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Found 5 Posts 5 Results Total
 
treos999
14,885,548 BP
2 TP | 5 PP
Posted on December 9th, 2020 at 12:28pm #1
@There Is No Snow : actually, i was talking about the basic buster shot.
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treos999
14,885,548 BP
2 TP | 5 PP
Posted on December 9th, 2020 at 7:00am #2
ty for the change to how the speed stat works. filling out my starforce chart (which has gone incomplete for years now) is now easier than ever and i can finish each fight in 2-4 buster attacks! :)
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treos999
14,885,548 BP
2 TP | 5 PP
Posted on March 24th, 2019 at 5:22am #3 ( Edited : 2019/03/24 at 5:25am )
oh well. was hoping the appearance of the MM11 gear would've implied something more but a new master is good too.

now i'm back to figuring out what these circuit items are and how to unlock them (lvl 75+ kalinka?)

edit: well, just got my answer on the circuits and my guess was correct.
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treos999
14,885,548 BP
2 TP | 5 PP
Posted on March 24th, 2019 at 2:26am #4
do you get anything for beating this mission or is it just for unlocking dynamo man?
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treos999
14,885,548 BP
2 TP | 5 PP
Posted on March 15th, 2019 at 8:58pm #5
well, i checked out Renegade's channel the other day and his remixes are nice but what i was talking about was more along the lines of how the star missions tend to have 2 masters themes mixed together as one track.

i didn't see much of that on his youtube channel. mainly just the genesis remixes which, while good, weren't what i was after.

like, the fight i'm in while typing this is a cutter/nature mission and has snake man's theme blended with spike man's theme. (or so i assume given the field is a mix of those 2) and iirc there's also a few rare easter egg tracks hidden in the incredibly long list of star mission combo possibilities too.
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Found 5 Posts 5 Results Total
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