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Found 4 Threads, 118 Posts 122 Results Total
Pages 1234567
 
Nims2DR
3,140,900 BP
4 TP | 118 PP
Posted on June 4th, 2023 at 10:55am #1
This is a test game

Robots & Rogues (or RNR) died for being a "clone of TTC"

so this will be its return

It will probably suck balls

constructive criticism is wanted

Inspired By Take The Crown

Here is how you make a character

Mugshot goes here(not needed)
Name:
Type:

HP:
STR:
RES:
WE:
SPD:
CRIT:
Resistances:
Weakness:
Bio:(not needed)
These must add up to 40 at max

Type: Any Core Type + Metal, Crazy, Ghost, Dragon, Scary and Solar
HP: HP. 20 per stat point
STR: Damage dealt
RES: More defense = less damage taken
SPD: More speed = act sooner
WE: Max WE
CRIT: Critical hit chance in percent. 1 Crit = 1% crit chance. crits deal 2x damage
Resistances: Take 25% less damage from moves of this core type, max 2
Weakness: Take 50% more damage from moves of this core type, max 2
Moves: 15 Power per WE +1 WE per extra effect. has a core type -1 WE per 15 Power recoil

Skill: a Passive

You will go through 4 stages.

1. Goons
2. Miniboss
3. More Goons
4. Dungeon Boss

Dying will make you unable to act until the next stage

on stage 4, it will be for 4 turns
^ Top
 
Nims2DR
3,140,900 BP
4 TP | 118 PP
Posted on June 2nd, 2023 at 12:43pm #2
SHUT DOWN

This is a test game

It will probably suck balls

constructive criticism is wanted

Inspired By Take The Crown

Here is how you make a character

Mugshot goes here(not needed)
Name:
Type:

HP:
ATK:
DEF:
WE:
SPD:
CRIT:
Resistances:
Weakness:
Bio:(not needed)
These must add up to 40 at max

Type: Any Core Type + Metal, Crazy, Ghost, Dragon, Scary and Solar
HP: HP. 20 per stat point
ATK: Damage dealt
DEF: More defense = less damage taken
SPD: More speed = act sooner
WE: Max WE
CRIT: Critical hit chance in percent. 1 Crit = 1% crit chance. crits deal 2x damage
Resistances: Take 25% less damage from moves of this core type, max 2
Weakness: Take 50% more damage from moves of this core type, max 2
Moves: 15 Power per WE +1 WE per extra effect. has a core type -1 WE per 15 Power recoil

Skill: a Passive

You will go through 4 stages.

1. Goons
2. Miniboss
3. More Goons
4. Dungeon Boss

Dying will make you unable to act until the next stage

on stage 4, it will be for 4 turns


^ Top
 
Nims2DR
3,140,900 BP
4 TP | 118 PP
Posted on December 22nd, 2022 at 4:29pm #3
i can't beat dynamo, fuse or sheep man's challenges i need tips
i just beat dr wily part 5
fuse-man sheep-man dynamo-manHaha! we are undefeatable
air-manHey! THATS MY LINE!
^ Top
 
Nims2DR
3,140,900 BP
4 TP | 118 PP
Posted on October 2nd, 2022 at 4:49am #4
This is really simple. Go to Wily Castle in Chapter 3. Use Growth module on what you're grinding(DO NOT BRING ANYONE ELSE) use a move with high power(rolling cutter, danger bomb, etc) it should OHKO Bass and Disco(OHKOing Disco is important due to attack break + Heart Breaker) you should get 4K exp = four Levels FOUR plus growth module increases level up stat gains
^ Top
 
Nims2DR
3,140,900 BP
4 TP | 118 PP
Posted on October 18th, 2023 at 4:42pm #5
Ink Armor: Don't worry. I will protect you guys!

Ink Armor uses Homie Block

Ink Armor: I have no clue where the shield came from, but I like it!

Ink Armor: And the afterlife is... Is a odd time.

Ink Armor: It feels weird but... good.

Ink Armor: Like.. you are weightless.

Ink Armor: It's weirdly nice. And you lose the ability to touch stuff.

Ink Armor: You get real life no-clip. And it feels... unreal.

Ink Armor: But anyways, I liked it.
^ Top
 
Nims2DR
3,140,900 BP
4 TP | 118 PP
Posted on October 18th, 2023 at 4:34pm #6

Ink Armor wakes up

Ink Armor: Where am I? Oh, I collapsed. In front of a pine tree.

