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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on July 14th, 2016 at 11:37am #2461
Allix thinks about retrieving her arms, but realizes she already has them. She then opens the window to get some fresh air.
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on July 13th, 2016 at 2:37pm #2462 ( Edited : 2016/07/13 at 2:49pm )
Also Imma make one for my own campaign, as well.

Name: rhythm_alt3Allix (female)

-strength, +wisdom, +skill, -sneak, +charm, +create, -destroy, -speed, -defense, +control

Scenario: In the style of Problem Sleuth.

Perferred Weapon(s): Bow/Arrow, Claws

Perferred Magic: Water

Also I would like to control what Allix says.
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on July 12th, 2016 at 10:30am #2463
I do not kill cats.
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on July 11th, 2016 at 6:40pm #2464 ( Edited : 2016/07/11 at 6:46pm )
@Dave : Revenant Airman like Revenant Jupiter? It's official.

He's back.

@ChaosGSXR : What made you think I WANTED to insult you based on your grammar? Besides, your grammar is STILL kinda of crappy. I'm not "using your past to instult" or some cap like that. Also, I DIDN'T use Ender's "tactics". I used my OWN. When you say "nohopeless", that means Anti-hopeless, which is basically a DOUBLE NEGATIVE. Two things in one beating has NEVER been used before. So PLEASE stop assuming things and making things up.
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on July 11th, 2016 at 1:04pm #2465
@ChaosGSXR : First off, It's not crying. Second, that's my point. You should look up English grammar. Third, who said I was trying to live someone else's life? I was just giving advice, which is apparently illegal now. Plus, since you telling me to "live (my) own life", that makes you a hypocrite because you are trying to give advice, which you have just outlawed. Fourth, what makes me a baby? I'm FIFTEEN, not TWO. If I was TWO I wouldn't be able to know how to type in the first place!

I refuse to argue with you, because of how UNWILLING you are to accept advice.
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on July 11th, 2016 at 7:46am #2466
I don't care if it's a different language, GIT GUD AT GRAMMAR CHAOS. PLEASE. JUST LOOK UP BASIC ENGLISH GRAMMAR LESSONS! I don't have the time for this anymore...
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on July 9th, 2016 at 11:32pm #2467 ( Edited : 2017/09/10 at 10:42am )
And now for something completely different.

Name: STAIRS
Core: Impact
Description: If the enemy is weak to impact, they're stunned.
Flavor Text: I WARNED YOU ABOUT STAIRS BRO!!!! I TOLD YOU DOG!!

Name: STAIRFIELD
Core: Impact/Space
Increases: Space +10 Impact +20 Electric +10
Decreases: Swift -30

Name: The Coart is on FIRE
Increases: Flame +20 Swift +10 Wind +10 Earth +10
Decreases: Shadow -30 Water -30 Freeze -20

Name: The Black Knight
Core: Shadow
Health: 270
Power: Limbs
Power Description: If The Black Knight has at most 240 HP, his attacks lose 10 power. At 160 health or lower, his attacks lose an additional 40 damage! At 80 health, it's another 10 damage lost.
Attack 2: Black Knight's Sword
Attack 2 Description: This telekinetic sword does a whopping 90 damage!
Resistance: Impact
Weakness: Cutter

Name: Doggo
Core: Nature
Health: 130
Power: MOVING!? MOVING!?
Power Description: If Doggo hits, he gains 20 defense this turn!
Attack 2: Cobalt Dagger
Attack 2 Description: Flip a coin. If it's heads, this attack does 40 damage! This will ALWAYS be super effective against Swift Types, and will ALWAYS get a heads against someone with evasion modifiers.
Resistance: Swift
Weakness: Time

Name: Snowdrake
Core: Freeze
Health: 100
Power: Cold Shoulder
Power Description: When hit by a Freeze-type move, flip a coin. If tails, the attack does nothing.
Attack 2: Ice Breath
Attack 2 Description: Snowdrake breathes cold air at the enemy, "thawing" off 30 of their health!
Resistance: Freeze
Weakness: Shadow
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on July 9th, 2016 at 8:35pm #2468 ( Edited : 2017/06/03 at 9:38am )
CHANGES TO SOME CARDS:

Victreebel now has Vine Whip's power raised to 60.

Anyway, ALPHA SAPPHIRE CARDS!

