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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on November 26th, 2022 at 2:27pm #221
Watch me Piss away a bunch of Tension Points...

Starwalker then pulls a bell out of hammerspace and rings it, summoning a cloud of Sleep Mist! Gytha, meanwhile, chucks another Spread Bomb.
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on November 22nd, 2022 at 9:52pm #222 ( Edited : 2022/11/22 at 9:53pm )
Calx is switched out for...
...Hey wait a second, who the hell's THIS guy?

The original      Starwalker

Starwalker then actives a Quartet Link!

Buff the hat fellas

Also, since I purchased 3 Gym Memberships at the start of the raid, those are still hopefully in effect.

Starwalker then buys a Character Slot (375 Zenny) for himself*, as well as a Skill Slot, (375 Zenny) but before he has a chance to use it...

(Gytha:) Yoink.
  

This new lady, Gytha, (who’s a Hallowed Fairy with glasses, fuchsia hair, and perpetually, tired-looking eyes, by the way) uses the Skill Slot on herself, then ends up switching in where shi-Rou was, and throws a Spread Bomb.

Before / After Shopping
Zenny: 6671 / 5921


Name: Starwalker
Type: Space
Weakness: Swift, Copy
Resistance: Space, Wind

Stats:
EN: 36 | WE: 20
ATK: 24 | DEF: 20 | SPD: 20

Moves:

Stun Thunder | Electric Type
12 Power | 90% Accuracy | 2 WE
Description: The user spawns a paralyzing bolt of electricity that crashes down on the target.
Effect: Stuns the target upon hit.

Wing Guard | Wind/Defense Type
30% Damage Reduction
Description: The user guards themself with two enormous, feathery wings.
Effect: Always goes first. Reduces damage taken this turn by 30%. Each time the user is hit while this is active, it reduces the amount of turns needed to charge moves by 1 next turn.

Sleep Mist
PK Starstorm Ω

I'll probably give Starwalker more abilities later, I'm feeling lazy right now. Now for the second character.

Name: Gytha
Type: Explode
Weakness: Freeze
Resistance: Explode

Stats:
EN: 20 | WE: 24
ATK: 32 | DEF: 19 | SPD: 25

Skill: Bite The Dust
Description: If the unit is disabled by a move that did at least 75% of her max health in terms of damage, the unit freaking EXPLODES with the force of a 250-Power attacking move, damaging whoever disabled them, as well as their closest allies in the turn order at 150 power, then the ones closest to THOSE allies (other than the one triggered the explosion) at 50 power! This skill can only be learned if the user is Explode-type and has no subtype.

Moves:

Spread Bomb | Explode Type
10 Power | 100% Accuracy | 6 WE
Description: For every additional enemy present, this move gains 3 Power, and this adds a flat 2 damage to the final damage result.

Explode Buster

Snore Blast | Explode/Neutral Type
15 Power | 100% Accuracy | 3 WE
Effect: Inflicts Tired for 3 turns. Has a 30% chance to inflict Sleep if the target is already Tired.

Galaxy Bomb | Space/Explode Type
10% Damage | 100% Accuracy | 8 WE
Effect: Spawns a Galaxy Vortex at the target's position which deals 10% of their max health in damage at the end of each turn. The Galaxy Vortex fades away after 5 turns.

Pressure Mine | Explode Type
73 Power
Effect: If the target is hiding behind an obstacle that can be launched for damage like a Super Block or an Ice Wall, that obstacle's base power can be added to this move's base power, but the obstacle's base power will be treated as if STAB isn't applied.
Note: Upgraded from Blast Tripwire via an unused moveslot

Twindeath | Empty/Explode Type
100 Power | 95% Accuracy | 18 WE
Effect: Hits twice. Each hit can target different opponents, but if they both target the same enemy, the attack does 25% more damage.

Giga Blast | Explode Type
(Max WE x 3) Power | 75% WE
Effect: Destroys the target's shields and ignores the target's Affinities. This move's WE cost can't be lowered by any means, not even STAB.

