Joe 2 takes 1 Damage!
PROTOTYPE-001 takes 1 Damage!
Laser Joe takes 1 Damage!

sniper-joe ...Hmph. So you are more defensive than originally thought... But, no matter...
...My friend here will just have to break you in a DIFFERENT way.
Player’s Turn


@Soren :

Universal Man has reached the stairs!



Team Blue Star moves on to the next floor!
@RotomSlashBlast :

Shired picks up the (AU) Battery!

ITEM DATA OBTAINED!

(AU) Ability Upgrade
Type: Varies
Effect: Teaches an Ability to any compatible robot. Can be used at ANY time. (I have recently made the requirements for certain abilities MUCH more flexible.)

ABILITY DATA OBTAINED!

Battery
Effect: Restores +2 HP and WE to adjacent allies on each turn.
Enemy’s Turn
Spine moves 2 spaces left.
Player’s Turn

^ Top
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on April 7th, 2020 at 1:59pm #2572
@JAKEMAN :

Coding for robot mugs (using random examples):

[robot:right]{yamato-man} [robot:right]{bomb-man_alt} [robot:right]{bass_flame}

yamato-man bomb-man_alt bass_flame

Coding for Core Colors (type-based highlights):

[single typing]{freeze} [dual typing]{impact_shield}

single typing dual typing

For further instructions, refer to the "Show Formatting Options" below the commenting box of which you make your messages, or go here for other information.
^ Top
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on April 6th, 2020 at 2:34pm #2573
@IIKM otorP :

Big Eye uses Basic Attack on Sniper Joe 1!
1 Damage dealt!

sniper-joe HA! That actually tickled. If this is the best you lot can manage, then-

Laser Expert boosts the power of Laser Joe’s attack!
Laser Joe uses Break Laser on Sniper Joe 1!
7 Damage dealt!
Sniper Joe 1 is disabled!
Laser Joe earns 10 EXP
PROTOTYPE-001 earns 5 EXP
Big Eye earns 5 EXP
OVERKILL BONUS! 3 Bolts

Wh... at... N... o... Y... You... I...
I’m... not... done... with...

DON’T BOTHER. YOU’RE FINISHED.
(M... Master...? But... I...)
YOU HAVE DONE WELL, MY SERVANT... LOOK UPON THEM, WITH THE LAST MOMENTS OF YOUR LIFE... THEY’RE BROKEN.
YOU HAVE DONE YOUR PART... NOW REST.
Enemy’s Turn
Sniper Joe 2 moves a space left. Heli Metall 4 moves 2 spaces left.

Sniper Joe 2 uses Joe Shield!
Sniper Joe 2 is protected from a single attack!

Heli Metall 4 uses Met Guard!
Heli Metall 4 is protected from attacks for 3 turns!
Player’s Turn


@Soren : Moved.

@RotomSlashBlast :

Shark Man has reached the stairs!
Team Fractal Requiem moves on to the next floor!
Enemy’s Turn

...You know, I WAS going to spawn in a new enemy for this floor, but you’re about to leave anyways. So, no point in that. Moving on.
Player’s Turn



Player’s Turn
^ Top
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on April 5th, 2020 at 2:16pm #2574
Automated Turn

Neutral Expert boosts the power of Enker’s attack!
Enker uses Buster Shot on Ice Man!
4 Damage dealt!
Enemy’s Turn
Freeze Expert boosts the power of Ice Man’s attack!
Ice Man uses Freeze Shot on Enker!
Super Effective!
1 Damage dealt!
Big Eye leaps 4 spaces down.

WARNING! Enemy Peng has spawned!
Player’s Turn


@IIKM otorP :

“Scratch that, he didn't have enough WE.” Should’ve paid attention to that. That being said...