Ink Armor: Where is Kris?
He runs back
^ Top
 
Nims2DR
3,140,900 BP
4 TP | 118 PP
Posted on October 17th, 2023 at 9:09am #7 ( Edited : 2023/10/18 at 4:34pm )
Ink Armor:WHERE IS KRIS!?!? WHERE AM I!?!?!? WHY AM I TIED UP!?!?!?!?
^ Top
 
Nims2DR
3,140,900 BP
4 TP | 118 PP
Posted on October 14th, 2023 at 6:43pm #8
Ink Armor: Yea. That pumpkin bomb landing in your hands, getting hit by a Oil Slider, it's been a rough day for you.

Ink Armor: But you know what? Life is hard sometimes. Sometimes things just don't go your way. But I know you.

Ink Armor: I know you CAN get through this. I've seen you battle and you are strong. So just trust me, okay?

Ink Armor: Anyways, watch this!

Ink Armor Creates a mini Universe Warp in the shape of a heart

Ink Armor: Doesn't it look so cool!?

Ink Armor: I tried really hard to do this, and I hope you like it!
^ Top
 
Nims2DR
3,140,900 BP
4 TP | 118 PP
Posted on October 14th, 2023 at 11:26am #9
Ink Armor: YOU CAN DO IT GUYS!

Ink Armor: Can they hear me?

Ink Armor: I think it's just me and Daisy up here.

Ink Armor: So Daisy, how was your day?
^ Top
 
Nims2DR
3,140,900 BP
4 TP | 118 PP
Posted on October 14th, 2023 at 6:38am #10 ( Edited : 2023/10/18 at 5:14pm )
Name: Ink Armor
Fighting Style: Intelligence
Classification: The Freshest Squidkid

Alts:

Alt 1: Red
Alt 2: Blue
Alt 3: Yellow
Alt 4: Green
Alt 5: Grey
Alt 6: Gamer (Wears a headset)
Alt 7: Engineer (Wears a hard hat and has a wrench)
Alt 8: Animatronic (Has a more mechanical appearance)
Alt 9: Zombie (Has a dull green appearance, with certain parts having a bite out of them)

Punches
Normal Punch: Ink Fist - A quick but weak punch
Heavy Punch: Ink Sink - Punches the target with a Ink-Covered fist, slowing down the target
Low Punch: Squid Surge - Dash into the target as a squid on the floor
Midair Punch: Uppercut - Uppercut which hits above the target

Kicks
Normal Kick: Quick kick - A quick but weak kick
Heavy Kick: Shinbreaker - A really powerful kick with strong knockback
Low Kick: Leg Sweep - Sweeps the targets legs, knocking the target down
Midair Kick: Upkick - A upwards kick

Special
Normal Special: Ink Burst - A powerful burst of ink near the user like shine.
Heavy Special: Baller - Run over targets and explode!
Low Special: Exploding Helper - Throw a Autobomb that chases after enemies.

Power Gauge
Hyper Attack: Mini-Missile. A small but fast and solid damaging rocket
Ultra Attack: Zipcaster. Auto-aims on a target, launches to the target, damaging them. Can also be used as recovery.
Omega Attack: Tenta Missiles. Launches 10 high damage rockets at enemies, damaging and stunning them.


Taunts
Taunt Animation 1: Turns away from the camera, and gives a thumbs up.
Taunt Quote 1: Nice try, but you can't best me!
Taunt Quote 2: Call me Airman cuz I'm undefeatable!
Taunt Quote 3: Bested!
Taunt Animation 2: Laughs
Taunt Quote 1: I'm the best!
Taunt Quote 2: Without a doubt, you suck.
Taunt Quote 3: You are a n00b and I am 1337
Taunt Animation 3: Becomes a plushie
Taunt Quote 1: I am now marketable!
Taunt Quote 2: Sold Out!

Intro Quotes
Intro Quote 1: How did I end up here?
Intro Quote 2: Time for battle!
Intro Quote 3: Enter Ink Armor!
Special Intro Quote 1: The Missile Guy (if last battle was won with Tenta Missiles)
Special Team Intro Quote 1: Ready up guys!

Victory Quotes
Victory Quote 1: I win!
Victory Quote 2: You suck!
Victory Quote 3: Victorious!
Special Victory Quote 1: (To Alica)Good game, old friend!
Special Victory Quote 2: (If using Alt 8) WAS THAT THE BITE OF 87!?!?!?

Intro/Victory Animations
Intro Animation 1: Materialize from nowhere.
Intro Animation 2: Flys in from the top of the screen.
Intro Animation 3: Jumps from the side of the screen and bows.
Victory Animation 1: Turns away from the camera, and gives a thumbs up.
Victory Animation 2: Spins around and launches fist in air.
Victory Animation 3: Materialize from the floor, then do a backflip.