By the way, for people with infinite health, I say we act like their Max Health is about 1000 (or whatever the maximum amount of damage is needed to trigger a single multiplier) when factoring percentage-based damage.
*Technically it's for Gyhta, but for narrative purposes it's for Starwalker himself.
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on November 20th, 2022 at 11:51am #223
That'd be easy if that guy couldn't throw roses hard enough to make our attacks gravitate toward him instead.

Calx goes into Stone Body+.

speaking of which...
hey, nerd. nice center-of-attention move ya got there.

shi-Rou then fires off a remnant blaze at WepArc Lych!

Just in case you weren't aware or forgot, by the way, if a center-of-attention move like Rose Toss is active on an enemy, remnant blaze hits said enemy AND the target the user was ACTUALLY trying to hit.
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on November 18th, 2022 at 4:18pm #224
Oh WOW, that did a LOT more damage than I thought I'd do with that.

Calx then targets Weparc Betan and unleashes Earth Power! shi-Rou, meanwhile, uses remnant recalibration if it's worn off. If not, he goes for remnant repeater against WepArc Tyr.
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on November 16th, 2022 at 3:39pm #225 ( Edited : 2022/11/16 at 3:58pm )
Anemone cringes upon realizing her attack did basically nothing, and starts charging God Bird.

Someone debuff this thing before it murders our faces!
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on November 16th, 2022 at 3:09pm #226
Calx morphs out of Stone Body+.

It'll be far more manageable if we take down multiple Archives at once!

Calx then uses Aftershock Quake!

you say that like i have an all-hitter to begin with.

shi-Rou then shoots a remnant blaze at WepArc Lych.
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on November 15th, 2022 at 5:25pm #227
Calx remains in Stone Body+, while shi-Rou encases himself in a remnant dome.
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on November 13th, 2022 at 3:13pm #228
Okay, since Calx still has 3 unused moveslots, I'm gonna try to assign moves to those if allowed.

First unused slot is getting Defense Support, and the second one's getting Oil Shooter. Another thing I plan on doing, if possible, is using a moveslot to upgrade Oil Shooter into Oil Shooter+.

Oil Shooter+: Hits the target 3 times. Each hit while the target is already covered in Crude Oil extends the ailment by 1 turn.

If this is allowed, Calx uses Defense Support, Oil Shooter+, and Stone Body+. Otherwise, Calx uses Scrap Coffin, Earth Power, and Stone Body+.

shi-Rou then uses remnant mending twice, then remnant pylons, and then remnant slasher.

...Hold up, isn't shi-Rou's max health 400? How come it only healed 120 when shi-Rou casted remnant mending twice last turn?
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on November 13th, 2022 at 9:10am #229
Hey, quit stealin' copies of our weaponry! Only WE get to do that, and to OTHER people!

Hellion Lady pulls out an E-ta-

don't even bother, it'll just outspeed you and then kill your face into oblivion.
Not if pop a Demonic Lu-
that ain't happening. you're still too slow.

Hellion Lady tries to think of a re-

don't think the link items are gonna help you automatically outspeed that guy, either.
Hellivid WHAT THE CRAP, I DIDN'T EVEN SAY ANYTHING THAT TIME!
face it, you're useless.
Hellivid AND LIKE YOU'RE ARSENAL'S ANY BETTER! YOU BURNED 22 WEAPON ENERGY JUST TO COME UP WITH 67 DAMAGE!
at least i didn't get rid of like my entire healthbar just to debuff a stat two whole stages.
Hellivid I WAS GONNA USE AN E-TANK RIGHT AFTER! WE WOULDN'T BE HAVING THIS CONVERSATION IF MY PLAN WORKED LIKE IT WAS SUPPOSED TO!

Hellion Lady goes into the corner to scream in rage, which basically equates to switching herself out.

*sigh* Guess that means I'm switching in.

Calx switches in, and shi-Rou attempts to use remnant mending twice.
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on November 10th, 2022 at 2:41pm #230 ( Edited : 2022/11/10 at 2:43pm )
Anemone panics and sends a gust of Untainted Wind at the behemoth!
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on November 10th, 2022 at 11:17am #231 ( Edited : 2022/11/10 at 1:07pm )
Okay hopefully I'm still allowed to buy stuff before I actually start participating in the raid. If so, I'm gonna buy 3 Coupon Booklets, (3 Crown Coins) 3 Gym Memberships, (3 Crown Coins) a Nitron P Link, (1 Crown Coin) A Quartet Link, (1 Crown Coin) 4 E-Tanks, (400 Zenny) a Target Module (250 Zenny) which is getting equipped to shi-Rou, 3 Weapon Slots, (1225 Zenny) and 2 Upgrade Abilities. (750 Zenny)

Hellion Lady ends up learning Nightmare Blade, Dark Pentagram, Vile Rebirth, and Umbral Crusher!