Shield Expert boosts the power of PROTOTYPE-001’s attack!
PROTOTYPE-001 uses Shield Buster on Sniper Joe 1!
1 Damage dealt!
Shield Buster’s aura increases PROTOTYPE-001’s DEF!
PROTOTYPE-001’s DEF is boosted by +6!
Enemy’s Turn

sniper-joe You big oath...! Get out of my way!
Sniper Joe 1 takes 2 spaces up, while Sniper Joe 2 takes 1 step up.

Sniper Joe 1 uses Shield Buster on Big Eye!
9 Damage dealt!
WARNING! Enemy Heli Metall 4 has been spawned!

...Huh. This one’s in a whole new color... Could it be? Is it the rare, elusive Shiny Metall?
...Nah. I just added alternate colors for the mechas to add a little variety.
Player’s Turn


@Soren :

Chemical Man uses a Super Pellet on Universal Man
Universal Man’s ATK is boosted by +2!
Universal Man’s DEF is boosted by +2!
Universal Man’s SPD is boosted by +2!

@RotomSlashBlast :

Laser Expert boosts the power of Phantasm’s attack!
Phantasm uses Break Laser on Blader!
9 Damage dealt!
Blader is disabled!
Phantasm earns 12 EXP
Shired earns 6 EXP
Shark Man earns 6 EXP
Universal Man earns 6 EXP
OVERKILL BONUS! 1 Bolt
Enemy’s Turn

...Huh. There appears to be no other enemies on this floor... Perhaps this’ll make getting to the next floor eas-
Waaaaait a second, I recognize this! This happened on the Intro Field, too. It only APPEARS to be an easy walk to the next floor, and then, because it’s the third turn from the PREVIOUS enemy spawn, a NEW enemy is going to appear riiiiiiiiiight NOW.

...

...Huh. I guess not. Next turn, then.
Player’s Turn

^ Top
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on April 3rd, 2020 at 9:52pm #2575 ( Edited : 2020/04/03 at 10:38pm )
Automated Turn

All members wait.
Enemy's Turn

Big Eye leaps down 4 spaces.
Player's Turn


@IIKM otorP : (He cometh)

Shield Expert boosts the power of PROTOTYPE-001's attack!
PROTOTYPE-001 uses Shield Buster on Sniper Joe 1!
1 Damage dealt!
Shield Buster's aura increases PROTOTYPE-001's DEF!
PROTOTYPE-001's DEF is boosted by +6! Scratch that, he didn't have enough WE.

Big Eye uses Big Stomp!
Super Effective on PROTOTYPE-001!
4 Damage to PROTOTYPE-001!
1 Damage to Sniper Joe 1!
Enemy's Turn

sniper-joe HAH! Thanks to my increase in defenses, your attacks mean NOTHING to me! Though, thanks for letting me know what grinds your gears so much...
Sniper Joe 1 moves a space right, and a space up, then uses Buster Charge. Sniper Joe 2 takes a step up.

Don't worry, my fellow Joe unit... You're next.
Player's Turn


@Soren :

Laser Expert boosts the power of Chemical Man's attack!
Chemical Man uses Laser Shot on Lightning Lord!
3 Damage dealt!
Lightning Lord is disabled!
Chemical Man earns 12 EXP
Universal Man earns 6 EXP
OVERKILL BONUS! 1 Bolt

(Unfortunately, you did not hit the 30% Recruitment mark.)

@RotomSlashBlast : Moved.
Enemy's Turn
Blader takes a space to the left.

Blader uses Blader Swarm on Universal Man!
3 Damage dealt!
The second attack missed!
3 Damage dealt!
Hit 2 Times! (Total: 6 Damage)
Player's Turn

^ Top
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on April 2nd, 2020 at 9:57pm #2576
@pokeepoo :

Enker does not have enough WE to use Rolling Cutter!

Neutral Expert boosts the power of Enker’s attack!
Enker uses Buster Shot on Ice Man!
4 Damage dealt!