Name: Blaziken
Core: Flame
Health: 140
Attack 1: Blaze Kick
Attack 1 Description: Blaziken launches a flaming kick that does 40 damage!
Attack 2: Focus Energy
Attack 2 Description: For every attack Blazekin uses for 3 turns, flip a coin. If heads, it does double damage!
Attack 3: Brave Bird
Attack 3 Description: Blaziken charges into the enemy at blinding speed, dealing 100 damage to both the enemy AND Blaziken!
Resistance: Flame
Weakness: Earth

Name: Ludicolo
Core: Water/Nature
Health: 140
Attack 1: Rain Dance
Attack 1 Description: Ludicolo makes the weather Rainy for 10 turns.
Attack 2: Uproar
Attack 2 Description: Ludicolo causes an uproar, dealing 30 damage to EVERYONE IN BATTLE for 3 turns! During this uproar, nobody can fall Asleep.
Attack 3: Bubble
Attack 3 Description: A spray of bubbles is jetted at the opposing team, dealing 20 damage. Flip two coins. If they are both heads, the opponent can't move that turn.
Resistance: Water
Weakness: Shadow

Name: Sableye
Core: Shadow
Health: 110
Attack 1: Shadow Sneak
Attack 1 Description: Sableye extends its shadow and attacks the foe from behind, dealing 40 damage!
Attack 2: Confuse Ray
Attack 2 Description: Flip a coin. If heads, the for is now Confused.
Attack 3: Detect
Attack 3 Description: Flip a coin. If it's heads, Sableye evades the opponent's next attack completely.
Resistance: Laser
Weakness: Crystal (i intended the fairy moves to be crystal type)
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on July 7th, 2016 at 11:53am #2469 ( Edited : 2016/07/08 at 12:08pm )
I'm going on ahead.
Also, thanks Bass Avatar.
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on July 6th, 2016 at 1:53pm #2470
@T-RexNaffects : What makes ME childish!? Besides, if I WAS childish, I would be spamming caps so hard it would be inhumane. And I always DO say what I say to myself in my mind. After all, disagreeing with yourself is impossible. Besides, if you LITERALLY talkied to yourself, it would be kind of weird.
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on July 5th, 2016 at 11:58am #2471 ( Edited : 2017/06/03 at 12:51pm )
Name: Solrock
Core: Space/Earth
Health: 130
Attack 1: Fire Spin
Attack 1 Description: Flip a coin. If heads, Solrock traps its foe in a swirling flame, causing 10 damage per turn for 3 turns and preventing switching out by all means!
Attack 2: Cosmic Power
Attack 2 Description: Solrock takes half damage from all attacks rounded down this turn!
Attack 3: Rock Slide
Attack 3 Description: Solrock hurls large rocks at the foe to inflict 40 damage!
Resistance: Flame
Weakness: Water

Name: Mega Sceptile (SPECIAL)
Core: Nature
Health: 250
Power: Lightning Rod
Power Description: If a Pure electric-type move is used by an enemy, it is drawn to Mega Sceptile, does no damage, and increases damage done by its next attack by the damage the pure Electric-type attack would have done!
Attack 2: Frenzy Plant
Attack 2 Description: Mega Sceptile slams the enemy with tree roots, causing 150 damage! However, Mega Sceptile can't move next turn.
Attack 3: Slash
Attack 3 Description: Flip a coin. If heads, this attack deals 60 damage. If tails, it does 30 damage.
Resistance: Nature, Electric
Weakness: Freeze

Name: Latios (SPECIAL)
Core: Laser
Health: 270
Power: Levitate
Power Description: Latios is immune to moves that travel along the ground.
Attack 2: Luster Purge
Attack 2 Description: Latios lets loose a damaging burst of light, dealing 70 damage! Flip a coin. If heads, the target takes 20 more damage from moves for the whole battle.
Attack 3: Dragon Pulse
Attack 3 Description: Latios releases a shock wave from its mouth, dealing 90 damage!
Resistance: Laser
Weakness: Shadow

Name: Regirock (SPECIAL)
Core: Earth
Health: 270
Power: Clear Body
Power Description: Regirock can't have its attack, defense, or speed lowered by an enemy.
Attack 2: Stone Edge
Attack 2 Description: Regirock stabs the foe with sharpened stoes from below, bealing 70 damage!
Attack 3: Zap Cannon
Attack 3 Description: Flip a coin. If it's heads, the enemy takes 90 damage and is Paralyzed!
Resistance: Flame
Weakness: Impact

Name: Groudon (SPECIAL)
Core: Earth
Health: 250
Power: Drought
Power Description: Groudon intensifies the sun, making the weather Sunny for 5 turns!
Attack 2: Earth Power
Attack 2 Description: Groudon makes the ground under the target erupt with power, causing 40 damage and lowering the foe's defense by 10!
Attack 3: Fire Blast
Attack 3 Description: Groudon attacks with a blast of all-consuming fire, dealing 70 damage!
Resistance: Flame
Weakness: Water, Wind