Nightmare Blade | Flame/Cutter Type
56 Power | 92% Accuracy | 8 WE
Effect: Raises the user's Attack by 2 stages, and by another stage if the target is weak against Empty.

Dark Pentagram | Shadow Type
8 WE
Effect: For 5 turns, all of the user's moves that have Shadow as one of their types will ignore resistances, and said moves will always crit.

Vile Rebirth | Damage/Energy Type
7 WE
Effect: Sacrifices 20% of the user's health to mark an ally for rebirth. The next time a marked ally recovers from being disabled, their stats are raised by 1 stage, and the amount of health the user sacrificed is used as a buffer that takes damage instead of the ally's Health until the buffer reaches 0.

Umbral Crusher | Shadow/Impact Type
54 Power | 84% Accuracy | 8 WE
Description: The user summons a massive, shadowy warhammer and attacks the target with it.
Effect: Ignores and destroys the target's Shields and Reflectors upon hit. In fact, this ability's damage is multiplied by 1.3 for each Shield and/or Reflector the target has active.

After that, Abyssal Twister and Argent Inferno are upgraded to Abyssal Twister+ and Argent Inferno+, respectively!

Abyssal Twister+
Accuracy: 95% > 100%
Effect: 25% chance to Blind the target for 3 turns. Auto-Crits every time it inflicts Blindness, and always inflicts Blindness every time it lands a critical.

Argent Inferno+
Power: 55 > 80
Effect: Inflicts Ablaze for 5 turns unless the target is Flame-type and/or has an Affinity to Flame. Goes last, and always misses if the user is Blinded and/or the target is hiding behind an obstacle such as a Super Block or an Ice Wall.

Also, I'm gonna unequip the Fortune Module, that's been equipped to ALL my characters for some reason, buy a second Fortune Module, (250 Zenny) equip the first and second Fortune Modules to Hellion Lady and shi-Rou, respectively, and buy a Team Baton, (3 Crown Coins) that way I can use both Hellion Lady and shi-Rou in the raid at the same time.

Before / After Shopping
Zenny: 9546 / 6671
Crown Coins: 19 / 8

Speaking of shi-Rou, it's about time I filled up two of those unused moveslots I have for him.

remnant dome | Experience/Shield Type
12 WE
Description: The user shrouds themself in a massive, defensive orb of Remnant.
Effect: For 5 turns, the user takes half damage from all attacks, and ailments only connect half as often when targeting them. Upon use, this goes on cooldown for 3 turns. If the barrier's already up when this is used, this doesn't consume any actions and the barrier's duration is extended by 4 turns.

remnant recalibration | Experience/Attack Type
9 WE
Effect: For 5 turns, the user's Experience-type attacks have 25% more accuracy. Any percentage beyond 100% is converted into crit rate.

Now then, let's hope this works.

If I did end up purchasing all that stuff, the Team Baton activates, allowing Hellion Lady to teleport shi-Rou onto the battlefield! Hellion Lady then uses Memento, and drinks an E-Tank immediately afterward! shi-Rou then uses remnant recalibration followed by remnant repeater!

If none of that happens though Hellion Lady just uses Buster Shot twice.
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on November 8th, 2022 at 3:08pm #232 ( Edited : 2022/11/08 at 3:57pm )
Allegrotropolis | Abandoned Factory

So, the plot synopsis is basically "Purple Guy bad, also there's a bunch of cliche negative energy going around infecting stuff and turning them evil", am I somewhere in the ballpark on that one?
Probably.
Okay, glad we're caught up somewhat.

Chameleo Arm turns invisible again and leaves.

Somewhere near Allegrotropolis

Chameleo Arm arrives and blips out of his invisibility.