Blast Man picks up the (BC) Ice Slasher!
Enemy’s Turn
Freeze Expert boosts the power of Ice Man’s attack!
Ice Man uses Ice Breath on Enker!
Super Effective!
5 Damage dealt!
WARNING! Enemy Big Eye has spawned!
Player’s Turn


@MyReturnIsImminent : (Between the previous display name and this one, coupled with your profile description... )

Heli Metall Junior picks up the Defense Pellet! (Until stated otherwise, I’m having this be the Heli Metall’s nickname, since A. Nobody has really used the nickname feature yet, and B. I find the concept of Laser Joe (and to a forced extent, Prototype) being adoptive parents to the Heli Metall amusing.)
Enemy’s Turn

sniper-joe So you adopted the Metall, how adorable. How about a gift for the new parents?

[align-right]Sniper Joe 1 takes a step right, and a step up. Sniper Joe 2 takes a step left and uses Buster Charge.

Sniper Joe 1 uses Defense Buster on Junior!
10 Damage dealt!
Junior is disabled!
Defense Buster’s aura increases Sniper Joe 1’s DEF!
Sniper Joe 1’s DEF is boosted by +6!

...
Player’s Turn


@Soren :

Chemical Man uses Rolling Cutter!
5 Damage dealt!
Enemy’s Turn
Lightning Lord uses Elec Strike* on Chemical Man!
8 Damage dealt!
Chemical Man is Stunned!

Like being Frozen, being Stunned makes you unable to move for 3 turns. Unlike being Frozen, however, you can still attack, use items, or BE attacked when Stunned.

WARNING! Enemy Blader has spawned!
Player’s Turn

Team Fractal Requiem has arrived!

^ Top
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on April 2nd, 2020 at 9:35pm #2577
There have been far longer moments of silence in this community before, I'm sure. There won't ALWAYS be something to discuss, or things happening in forum games and such. That's just life. Honestly, I feel like it's a little much to be calling it a "ghost house" if nothing happened in a few hours.

Just gotta give it time.
^ Top
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on April 1st, 2020 at 9:59pm #2578
@The End Is Near :

Laser Expert boosts the power of Laser Joe’s attack!
Laser Joe uses Laser Shot on Heli Metall 2!
4 Damage dealt!
Heli Metall 2 is disabled!
Laser Joe earns 10 EXP
PROTOTYPE-001 earns 5 EXP
Big Eye earns 5 EXP
Heli Metall earns 5 EXP
Defense Pellet has been dropped!

Shield Expert boosts the power of PROTOTYPE-001’s attack!
PROTOTYPE-001 uses Shield Buster on Sniper Joe!
3 Damage dealt!
Shield Buster’s aura raises PROTOTYPE-001’s DEF!
PROTOTYPE-001’s DEF is boosted by +4!
Enemy’s Turn
Sniper Joe uses Buster Charge!
Sniper Joe’s Super Pellet activates!
Sniper Joe’s DEF is boosted by +4!
Sniper Joe’s ATK is boosted by +2!
Sniper Joe’s SPD is boosted by +2!

WARNING! Enemy Sniper Joe 2 has spawned!
Player’s Turn


@BBA Top Man :

Laser Expert boosts the power of Chemical Man’s attack!
Chemical Man uses Laser Shot on Lightning Lord!
3 Damage dealt!

ENEMY DATA OBTAINED!


Lightning Lord
Core: Electric
HP: 6
WE: 8
ATK: 7
DEF: 2
SPD: 4

Weakness: Water
Resistance: Wind

WEAPON DATA OBTAINED!

Lightning Throw
Core: Electric
Power: 2
Range: 1-2
WE Cost: 2
Effect: Has a 25% chance of Stunning the foe. (Lightning Lords only.)

Universal Man picks up the (BC) Plug Ball!

ITEM DATA OBTAINED!

(BC) Battle Chips
Effect: Teaches a Weapon to any robot compatible with learning said attack. Can be used at ANY time.