Miscellaneous
Bio: A inkling from Inkopolis who got fused with the Ink Armor in a experiment gone wrong. Now with eyes like daggers and insane defences, he has came to cause chaos and win! Also appears in other threads, like brief appearances in Chaos Zone III and more commonly, Mega Man RPG: Take the Crown which is his debuting thread.

Ending:

Ink Armor: Welp. I won. Can I go home now?

*Portal to inkopolis opens*

Ink Armor: Guess I can. But should I? I mean I made so many friends.

Ink Armor: Yea I will. But I'll make a portal to return!

*Portal building montage*

Ink Armor: Goodbye! I'll be back. Remember, I always come back!

*goes through portal*
^ Top
 
Nims2DR
3,140,900 BP
4 TP | 118 PP
Posted on October 13th, 2023 at 2:53pm #11 ( Edited : 2023/10/14 at 5:32am )
I have 15 move slots, so time to use em.

For Ink Armor:

Homie Block: Core - Shield 8 WE, N/A Accuracy, Effect: All damage is directed to the user, and it's halved.

Shinbreaker: Core - Swift 6 WE, 100 Accuracy, Effect: Damage is dealt like the target has a negative defense penalty if it has a buff.

Pocket Rocket: Core - Copy 8 WE, N/A Accuracy, Effect: Uses a random move from everywhere, except for Buster Shot.

Sparkles: Core - Crystal 6 WE, N/A Accuracy, Effect: Throw on any target to make them be targeted by all boss attacks

Ice Shards: Core - Freeze/Crystal 4 WE, 90% Accuracy, 45 Power, Effect: Hits until it misses

Pocket Helper: Core - Copy 8 WE, N/A Accuracy, Effect: Summons a random summon

Blockbuster: Core - Earth 8 WE, 100% Accuracy, 180 Power, Effect: Summons a Block Barrier on turn 1, then yeets it on turn 2 for damage

Block Barrier: Blocks 50% of all damage to the user that summoned it


Charge: Core - Water 2 WE, N/A Accuracy, Effect: Gain 6 Special Charge, +1 prio. Can be used once per turn for 0 AP

Tenta Missiles: Core - Missile/Water 8 WE, 95% Accuracy, 30 Power, Effect: Hit once per Special Charge, then reduce it by 4. Fails if the user doesn't have the required special charge

Zipcaster: Core - Water 4 WE, 95% Accuracy, 70 Power, Effect: Treats Speed buffs as Attack buffs for damage calculation. Hit once per 2 Special Charge, then reduce it by 7. Fails if the user doesn't have the required special charge

Spicy Sauce: Core - [Fire] 4 WE, N/A Accuracy, Effect: Summon a Fire Spirit.

Fire Spirit:

Energy: 3
Weapons: 3
Attack: 18
Defense: 3
Speed: 3

Uses Flamethrower every turn.

Flamethrower 8 WE, 100% Accuracy, 80 Power. Effect: Applies Alight for 3 turns. If the target is already Alight, they get the Hellflame effect.

Alight: 20 DoT Flame damage every turn.

Hellflame: 40 DoT Flame damage every turn, effected has Flame weakness.

World Warp: Core - Space 2 WE, N/A Accuracy, Effect: Creates the Universe Warp Field.

Universe Warp: stat Buffs and Debuffs are reversed.

Flamethrower: Core - flame 8 WE, 100% Accuracy, 80 Power. Effect: Applies Alight for 3 turns. If the target is already Alight, they get the Hellflame effect.
^ Top
 
Nims2DR
3,140,900 BP
4 TP | 118 PP
Posted on October 12th, 2023 at 7:43am #12
Freddy Fazbear's Pizzeria


Ink Armor: Where am I?

Phone Guy
Unseen Legend


Phone Guy:
Hello? Hello, hello? Uh, I wanted to record a message for you to help you get settled in on your first night. Um, I actually worked in that office before you. I'm finishing up my last week now, as a matter of fact. So, I know it can be a bit overwhelming, but I'm here to tell you there's nothing to worry about. Uh, you'll do fine. So, let's just focus on getting you through your first week. Okay?
Uh, let's see, first there's an introductory greeting from the company that I'm supposed to read. Uh, it's kind of a legal thing, you know. Um, "Welcome to Freddy Fazbear's Pizza. A magical place for kids and grown-ups alike, where fantasy and fun come to life." Fazbear Entertainment is not responsible for damage to property or person. Upon discovering that damage or death has occurred, a missing person report will be filed within 90 days, or as soon property and premises have been thoroughly cleaned and bleached, and the carpets have been replaced.