Okay, so I found out why that guy was rampaging. Turns out this purple guy crammed something called Agony into the giant robot dinosaur, and they were both trying to murder this green-haired chick. Then somehow Purple Guy notices me and I retaliate, but he just guards against my assaault. Then this shiny dude yeets a bunch of nukes that were aimed at me back towards the ships that were firing said nukes, purple guy books it, shiny dude sends out a giant Cursola, and said Cursola proceeds to oneshot Mechagodzilla. Any questions?
agony, you say?
Yeah, apparently it's going around and causing chaos.
well, guess that's enough sightseeing, then.

The person with the mask stands up.

time to remind these punks that remnant's a thing that exists.

The masked one then starts heading toward the city, looking for Agony Creatures to beat up.

...Okay, you do you, dude.
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on November 7th, 2022 at 3:57pm #233 ( Edited : 2022/11/07 at 3:59pm )
Anemone turns out to have been following Limstella out of curiosity.

...Is it just me, or is the ground vibrating?

Anemone unknowingly joins the Mechanical Mayhem sidestory.
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on November 7th, 2022 at 3:27pm #234 ( Edited : 2022/11/07 at 5:00pm )
...?

A teal-haired girl notices Limstella heading out, and follows her, holding a Skill Slot she recently purchased from Blast T, and unknowingly using it on herself.

Oh yeah by the way, using my 6th character slot.


Name: Anemone
Type: Wind/Laser
Weakness: Space, Electric
Resistance: Laser, Light

Stats:
EN: 18 | WE: 19
ATK: 33 | DEF: 22 | SPD: 28
Skill: Favorable Winds
Skill Description: Grants the unit an Affinity to Wind, but a Weakness to Cutter.

Bio: Anemone is a Gensokyo-style fairy who usually lives in The Hallowed Desktop. Her wings are luminous and change pattern and/or color depending on certain factors, but most of the patterns are identical to what you'd see on a Vivillon.

Moves

Untainted Wind | Wind Type
34 Power | 93% Accuracy | 4 WE
Effect: Hits all enemies. Has a 2.5% chance to crit for every stat buff the user has, which is doubled if the user isn't suffering from any ailments.

Chameleon Sting
19 Power | 90% Accuracy | 2 WE
Effect: The enemies that come before and after the target in the turn order are hit as well. If there's only one or two enemies, this hits the initial target 3 times.

Psych Up | Copy Type
Variable WE
Effect: Copies the target's Stat Buffs and/or Stat Debuffs. Can target either enemies or allies. WE Cost is raised by 2 per Stat Buff copied, but lowered by 1 for each Stat Debuff copied.

Signal Flash | Laser/Attack Type
29 Power | 95% Accuracy | 5 WE
Effect: Before damage calculation, this inverts the user's Attack Debuffs. If the user's Attack isn't debuffed, the user's Attack is instead increased by 1 stage.

Wing Spiral | Wind/Speed Type
21 Power | 92% Accuracy | 4 WE
Effect: Inverts the user's Speed debuffs. If the user's Speed isn't debuffed, the user's Speed is instead increased by 1 stage.

Chromatic Mortar | Laser/Explode Type
40 Power | 98% Accuracy | 7 WE
Description: The user fires an explosive ball of light that gets bigger and stronger the farther it travels.
Effect: Gains 8 more power for each step between the user and the target in the turn order.

God Bird | Wind/Level Type
100 Damage | 90% Accuracy | 12 WE
Description: The user glows with power on the first turn, and then rams into the target at top speed on the second.
Effect: Takes an extra turn to charge, but worsens the target's stat debuffs upon hit.

Nexus Ray | Laser/None Type
150 Power | 100% Accuracy | 20 WE
Description: The user fires a goddamn hyper beam at the target.
Effect: This can be used even if the user lacks the required WE, but if the user doesn't have the required WE then they have to waste the next turn recharging. This move can't have its WE cost reduced by any means, not even STAB.