Name: Primal Groudon (SPECIAL)
Core: Earth/Flame
Health: 300
Power: Desolate Land
Power Description: As long as Primal Groudon is out, the weather is Desolate Land,* and Desolate Land lasts 3 turns after Primal Groudon is defeated!
Attack 2: Precipice Blades
Attack 2 Description: Primal Groudon attacks the foe by manifesting the power of the land in fearsome blades of stone, doing 120 damage!
Attack 3: Incinerate
Attack 3 Description: Primal Groudon attacks the opponent with fire, dealing 30 damage! If the foe uses a support card previous turn, the card is cancelled.
Resistance: Flame
Weakness: Water, Wind

*Desolate Land is a weather effect that doubles the power of Pure Flame-type moves, and all Pure Water-Type Attacks don't work!

Alright, now to move on to the- SON OF A GUN! They filled my Alpha Sapphire pack with unwanted cards as well!
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on July 4th, 2016 at 2:03am #2472
What makes My cards overpowered in comparison to yours? Besides, have you ever joked around before? Plus, I HAVE said that to myself. I might not say it to just ANYONE'S face, but still somebody's face. If Pokemon is played by 30+ year olds, how is it childish? By arguing, you could very well be the child. Sure, it's targeted towards kids, but it DOES have some pretty nightmarish stuff.

FOR EXAMPLE:

We have Team Galactic and Team Flare trying to reset the world (and team galactic nearly succeeding at it), Team Magma and Team Aqua trying to awaken a legendary Pokemon to pretty much terraform everything, And then there's the distortion world, where time and space are dead, and meaning has no meaning! Existence is turned upside down and Giratina (aka the Pokemon equivalent of Lucifer) reigns supreme! Welcome, one and all, to WIERDMAGED- *bricked*

Ow... ANYWAY, There is also the haunted house at the side of reverse mountain, where it is implied that there is a Darkrai going around KILLING people in their sleep Freddy Krueger style! And it says in the Pokedex that Darkrai can't help it that whenever someone sleeps next to it, it causes a nightmare. THIS Darkrai, on the other hand, knows full-on that it can cause nightmares!

In base four, Pokemon isn't completely kid-friendly.
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on July 3rd, 2016 at 4:03pm #2473 ( Edited : 2016/07/03 at 5:26pm )
I'm just trying to have fun. Is that considered illegal now? Quit acting like the supreme lord of the everything.

Puppet, Prize Ball 2! *gets another 3* Eye Beam! *double flip* *double tails* BTW, my cards ARE balanced inat least some way.

The Adventure Puppet
Health: 200/200
Status: None
Resist: Crystal
Weak: Shadow

Kali
Health: -20/200
Status: Dead
Resist: Cutter, Shadow
Weak: Nature, Flame
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on July 3rd, 2016 at 1:37pm #2474 ( Edited : 2016/07/03 at 1:51pm )
@Mettaur Man : You know what, IT IS 5 TURNS NOW.

Also I am not gonna go back edit all those cards.

@T-RexNaffects : RESPECT? How can I show RESPECT to a guy who says Pokemon are CHILDISH. Plus, just because they are overlord of war do NOT make them bad, it's what they DO that makes them brutal, you child-killer. BTW Balanced means Not Overpowered or Underpowered.

Puppet, Prize ball 2! *gets a 3* Eye Beam! *double coin flip* *double heads* 70 damage!

The Adventure Puppet
Health: 200/200
Status: Awoken!
Resist: Crystal
Weak: Shadow

Kali
Health: 20/200 (DANGER; CRITICAL HEALTH!)
Status: Grudge Stance; 10 defense, Allowed the music box to run out
Resist: Cutter, Shadow
Weak: Nature, Flame


Also might I mention how big that comment is because you put "enter" in after pretty much EVERY sentence?
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on July 3rd, 2016 at 12:20am #2475 ( Edited : 2016/10/22 at 11:38am )
More cards for the- Hey, when did these excess cards get here!? I didn't make them! Lemme erase em... *they don't get erased, and are instead recreated by psychic energy*

Welp, guess I gotta post these cards since there's no way to get rid of em.