Well, would you look at that! Our first Battle Chip!
Unfortunately, it would appear that you don’t yet have anyone who could learn the move just yet...
But, hey! This place is CRAWLING with Electric-Cores! I’m sure you’ll be able to recruit SOMEONE to teach it to.
Enemy’s Turn
Lightning Lord uses Thunder Strike on Chemical Man!
8 Damage dealt!
Player’s Turn


NOTICE: The BBAs have invaded!

Yep. In honor of this year’s April Fools joke, the Bad Box Arts have joined RMMD! These guys have been spawned randomly in the further floors of the currently-being-explored dungeons (Arctic Jungle and Electrical Tower). And not ONLY will they be carrying various T1 weapons from DOS, DOS 3, and MM&B2 (that will be dropped upon defeat), but they are the ONLY enemies that have a 100% Recruitment Rate! Be warned, however: The three of them may have terrible ATK, DEF, and SPD stats, but they have a LOT of HP and WE to compensate! Have fun, and Happy April Fools! (And yes, I intend on their appearances being a seasonal event.)
^ Top
 
Contributor
Beta Skull
32,419,181 BP
42 TP | 4758 PP
Posted on April 1st, 2020 at 9:57pm #2579
@RotomSlashBlast :

Shadow Expert boosted the power of Shark Man’s attack!
Shark Man uses Shark Bite on Sergeant Man!
4 Damage dealt!

Phantasm uses Basic Attack on Sergeant Man!
1 Damage dealt!
Instrumental Espionage’s Turn

...Heh, so that is how it is. Well, good fight, then.
And again, I must apologise. The self-proclaimed leader of our group is... Well...
...He’s an egotistical hole who always rushes into things like this just for the of it.
...That being said, I need to make a final move before I go down, so...
Missile Expert boosts the power of Sergeant Man’s attack!
Sergeant Man uses Dive Torpedo on Shired!
1 Damage dealt!
Sergeant Man takes 2 Damage from Bleeding!
Sergeant Man is disabled!
OVERKILL BONUS! 1 Bolt

Team Instrumental Espionage has been defeated!
Team Fractal Requiem wins!



Mission Complete!
Shired earns 34 EXP
Shark Man earns 34 EXP
Phantasm earns 17 EXP (EXP is halved due to being disabled.)

*Clapping slowly* Bravo. The three of you have done well in this experiment...
As promised, your reward for your victory is getting to keep Shark Man as a permanent teammate... Additionally, all players should expect to see some of the MM3 Dos gang appear in some of the dungeons in the future.
With that said... *Calling over* Reaper, I’m done!
*Sigh* Beta SHADOW, and thanks. Now, then...

NOTICE: A big event is going down in Electrical Tower! Would you like to leave the dungeon early to head over there?
Automated Turn

Enker moves 2 spaces right.

Neutral Expert boosts the power of Enker’s attack!
Enker uses Buster Shot on Peng!
6 Damage dealt!
Peng is disabled!
Enker earns 8 EXP
Blast Man earns 4 EXP
Peng earns 4 EXP
Ice Man earns 4 EXP
Speed Pellet has been dropped!

Explode Expert boosts the power of Blast Man’s attack!
Blast Man uses Explode Shot on Blader!
4 Damage dealt!

Peng uses Freeze Shot on Blader!
3 Damage dealt!
Blader is disabled!
Peng earns 11 EXP
Blast Man earns 6 EXP
Enker earns 6 EXP
Ice Man earns 6 EXP
(BC) Ice Slasher has been dropped!
Enemy’s Turn
Ice Man takes 4 steps down.
Player’s Turn


(The rest exceeds the character limit, so next post.)
^ Top
MMRPG Prototype v3.8.25 by Ageman20XX | Mega Man Trademarks & Characters © Capcom 1986 - 2025
This fangame was created by and his team. It is not affiliated with or endorsed by Capcom.
« Back to Home | Cookie Policy | Data API | Contact & Feedback | Play the Prototype »