Zenny beforehand: 11446
Zenny after purchase(s): 9,946

I'm also gonna be putting away the Energy Upgrade for now.
(EDIT:) Okay turns out I had accidentally dumped 10 more stat points into Anemone when she was level 10, and her hard cap at the time was 120. Furthermore, I seem to have made Eidolon's stats over 4 past the maximum and I didn't know about it until now, so I'm gonna burn 400 zenny and reduce his DEF by 4 as (probably divine unless you prefer it to be regular) penance for being too OP.
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on October 31st, 2022 at 2:23pm #235 ( Edited : 2022/10/31 at 2:59pm )
If allowed, Eidolon gets back up.

(Eidolon:) ...Weak.
(Eidolon:) You're too weak to pose a threat on your own, so you rely on scare tactics. That doesn't make you strong at all, it's just a massive BLUFF.

Suddenly, a Scrap Coffin comes flying at Burning Desire!

Agreed. Any real power it has was merely the result of the multipliers it's accumulated.

Then, Hellion Lady fires a Malwrath Bolt at Burning Desire!

Pretty cool how I zapped that guy from the side, right?

Soon after, Ensemble attacks with a Neapolitan Bomb!

Wasn't just cool; it was freakin' SWEET!
...By the way, I can't find the place with the mercs; turns out I can't read maps.
can't be that hard; it's just a drawing on a sheet of paper.

shi-Rou then points his remnant repeater at Burning Desire and lets loose a storm of weaponized Remnant bullets!

...y'know, calx, you might've said that multipliers are this guy's only power source, but it feels like he knows speed ain't gonna do him any good anymore, so he switched to some sort of low-mobility, high-power mode.
That... does NOT seem false whatsoever. If I were in your shoes, ocean deity, I'd go with something that inflicts a weakness to certain elements.
(Eidolon:) You know, I think I have one of those!

Eidolon faces Burning Desire once more.

(Eidolon:) I don't know if I've introduced you two to each other yet...

Eidolon prepares an ability that seems to be based on upgraded weapon data for Bubble Lead.

(Eidolon:) ...But just in case, I'd like you to say hello to my little friend!

Eidolon then, if allowed, fires all six shots of his Foam Machinegun at the sentient flame!
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on October 30th, 2022 at 10:12pm #236
(OOC: Wait, so is this an auto-revive for all people who didn't have their corpse burned, or is every chracter that wasn't active now active at the same time as the chracter that was already active?)

(By the way, here's another idea for new theme music in case you get bored of the one Gamma posted.)
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on October 26th, 2022 at 2:47pm #237
Doppler Labs
Alternate Aeon gets hits by a couple of the Time Arrows, but manages to barely avoid the rest.

We got us a timestopper, huh?
(Doesn't look like she'll be able to move Big Guy, though.)

Alternate Aeon attempts to hit CRORQ Neo with a PK Flash γ, but he has a bit of difficulty controlling the trajectory due to the Speed debuff inflicted on him.

Urrgh. (Gotta find a way to do something about those Time Arrows...!)
Move Name: PK Flash
Type: Laser/Shine | Category: Special
Description: The user shoots an arcing ball of light an enemy, dealing damage with a high chance to cause Blindness! This can also potentially cause Confusion, Paralysis at β levels and higher, or in rare cases at Ω level, an instant knockout! The ball's explosion radius also gets bigger with each level, allowing more enemies to be affected by it.
Known levels: α, β, γ, Ω

(BTW, it's been a while since last time the Venato fight got updated. For reference sake, Legacy Aeon's last move was a BFG9000 blast.)
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on October 26th, 2022 at 12:08pm #238
♪ Last Word Unleashed

Both acts* of Dire Straits activate once more!

(Eidolon:) Boy, you REALLY like getting soaked, huh!?

Water Overdrive 2: Electric Boogaloo.

(Eidolon:) GET FUCKED, BITCHES! LATEEEEERRRRR!!
The reason they're called "acts" is because I have no udea what else to call them, also because it's a mother-hecking JoJo reference.
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RotomSlashBlast
90,097,171 BP
15 TP | 2817 PP
Posted on October 24th, 2022 at 9:34pm #239 ( Edited : 2022/10/24 at 9:36pm )
Raid Rush activates, and now Eidolon's as fast as Sleipnir if we assume 1-ups don't cause the user to lose all their stat buffs upon activation!

Eidolon goes for the Endure again.
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