Name: Omastar
Core: Water/Time
Health: 130
Attack 1: Rock Blast
Attack 1 Description: Flip 5 coins. For each one that is heads, deal 10 damage.
Attack 2: Brine
Attack 2 Description: Omastar brings crashing water down onto the opponent, dealing 30 damage! If the target is at half health, this does an extra 30 damage.
Attack 3: Shell Smash
Attack 3 Description: Omastar breaks its shell, making it take twice as much damage from enemy attacks, but making it move twice per turn and deal double damage!
Resistance: Shadow
Weakness: Swift

Name: Golem
Core: Earth
Health: 140
Power: Sturdy
Power Description: If for any reason a move happens to disable Golem in one hit while it has at least full health, Golem survives with 10 health left!
Attack 2: Magnitude
Attack 2 Description: Roll a 1d9. The damage dealt by this attack is the result times 10.
Attack 3: Rock Blast
Attack 3 Description: Flip 5 coins. For each one that is heads, deal 10 damage.
Resistance: Flame, Electric
Weakness: Water, Nature

Name: Gengar
Core: Shadow
Health: 120
Attack 1: Shadow Ball
Attack 1 Description: Gengar hurls a shadowy blod at the target, dealing 60 damage!
Attack 2: Shadow Punch
Attack 2 Description: Gengar throws a punch from the shadows, dealing 40 damage and ignoring evasion modifiers!
Attack 3: Curse
Attack 3 Description: Gengar takes 60 damage and lays a Curse* on the enemy!
Resistance: Impact
Weakness: Crystal

Name: Bellossom
Core: Nature
Health: 130
Power: Chlorophyll
Power Description: Bellossom gets to move twice per turn in Sunlight.
Attack 2: Sunny Day
Attack 2 Description: Bellossom makes the weather Sunlight for 10 turns.
Attack 3: Magical Leaf
Attack 3 Description: Bellossom scatters curious leaves that chase the target, dealing 40 damage!
Resistance: Nature
Weakness: Freeze

Name: Dragonite
Core: Time/Wind
Health: 150
Attack 1: Dragon Rush
Attack 1 Description: Dragonite tackles the enemy whilst exhibiting overwhelming menace, dealing 40 damage! Flip a coin. If it's heads, the opponent can't move this turn!
Attack 2: Hyper Beam
Attack 2 Description:Dragonite attacks with a laser to deal 80 damage, but loses a turn.
Attack 3: Hurricane
Attack 3 Description: Dragonite wraps its foe in a fierce wind that flies up into the sky. Flip a coin. If heads, this does 80 damage!
Resistance: Nature
Weakness: Freeze

Name: Yanmega
Core: Swift
Health: 150
Attack 1:Pursuit
Attack 1 Description: Yanmega chases the target, and deals 20 damage! If the opponent is switching out, Yanmega can use this move to inflict 40 damage right before they switch!
Attack 2: Feint
Attack 2 Description: Yanmega does 30 damage, piercing invincibility!
Attack 3: Sonic Boom
Attack 3 Description: Yanmega hits the target with a destructive shock wave, doing 20 damage that ignores weakness, resistance, defense, and immunity!
Resistance: Nature
Weakness: Freeze

Name: Steelix
Core: Earth
Health: 140
Attack 1: Iron Tail
Attack 1 Description: Flip a coin. If heads, the enemy takes 60 damage.
Attack 2: Rock Slide
Attack 2 Description: Steelix hurls large rocks at the foe to inflict 40 damage!
Attack 3: Sandstorm
Attack 3 Description: Steelix changes the weather to Sandstorm for 10 turns!
Resistance: Wind
Weakness: Water

*Curse makes the enemy take 1/5 of their max health in damage, rounded down.

THERE. That should be it. Next up, I'm REALLY going to post the last of the Omega Ruby set.

robot Ohoho... That guy has NO idea what I've done to the rest of his upcoming packs!
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on July 2nd, 2016 at 11:36pm #2476 ( Edited : 2016/07/02 at 11:55pm )
Just because it's a god does NOT make it powerful. And what's this about defending? PFFT. I'm the one who challenged you in the first place. Besides, have you SEEN how brutal many Pokemon can be!? Gorebyss will literally suck the opponents' blood through its mouth, Drifloon will take kids away, and Pinsir actively attempts to crush its foes in an effort to KILL them!

In base four, DON'T JUDGE A BOOK BY ITS COVER!


Starmie used a Laser Core-charged Power Gem! 110 damage!

Starmie
Health: 50/120
Status: None
Resist: Water
Weak: Electric

Kali
Health: 90/200
Status: Grudge Stance; 10 defense
Resist: Cutter, Shadow
Weak: Nature, Flame
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on July 2nd, 2016 at 6:17pm #2477 ( Edited : 2016/07/02 at 6:18pm )
Starmie, power gem! Chacc is 360 noscoped into the ground!

Starmie
Health: 120/120
Status: None
Resistance: Water
Weakness: Electric

Chacc
Health: -20/230
Status: LOL, HE FAINT
Weakness: Crystal Earth
Resistance: Freeze
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on July 1st, 2016 at 3:22pm #2478
I dunno what my fave is.
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on July 1st, 2016 at 3:15pm #2479
Axl rolls a 1 and fires at roll!
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