Blah, blah, blah. Now that might sound bad, I know, but there's really nothing to worry about. Uh, the animatronic characters here do get a bit quirky at night, but do I blame them? No. If I were forced to sing those same stupid songs for twenty years and I never got a bath? I'd probably be a bit irritable at night too. So, remember, these characters hold a special place in the hearts of children and we need to show them a little respect, right? Okay.

Ink Armor: Wonderful. First thing I hear is legal stuff.

So, just be aware, the characters do tend to wander a bit. Uh, they're left in some kind of free roaming mode at night. Uh... Something about their servos locking up if they get turned off for too long. Uh, they used to be allowed to walk around during the day too. But then there was The Bite of '87. Yeah. I-It's amazing that the human body can live without the frontal lobe, you know?

Ink Armor: Why do you know that- You know what i'm just gonna shut up.

Uh, now concerning your safety, the only real risk to you as a night watchman here, if any, is the fact that these characters, uh, if they happen to see you after hours probably won't recognize you as a person. They'll pr- they'll most likely see you as a metal endoskeleton without its costume on. Now since that's against the rules here at Freddy Fazbear's Pizza, they'll probably try to... forcefully stuff you inside a Freddy Fazbear suit. Um, now, that wouldn't be so bad if the suits themselves weren't filled with crossbeams, wires, and animatronic devices, especially around the facial area. So, you could imagine how having your head forcefully pressed inside one of those could cause a bit of discomfort... and death. Uh, the only parts of you that would likely see the light of day again would be your eyeballs and teeth when they pop out the front of the mask, heh.

Ink Armor: WHAT.

Y-Yeah, they don't tell you these things when you sign up. But hey, first day should be a breeze. I'll chat with you tomorrow. Uh, check those cameras, and remember to close the doors only if absolutely necessary. Gotta conserve power. Alright, good night.

Ink Armor: Goodnight.
^ Top
 
Nims2DR
3,140,900 BP
4 TP | 118 PP
Posted on October 12th, 2023 at 7:41am #13 ( Edited : 2023/10/17 at 9:09am )
Ink Armor:KEEP RUNNING!
^ Top
 
Nims2DR
3,140,900 BP
4 TP | 118 PP
Posted on October 12th, 2023 at 7:32am #14
Ink Armor learnt BOOM

BOOM: 250 Power, 8 WE, Accuracy 100%. If the move hits, the user dies and all teammates get the Battlecry status for 1 turn.

Battlecry: +10% damage and defense.

Ink Armor:Listen up. I will sacrifice myself for the greater good. So goodbye, everyone. Enjoy a turn without me!

Ink Armor used BOOM!

Ink Armor was disabled!
^ Top
 
Nims2DR
3,140,900 BP
4 TP | 118 PP
Posted on September 23rd, 2023 at 10:07am #15
Hyper training to set any robot master to level 100 for like 100k zenny
^ Top
 
Nims2DR
3,140,900 BP
4 TP | 118 PP
Posted on September 23rd, 2023 at 10:04am #16
Allow us to filter weaknesses by types so if i chose explode type i can look at weakness distribution in the explode type only.
^ Top
 
Nims2DR
3,140,900 BP
4 TP | 118 PP
Posted on September 20th, 2023 at 1:13pm #17
4th wall breaks. (also can my OC Ink Armor appear at some time)
^ Top
 
Nims2DR
3,140,900 BP
4 TP | 118 PP
Posted on September 20th, 2023 at 1:08pm #18 ( Edited : 2023/10/12 at 7:41am )
Ink Armor Runs away as he isn't dumb and won't fight a bear

Ink Armor:RUN! BEAR!
^ Top
 
Nims2DR
3,140,900 BP
4 TP | 118 PP
Posted on September 20th, 2023 at 12:51pm #19
Ink Armor uses Sentry Goin Up!

Ink Armor I'm back.
Ink Armor Time to deal less than 100 damage.
Ink Armor Also sorry for being late.
Ink Armor Couldn't care to returned.

Ink Armor But I did to deal 5 damage.

Ink Armor learnt Hypercharge!

Hypercharge 8 WE, N/A Power, Can't miss. Electric Type. Damage taken fills the Hypercharge meter which goes up to the users HP. When used on max HP, you gain: +20% Attack, +30% damage restanice, +30% Speed and +1 AP. The buff lasts 5 turns.
^ Top
Found 4 Threads, 118 Posts 122 Results Total
Pages 1234567
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